Kawachi
305 mm/45 41st Year Type6 х 2 pcs. |
Rate of Fire1.82 shots/min. |
Reload Time33 sec. |
Rotation Speed4 deg./sec. |
180 Degree Turn Time45 sec. |
Firing Range9.88 km. |
Maximum Dispersion162 m. |
HE Shell305 mm HE |
Maximum HE Shell Damage5100 |
Chance of Fire on Target Caused by HE Shell29 % |
Initial HE Shell Velocity810 m./s. |
HE Shell Weight386 kg. |
AP Shell305 mm AP/APC Type41year |
Maximum AP Shell Damage7900 |
Initial AP Shell Velocity810 m./s. |
AP Shell Weight386 kg. |
120 mm/40 41st Year Type4 х 1 pcs. |
Firing Range3 km. |
Rate of Fire12 shots/min. |
Reload Time5 sec. |
HE Shell120 mm Common Type0 HE |
Maximum HE Shell Damage2100 |
Initial HE Shell Velocity660 m./s. |
Chance of Fire on Target Caused by HE Shel10 % |
120 mm/40 41st Year Type4 х 1 pcs. |
Firing Range3 km. |
Rate of Fire12 shots/min. |
Reload Time5 sec. |
HE Shell120 mm Common Type0 HE |
Maximum HE Shell Damage2100 |
Initial HE Shell Velocity660 m./s. |
Chance of Fire on Target Caused by HE Shel10 % |
80 mm/40 41st Year Type4 х 1 pcs. |
Firing Range3 km. |
Rate of Fire12 shots/min. |
Reload Time5 sec. |
HE Shell76 mm HE Mk2 |
Maximum HE Shell Damage1300 |
Initial HE Shell Velocity680 m./s. |
Chance of Fire on Target Caused by HE Shel5 % |
152 mm/45 41st Year Type10 х 1 pcs. |
Firing Range3 km. |
Rate of Fire6 shots/min. |
Reload Time10 sec. |
AP Shell152 mm AP Type4 |
Maximum AP Shell Damage2900 |
Initial AP Shell Velocity855 m./s. |
Maximum Speed18.4 knot |
Turning Circle Radius560 m. |
Rudder Shift Time13.4 sec. |
Surface Detectability Range9.54 km. |
Air Detectability Range8.31 km. |
Kawachi — Japanese Tier III battleship.
El primer dreadnought de la Marina Imperial japonesa. Presentaba un cinturón blindado bastante potente. La capacidad del control de fuego del Kawachi, sin embargo, se vio fuertemente afectada por la diversidad de los calibres de sus numerosos cañones. Similar a otros barcos de guerra de su tiempo, el Kawachi poseía una insuficiente protección blindada horizontal y débil protección contra torpedos.
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Player Opinion
Performance
Kawachi is Japan's first dreadnought, and the first battleship in the Japanese Battleship line. First thing to note is that the Kawachi`s turret arrangement, like her German tier counterpart Nassau (which her design was actually based on), uses two wing turrets on each side of the ship in addition to her bow and stern turret; thus there will always be at least two main batteries shadowed regardless of which direction you are shooting at. Kawachi requires thirty seconds to reload a main battery, resulting in the same rate of fire as her American tier counterpart South Carolina, but significantly slower than Nassau. Like all battleships in the lower tiers, Kawachi`s shell dispersion is extremely scattered, resulting is far more misses than hits at any range but point blank.
Comparatively speaking to the South Carolina and USN Standard Battleships, the Kawachi`s speed is standard with a maximum speed of 20.4 knots, which is sufficient to keep pace with most lower tier cruisers but is still not enough for you to freely re-position on the map. Kawachi`s protection is solid, with AP penetrations from similar tier light cruiser guns fairly unlikely. Similarly, her superstructure is small and difficult to hit with HE rounds, affording her some protection from HE damage. However, 305mm cannon fire will penetrate her armor regularly and, if not angled, strike her citadel.South Carolina has the advantage in gun range at 11 km when fully upgraded. However, the IJN Kawachi has the advantage in her far smaller detection radius, allowing her to always close into gun range before being spotted. Since the ship's turrets are not super-firing like South Carolina, a valid strategy to both reduce damage and increase your damage output is to constantly turn to change your angle, allowing the use of both sets of wing turrets.
The Kawachi is not a good ship for her tier and almost always a chore for a first time battleship captain to steer. Her rate of fire is low, her speed average at best and her dispersion horrid. She is easy prey for stealth torpedoes and cannot adequately deal with charging destroyers due to her dispersion (though her secondary weapons may score a few hits). Even perfectly aimed broadsides often fail to achieve anything of notice.All in all, a poor introduction to the battleship line, especially when played poorly. Progress through this ship with haste, the following ships are far better, both in comparison to Kawachi and to their respective tiers.Pros:
- Large number of main batteries: with turrets on both sides, she can be quite flexible in maneuvering while firing
- Low detection range: her concealment is good, with a detection range lower than her firing range upgraded, allowing her to always fire at anything that can see her
- Very tight turning circle
Cons:
- Bad mobility: her speed, though appreciably better than her American tier counterpart South Carolina, makes getting anywhere a slow process
- Inefficient turret placement: the way her turrets are arranged means that at least 2 turrets will be masked when aiming and firing
- Difficult gun characteristics: her guns have low range, slow reload and very large dispersion
- Poor Anti-Aircraft armament: almost no AA power, though not as important at her tier as she is unlikely to encounter aircraft
- In all, she can be a frustrating experience for inexperienced players graduating from Tenryu who are unfamiliar with piloting battleships
Research
Kawachi, while slow, is already able to make a faster speed than South Carolina fully upgraded. The real problem lies in her terrible gun range, which is lower than that of many cruisers at the same tier and can leave her helpless as they bombard her with impunity. The first priority is to improve her firing range, which will require the B hull to be researched first. The B hull provides a modest increase in her HP pool and a very limited AA capability, and while this doesn't affect her gun range, is required to unlock the next ship along the Japanese battleship line as well as make the Gun Fire Control System upgrade available. Next, the Gun Fire Control System can be researched and mounted, which increases gun range from 8.8 km to 9.8 km, expanding her firing range beyond her detection radius and allowing for Kawachi to fire at any enemy that sees her. Then you can top this off with the Propulsion upgrade for sorely needed maneuverability and top speed increase from 18.4 to 20 knots, which doesn't cost much and can make the grind to the next tier battleship, Myogi, more enjoyable.
Optimal Configuration
Upgrades
As Kawachi is only a tier three battleship, she only has access to two slots. The best two upgrades for these slots are Main Armaments Modification 1 for slot 1 and Damage Control System Modification 1 for slot 2, to improve her surviveability.
Commander Skills
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Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
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2 |
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3 |
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4 |
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Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful |
Consumables
As a tier three battleship, Kawachi can equip the following consumables: Damage Control Party and Repair Party. It is strongly recommended to bring the premium versions of Damage Control Party and Repair Party.
Camouflage
Type 1, 2, or 5 camouflage can be equipped for credits; Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.
Signals
As with all battleships, Kawachi comes with 8 signal flag slots. The three most important flags are India Delta, Juliet Yankee Bissotwo and India Yankee; all of which will improve your surviveability.Gallery
Historical Info
Historical Gallery