VK 100.01 (P)
La conception et/ou le contenu de l'article ne sont pas conformes aux standards du wiki.
Contenu manquant :
- Galerie
- Avis des joueurs : avantages
- Avis des joueurs : inconvénients
- Avis des joueurs : Performance
- Avis des joueurs : Équipement
- Historique
- Galerie historique
- Sources et Liens Externes
VK 100.01 (P)
Survoller à la sourie "
[Valeurs du jeu; Valeurs actuelles

- Commandant
- Opérateur radio
- Pilote de char
- Tireur
- Chargeur
- Chargeur
|-
|||- ||320/320/420440/440/630 PS Dégâts moyens
|- ||200/244/60220/260/65 mm Pénétration moyenne
|-
|| r/mStandard Gun
Reload Times
Nominal: 9.8 s
50% Crew: 12.14 s
75% Crew: 10.6 s
100% Crew: 9.4 s
Rammer: 8.46 s
Vents: 9.19 s
Both: 8.27 s
Both and BiA: 8.09 s
Both and Max Crew %: 7.76 s
Standard Gun
Reload Times
Nominal: 15 s
50% Crew: 18.58 s
75% Crew: 16.22 s
100% Crew: 14.38 s
Rammer: 12.94 s
Vents: 14.06 s
Both: 12.66 s
Both and BiA: 12.38 s
Both and Max Crew %: 11.87 s
|-
||Standard Gun
Using Shell Type 1 (320 Damage):
Theoretical Damage Per Minute
Nominal DPM: 1958.4
50% Crew: 1580.8
75% Crew: 1811.2
100% Crew: 2041.6
100% Crew
Vents: 2086.4
Rammer: 2268.8
Both: 2320
Both and BiA: 2371.2
Both and Max Crew %: 2473.6
Advantageous Damage Per Minute
First-shot DPM: 2278.4
50% Crew: 1900.8
75% Crew: 2131.2
100% Crew: 2361.6
100% Crew
Rammer: 2588.8
Vents: 2406.4
Both: 2640
Both and BiA: 2691.2
Both and Max Crew %: 2793.6
Standard Gun
Using Shell Type 2 (320 Damage):
Theoretical Damage Per Minute
Nominal DPM: 1958.4
50% Crew: 1580.8
75% Crew: 1811.2
100% Crew: 2041.6
100% Crew
Vents: 2086.4
Rammer: 2268.8
Both: 2320
Both and BiA: 2371.2
Both and Max Crew %: 2473.6
Advantageous Damage Per Minute
First-shot DPM: 2278.4
50% Crew: 1900.8
75% Crew: 2131.2
100% Crew: 2361.6
100% Crew
Rammer: 2588.8
Vents: 2406.4
Both: 2640
Both and BiA: 2691.2
Both and Max Crew %: 2793.6
Standard Gun
Using Shell Type 3 (420 Damage):
With wholly penetrating hits
Theoretical Damage Per Minute
Nominal DPM: 2570.4
50% Crew: 2074.8
75% Crew: 2377.2
100% Crew: 2679.6
100% Crew
Vents: 2738.4
Rammer: 2977.8
Both: 3045
Both and BiA: 3112.2
Both and Max Crew %: 3246.6
Advantageous Damage Per Minute
First-shot DPM: 2990.4
50% Crew: 2494.8
75% Crew: 2797.2
100% Crew: 3099.6
100% Crew
Rammer: 3397.8
Vents: 3158.4
Both: 3465
Both and BiA: 3532.2
Both and Max Crew %: 3666.6
Standard Gun
Using Shell Type 1 (440 Damage):
Theoretical Damage Per Minute
Nominal DPM: 1760
50% Crew: 1421.2
75% Crew: 1628
100% Crew: 1834.8
100% Crew
Vents: 1874.4
Rammer: 2037.2
Both: 2085.6
Both and BiA: 2129.6
Both and Max Crew %: 2222
Advantageous Damage Per Minute
First-shot DPM: 2200
50% Crew: 1861.2
75% Crew: 2068
100% Crew: 2274.8
100% Crew
Rammer: 2477.2
Vents: 2314.4
Both: 2525.6
Both and BiA: 2569.6
Both and Max Crew %: 2662
Standard Gun
Using Shell Type 2 (440 Damage):
Theoretical Damage Per Minute
Nominal DPM: 1760
50% Crew: 1421.2
75% Crew: 1628
100% Crew: 1834.8
100% Crew
Vents: 1874.4
Rammer: 2037.2
Both: 2085.6
Both and BiA: 2129.6
Both and Max Crew %: 2222
Advantageous Damage Per Minute
First-shot DPM: 2200
50% Crew: 1861.2
75% Crew: 2068
100% Crew: 2274.8
100% Crew
Rammer: 2477.2
Vents: 2314.4
Both: 2525.6
Both and BiA: 2569.6
Both and Max Crew %: 2662
Standard Gun
Using Shell Type 3 (630 Damage):
With wholly penetrating hits
Theoretical Damage Per Minute
Nominal DPM: 2520
50% Crew: 2034.9
75% Crew: 2331
100% Crew: 2627.1
100% Crew
Vents: 2683.8
Rammer: 2916.9
Both: 2986.2
Both and BiA: 3049.2
Both and Max Crew %: 3181.5
Advantageous Damage Per Minute
First-shot DPM: 3150
50% Crew: 2664.9
75% Crew: 2961
100% Crew: 3257.1
100% Crew
Rammer: 3546.9
Vents: 3313.8
Both: 3616.2
Both and BiA: 3679.2
Both and Max Crew %: 3811.5
|-
|| mWith 50% Crew: 0.446 m
With 75% Crew: 0.389 m
With 100% Crew: 0.345 m
With BiA: 0.338 m
With BiA and Vents: 0.33 m
Maximum possible: 0.317 m
With 50% Crew: 0.496 m
With 75% Crew: 0.433 m
With 100% Crew: 0.384 m
With BiA: 0.375 m
With BiA and Vents: 0.367 m
Maximum possible: 0.352 m
|-
|| s 2.1 s 2.7 Temps de visée|- || 1515 deg/s Vitesse de rotation de la tourelle
|- ||360° Angle de rotation de la tourelle
|- ||-8°/+30°-8°/+30° Dépression/Élévation
|- ||12050 coups Nombre d'obus
|-
|| m 310 m 710 Portée du signal radio
VIII

2540000
Le VK 100.01 (P) est un char lourd Allemand de rang 8.
Une version du Maus du 4 juin 1942. Le prédécesseur de 120 tonnes du char super lourd n'a pas dépassé le stade de la planche à dessin et n'a jamais été mis en service. Le véhicule n'était qu'une étape intermédiaire dans le développement du Maus.
Le VK 100.01 (P) mène au au Mäuschen.
Modules / Équipements et Consommables disponibles
Modules
Rang | Moteur | Puissance moteur (ch) |
Probabilité d'incendie à l'impact (%) |
Poids (kg) |
Prix ( ![]()
| |
---|---|---|---|---|---|---|
VIII | Porsche 16 Cyl. Y | 1000 | 15 | 2000 | 58000 | |
IX | Porsche Typ 212 NL | 1200 | 15 | 2050 | 88000 |
Équipements Compatibles
Consommables Compatibles
Galerie
L'histoirique de ce char n'a pas été trouvée