Bienvenue sur le Wiki de Wargaming.net !
Variantes
/
/
Changelog: World of Tanks (PC) Patch 0.9.4

Changelog: World of Tanks (PC) Patch 0.9.4

Aller à : navigation, rechercher


New Content

New Map: Stalingrad map added.
Format of Team Battles changed (7/54 instead of 7/42, conditions of victory changed).
Major improvements and changes added to the Strongholds mode.

Vehicles

The following vehicles added for testing by the Supertest players:

Panther mit 8,8 cm L/71, Tier VIII German medium tank
M56 Scorpion, Tier VIII U.S. tank destroyer
Pz.Kpfw. II Ausf. D, Tier II German light tank
Object 260, Tier X U.S.S.R. heavy tank
Т-55 NVA DDR, Tier IX German medium tank
T28 concept, Tier VII U.S. tank destroyer
StuG IV, Tier V German tank destroyer


Maps

The following maps were corrected and improved: Komarin, Malinovka, Airfield, Arctic Region.
Performance on the Windstorm map improved.
Issues with the visual models for some environmental objects fixed.
Discrepancies between the visual and damage models for some environmental objects fixed.
Issues with vehicles being launched into the air when crossing some environmental objects fixed.

Changes to Vehicle Characteristics

Some issues with the visual models fixed for the following vehicles: SU-100, IS-7, JagdPanther, M24 Chaffee, Т37, LTTB, Ru 251, Centurion 7/1, КV-85, M5 Stuart, M3 Lee.
Issues with the damage models fixed for the following vehicles: M24 Chaffee, KV-85.
Display of Camouflage fixed for the following vehicles: Tiger II and E 100.
Incorrect designation of the Т67 tank destroyer turrets fixed.
Parameters of the Т-34-3 tank changed: reload time reduced from 14.4 to 13.4 s, dispersion on turret traverse reduced by 25%.
Parameters of the AT 15A tank destroyer changed: durability increased from 850 to 1,050 points, maximum battle level lowered to 8.
Concealment coefficients of the Т-54 ltwt. vehicle fixed.
Damage of the 122-mm UOF-471BM shells increased from 465 to 530 points.


Gameplay

Conditions of damage caused by a torn-off turret changed.
Incorrect functionality of ramming when the damage was caused not to the vehicle’s side but to the armour on the underbelly (brushing side by side with the KV-5, etc.).
Misses for some series awards are now properly counted.
Condition for receiving the Ranger award fixed.

Graphics

Design of the Game Menu that appears upon pressing the Esc key reworked.
List of surnames of crew members expanded.
Historical Battle option removed from the Battle Modes menu.
Some effects of shells hitting various surfaces reworked.
Some issues with interface and gameplay in the Strongholds mode fixed.
Disproportion between the size of the markers and the minimap when zooming in fixed.
Issue with the Platoon channel becoming blocked when creating a Platoon fixed.
Issue with the Penalty for Desertion screen appearing when exiting the replay mode fixed.
Issues with the text chat functionality in Tank Companies fixed.
Freeze-up of the Tank Company search window when creating a Platoon fixed.
Hang-up of the game client at the “Updating crew…” stage when returning to the Garage fixed.
Display of the icon of the crew member’s fifth skill fixed.
Issues with the server field resetting upon unsuccessful login attempt with “Auto” option selected (for example, if incorrect password is entered).
Some issues with the playback of battle replays fixed.
Display of the clan icon in the Garage on screen resolutions greater than 1280 pixels horizontally fixed.
Backgrounds for some interface windows improved.
Some issues with interface in the Team Battle mode fixed.
Functionality of voice chat after rejoining the battle fixed.
Issues with the synchronization of data in an open battle statistics window fixed.
Adding offline players to operational units, such as Platoons, Tank Companies, etc. now allowed.
Chat in the Special Battle invitation window disabled.
Minor issues with interface fixed.


Sound

Sounds of vehicle destruction by ramming improved.
Sounds of destruction of highly explosive objects improved.
Interruption in the playback of engine sounds when many vehicles stand close together fixed.


Other Bugfixes and Changes

Decrease in performance when displaying some vehicles in HD quality fixed.
Performance of shadow rendering and the quality of rendered shadows improved.
Performance of frame rendering on most configurations slightly improved.
Performance of some elements of the battle interface optimized.
Option to turn the triple buffering off/on is now available again in the Graphics settings menu.
Issue with graphical artifacts appearing upon screen resolution change fixed.
Some hang-ups and crashes of the game client fixed.