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		<id>https://wiki.wargaming.net/fr/index.php?action=history&amp;feed=atom&amp;title=Ammo_%28WoWP%29</id>
		<title>Ammo (WoWP) - Historique des versions</title>
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		<updated>2026-06-29T13:30:59Z</updated>
		<subtitle>Historique pour cette page sur le wiki</subtitle>
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	<entry>
		<id>https://wiki.wargaming.net/fr/index.php?title=Ammo_(WoWP)&amp;diff=4030&amp;oldid=prev</id>
		<title>Feji:eu : 2 versions</title>
		<link rel="alternate" type="text/html" href="https://wiki.wargaming.net/fr/index.php?title=Ammo_(WoWP)&amp;diff=4030&amp;oldid=prev"/>
				<updated>2014-10-30T12:59:04Z</updated>
		
		<summary type="html">&lt;p&gt;2 versions&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot;&gt;&lt;colgroup&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;col class=&quot;diff-separator&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;/colgroup&gt;&lt;tr style=&quot;vertical-align: top;&quot;&gt;&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Version précédente&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Version du 30 octobre 2014 à 12:59&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;3&quot; style=&quot;text-align: center;&quot;&gt;&lt;div class=&quot;b-status b-status__info&quot;&gt;&lt;div class=&quot;b-status_item b-status_item__info&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(Aucune différence)&lt;/div&gt;
&lt;/div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Feji:eu</name></author>	</entry>

	<entry>
		<id>https://wiki.wargaming.net/fr/index.php?title=Ammo_(WoWP)&amp;diff=4029&amp;oldid=prev</id>
		<title>Trifler:na : Grammar fix. Changed &quot;on&quot; to &quot;at&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.wargaming.net/fr/index.php?title=Ammo_(WoWP)&amp;diff=4029&amp;oldid=prev"/>
				<updated>2014-09-27T00:36:36Z</updated>
		
		<summary type="html">&lt;p&gt;Grammar fix. Changed &amp;quot;on&amp;quot; to &amp;quot;at&amp;quot;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot;&gt;&lt;colgroup&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;col class=&quot;diff-separator&quot;&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;/colgroup&gt;&lt;tr style=&quot;vertical-align: top;&quot;&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Version précédente&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Version du 27 septembre 2014 à 00:36&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Ligne 1 :&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Ligne 1 :&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;'''Standard:''' Moderately effective &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;on &lt;/del&gt;all distances. No chance of setting opponent on fire.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;'''Standard:''' Moderately effective &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;at &lt;/ins&gt;all distances. No chance of setting opponent on fire.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;'''Armor-Piercing:''' Higher damage &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;on &lt;/del&gt;greater distances. No chance of setting opponent on fire.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;'''Armor-Piercing:''' Higher damage &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;at &lt;/ins&gt;greater distances. No chance of setting opponent on fire.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;'''Incendiary:''' Lower damage &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;on &lt;/del&gt;greater distances. Average chance to set opponent on fire.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;'''Incendiary:''' Lower damage &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;at &lt;/ins&gt;greater distances. Average chance to set opponent on fire.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;'''Solid Core Armor-Piercing:''' Significantly higher damage &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;on &lt;/del&gt;greater distances. No chance to set opponent on fire.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;'''Solid Core Armor-Piercing:''' Significantly higher damage &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;at &lt;/ins&gt;greater distances. No chance to set opponent on fire.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;'''Armor-Piercing-Incendiary:''' Slightly more damage &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;on &lt;/del&gt;greater distances. Low chance to set opponent on fire.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;'''Armor-Piercing-Incendiary:''' Slightly more damage &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;at &lt;/ins&gt;greater distances. Low chance to set opponent on fire.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;'''High Explosive-Incendiary:''' Less damage &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;on &lt;/del&gt;short distances. Significantly more damage &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;on &lt;/del&gt;greater distances. Low chance to set opponent on fire.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;'''High Explosive-Incendiary:''' Less damage &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;at &lt;/ins&gt;short distances. Significantly more damage &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;at &lt;/ins&gt;greater distances. Low chance to set opponent on fire.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;'''High Explosive:''' Less damage &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;on &lt;/del&gt;short distances. Even higher damage &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;on &lt;/del&gt;greater distances. High chance to set opponent on fire.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;'''High Explosive:''' Less damage &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;at &lt;/ins&gt;short distances. Even higher damage &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;at &lt;/ins&gt;greater distances. High chance to set opponent on fire.&amp;lt;br /&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Trifler:na</name></author>	</entry>

	<entry>
		<id>https://wiki.wargaming.net/fr/index.php?title=Ammo_(WoWP)&amp;diff=4028&amp;oldid=prev</id>
		<title>zed22:eu : Created page with &quot;'''Standard:''' Moderately effective on all distances. No chance of setting opponent on fire.&lt;br /&gt;  '''Armor-Piercing:''' Higher damage on greater distances. No chance of set...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.wargaming.net/fr/index.php?title=Ammo_(WoWP)&amp;diff=4028&amp;oldid=prev"/>
				<updated>2014-08-07T10:03:49Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Standard:&amp;#039;&amp;#039;&amp;#039; Moderately effective on all distances. No chance of setting opponent on fire.&amp;lt;br /&amp;gt;  &amp;#039;&amp;#039;&amp;#039;Armor-Piercing:&amp;#039;&amp;#039;&amp;#039; Higher damage on greater distances. No chance of set...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Nouvelle page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;'''Standard:''' Moderately effective on all distances. No chance of setting opponent on fire.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Armor-Piercing:''' Higher damage on greater distances. No chance of setting opponent on fire.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Incendiary:''' Lower damage on greater distances. Average chance to set opponent on fire.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Solid Core Armor-Piercing:''' Significantly higher damage on greater distances. No chance to set opponent on fire.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Armor-Piercing-Incendiary:''' Slightly more damage on greater distances. Low chance to set opponent on fire.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''High Explosive-Incendiary:''' Less damage on short distances. Significantly more damage on greater distances. Low chance to set opponent on fire.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''High Explosive:''' Less damage on short distances. Even higher damage on greater distances. High chance to set opponent on fire.&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>zed22:eu</name></author>	</entry>

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