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King George V

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King George V
King_George_V_wows_main.jpg
Battleship | U.K. | Tier VII
Tech Tree Position
Queen Elizabeth
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King_George_V_icon_small.png
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Monarch
stock
 top
General
Research price80500 exp
Purchase price6 700 000 Creditos
Hit Points53 900 
Aircraft
Main Battery
356 mm/45 Mk II1 х 2 / 2 х 4 pcs.
Rate of Fire2.4 shots/min.
Reload Time25 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time45 sec.
Firing Range16.5 km.
Maximum Dispersion241 m.
HE Shell356 mm HE Mk VIb 
Maximum HE Shell Damage6100 
Chance of Fire on Target Caused by HE Shell41 %
Initial HE Shell Velocity757 m./s.
HE Shell Weight721 kg.
AP Shell356 mm AP Mk VIIb 
Maximum AP Shell Damage10 500 
Initial AP Shell Velocity757 m./s.
AP Shell Weight721 kg.
Secondary Armament #1
134 mm/50 QF Mk I8 х 2 pcs.
Firing Rangekm.
Rate of Fireshots/min.
Reload Time6.67 sec.
HE Shell134 mm HE Mk IC 
Maximum HE Shell Damage1900 
Initial HE Shell Velocity792 m./s.
Chance of Fire on Target Caused by HE Shel%
AA Defense
134 mm/50 QF Mk I8 х 2 pcs.
. . . Average Damage per Second64.8 
. . . Firing Range4.5 km.
20 mm Oerlikon Mk IV18 х 1 pcs.
. . . Average Damage per Second64.8 
. . . Firing Range2.01 km.
40 mm/39 QF Mark VII3 х 4 pcs.
. . . Average Damage per Second38.7 
. . . Firing Range2.49 km.
40 mm/39 QF Mark VI5 х 8 pcs.
. . . Average Damage per Second99 
. . . Firing Range2.49 km.
Maneuverability
Maximum Speed26.6 knot
Turning Circle Radius790 m.
Rudder Shift Time21 sec.
Concealment
Surface Detectability Range14.58 km.
Air Detectability Range12.51 km.
Battle Levels
12345678910
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VII
Ship_PBSB107_King_George_V.png
6 700 000

King George V — British Tier VII battleship.

Acorazado que da nombre a la Clase King George V. Esta fue la penúltima clase de acorazados completados por la Royal Navy. Diseñados sin las limitaciones del Tratado Naval de Washington se empezaron a construir a partir de 1937 y su botadura fue hasta 1942, constando de cinco buques de los cuales se pueden jugar dos de ellos en World Of Warships, el King George V y el Duke of York. La clase King George V poseía un cinturón blindado excepcional que constaba de una correa blindada desde los 356 mm hasta los 381 mm, solo la clase Yamato poseía un blindaje superior entre los barcos que participaron durante la Segunda Guerra Mundial. Su armamento constaba de 10 cañones de 355 mm mk VII, lo que le proporcionaba una capacidad de ataque formidable, en conjunto a su velocidad relativamente alta y buen consumible de reparación, lo convierten en un barco digno de respeto ante cualquier rival de su nivel.

Modules

link=Ship: Rate of Fire
(shots/min)
180 Degree Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Creditos)
356 mm/45 Mk.VII en una montura Mk.II/Mk.III2,44524161004110 500 0520 000
link=Ship: Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Creditos)
King George V (A)53 900133811/2818/3/5/8 0620 000
King George V (B)60 500133811/2814/4/2/6/8 24 0001 350 000
link=Ship: Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Creditos)
Mk VII mod. 10 0360 000
Mk VII mod. 20 12 000800 000
link=Ship: Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Creditos)
Propulsión: 100 000 CV26,6 0300 000
Propulsión: 110 000 CV28 8000650 000

Compatible Upgrades

 Slot 1 
Modificación 1 del armamento principal
Modificación 1 del armamento auxiliar
Modificación 1 de la santabárbara
Modificación 1 de la aviación de detección
Modificación 1 del equipo de control de daños
 Slot 2 
Modificación 1 del sistema de control de daños
Protección de la sala de máquinas
 Slot 3 
Modificación 2 de la batería principal
Modificación 1 de la batería secundaria
Modificación 1 de los cañones AA
Modificación 1 de los sistemas de tiro
 Slot 4 
Modificación 2 del sistema de control de daños
Modificación 1 de la propulsión
Modificación 1 del aparato de gobierno
Modificación 1 del ataque aéreo

Player Opinion

Performance

Warning. The data presented in the AA Defense sidebar section may be incorrect.
For a graphic summary of ships Tiers VIII thru XI see LittleWhiteMouse's "Actual AA DPS".


The British battleship line takes a curious turn with Tier VII's King George V. As the first class of Royal Navy battlewagons laid down following the London Naval Treaty of 1936, they are an interesting mix of heavy armor, off-caliber main battery guns, solid anti-aircraft defenses, and average speed.

Battleship veterans will immediately take notice of King George V’s 356mm guns. This is an odd caliber for Tier VII — where most other battleship lines have moved on to 381mm guns or larger — and will invariably lead many opponents to underestimate her. This is a grave mistake. While the penetration values on her armor-piercing rounds is sub-par at long range, once ranges drop to 12 or 13 km, King George V’s shells will penetrate the casemate armor of opposing battleships with no issues. She plays similarly to German Tier VII premium Scharnhorst in this regard. Her AP rounds have no issues citadeling enemy cruisers, and her high explosive shells and their 41% fire chance will irritate enemy battleships who believe that angling their armor towards King George V will protect them from incoming damage.

Another similarity that King George V shares with Scharnhorst is a heavy belt armor scheme that is very difficult to penetrate when angled. Like American fast battleships, however, the waterline citadel can be hit quite consistently if she is showing full broadside. She is fairly resilient to incoming fire in most one-on-one situations, but will struggle when focused by several enemies. King George V must pick her battles carefully, using her stealth and speed to sneak away on occasion to regenerate health via her Plantilla:Repair Party consumable.

King George V’s anti-aircraft suite sets the tone for what players will find as they progress up the rest of the line: a weak long-range AA bubble but a punishing mid-range one. The Royal Navy's affection for the 40mm "pom pom" — and, later, the 40mm Bofors — means that incoming dive bombers can expect to take punishing losses to push home a strike, while enemy torpedo bombers are likely to suffer fewer losses. With a top speed of 28 knots, she is fast enough to keep up with friendly cruisers, but unable to outrun them (or the likes of Gneisenau or Scharnhorst).

As long as King George V is not put into positions where she can be focused down by multiple enemies, she is an outstanding ship with a lot of durability, good handling, and solid main battery performance. Driving her straight into a pile of enemy ships relying on her thick belt armor to save her, however, will result in a quick trip back to port.

Pros:

  • Fastest main battery reload time of non-premium Tier VII battleships (Scharnhorst’s 283mm guns reload faster).
  • Solid anti-aircraft suite, roughly equivalent to American counterpart Colorado.
  • Armor layout will bounce a lot of shells when well-angled, with the thick belt armor shattering most AP shells at medium range
  • High-explosive shells have a extremely high fire chance and can be used to troll enemy battleships who angle themselves well.
  • Best-in-tier concealment for a battleship.
  • Enhanced repair party with shorter cool down and 75% healing of normal penetration damage.

Cons:

  • The roughly waterline citadel is vulnerable when broadside.
  • Poor firing angles of the rear turret.
  • Armor-piercing shells lose much of their penetration power at long range; they are really only usable at medium range or less when fired at enemy battleships.
  • 25 mm hull plating is susceptible to overmatch by guns with caliber larger than 356 mm.
  • Shortest main battery range of all Tier VII battleships.
  • Like French battleships, the quadruple-barrel turrets mean she is susceptible to having large parts of her firepower knocked out when her turrets are disabled or destroyed.
  • Like German battleships, her dispersion is worse than average.
  • Despite her heavy armor, enemy battleships with guns of 406 mm and above can sometimes penetrate her citadel even through the bow.

Research

Given her need to be able to control engagements — and attempt to disengage, if required — the improved Propulsion module is a good place to invest early experience gains. Take Hull (B) next for the additional hit points, then grab the range boost from the Fire Control System upgrade last.

Optimal Configuration

Upgrades

The recommended upgrades for King George V are as follows:

Another option in Upgrade Slot 4 is Modificación 1 del aparato de gobierno : -20% rudder shift time., for players who prefer increased rudder shift speed over maximizing King George V’s survivability due to the amount of maneuvering required to get KGVs rear gun on target and turn back before being punished.

Commander Skills

While RN BB captains may be tempted to rely on their HE the majority of the time, the utility of AP should not be discounted. As such, Gun Feeder is an extremely useful 1 point skill. Grease the Gears is a good 2 point skill as the turret traverse is rather slow. From there, get Adrenaline Rush at 3 points, then Concealment Expert at 4 points. From there, you can take your pick of AA Gunner or Priority Target if you feel you need the alert, or Emergency Repair Specialist to shave 3% off the reload of your repair party and damage control. Emergency Repair Expert is recommended as it gives you an additional heal and increases the time it lasts, allowing the heal to restore more damage. Fire Prevention is likewise recommended, although could be swapped for either Basics of Survivability and your choice of a 1 point skill, such as Preventative Maintenance or Pyrotechnician, or Super Heavy AP and your choice of a 1 point skill.

In order:

  1. Gun Feeder
  2. Grease the Gears
  3. Adrenaline Rush
  4. Concealment Expert
  5. Emergency Repair Expert
  6. AA Gunner OR Priority Target
  7. Fire Prevention.

Plantilla:Commander Skills 3 BB

Consumables

King George V can equip the following consumables:

Given her short main battery range, captains are encouraged to utilize Spotting AircraftSigue a su anfitrion y mejora el rango de disparo de la bateria principal. in Slot 3.

Camouflage

Plantilla:TT Ship Camo Insert

Signals

Signal flags that maximize King George V’s survivability are recommended, namely India Delta (Plantilla:India Delta), Juliet Whiskey Unaone (Plantilla:Juliet Whiskey Unaone), and India Yankee (Plantilla:India Yankee). November Echo Setteseven (Plantilla:November Echo Setteseven) will provide additional protection against enemy aircraft.

Gallery

Historical Info

Historical Gallery

Video

References

  1. HMS King George V (41) - Wikipedia
  2. King George V-class battleship (1939) - Wikipedia
  3. Armada: Hit Hard with HMS King George V - News - World of Warships
  4. Armada: HMS King George V - World of Warships Official Channel - YouTube

Ship Change Log

See here for links to Update notes.

  • Available for testing by supertesters in the game starting from Update 0.6.7.
  • Introduced into the game as a researchable ship in Update 0.6.10.
  • Update 0.6.12:
    • Detectability when firing main guns in smoke changed to 12.63 km.
    • Fixed minor visual defects in geometry and textures.
    • Update 0.6.13:
    • Minor fixes to ship geometry and textures.
  • Update 0.6.15:
    • For the permanent Type 17 camouflage, the discount on ship maintenance was increased from -5 to -10%.
  • Update 0.8.6:
    • The citadel was raised to occupy some of the casemate area.
    • The Repair Party consumable was changed:
      • Casemate (non-citadel) damage restoration was increased from 60% to 75%.
      • HP regen per second changed from 0.5% to 0.6%.
      • Cooldown reduced from 120 s to 90 s.
  • Update 0.8.10:
    • 40-mm / 39 QF Mark VIII AA guns were renamed to 40-mm / 39 QF Mk VIII AA guns.
  • Update 0.10.0:
    • The firing range of the secondary battery was increased to 5.6 km.
  • Update 0.10.11:
    • Fixed model and textures of the ship.
  • Update 0.11.1:
    • The colors of icons for the color schemes of the permanent camouflage were fixed.

Ships of U.K.
Destroyers  II Medea • III Valkyrie • III CampbeltownDoblones • IV Wakeful • V Acasta • VI Icarus • VI GallantDoblones • VII Jervis • VII Júpiter '42Doblones • VIII Lightning • VIII CossackDoblones • VIII Cossack BDoblones • IX Jutland • IX SommeDoblones • X Daring • X Druid 
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N/A  V Viribus UnitisDoblones • IX Karl XIV JohanDoblones 
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