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HSF Admiral Graf Spee

HSF Admiral Graf Spee

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HSF Admiral Graf Spee
Cruiser | Germany | Tier VI
Tech Tree Position
Purchase pricepromo Doubloons
Hit Points39 400 
Main Battery
283 mm L/52 Drh LC/282 х 3 pcs.
Rate of Fireshots/min.
Reload Time20 sec.
Rotation Speed7.2 deg./sec.
180 Degree Turn Time25 sec.
Firing Range16.01 km.
Maximum Dispersion182 m.
HE Shell283 mm Spr.Gr. L/4.2 Kz. 
Maximum HE Shell Damage3200 
Chance of Fire on Target Caused by HE Shell20 %
Initial HE Shell Velocity910 m./s.
HE Shell Weight300 kg.
AP Shell283 mm P.Spr.Gr. L/3.7 
Maximum AP Shell Damage8400 
Initial AP Shell Velocity910 m./s.
AP Shell Weight300 kg.
Secondary Armament #1
150 mm L/55 MPL C/358 х 1 pcs.
Firing Rangekm.
Rate of Fireshots/min.
Reload Time7.5 sec.
HE Shell150 mm Spr.Gr. L/4.5 
Maximum HE Shell Damage1700 
Initial HE Shell Velocity875 m./s.
Chance of Fire on Target Caused by HE Shel%
Secondary Armament #2
105 mm L/65 Dop. L. C/313 х 2 pcs.
Firing Rangekm.
Rate of Fire17.91 shots/min.
Reload Time3.35 sec.
HE Shell105 mm Spr.Gr. Kz. 
Maximum HE Shell Damage1200 
Initial HE Shell Velocity900 m./s.
Chance of Fire on Target Caused by HE Shel%
Torpedo Tubes
533 mm Vierling2 х 4 pcs.
Rate of Fire0.67 shots/min.
Reload Time90 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
TorpedoG7 Steinbutt 
Maximum Damage13 700 
Torpedo Speed65 knot
Torpedo Range8.01 km.
AA Defense
37 mm Flakzwilling 304 х 2 pcs.
. . . Average Damage per Second10.4 
. . . Firing Range3.51 km.
20 mm Flak 386 х 1 pcs.
. . . Average Damage per Second18 
. . . Firing Range2.01 km.
20 mm Flak 384 х 1 pcs.
. . . Average Damage per Second12 
. . . Firing Range2.01 km.
105 mm L/65 Dop. L. C/313 х 2 pcs.
. . . Average Damage per Second49.8 
. . . Firing Range4.5 km.
Maximum Speed28.5 knot
Turning Circle Radius680 m.
Rudder Shift Time10.3 sec.
Surface Detectability Range13.14 km.
Air Detectability Range8.49 km.
Battle Levels

HSF Admiral Graf Spee — German promo premium Tier VI cruiser.

Deutschland-class training ship of the Wilhelmshaven Maritime High School. The commander of the ship is Thea Kreutzer and the vice commander is Wilhelmina. She has 28 cm guns mounted on a hull with a displacement equivalent to that of a training cruiser, and her diesel propulsion gives her an extensive cruising range. She is valued on distance voyages for her long cruising range.

From the series "High School Fleet". In the series, her long range is utilized in the foreign exchange voyage. HSF Admiral Graf Spee was released on both the NA and EU servers on 10 July 2017.


Batería principal Rate of Fire
180 Degree Turn Time
Maximum Dispersion
Maximum HE Shell Damage
Chance of Fire on Target Caused by HE Shell
Maximum AP Shell Damage
Research price
Purchase price
283 mm L/52 Drh LC/283251823200208400 00
Casco Hit Points
Main Turrets
Secondary Gun Turrets
AA Mounts
Torpedo Tubes
Hangar Capacity
Research price
Purchase price
HSF Admiral Graf Spee39 4001317028/34/10/320 00
Torpedos Rate of Fire
Torpedo Tubes Reload Time
180 Degree Turn Time
Maximum Damage
Torpedo Speed
Torpedo Range
Research price
Purchase price
G7 Steinbutt0,7907,213 700658 00
Sistema de control de tiro Firing Range Increase
Maximum Firing Range
Research price
Purchase price
FKS Typ 6 Mod. 1016 00
Motor Maximum Speed
Research price
Purchase price
Propulsión: 54 000 cv28,5 00

Compatible Upgrades

 Slot 1  Modificación 1 del armamento principal Modificación 1 del armamento auxiliar Modificación 1 de la santabárbara
 Slot 2  Modificación 2 de la batería principal Modificación 1 de la batería secundaria Modificación 1 de los cañones AA Modificación 1 de los sistemas de tiro
 Slot 4  Modificación 1 del sistema de control de daños Modificación 1 de la propulsión Modificación 1 del aparato de gobierno
 Slot 5  Modificación 2 del sistema de control de daños Modificación 2 de la propulsión Modificación 2 del aparato de gobierno

Player Opinion


HSF Admiral Graf Spee is a premium Tier VI German cruiser that is a re-skinned clone of the regular Tier VI premium Admiral Graf Spee.

She straddles the line with battleships in several ways. Most notably, her main battery is comprised of 283mm guns: the same caliber as Tier III battleship Nassau and Tier VII battleship Scharnhorst. With an alpha damage of 8,400 per shell and a 20 second reload time, the guns perform exceptionally well against lightly-armored enemy units. As a cruiser, her version of the 283mm guns seem to have much tighter dispersion patterns than Scharnhorst, rewarding accurate shell placement; unfortunately, with only six barrels total, bad dispersion can still ruin what would appear to be a well-aimed salvo.

Her other battleship-like characteristic is her access to the Repair Party consumable, normally reserved for Tier IX and X cruisers. Spee will need the extra health, as her maneuverability is far below most cruisers (but still better than many battleships). Like other Tier VI cruisers, she receives the option of equipping either Defensive AA Fire or Hydroacoustic Search. Spee’s last major unique characteristic is her torpedoes. Her torpedoes have a range of 8.0 km instead of the standard 6.0 km found on most German cruisers, allowing captains to surprise enemies who may believe they are safely outside her torpedo range and providing a bit more flexibility in their use.

While HSF Admiral Graf Spee is big and bulky, she is armored in a similar fashion to the rest of her cruiser classmates; she takes lots of damage and mistakes in positioning her will be quickly punished. Spee is not a ship for the un-skilled, but is a powerful tool in the hands of players who know how to minimize their exposure enemy fire and mitigate incoming damage.


  • Largest health pool of all Tier VI cruisers.
  • Access to the Repair Party consumable, giving her surprising durability.
  • Good mid-range torpedoes with excellent firing angles.
  • Decent anti-aircraft suite.
  • Largest guns of any cruiser with high penetration and alpha damage.
  • Surprising turret traverse speed.
  • Very high torpedo damage reduction for a cruiser, although this is an extremely situational advantage.
  • Guns can citadel Tier VIII BBs if close enough.
  • Genuinely sturdy ship that can survive against most cruisers it encounters.


  • Only two turrets of three guns, which means getting all guns on target can leave Spee’s broadside vulnerable to return fire.
  • Despite having the largest guns of all cruisers, she has low potential damage per minute due to her rate of fire.
  • Torpedo tubes easily knocked out.
  • Second slowest firing cruiser in game (only Furutaka’s stock guns are worse).
  • Slowest of all Tier VI cruisers.
  • Worst accuracy of all Tier VI cruisers.


As a premium ship, HSF Admiral Graf Spee doesn't have any upgrades to research.

Optimal Configuration


The recommended upgrades for HSF Admiral Graf Spee are as follows:

Upgrade Slot 2 provides HSF Admiral Graf Spee with the ability to specialize in certain roles. With access to the Defensive Fire consumable, AA Guns Modification 2 may be a good choice for players wishing to specialize in anti-aircraft duties. Due to the sluggish reload of the main guns, some players may decide to equip Secondary Battery Modification 2 to increase their firepower in a close-quarters engagement. Either choice is viable, but it can be argued that HSF Admiral Graf Spee benefits most from Aiming Systems Modification 1, which reduces the dispersion of main battery shells, increases torpedo traverse speed, and slightly improves the range and dispersion of the secondary battery.

Commander Skills


As HSF Admiral Graf Spee is basically a copy of the current, already-in-game Admiral Graf Spee, she has the same consumable loadout:

Again, the recommendations are the same: Damage Control Party & Repair Party are worth for investing credits in and the choice between Defensive Fire and Hydroacoustic Search is up to the player's preference in defense against either carriers or torpedoes from destroyers.


As a premium ship, HSF Admiral Graf Spee comes included with Type 10 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns.


HSF Admiral Graf Spee is a tad on the slow side for a cruiser; this can be helped by equipping a Sierra Mike signal to bump her top speed to 29.9 knots. Other flags worth considering are: Mike Yankee Soxsix for captains who went with a secondary battery build; India Delta to get the most out of her Repair Party; November Foxtrot to improve the cooldown times on her various consumables; and India Yankee to further increase her survivability.


Historical Info

Historical Gallery

Ships of Germany
Destroyers  II V-25 • III G-101 • IV V-170 • V T-22 • VI Ernst Gaede • VI T-61Doubloons • VII Leberecht Maass • VII Z-39Doubloons • VIII Z-23 • IX Z-46 • X Z-52 
Cruisers  I Hermelin • II Dresden • II EmdenDoubloons • III Kolberg • IV Karlsruhe • V Königsberg • VI Nürnberg • VI Admiral Graf SpeeDoubloons • VI HSF Admiral Graf SpeeDoubloons • VII Yorck • VIII Admiral Hipper • VIII Prinz EugenDoubloons • VIII Mainz • IX Roon • IX Siegfried • X Hindenburg 
Battleships  III Nassau • III König AlbertDoubloons • IV Kaiser • V König • VI Bayern • VI Prinz Eitel FriedrichDoubloons • VII Gneisenau • VII ScharnhorstDoubloons • VIII TirpitzDoubloons • VIII Bismarck • VIII Tirpitz BDoubloons • IX Friedrich der Große • X Großer Kurfürst 
Aircraft Carriers  VIII Graf ZeppelinDoubloons
Japan  I Hashidate • II Chikuma • III Tenryū • III KatoriDoubloons • IV YūbariDoubloons • IV Kuma • IV Iwaki AlphaDoubloons • V Furutaka • V YahagiDoubloons • VI Aoba • VII Myōkō • VII ARP Myōkō • VII ARP Ashigara • VII ARP Haguro • VII Southern Dragon • VII Eastern Dragon • VII ARP Nachi • VIII Mogami • VIII AtagoDoubloons • VIII Atago BDoubloons • VIII ARP Takao • IX Ibuki • IX Azuma • X Zaō • X Yoshino 
U.S.A.  I Erie • II Chester • II AlbanyDoubloons • III St. Louis • III CharlestonDoubloons • IV Phoenix • V Omaha • V MarbleheadDoubloons • V Marblehead LimaDoubloons • VI Pensacola • VI Dallas • VII AtlantaDoubloons • VII New Orleans • VII Helena • VII IndianapolisDoubloons • VII BoiseDoubloons • VII FlintDoubloons • VIII Baltimore • VIII Cleveland • VIII WichitaDoubloons • VIII AL MontpelierDoubloons • IX Buffalo • IX Seattle • IX Alaska • X Des Moines • X Worcester • X Puerto Rico • X Salem 
U.S.S.R.  I Orlan • II DianaDoubloons • II Diana LimaDoubloons • II Novik • III AuroraDoubloons • III Bogatyr • III OlegDoubloons • III VaryagDoubloons • IV Svietlana • V MurmanskDoubloons • V Kirov • V Krasny KrymDoubloons • VI Budyonny • VI MolotovDoubloons • VI Admiral Makarov • VII Shchors • VII LazoDoubloons • VIII Chapayev • VIII Mikhail KutuzovDoubloons • IX Dmitri Donskoi • IX Kronshtadt • X Moskva • X Stalingrad • X Smolensk 
Germany  I Hermelin • II Dresden • II EmdenDoubloons • III Kolberg • IV Karlsruhe • V Königsberg • VI Nürnberg • VI Admiral Graf SpeeDoubloons • VI HSF Admiral Graf SpeeDoubloons • VII Yorck • VIII Admiral Hipper • VIII Prinz EugenDoubloons • VIII Mainz • IX Roon • IX Siegfried • X Hindenburg 
Italy  I Eritrea • II Nino Bixio • III Taranto • IV Alberto di Giussano • V Raimondo Montecuccoli • V GenovaDoubloons • VI Trento • VI Duca d'AostaDoubloons • VII Zara • VII Duca degli AbruzziDoubloons • VII Gorizia • VIII Amalfi • IX Brindisi • X Venezia 
U.K.  I Black Swan • II Weymouth • III Caledon • IV Danae • V Emerald • V ExeterDoubloons • VI Leander • VII Fiji • VII BelfastDoubloons • VIII Edinburgh • IX Neptune • X Minotaur 
France  I Bougainville • II Jurien de la Gravière • III Friant • IV Duguay-Trouin • V Émile Bertin • VI La Galissonnière • VI De GrasseDoubloons • VII Algérie • VIII Charles Martel • VIII BayardDoubloons • IX Saint-Louis • X Henri IV • X Colbert 
Pan-Asia  I Chengan • VI HuangheDoubloons • VIII IrianDoubloons 
Commonwealth  VI PerthDoubloons 
N/A  VII Nueve de JulioDoubloons