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Modèle:MapData : Différence entre versions

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Version du 22 septembre 2014 à 22:14
small change to Serene coast
Version actuelle en date du 30 octobre 2014 à 10:40
64 versions
 
3 révisions intermédiaires par 2 utilisateurs non affichées
Ligne 39 :Ligne 39 :
 {{#ifeq:{{{map}}}|Murovanka|{{{{{template}}}|m={{{map}}} {{#ifeq:{{{map}}}|Murovanka|{{{{{template}}}|m={{{map}}}
 |n=Murovanka |n=Murovanka
?|s=800m x 800m+|s=1000m x 1000m
 |c = Summer |c = Summer
 |d=A small town dominates the center of the map, with a large forest providing concealment in the east and high ground to the west. The forest provides effective concealment, but lacks cover from fire; whereas the town has plentiful cover, but lacks concealment. |d=A small town dominates the center of the map, with a large forest providing concealment in the east and high ground to the west. The forest provides effective concealment, but lacks cover from fire; whereas the town has plentiful cover, but lacks concealment.
Ligne 85 :Ligne 85 :
 |s=700m x 700m |s=700m x 700m
 |c = Summer |c = Summer
?|d=Literally translated as "sky village" from German, this labyrinth of streets and squares are a large hindrance for artillery and tank destroyers, but ideal for speedy breakthrough and bypass by medium and light vehicles. With the castle dominating the area, access roads running by the hill and along the railway lines to help you out of the impasse.+|d=Literally translated as "sky village" from German, this labyrinth of streets and squares are a large hindrance for artillery and tank destroyers, but ideal for speedy breakthrough and bypass by medium and light vehicles. With the castle dominating the area, access roads running by the hill and along the railway lines to help you out of the impasse. '''There also a winter Himmelsdorf, it's the same map but with upgraded graphic. It will use winter camouflage instead of summer.'''
 }}| }}|
 {{#ifeq:{{{map}}}|Monastery|{{{{{template}}}|m={{{map}}} {{#ifeq:{{{map}}}|Monastery|{{{{{template}}}|m={{{map}}}

Version actuelle en date du 30 octobre 2014 à 10:40



Notes

  • All variables are caps sensitive.
  • Maps must have two images associated with them and properly named (see existing maps for details):
    • map.jpg - 512x512 map
    • map screen.jpg - 1920x1200 loading screen
    • the map name (*n) is a link to a page by the same name.
  • m - {{#ifeq:{{{map}}}|the actual file name (ie. "Hills")|{{{{{template}}}|m={{{map}}}
  • n - map name in game, (i.e. "Mines", note, most will have the same name as the file name, but be careful of spaces)
  • s - map size, in meters (i.e. "1000m x 1000m")
  • c - map camouflage type (i.e. Winter, Summer, or Desert)
  • d - map description (i.e. "This map has ...")
  • x - map is in development and not released (i.e. "yes" or nothing)

Template

{{#ifeq:{{{map}}}||{{{{{template}}}|m={{{map}}}
|n=
|s=
|c=
|d=
|x=
}}|

}} *add at end of template for each new map*
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