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Modèle:MapData : Différence entre versions

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Version du 26 avril 2013 à 21:41Version du 30 avril 2013 à 15:46
Renamed Seaport to Port, its in-game name.
Ligne 180 :Ligne 180 :
 |d=Opposing bases on this map are separated by cliffs and rocky ridges. A variety of cover allows for focused attacks in crucial directions. The direct route may seem ideal for a breakthrough assault, but do not neglect your flanks! |d=Opposing bases on this map are separated by cliffs and rocky ridges. A variety of cover allows for focused attacks in crucial directions. The direct route may seem ideal for a breakthrough assault, but do not neglect your flanks!
 }}| }}|
?{{#ifeq:{{{map}}}|Seaport|{{{{{template}}}|m={{{map}}}+{{#ifeq:{{{map}}}|Port|{{{{{template}}}|m={{{map}}}
?|n=Seaport+|n=Port
 |s=800m x 800m |s=800m x 800m
 |c = Summer |c = Summer

Version du 30 avril 2013 à 15:46



Notes

  • All variables are caps sensitive.
  • Maps must have two images associated with them and properly named (see existing maps for details):
    • map.jpg - 512x512 map
    • map screen.jpg - 1920x1200 loading screen
    • the map name (*n) is a link to a page by the same name.
  • m - {{#ifeq:{{{map}}}|the actual file name (ie. "Hills")|{{{{{template}}}|m={{{map}}}
  • n - map name in game, (i.e. "Mines", note, most will have the same name as the file name, but be careful of spaces)
  • s - map size, in meters (i.e. "1000m x 1000m")
  • c - map camouflage type (i.e. Winter, Summer, or Desert)
  • d - map description (i.e. "This map has ...")
  • x - map is in development and not released (i.e. "yes" or nothing)

Template

{{#ifeq:{{{map}}}||{{{{{template}}}|m={{{map}}}
|n=
|s=
|c=
|d=
|x=
}}|
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