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		<title>Ship:Munición - Historial de revisiones</title>
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		<updated>2026-08-08T01:48:27Z</updated>
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	<entry>
		<id>https://wiki.wargaming.net/es/index.php?title=Ship:Munici%C3%B3n&amp;diff=31776&amp;oldid=prev</id>
		<title>D_Churruca:na en 02:06 7 sep 2022</title>
		<link rel="alternate" type="text/html" href="https://wiki.wargaming.net/es/index.php?title=Ship:Munici%C3%B3n&amp;diff=31776&amp;oldid=prev"/>
				<updated>2022-09-07T02:06:50Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot;&gt;&lt;colgroup&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;col class=&quot;diff-separator&quot;&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;/colgroup&gt;&lt;tr style=&quot;vertical-align: top;&quot;&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Revisión anterior&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revisión de 02:06 7 sep 2022&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Línea 381:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Línea 381:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;Los proyectiles SAP actúan de manera muy similar a los proyectiles HE sin la amenaza de incendio o daño a los módulos.  Dado que la alternativa es AP, la decisión de usarlo es muy parecida a la de elegir entre HE y AP.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;Los proyectiles SAP actúan de manera muy similar a los proyectiles HE sin la amenaza de incendio o daño a los módulos.  Dado que la alternativa es AP, la decisión de usarlo es muy parecida a la de elegir entre HE y AP.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;p&amp;gt;&amp;lt;h4&amp;gt;Los [[Ship:Battleships|Acorazados]]&amp;lt;/h4&amp;gt; deben disparar AP a la mayoría de los objetivos, debido a que estos proyectiles tienen el potencial de hacer más daño. Sin embargo, dado que disparan tan pocos y tardan tanto en recargarse, un comandante de acorazado debería ser más consciente de que tan efectiva será una salva contra un objetivo en particular.  Por ejemplo, un acorazado objetivo bien angulado desviaría su AP en el ángulo actual.  Si se está alejando, el comandante debe esperar a que exponga su costado. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;p&amp;gt;&amp;lt;h4&amp;gt;Los [[Ship:Battleships|Acorazados]]&amp;lt;/h4&amp;gt; deben disparar AP a la mayoría de los objetivos, debido a que estos proyectiles tienen el potencial de hacer más daño. Sin embargo, dado que disparan tan pocos y tardan tanto en recargarse, un comandante de acorazado debería ser más consciente de que tan efectiva será una salva contra un objetivo en particular.  Por ejemplo, un acorazado objetivo bien angulado desviaría su AP en el ángulo actual.  Si se está alejando, el comandante debe esperar a que exponga su costado.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;/p&amp;gt; &lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;Algunos acorazados, entre los cuales destaca «[[Ship:Conqueror| Conqueror]]», tienen un HE con una probabilidad de incendio muy alta.  El comandante puede preferir cargar HE, pero debe recordar que AP en la circunstancia correcta es la opción más mortal. &lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;Algunos acorazados, entre los cuales destaca «[[Ship:Conqueror| Conqueror]]», tienen un HE con una probabilidad de incendio muy alta.  El comandante puede preferir cargar HE, pero debe recordar que AP en la circunstancia correcta es la opción más mortal. &lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>D_Churruca:na</name></author>	</entry>

	<entry>
		<id>https://wiki.wargaming.net/es/index.php?title=Ship:Munici%C3%B3n&amp;diff=31775&amp;oldid=prev</id>
		<title>D_Churruca:na en 02:04 7 sep 2022</title>
		<link rel="alternate" type="text/html" href="https://wiki.wargaming.net/es/index.php?title=Ship:Munici%C3%B3n&amp;diff=31775&amp;oldid=prev"/>
				<updated>2022-09-07T02:04:11Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot;&gt;&lt;colgroup&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;col class=&quot;diff-separator&quot;&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;/colgroup&gt;&lt;tr style=&quot;vertical-align: top;&quot;&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Revisión anterior&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revisión de 02:04 7 sep 2022&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Línea 381:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Línea 381:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;Los proyectiles SAP actúan de manera muy similar a los proyectiles HE sin la amenaza de incendio o daño a los módulos.  Dado que la alternativa es AP, la decisión de usarlo es muy parecida a la de elegir entre HE y AP.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;Los proyectiles SAP actúan de manera muy similar a los proyectiles HE sin la amenaza de incendio o daño a los módulos.  Dado que la alternativa es AP, la decisión de usarlo es muy parecida a la de elegir entre HE y AP.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;p&amp;gt;&amp;lt;h4&amp;gt;Los [[Ship:Battleships|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Battleships&lt;/del&gt;]]&amp;lt;/h4&amp;gt; deben disparar AP a la mayoría de los objetivos, debido a que estos proyectiles tienen el potencial de hacer más daño. Sin embargo, dado que disparan tan pocos y tardan tanto en recargarse, un comandante de acorazado debería ser más consciente de que tan efectiva será una salva contra un objetivo en particular.  Por ejemplo, un acorazado objetivo bien angulado desviaría su AP en el ángulo actual.  Si se está alejando, el comandante debe esperar a que exponga su costado.  &lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;p&amp;gt;&amp;lt;h4&amp;gt;Los [[Ship:Battleships|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Acorazados&lt;/ins&gt;]]&amp;lt;/h4&amp;gt; deben disparar AP a la mayoría de los objetivos, debido a que estos proyectiles tienen el potencial de hacer más daño. Sin embargo, dado que disparan tan pocos y tardan tanto en recargarse, un comandante de acorazado debería ser más consciente de que tan efectiva será una salva contra un objetivo en particular.  Por ejemplo, un acorazado objetivo bien angulado desviaría su AP en el ángulo actual.  Si se está alejando, el comandante debe esperar a que exponga su costado.  &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;Algunos acorazados, entre los cuales destaca «[[Ship:Conqueror| Conqueror]]», tienen un HE con una probabilidad de incendio muy alta.  El comandante puede preferir cargar HE, pero debe recordar que AP en la circunstancia correcta es la opción más mortal. &lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;Algunos acorazados, entre los cuales destaca «[[Ship:Conqueror| Conqueror]]», tienen un HE con una probabilidad de incendio muy alta.  El comandante puede preferir cargar HE, pero debe recordar que AP en la circunstancia correcta es la opción más mortal. &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Línea 388:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Línea 388:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;{{Video|cWpRYMqp6wE|width=350|Cuando usar proyectiles HE y AP.}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;{{Video|cWpRYMqp6wE|width=350|Cuando usar proyectiles HE y AP.}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;p&amp;gt;&amp;lt;h4&amp;gt;Los [[Ship:Cruisers|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Cruisers&lt;/del&gt;]]&amp;lt;/h4&amp;gt; la mayoría de las veces disparan HE (o SAP), a menos que un barco presente el regalo de un costado que su AP pueda penetrar (generalmente otro crucero).  Contra todos, menos los destructores mejor blindados, HE (o SAP) suelen ser las municiones más efectivas.  Además de poder penetrar su blindaje, los destructores son lo suficientemente pequeños como para que módulos como el motor y el engranaje de dirección estén frecuentemente dentro del volumen de explosión de un golpe.&amp;lt;/p&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;p&amp;gt;&amp;lt;h4&amp;gt;Los [[Ship:Cruisers|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Cruceros&lt;/ins&gt;]]&amp;lt;/h4&amp;gt; la mayoría de las veces disparan HE (o SAP), a menos que un barco presente el regalo de un costado que su AP pueda penetrar (generalmente otro crucero).  Contra todos, menos los destructores mejor blindados, HE (o SAP) suelen ser las municiones más efectivas.  Además de poder penetrar su blindaje, los destructores son lo suficientemente pequeños como para que módulos como el motor y el engranaje de dirección estén frecuentemente dentro del volumen de explosión de un golpe.&amp;lt;/p&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;No ignores los proyectiles AP de los cruceros. Incluso un proyectil de 152 mm del crucero ligero Dallas puede resultar devastador contra otros cruceros, especialmente a corto alcance.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;No ignores los proyectiles AP de los cruceros. Incluso un proyectil de 152 mm del crucero ligero Dallas puede resultar devastador contra otros cruceros, especialmente a corto alcance.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;h4&amp;gt;Los[[Ship:Destroyers|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Destroyers&lt;/del&gt;]]&amp;lt;/h4&amp;gt; normalmente no disparan AP, pero si se les presenta una nave dando un costado perfecto a corta distancia, independientemente de la clase del objetivo, deben cargar AP. Incluso los cañones de 100 mm de «[[Akizuki]]» son capaces de aterrizar un par de miles de salvas AP de daño en un acorazado de costado (particularmente en la superestructura).&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;h4&amp;gt;Los[[Ship:Destroyers|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Destructores&lt;/ins&gt;]]&amp;lt;/h4&amp;gt; normalmente no disparan AP, pero si se les presenta una nave dando un costado perfecto a corta distancia, independientemente de la clase del objetivo, deben cargar AP. Incluso los cañones de 100 mm de «[[Akizuki]]» son capaces de aterrizar un par de miles de salvas AP de daño en un acorazado de costado (particularmente en la superestructura).&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>D_Churruca:na</name></author>	</entry>

	<entry>
		<id>https://wiki.wargaming.net/es/index.php?title=Ship:Munici%C3%B3n&amp;diff=31774&amp;oldid=prev</id>
		<title>D_Churruca:na en 02:02 7 sep 2022</title>
		<link rel="alternate" type="text/html" href="https://wiki.wargaming.net/es/index.php?title=Ship:Munici%C3%B3n&amp;diff=31774&amp;oldid=prev"/>
				<updated>2022-09-07T02:02:12Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot;&gt;&lt;colgroup&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;col class=&quot;diff-separator&quot;&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;/colgroup&gt;&lt;tr style=&quot;vertical-align: top;&quot;&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Revisión anterior&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revisión de 02:02 7 sep 2022&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Línea 321:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Línea 321:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;=== Proyectil AP Superpesado (SHS AP) ===&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;=== Proyectil AP Superpesado (SHS AP) ===&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;Antes de la botadura de los acorazados de la clase Iowa, la marina estadounidense desarrollo el proyectil superpesado de 1 225 kg  de 16&amp;quot; Mk.7&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. Este proyectil es&lt;/del&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;Antes de la botadura de los acorazados de la clase Iowa, la marina estadounidense desarrollo el proyectil superpesado de 1 225 kg  de 16&amp;quot; Mk.7. Este proyectil se equipa en todos los acorazados de los Estados Unidos de América de nivel VIII en adelante para sus 406 mm / 45 Mk.6 y 406 mm / 50 Mk.7, y en una variante más grande (1746 kg) para sus cañones Mk.1 de 457 mm / 45.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Before the first Iowa-class USN battleship was laid down, the US Navy developed the &amp;quot;super-heavy&amp;quot; 1,225 kg Mark 8 shell for its new 16&amp;quot; Mk.7 gun.  This shell is deployed on all Tier VIII+ USN battleships for their 406mm/45 Mk.6 and 406mm/50 Mk.7, and in a larger variant (1746 kg) for their 457mm/45 Mk.1 guns&lt;/del&gt;. Este proyectil se equipa en todos los acorazados de los Estados Unidos de América de nivel VIII en adelante para sus 406 mm / 45 Mk.6 y 406 mm / 50 Mk.7, y en una variante más grande (1746 kg) para sus cañones Mk.1 de 457 mm / 45.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;Empleando la misma tecnología, la marina de los Estados Unidos desarrolló los proyectiles superpesados peroforadores de blindaje (Por sus siglas en inglés SHS AP) para sus cruceros pesados. Todos los cruceros pesados de nivel VIII y superiores (excepto «Wichita» y «Anchorage» están equipados con proyectiles SHS AP de 203mm/55 Mk.15, 203mm/55 Mk.16, and 305mm/50 Mk.8 (152 kg y 517 kg respectivamente).&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;Empleando la misma tecnología, la marina de los Estados Unidos desarrolló los proyectiles superpesados peroforadores de blindaje (Por sus siglas en inglés SHS AP) para sus cruceros pesados. Todos los cruceros pesados de nivel VIII y superiores (excepto «Wichita» y «Anchorage» están equipados con proyectiles SHS AP de 203mm/55 Mk.15, 203mm/55 Mk.16, and 305mm/50 Mk.8 (152 kg y 517 kg respectivamente).&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Línea 405:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Línea 403:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;* La mayoría de las naves pueden disparar HE o AP desde sus baterías principales.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;* La mayoría de las naves pueden disparar HE o AP desde sus baterías principales.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;* [[Ship:Comparison of Tier I Cruisers|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Tier &lt;/del&gt;I &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;cruisers&lt;/del&gt;]] pueden disparar solamente proyectiles HE.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Los &lt;/ins&gt;[[Ship:Comparison of Tier I Cruisers|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Cruceros de nivel &lt;/ins&gt;I]] pueden disparar solamente proyectiles HE.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;* Estos barcos solo pueden disparar proyectiles AP: Barcos desarrollables de nivel II - X [[Ship:Ships of U.K.|British light cruisers]], cruceros premium de nivel VIII [[Tiger '59]], [[Hampshire]], cruceros especiales de nivel X [[Gibraltar]] y [[Plymouth]], destructores especiales de nivel X [[Druid]], crucero premium español de nivel VI [[Canarias]] y acorazado premium Panamericano de nivel VIII [[Atlântico]].&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;* Estos barcos solo pueden disparar proyectiles AP: Barcos desarrollables de nivel II - X [[Ship:Ships of U.K.|British light cruisers]], cruceros premium de nivel VIII [[Tiger '59]], [[Hampshire]], cruceros especiales de nivel X [[Gibraltar]] y [[Plymouth]], destructores especiales de nivel X [[Druid]], crucero premium español de nivel VI [[Canarias]] y acorazado premium Panamericano de nivel VIII [[Atlântico]].&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>D_Churruca:na</name></author>	</entry>

	<entry>
		<id>https://wiki.wargaming.net/es/index.php?title=Ship:Munici%C3%B3n&amp;diff=31773&amp;oldid=prev</id>
		<title>D_Churruca:na en 01:59 7 sep 2022</title>
		<link rel="alternate" type="text/html" href="https://wiki.wargaming.net/es/index.php?title=Ship:Munici%C3%B3n&amp;diff=31773&amp;oldid=prev"/>
				<updated>2022-09-07T01:59:48Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot;&gt;&lt;colgroup&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;col class=&quot;diff-separator&quot;&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;/colgroup&gt;&lt;tr style=&quot;vertical-align: top;&quot;&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Revisión anterior&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revisión de 01:59 7 sep 2022&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Línea 394:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Línea 394:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;No ignores los proyectiles AP de los cruceros. Incluso un proyectil de 152 mm del crucero ligero Dallas puede resultar devastador contra otros cruceros, especialmente a corto alcance.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;No ignores los proyectiles AP de los cruceros. Incluso un proyectil de 152 mm del crucero ligero Dallas puede resultar devastador contra otros cruceros, especialmente a corto alcance.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;h4&amp;gt;[[Ship:Destroyers|Destroyers]]&amp;lt;/h4&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;do not normally fire &lt;/del&gt;AP, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but if presented with &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;perfect broadside at close range&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;regardless of the target's class&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;they should load &lt;/del&gt;AP. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Even the 100mm guns of ''&lt;/del&gt;[[Akizuki]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'' are capable of landing a couple thousand damage &lt;/del&gt;AP &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;salvos on a broadside battleship &lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;particularly the superstructure&lt;/del&gt;). &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br /&amp;gt;&lt;/del&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;h4&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Los&lt;/ins&gt;[[Ship:Destroyers|Destroyers]]&amp;lt;/h4&amp;gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;normalmente no disparan &lt;/ins&gt;AP, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;pero si se les presenta una nave dando un costado perfecto &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;corta distancia&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;independientemente de la clase del objetivo&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;deben cargar &lt;/ins&gt;AP. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Incluso los cañones de 100 mm de «&lt;/ins&gt;[[Akizuki]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;» son capaces de aterrizar un par de miles de salvas &lt;/ins&gt;AP &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;de daño en un acorazado de costado &lt;/ins&gt;(&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;particularmente en la superestructura&lt;/ins&gt;).&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The larger question for destroyer captains is whether to fire at all&lt;/del&gt;.  &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;In many ways&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a destroyer&lt;/del&gt;'&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;s stealth is a greater weapon than its &lt;/del&gt;guns.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br /&amp;gt;&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;La pregunta más importante para los capitanes de destructores es si deben disparar en absoluto&lt;/ins&gt;.  &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;En muchos sentidos&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;el sigilo de un destructor es un arma mayor que sus cañones.&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;== Cañones y su tipo de munición ==&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;=== Batería principal ===&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* La mayoría de las naves pueden disparar HE o AP desde sus baterías principales.&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* [[Ship:Comparison of Tier I Cruisers|Tier I cruisers]] pueden disparar solamente proyectiles HE.&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* Estos barcos solo pueden disparar proyectiles AP: Barcos desarrollables de nivel II - X [[Ship:Ships of U.K.|British light cruisers]], cruceros premium de nivel VIII [[Tiger &lt;/ins&gt;'&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;59]], [[Hampshire]], cruceros especiales de nivel X [[Gibraltar]] y [[Plymouth]], destructores especiales de nivel X [[Druid]], crucero premium español de nivel VI [[Canarias]] y acorazado premium Panamericano de nivel VIII [[Atlântico]].&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* Estos barcos pueden disparar proyectiles SAP o AP: barcos desarrollables II - X [[Ship:Ships of Italy|Italian cruisers]], cruceros premium de nivel V [[Genova]] y VII [[Gorizia]], acorazados italianos desarrollables, acorazado premium de nivel IX [[Marco Polo]] y crucero premium de estadounidense de nivel VIII [[San Diego]].&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* Estos barcos pueden disparar proyectiles HE o SAP: destructores italianos desarrollables y el destructor italiano premium de nivel IX [[Paolo Emilio]], el crucero especial de nivel X [[Austin]] y el destructor especial de nivel X [[Forrest Sherman]].&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* El submarino [[I-56]] puede disparar únicamente proyectiles SAP.&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;=== Cañones secundarios ===&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* La mayoría de los [[Ship:Secondary_Armament|secondary &lt;/ins&gt;guns&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] disparan proyectiles HE. La habilidad IFHE vista arriba, afecta a los proyectiles HE de la batería secundaria al mismo tiempo que los disparados por la batería principal&lt;/ins&gt;.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;== Guns and their shell types ==&lt;/del&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;El crucero italiano de nivel &lt;/ins&gt;X [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Napoli&lt;/ins&gt;]], &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;el acorazado &lt;/ins&gt;premium &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;de nivel &lt;/ins&gt;IX [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Giuseppe Verdi&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;y los submarinos están armados con secundarias que disparan proyectiles &lt;/ins&gt;SAP. &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;=== Main guns ===&lt;/del&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;* &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Most ships can fire HE or AP shells from their main batteries.&lt;/del&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* [[Ship:Comparison of Tier I Cruisers|Tier I cruisers]] can fire only HE shells.&lt;/del&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* These ships can fire only AP shells: Tech-tree II-&lt;/del&gt;X [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Ship:Ships of U.K.|British light cruisers&lt;/del&gt;]], premium &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;cruisers VIII ''[[Tiger '59]]'' and ''[[Hampshire]]'', special cruisers X ''[[Gibraltar]]'' and ''[[Plymouth]]'', special destroyer X ''[[Druid]]'', Spanish premium cruiser VI ''[[Canarias]]'' and Pan-American premium battleship VIII ''[[Atlântico]]''.&lt;/del&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* These ships can fire SAP or AP shells: Tech-tree II-X [[Ship:Ships of Italy|Italian cruisers]], premium cruisers V ''[[Genova]]'' and VII ''[[Gorizia]]'', Italian tech-tree battleships, premium battleship &lt;/del&gt;IX &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;''[[Marco Polo]]'' and US premium cruiser VIII ''[[San Diego]]''.&lt;/del&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* These ships can fire HE or SAP shells: Italian tech-tree destroyers and premium destroyer IX ''[[Paolo Emilio]]'', US special cruiser X ''[[Austin]]'' and US special destroyer X ''[[Forrest Sherman]]''.&lt;/del&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* ''&lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;I-56&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'' can only fire &lt;/del&gt;SAP &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;shells&lt;/del&gt;.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;=== &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Secondary guns &lt;/del&gt;===&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;=== &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Batería antiaérea &lt;/ins&gt;===&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* Most [[Ship:Secondary_Armament|secondary guns]] fire HE shells.  The IFHE commander skill (see above) applies to shells fired from secondary as well as main batteries.&lt;/del&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* Italian special cruiser X ''[[Napoli]]'', Italian premium battleship IX ''[[Giuseppe Verdi]]'' and submarines armed with secondaries fire SAP shells.&lt;/del&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;=== Anti-Aircraft Guns ===&lt;/del&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;La munición &lt;/ins&gt;AA &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;no está modelada directamente en «World &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Warships»&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Los efectos del tamaño y tipo de proyectil&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;la velocidad de disparo&lt;/ins&gt;, etc. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;se recogen en los conceptos de &lt;/ins&gt;[[Ship:Anti-Aircraft_Fire#Anti-Aircraft_Auras|AA auras and flak barrages]].&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;AA &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ammunition is not directly modeled in ''World &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Warships''&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The effects of shell size and type&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;rate of fire&lt;/del&gt;, etc. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;are collected into the concepts of &lt;/del&gt;[[Ship:Anti-Aircraft_Fire#Anti-Aircraft_Auras|AA auras and flak barrages]].&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;== &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Torpedoes &lt;/del&gt;==&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;== &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Torpedos &lt;/ins&gt;==&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;{{main|Ship:Torpedoes|l1=Torpedoes}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;{{main|Ship:Torpedoes|l1=Torpedoes}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;== &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Airborne Ordnance &lt;/del&gt;==&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;== &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Municiones aerotransportadas &lt;/ins&gt;==&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;{{main|Ship:Aircraft|l1=Aircraft}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;{{main|Ship:Aircraft|l1=Aircraft}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>D_Churruca:na</name></author>	</entry>

	<entry>
		<id>https://wiki.wargaming.net/es/index.php?title=Ship:Munici%C3%B3n&amp;diff=31772&amp;oldid=prev</id>
		<title>D_Churruca:na en 01:36 7 sep 2022</title>
		<link rel="alternate" type="text/html" href="https://wiki.wargaming.net/es/index.php?title=Ship:Munici%C3%B3n&amp;diff=31772&amp;oldid=prev"/>
				<updated>2022-09-07T01:36:11Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot;&gt;&lt;colgroup&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;col class=&quot;diff-separator&quot;&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;/colgroup&gt;&lt;tr style=&quot;vertical-align: top;&quot;&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Revisión anterior&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revisión de 01:36 7 sep 2022&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Línea 349:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Línea 349:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;Presionando la tecla dos veces fuerza a una recarga inmediata. La habilidad del comandante [[Ship:List_of_Commander_Skills#B_Gun_Feeder|Gun Feeder]]&amp;lt;ref name=&amp;quot;allTypSkill&amp;quot; /&amp;gt; reduce el tiempo de una recarga forzada en un 50%, una vez que la batería principal esté completamente cargada.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;Presionando la tecla dos veces fuerza a una recarga inmediata. La habilidad del comandante [[Ship:List_of_Commander_Skills#B_Gun_Feeder|Gun Feeder]]&amp;lt;ref name=&amp;quot;allTypSkill&amp;quot; /&amp;gt; reduce el tiempo de una recarga forzada en un 50%, una vez que la batería principal esté completamente cargada.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;== &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Which type to use&lt;/del&gt;? ==&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;== &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;¿Qué tipo de munición usar&lt;/ins&gt;? ==&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The simplest answer is&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;Load &lt;/del&gt;HE &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;or &lt;/del&gt;SAP &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;against ships facing toward or away from you&lt;/del&gt;; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;load &lt;/del&gt;AP &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;against ships turned broadside to you&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;&lt;/del&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;La respuesta simple es&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;carga proyectiles &lt;/ins&gt;HE &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;o &lt;/ins&gt;SAP &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;contra objetivos angulados o lejanos a tu nave&lt;/ins&gt;; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;carga proyectiles &lt;/ins&gt;AP &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;contra objetivos que muestren el costado frente a ti&lt;/ins&gt;.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Por supuesto, la mejor respuesta no es tan simple. Hay un número de factores que influyen la correcta elección de la munición:&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;Of course, the best answer is not that simple.  There are a number of factors that influence the right ammunition choice for your situation: &lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;Of course, the best answer is not that simple.  There are a number of factors that influence the right ammunition choice for your situation: &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;:&lt;/del&gt;* &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the caliber of your guns&lt;/del&gt;;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;:&lt;/del&gt;* &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the nature of your shells&lt;/del&gt;; &lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;El calibre de tus proyectiles&lt;/ins&gt;;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;:&lt;/del&gt;* &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the type of target ship&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it's range and armor scheme&lt;/del&gt;;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;:&lt;/del&gt;* &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the target ship's orientation to you and how it is maneuvering&lt;/del&gt;;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;La naturaleza de tus proyectiles&lt;/ins&gt;; &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;:&lt;/del&gt;* &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;what you currently have loaded or loading&lt;/del&gt;. &lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;El tipo de nave objetivo&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;su alcance y esquema de blindaje&lt;/ins&gt;;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;La orientación del barco objetivo hacia tu nave y cómo está maniobrando&lt;/ins&gt;;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Lo que se tiene cargado o está cargando actualmente&lt;/ins&gt;. &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;h4&amp;gt;AP&amp;lt;/h4&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;h4&amp;gt;AP&amp;lt;/h4&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Armor-Piercing shells do their maximum damage by penetrating the target and detonating inside the ship&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;To assure penetration&lt;/del&gt;, AP &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;must hit at a nearly right angle&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;It is most effective against broadside targets and weakly armored target sections&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;{{AnnoWiki|content= &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The interaction between armor and armor-piercing shells is complex&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;particularly when range&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the angle of shell fall&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and the design of armor schemes is considered&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; A thorough understanding of &lt;/del&gt;[[Ship:Armor Penetration|armor penetration mechanics]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;in ''World &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Warships'' is recommended to help you select the best ammunition for the situation&lt;/del&gt;.}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Los proyectiles penetradores de blindaje alcanzan su máximo daño cuando penetran un objetivo y detonan dentro de la nave&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Para asegurar la penetración&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;los proyectiles &lt;/ins&gt;AP &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;deben golpear en el ángulo correcto&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Es más efectivo contra objetivos que están dando el costado y cuando se usa en contra de secciones ligeramente blindadas&lt;/ins&gt;.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;{{AnnoWiki|content= &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;La interacción entre el blindaje y los proyectiles perforadores de blindaje es compleja&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;particularmente tomando en consideración la distancia&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;cuando el proyectil va cayendo en ángulo&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;y el diseño del blindaje es considerado&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Se recomienda un conocimiento profundo de las &lt;/ins&gt;[[Ship:Armor Penetration|armor penetration mechanics]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;en «World &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Warships» para ayudarte a seleccionar la mejor munición para cada situación&lt;/ins&gt;.}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;h4&amp;gt;HE&amp;lt;/h4&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;h4&amp;gt;HE&amp;lt;/h4&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;High Explosive should be used when firing at an angled heavily armored target, or when firing at a lightly armored target.  HE should be aimed at the targets superstructure or bow and stern sections. HE can also be used in a strategic fashion to destroy [[Ship:Anti-Aircraft Fire|anti-aircraft guns]] to decrease the danger to friendly aircraft.&lt;/del&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;{{Video|dipcvKXStRw|width=350|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Learn more about &lt;/del&gt;HE &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and &lt;/del&gt;AP &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;shells&lt;/del&gt;.}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Los proyectiles HE deben ser usados cuando se dispara contra un objetivo fuertemente blindado o cuando se dispara contra un objetivo ligeramente blindado. Los proyectiles HE deben ser apuntados hacia la superestructura, la popa o la proa de la nave. HE también puede ser usado en su forma estratégica para destruir [[Ship:Anti-Aircraft Fire|anti-aircraft guns]] y disminuir el peligro de que los aviones aliados sean dañados.&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;{{Video|dipcvKXStRw|width=350|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Aprende más sobre proyectiles &lt;/ins&gt;HE &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;y &lt;/ins&gt;AP.}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;h4&amp;gt;SAP&amp;lt;/h4&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;h4&amp;gt;SAP&amp;lt;/h4&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;SAP acts much like HE without the threat of fire or module damage.  Since the alternative is AP, the decision to use it is very much like that of choosing between HE and AP.&lt;/del&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;p&amp;gt;&amp;lt;h4&amp;gt;[[Ship:Battleships|Battleships]]&amp;lt;/h4&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;should be firing &lt;/del&gt;AP &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;at most targets&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;as those shells have the potential to do the most damage&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; Since they fire so few and take so long to reload&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;though&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a battleship commander should be more aware than others of how effective a salvo will be against a &lt;/del&gt;particular &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;target&lt;/del&gt;.  &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;For instance&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a target battleship well angled would deflect his &lt;/del&gt;AP &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;at the current angle&lt;/del&gt;.  &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;If he's turning away&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the commander should wait for him to expose his broadside&lt;/del&gt;.  &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;However, if he shows no sign of it, the commander may want to order HE loaded and clear his tubes by firing.  Or if he has the Gun Feeder skill, he may choose to order the faster forced reload.&amp;lt;/p&amp;gt;&lt;/del&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Los proyectiles SAP actúan de manera muy similar a los proyectiles HE sin la amenaza de incendio o daño a los módulos.  Dado que la alternativa es AP, la decisión de usarlo es muy parecida a la de elegir entre HE y AP.&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;p&amp;gt;&amp;lt;h4&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Los &lt;/ins&gt;[[Ship:Battleships|Battleships]]&amp;lt;/h4&amp;gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;deben disparar &lt;/ins&gt;AP &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a la mayoría de los objetivos&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;debido a que estos proyectiles tienen el potencial de hacer más daño&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Sin embargo&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;dado que disparan tan pocos y tardan tanto en recargarse&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;un comandante de acorazado debería ser más consciente de que tan efectiva será una salva contra un objetivo en &lt;/ins&gt;particular.  &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Por ejemplo&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;un acorazado objetivo bien angulado desviaría su &lt;/ins&gt;AP &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;en el ángulo actual&lt;/ins&gt;.  &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Si se está alejando&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;el comandante debe esperar a que exponga su costado&lt;/ins&gt;.  &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Some battleships&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;notably ''&lt;/del&gt;[[Ship:Conqueror|Conqueror]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;have &lt;/del&gt;HE &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;with a very high fire chance&lt;/del&gt;.  &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The commander may prefer to load &lt;/del&gt;HE, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but he should remember that &lt;/del&gt;AP &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;in the right circumstance is the more deadly option&lt;/del&gt;. &lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Algunos acorazados&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;entre los cuales destaca «&lt;/ins&gt;[[Ship:Conqueror| Conqueror]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;»&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;tienen un &lt;/ins&gt;HE &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;con una probabilidad de incendio muy alta&lt;/ins&gt;.  &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;El comandante puede preferir cargar &lt;/ins&gt;HE, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;pero debe recordar que &lt;/ins&gt;AP &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;en la circunstancia correcta es la opción más mortal&lt;/ins&gt;. &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Destroyers have &lt;/del&gt;no &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;citadel&lt;/del&gt;.  &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Compared to what battleship AP is designed to damage&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;they are unarmored&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; Battleship &lt;/del&gt;AP &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;should not fuse on destroyer armor so hits &lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;probably overpens&lt;/del&gt;) &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;are limited to &lt;/del&gt;1000 HP &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;damage&lt;/del&gt;.  &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Against DDs&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a &lt;/del&gt;BB &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;with the option should load &lt;/del&gt;HE.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Los destructores &lt;/ins&gt;no &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;tienen ciudadela&lt;/ins&gt;.  &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Por lo cual&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;el AP proveniente de acorazados le ocasionará un daño menor debido a su débil blindaje&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;El proyectil &lt;/ins&gt;AP &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;de los acorazados no detonará en el blindaje del destructor, por lo que los golpes &lt;/ins&gt;(&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;probablemente sobrepenetraciones&lt;/ins&gt;) &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;están limitados a un daño de &lt;/ins&gt;1000 HP.  &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Contra los DD&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;un &lt;/ins&gt;BB &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;debería cargar &lt;/ins&gt;HE.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;{{Video|cWpRYMqp6wE|width=350|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;When to use &lt;/del&gt;HE &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and &lt;/del&gt;AP.}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;{{Video|cWpRYMqp6wE|width=350|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Cuando usar proyectiles &lt;/ins&gt;HE &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;y &lt;/ins&gt;AP.}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;p&amp;gt;&amp;lt;h4&amp;gt;[[Ship:Cruisers|Cruisers]]&amp;lt;/h4&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;most often fire &lt;/del&gt;HE (&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;or &lt;/del&gt;SAP), &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;unless presented with the gift of &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;broadside by a ship that their &lt;/del&gt;AP &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;can penetrate &lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;usually another cruiser&lt;/del&gt;).  &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Against all but the best-armored destroyers&lt;/del&gt;, HE (&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;or &lt;/del&gt;SAP) &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is most effective&lt;/del&gt;.  &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Besides being able to penetrate their armor&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;destroyers are small enough that modules such as engine and steering gear are frequently within the blast volume of a hit&lt;/del&gt;.&amp;lt;/p&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;p&amp;gt;&amp;lt;h4&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Los &lt;/ins&gt;[[Ship:Cruisers|Cruisers]]&amp;lt;/h4&amp;gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;la mayoría de las veces disparan &lt;/ins&gt;HE (&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;o &lt;/ins&gt;SAP), a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;menos que un barco presente el regalo de un costado que su &lt;/ins&gt;AP &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;pueda penetrar &lt;/ins&gt;(&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;generalmente otro crucero&lt;/ins&gt;).  &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Contra todos, menos los destructores mejor blindados&lt;/ins&gt;, HE (&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;o &lt;/ins&gt;SAP) &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;suelen ser las municiones más efectivas&lt;/ins&gt;.  &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Además de poder penetrar su blindaje&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;los destructores son lo suficientemente pequeños como para que módulos como el motor y el engranaje de dirección estén frecuentemente dentro del volumen de explosión de un golpe&lt;/ins&gt;.&amp;lt;/p&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Don't ignore cruiser &lt;/del&gt;AP&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, though&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; Even 6&amp;quot; AP from such CLs as ''[[&lt;/del&gt;Dallas&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]'' can be devastating to other cruisers&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;especially at close range&lt;/del&gt;. &lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;No ignores los proyectiles &lt;/ins&gt;AP &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;de los cruceros&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Incluso un proyectil de 152 mm del crucero ligero &lt;/ins&gt;Dallas &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;puede resultar devastador contra otros cruceros&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;especialmente a corto alcance&lt;/ins&gt;.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;h4&amp;gt;[[Ship:Destroyers|Destroyers]]&amp;lt;/h4&amp;gt; do not normally fire AP, but if presented with a perfect broadside at close range, regardless of the target's class, they should load AP. Even the 100mm guns of ''[[Akizuki]]'' are capable of landing a couple thousand damage AP salvos on a broadside battleship (particularly the superstructure). &amp;lt;br /&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;lt;h4&amp;gt;[[Ship:Destroyers|Destroyers]]&amp;lt;/h4&amp;gt; do not normally fire AP, but if presented with a perfect broadside at close range, regardless of the target's class, they should load AP. Even the 100mm guns of ''[[Akizuki]]'' are capable of landing a couple thousand damage AP salvos on a broadside battleship (particularly the superstructure). &amp;lt;br /&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>D_Churruca:na</name></author>	</entry>

	<entry>
		<id>https://wiki.wargaming.net/es/index.php?title=Ship:Munici%C3%B3n&amp;diff=31771&amp;oldid=prev</id>
		<title>D_Churruca:na en 00:59 7 sep 2022</title>
		<link rel="alternate" type="text/html" href="https://wiki.wargaming.net/es/index.php?title=Ship:Munici%C3%B3n&amp;diff=31771&amp;oldid=prev"/>
				<updated>2022-09-07T00:59:22Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot;&gt;&lt;colgroup&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;col class=&quot;diff-separator&quot;&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;/colgroup&gt;&lt;tr style=&quot;vertical-align: top;&quot;&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Revisión anterior&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revisión de 00:59 7 sep 2022&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Línea 331:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Línea 331:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;En batalla, los proyectiles SHS funcionan idénticamente a los proyectiles AP. Solamente que golpean más fuerte.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;En batalla, los proyectiles SHS funcionan idénticamente a los proyectiles AP. Solamente que golpean más fuerte.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Seleccionando el tipo de munición ==&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;== Selecting ammo type ==&lt;/del&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;En la parte inferior de la pantalla de batalla&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;los tipos de munición del barco aparecen etiquetados bajo los íconos con los números &lt;/ins&gt;[1] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;y &lt;/ins&gt;[2] &amp;lt;ref&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Dado que los cruceros ligeros británicos suelen portar solo proyectiles &lt;/ins&gt;AP, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;aparece etiquetado solamente el número &lt;/ins&gt;[1].  &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Presionar &lt;/ins&gt;[1] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;o &lt;/ins&gt;[2] no &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;tiene ningún efecto sobre el tipo de munición, pero cambia la vista de apuntamiento del cañón a la vista de puntería del &lt;/ins&gt;torpedo [3].&amp;lt;/ref&amp;gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;con una imagen del proyectil arriba.&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;On the battle screen&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;along the bottom, the ship's ammo types appear labeled &lt;/del&gt;[1] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and &lt;/del&gt;[2]&amp;lt;ref&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Since British cruisers have only &lt;/del&gt;AP, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it appears labeled &lt;/del&gt;[1].  &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Pressing &lt;/del&gt;[1] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;or &lt;/del&gt;[2] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;has &lt;/del&gt;no &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;effect on ammo type but switches to the gun aiming view from such as the &lt;/del&gt;torpedo &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;aiming view &lt;/del&gt;[3].&amp;lt;/ref&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;with a picture of the shell above&lt;/del&gt;.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;El proyectil HE [[File:Ammo_he.png|40px|link=]] tiene una cabeza y una línea en color amarillo. El proyectil SAP [[File:Ammo_cs.png|40px|link=]] tiene una cabeza sin pintar y una línea en color rojo. El proyectil AP [[File:Ammo_AP-2.png|40px|link=]] tiene una cabeza y una línea en color rojo&lt;/ins&gt;.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;  &lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;  &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The HE shell&lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;File&lt;/del&gt;:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Ammo_he.png|40px|link=]]has &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;yellow nose and stripe&lt;/del&gt;.  &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;SAP[[File:Ammo_cs&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;png|40px|link=]]has an unpainted nose and a thin red stripe.   AP[[File:Ammo_AP-2.png|40px|link=]]has a red nose and red stripe&lt;/del&gt;. &lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Para selección el tipo de munición, deberás presionar el número &lt;/ins&gt;[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;1] o &lt;/ins&gt;[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;2]&lt;/ins&gt;:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* Cambia &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;la vista de apuntamiento del cañón hacia la vista de puntería del torpedo&lt;/ins&gt;. &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt; &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* Si el tipo seleccionado ya está cargado, la pulsación de la tecla no hace nada más&lt;/ins&gt;.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* Si se está cargando una munición diferente (aún no está completamente cargada), esa operación de carga se detiene y se inicia la carga del nuevo tipo&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;To select ammo type, press the [1] or [2] key for the desired type:  &lt;/del&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Si se carga una munición diferente&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;la carga &lt;/ins&gt;'&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;«siguiente» será del tipo seleccionado&lt;/ins&gt;.  (&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;La munición cargada actualmente permanece cargada para la próxima salva)&lt;/ins&gt;.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;:&lt;/del&gt;* &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Switches to gun aiming view from such as the torpedo aiming view.  &lt;/del&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;:* If the selected type is already loaded&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the key press does nothing else.&lt;/del&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;:* If a different ammo is loading (not yet fully loaded), that load operation stops and loading of the new type starts.  &lt;/del&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;:* If a different ammo is loaded, the &lt;/del&gt;'&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'next'' load will be of the selected type&lt;/del&gt;.  (&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The currently loaded ammo stays loaded for the next salvo&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;)&lt;/del&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Pressing the key ''twice'' forces an immediate reload operation&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; The commander skill &lt;/del&gt;[[Ship:List_of_Commander_Skills#B_Gun_Feeder|Gun Feeder]]&amp;lt;ref name=&amp;quot;allTypSkill&amp;quot; /&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;reduces the time for a forced reload by &lt;/del&gt;50%, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;provided that the entire battery is fully loaded&lt;/del&gt;.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Presionando la tecla dos veces fuerza a una recarga inmediata&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;La habilidad del comandante &lt;/ins&gt;[[Ship:List_of_Commander_Skills#B_Gun_Feeder|Gun Feeder]]&amp;lt;ref name=&amp;quot;allTypSkill&amp;quot; /&amp;gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;reduce el tiempo de una recarga forzada en un &lt;/ins&gt;50%, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;una vez que la batería principal esté completamente cargada&lt;/ins&gt;.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;== Which type to use? ==&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;== Which type to use? ==&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>D_Churruca:na</name></author>	</entry>

	<entry>
		<id>https://wiki.wargaming.net/es/index.php?title=Ship:Munici%C3%B3n&amp;diff=31770&amp;oldid=prev</id>
		<title>D_Churruca:na en 00:41 7 sep 2022</title>
		<link rel="alternate" type="text/html" href="https://wiki.wargaming.net/es/index.php?title=Ship:Munici%C3%B3n&amp;diff=31770&amp;oldid=prev"/>
				<updated>2022-09-07T00:41:33Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot;&gt;&lt;colgroup&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;col class=&quot;diff-separator&quot;&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;/colgroup&gt;&lt;tr style=&quot;vertical-align: top;&quot;&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Revisión anterior&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revisión de 00:41 7 sep 2022&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Línea 319:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Línea 319:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;La interacción de los proyectiles Armor-Piercing y la armadura pesada es bastante compleja.  Vea el artículo dedicado [[Ship:Armor Penetration|Armor Penetration]] para más detalles. &lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;La interacción de los proyectiles Armor-Piercing y la armadura pesada es bastante compleja.  Vea el artículo dedicado [[Ship:Armor Penetration|Armor Penetration]] para más detalles. &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;=== SHS AP ===&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;=== &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Proyectil AP Superpesado (&lt;/ins&gt;SHS AP&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;) &lt;/ins&gt;===&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Before the first Iowa-class USN battleship was laid down, the US Navy developed the &amp;quot;super-heavy&amp;quot; 1,225 kg Mark 8 shell for its new 16&amp;quot; Mk.7 gun.  This shell is deployed on all Tier VIII+ USN battleships for their 406mm/45 Mk.6 and 406mm/50 Mk.7, and in a larger variant (1746 kg) for their 457mm/45 Mk.1 guns.&lt;/del&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Employing the same technology&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the US Navy developed '''super-heavy AP (SHS)''' shells for its heavy cruisers. &lt;/del&gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;All Tier VIII+ USN cruisers (except ''[[Wichita]]'' and ''[[Anchorage]]'') mounting 203mm/55 Mk.15, 203mm/55 Mk.&lt;/del&gt;16&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, and 305mm/50 &lt;/del&gt;Mk.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;8 guns fire SHS AP shells (152 kg and 517 kg respectively)&lt;/del&gt;.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Antes de la botadura de los acorazados de la clase Iowa&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;la marina estadounidense desarrollo el proyectil superpesado de 1 225 kg &lt;/ins&gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;de &lt;/ins&gt;16&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot; &lt;/ins&gt;Mk.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;7&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Este proyectil es&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The secret to SHS AP performance is &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;heavier &lt;/del&gt;shell &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;weight&lt;/del&gt;.  &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The kinetic energy of a &lt;/del&gt;shell (&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;or anything&lt;/del&gt;) &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is &lt;/del&gt;E&amp;lt;sub&amp;gt;k&amp;lt;/sub&amp;gt; = 1/2 * &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;mass &lt;/del&gt;* &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;velocity&lt;/del&gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; With the same initial (muzzle) velocity&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a shell with more mass will have more energy&lt;/del&gt;.&amp;lt;ref&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;For comparison&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a light (&lt;/del&gt;862 kg&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;) &lt;/del&gt;16&amp;quot; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;HE shell is fired at 820 m&lt;/del&gt;/s. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; The heavy (&lt;/del&gt;1&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;,&lt;/del&gt;225 kg&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;) &lt;/del&gt;Mk.8 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;SHS AP shell is fired at &lt;/del&gt;762 m/s. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; Even though initially slower&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the heavy projectile possesses &lt;/del&gt;355 Mega&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;-joules energy while the light projectile possesses &lt;/del&gt;290 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Megajoules&lt;/del&gt;.&amp;lt;/ref&amp;gt;  &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;As a shell travels through the air&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it loses energy to drag&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;slowing it down&lt;/del&gt;.  &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The amount of drag is essentially the same for both heavy and light shells&lt;/del&gt;.  &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Thus at the point of impact the heavier shell will have more of its energy left&lt;/del&gt;.  &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;This &lt;/del&gt;extra &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;energy translates directly into better armor penetration&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;along with &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;little extra range&lt;/del&gt;. &lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Before &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;first Iowa-class USN battleship was laid down, the US Navy developed the &amp;quot;super-heavy&amp;quot; 1,225 kg Mark 8 &lt;/ins&gt;shell &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;for its new 16&amp;quot; Mk.7 gun&lt;/ins&gt;.  &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This &lt;/ins&gt;shell &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is deployed on all Tier VIII+ USN battleships for their 406mm/45 Mk.6 and 406mm/50 Mk.7, and in a larger variant &lt;/ins&gt;(&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;1746 kg&lt;/ins&gt;) &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;for their 457mm/45 Mk.1 guns. Este proyectil se equipa en todos los acorazados de los Estados Unidos de América de nivel VIII en adelante para sus 406 mm / 45 Mk.6 y 406 mm / 50 Mk.7, y en una variante más grande (1746 kg) para sus cañones Mk.1 de 457 mm / 45.&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Empleando la misma tecnología, la marina de los Estados Unidos desarrolló los proyectiles superpesados peroforadores de blindaje (Por sus siglas en inglés SHS AP) para sus cruceros pesados. Todos los cruceros pesados de nivel VIII y superiores (excepto «Wichita» y «Anchorage» están equipados con proyectiles SHS AP de 203mm/55 Mk.15, 203mm/55 Mk.16, and 305mm/50 Mk.8 (152 kg y 517 kg respectivamente).&lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;El secreto del desempeño de los proyectiles SHS AP es su peso. La energía cinética de un proyectil es &lt;/ins&gt;E&amp;lt;sub&amp;gt;k&amp;lt;/sub&amp;gt; = 1/2 * &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;masa &lt;/ins&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;velocidad&lt;/ins&gt;&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Con la misma velocidad de salida&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;un proyectil con mayor masa tendrá más energía&lt;/ins&gt;.&amp;lt;ref&amp;gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;En comparación&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;un proyectil pesado de &lt;/ins&gt;862 kg &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;de &lt;/ins&gt;16&amp;quot; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;es disparado a 820m&lt;/ins&gt;/s. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;El proyectil SHS AP de &lt;/ins&gt;1 225 kg Mk.8 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;es disparado a &lt;/ins&gt;762 m/s. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Aunque este último es inicialmente más lento&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;el proyectil pesado posee &lt;/ins&gt;355 Mega &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;jules de energía, mientras que el proyectil ligero posee &lt;/ins&gt;290 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Mega jules&lt;/ins&gt;.&amp;lt;/ref&amp;gt;  &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;A medida que un proyectil viaja por el aire&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;pierde energía para desplazarse&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ralentizándolo&lt;/ins&gt;.  &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;La cantidad de arrastre es esencialmente la misma para proyectiles pesados y ligeros&lt;/ins&gt;.  &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Por lo tanto, en el punto de impacto, al proyectil más pesado le quedará más energía&lt;/ins&gt;.  &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Esta energía &lt;/ins&gt;extra &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;se traduce directamente en una mejor penetración de la armadura&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;junto con un poco de alcance adicional. &lt;/ins&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;En batalla, los proyectiles SHS funcionan idénticamente &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;los proyectiles AP. Solamente que golpean más fuerte&lt;/ins&gt;.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In battle, SHS is functionally identical to 'normal' AP.  It just hits harder.&lt;/del&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;== Selecting ammo type ==&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;== Selecting ammo type ==&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>D_Churruca:na</name></author>	</entry>

	<entry>
		<id>https://wiki.wargaming.net/es/index.php?title=Ship:Munici%C3%B3n&amp;diff=31769&amp;oldid=prev</id>
		<title>D_Churruca:na en 23:21 6 sep 2022</title>
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				<updated>2022-09-06T23:21:07Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://wiki.wargaming.net/es/index.php?title=Ship:Munici%C3%B3n&amp;amp;diff=31769&amp;amp;oldid=31224&quot;&gt;Mostrar los cambios&lt;/a&gt;</summary>
		<author><name>D_Churruca:na</name></author>	</entry>

	<entry>
		<id>https://wiki.wargaming.net/es/index.php?title=Ship:Munici%C3%B3n&amp;diff=31224&amp;oldid=prev</id>
		<title>FinweNolome:na: /* Proyectil Alto Explosivo */</title>
		<link rel="alternate" type="text/html" href="https://wiki.wargaming.net/es/index.php?title=Ship:Munici%C3%B3n&amp;diff=31224&amp;oldid=prev"/>
				<updated>2022-07-30T05:57:54Z</updated>
		
		<summary type="html">&lt;p&gt;‎Proyectil Alto Explosivo&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot;&gt;&lt;colgroup&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;col class=&quot;diff-separator&quot;&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;/colgroup&gt;&lt;tr style=&quot;vertical-align: top;&quot;&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Revisión anterior&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revisión de 05:57 30 jul 2022&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Línea 35:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Línea 35:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;{{AnnoWiki|content=&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;{{AnnoWiki|content=&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;'''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Example&lt;/del&gt;'''&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;'''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Ejemplo&lt;/ins&gt;'''&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;* El nivel VIII [[Ship:Ships of Japan#Cruisers|Japones]] crusero ''[[Mogami]]'' Tiene un diámetro de pistola estándar de 155 mm. Usando la regla Shell Diameter/6, obtenemos un valor de 25,83 mm o 26 mm. Esto permitiría que los proyectiles HE de &amp;quot;Mogami&amp;quot; penetraran secciones de blindaje de hasta 26 mm, pero sin incluirlos, en cualquier ángulo.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;* El nivel VIII [[Ship:Ships of Japan#Cruisers|Japones]] crusero ''[[Mogami]]'' Tiene un diámetro de pistola estándar de 155 mm. Usando la regla Shell Diameter/6, obtenemos un valor de 25,83 mm o 26 mm. Esto permitiría que los proyectiles HE de &amp;quot;Mogami&amp;quot; penetraran secciones de blindaje de hasta 26 mm, pero sin incluirlos, en cualquier ángulo.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;* Los cañones de 203 mm encontrados en un crucero alemán de nivel VIII ''[[Admiral Hipper]]'' tiene una penetración HE de 203/4 = 50,75 mm = 51 mm.}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;* Los cañones de 203 mm encontrados en un crucero alemán de nivel VIII ''[[Admiral Hipper]]'' tiene una penetración HE de 203/4 = 50,75 mm = 51 mm.}}&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>FinweNolome:na</name></author>	</entry>

	<entry>
		<id>https://wiki.wargaming.net/es/index.php?title=Ship:Munici%C3%B3n&amp;diff=31223&amp;oldid=prev</id>
		<title>FinweNolome:na: /* Proyectil Alto Explosivo */</title>
		<link rel="alternate" type="text/html" href="https://wiki.wargaming.net/es/index.php?title=Ship:Munici%C3%B3n&amp;diff=31223&amp;oldid=prev"/>
				<updated>2022-07-30T05:57:25Z</updated>
		
		<summary type="html">&lt;p&gt;‎Proyectil Alto Explosivo&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot;&gt;&lt;colgroup&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;col class=&quot;diff-separator&quot;&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;/colgroup&gt;&lt;tr style=&quot;vertical-align: top;&quot;&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Revisión anterior&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revisión de 05:57 30 jul 2022&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Línea 29:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Línea 29:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;'''[[Ship:Destroyers|Destructores]]''' normalmente no disparan AP, pero si se les presenta una andanada perfecta a corta distancia, independientemente de la clase del objetivo, deben cargar AP. Incluso los cañones de 100 mm del Akizuki son capaces de lanzar un par de salvas de AP causando miles de daños un acorazado (en particular, la superestructura). Los destructores también pueden usar AP contra otros destructores de costado, pero sin hacer mucho daño, HE es probablemente la mejor opción.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;'''[[Ship:Destroyers|Destructores]]''' normalmente no disparan AP, pero si se les presenta una andanada perfecta a corta distancia, independientemente de la clase del objetivo, deben cargar AP. Incluso los cañones de 100 mm del Akizuki son capaces de lanzar un par de salvas de AP causando miles de daños un acorazado (en particular, la superestructura). Los destructores también pueden usar AP contra otros destructores de costado, pero sin hacer mucho daño, HE es probablemente la mejor opción.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;=== &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;High Explosive &lt;/del&gt;===&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;=== &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Proyectil Alto Explosivo &lt;/ins&gt;===&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;Las rondas de alto explosivo, como AP, requieren penetración para causar daño. Sin embargo, a diferencia de AP, HE ignora el ángulo del blindaje y no puede penetrar en exceso a un objetivo (aunque aún puede hacerlo como ciudadela). Las rondas de alto explosivo harán 0 de daño en fragmentos, 33% de daño en penetraciones y 100% de daño en penetraciones de ciudadela. La penetración HE se puede calcular para la mayoría de los barcos dividiendo el diámetro del caparazón por 6 y redondeando al número entero más cercano. El proyectil HE puede penetrar la armadura hasta, pero '''No incluido''', el valor calculado.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;Las rondas de alto explosivo, como AP, requieren penetración para causar daño. Sin embargo, a diferencia de AP, HE ignora el ángulo del blindaje y no puede penetrar en exceso a un objetivo (aunque aún puede hacerlo como ciudadela). Las rondas de alto explosivo harán 0 de daño en fragmentos, 33% de daño en penetraciones y 100% de daño en penetraciones de ciudadela. La penetración HE se puede calcular para la mayoría de los barcos dividiendo el diámetro del caparazón por 6 y redondeando al número entero más cercano. El proyectil HE puede penetrar la armadura hasta, pero '''No incluido''', el valor calculado.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>FinweNolome:na</name></author>	</entry>

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