Changelog: World of Tanks (PC) Patch 0.6.7
World of Tanks v.0.6.6 - 0.6.7 Patch Notes
New Features
- German light tank VK2801 (tier 5)
- USSR light tanks: T-50 (tier 4) and T-50-2 (tier 5)
- USA tanks: light tank M24 Chafee (tier 5) and medium tank M4A3E2 Sherman Jumbo (tier 6)
- Premium Chinese tank Type 59 (tier 8)
- Map "Fisherman's Bay"
- Premium account purchase for 6 and 12 months
- USA tank M6A2E1 historical description
Changes
- Wittmann's Medal to Boelter's Medal.
- Damage models for vehicles Е-50 and Е-75: armored skirt and rangefinder cover thickness.
Characteristics for the following vehicles:
PzJager I:
- -1 deg/sec to default suspension traverse speed
- +10 deg/sec to horizontal gun rotation speed
- 3.7 cm PaK 38t L/47 gun: loading time set to 1.8 sec
- 3.7 cm PaK 38t L/47 gun: aiming speed set to 1 sec
- +1 shell to 4.7 cm PaK 38t L/43 gun ammunition
- 4.7 cm PaK 38t L/43 gun: aiming speed set to 1 sec
Marder II:
- 7.5 cm PaK 40 gun: loading time set to 3.5 sec
- 7.6 cm PaK 36® gun: loading time set to 3.8 sec
Hetzer:
- +5% to suspension performance on average soil
- 7.5 cm PaK 39 L/43 gun: loading time set to 3.4 sec
- 7.5 cm PaK 39 L/48 gun: loading time set to 3.4 sec
- 10.5 cm StuH42 L/28 gun: loading time set to 7.5 sec
JagdPz IV:
- A more detailed gun armor model implemented.
- +5% to accuracy during movement
- 7.5 cm StuK42 L/70 gun: loading time set to 3.4 sec
- 10.5 cm StuH42 L/28 gun: loading time set to 6.3 sec
- 8.8 cm PaK 36 L/56 gun: loading time set to 5 sec
JagdPanther:
- -3 deg/sec to top suspension traverse speed
- -5% to accuracy during movement
- 8.8 cm PaK 43 L/71 gun: loading time set to 4.8 sec
- 10.5 cm K18 L/52 gun: loading time set to 7.2 sec
Ferdinand:
- 8.8 cm PaK 43 L/71 gun: loading time set to 4.8 sec
- 10.5 cm K18 L/52 gun: loading time set to 7.2 sec
- 12.8 cm PaK44 L/55 gun: loading time set to 10.5 sec
JagdTiger:
- + 5% to default suspension performance on average soil
- +5% to top suspension performance on hard soil
Pz IIIA:
- +20 Hit Points
- +10% to default suspension performance
- +5% to top suspension performance
Maus:
- +1 t to suspension load capacity
M2Med:
- A more detailed armoring model implemented.
M36 Slugger:
- -2 deg/sec to suspension traverse speed
M46 Patton:
- Increased accuracy during movement (now it is equal to M26 Pershing in version 6.4 and previous versions)
- 105 mm Gun T5E1M2 gun: loading time for default turret set to 8 sec
M5 Stuart:
- A more detailed armoring model implemented.
Ram 2:
- A more detailed armoring model implemented.
T18:
- -2 deg/sec to default suspension traverse speed
- -5% to accuracy during movement with default suspension
- -5% to top suspension performance
- -2 deg/sec to top suspension traverse speed
- -5% to accuracy during movement with top suspension
- 75 mm Howitzer M1A1 gun: loading time set to 3.6 sec
T25 AT:
- -2 deg/sec to default suspension traverse speed
- -5% to accuracy during movement with default suspension
- -2 deg/sec to top suspension traverse speed
- -5% to accuracy during movement with top suspension
- 90 mm AT Gun M3 gun: loading time set to 6.4 sec
- 90 mm AT Gun T15E2 gun: loading time set to 6.4 sec
- 105 mm AT Gun T5E1 gun: loading time set to 8 sec
T40:
- -5% to accuracy during movement with default suspension
- -1 deg/sec to top suspension traverse speed
- -5% to accuracy during movement with top suspension
T82:
- -2 deg/sec to suspension traverse speed
- 57 mm Gun M1 L/50 gun: loading time set to 2.2 sec
Battle performance for some Soviet guns changed (may vary after mounting on different vehicles):
- 37 mm ZiS-19S: aiming speed set to 1.5 sec
- 45 mm 20KS: aiming speed set to 1.5 sec
- 57 mm ZiS2: loading time set to 2.5 sec
- 76 mm L-10S: aiming speed set to 2 sec
- 85 mm D-5S-85A: accuracy set to 0.37
- 85 mm LB-2S: aiming speed set to 2.5 sec
- 100 mm D10S: loading time set to 6.2 sec, aiming speed set to 2.0 sec
- 107 mm ZiS-6S: aiming speed set to 2.5 sec
- 122 mm M-30S: aiming speed set to 2 sec, accuracy set to 0.48
- 122 mm D-25S muzzle brake: aiming speed set to 2.5 sec
- 122 mm D-25S 1944: aiming speed set to 2.5 sec
- 122 mm A-19: aiming speed set to 2.5 sec
- 152 mm ML-20 1937: +10% to unmasking after shot
AT-1:
- -2 deg/sec to default suspension traverse speed
- -5% to accuracy during movement with default suspension
- -5% to top suspension performance
- -4 deg/sec to top suspension traverse speed
- -5% to accuracy during movement with top suspension
- 76 mm L-10S gun: aiming speed set to 2 sec
- 57 mm ZiS-8S gun: aiming speed set to 1.5 sec
SU-76:
- +10 Hit Points
- +10% to top suspension performance
- -6 deg/sec to horizontal gun rotation speed
- 57 mm ZiS-2 gun: loading time set to 2.5 sec
SU-85B:
- +5% to accuracy during movement with default suspension
- +5% to accuracy during movement with top suspension
- -6 deg/sec to horizontal gun rotation speed
- Sight range increased to 440 (m)
- 76 mm ZiS-3 gun: loading time set to 3 sec
- 57 mm ZiS-2 gun: loading time set to 2 sec
SU-85:
- -6 deg/sec to horizontal gun rotation speed
SU-100:
- -20Hit Points
SU-152:
- -7 deg/sec to horizontal gun rotation speed
ISU-152:
- -6 deg/sec to horizontal gun rotation speed
T-46:
- Sight range increased to 300 (m)
- +2 deg/sec to top suspension traverse speed
Bug Fixes:
- Minor fixes for vehicles T92, PzV Panther, PzV PzIV, Pz38 NA, T-54.
- Various fixes for maps “Steppes”, “Westfield”, “Lakeville”, “Siegfried Line”.
- Gun model for tank Pz III/IV.
- Battle chat not opening on pressing Enter.
- Inactivity of the research branch between vehicels PzKpfw III/IV and Hummel.
- A rare bug regarding creating battle for 14 and 15 players.
- Chat button not flashing after the battle.
- Identical engine names for SPGs T92, T28, and T95.
- Nation filter for consumables in the Store.
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