Modèle:MapData : Différence entre versions
Version du 3 juin 2013 à 16:41 | Version du 18 juin 2013 à 06:41 Fixed Sacred Valley | |||
Ligne 204 : | Ligne 204 : | |||
|d=Rugged terrain is favorable for various battle tactics; ambushes, unexpected flanking maneuvers, and close encounters. Moving along the riverbed allows you to swiftly approach the enemy base and get into action. However, do not leave your rear undefended! | |d=Rugged terrain is favorable for various battle tactics; ambushes, unexpected flanking maneuvers, and close encounters. Moving along the riverbed allows you to swiftly approach the enemy base and get into action. However, do not leave your rear undefended! | |||
}}| | }}| | |||
? | {{#ifeq:{{{map}}}| | + | {{#ifeq:{{{map}}}|Asia Korea|{{{{{template}}}|m={{{map}}} | |
? | |n= | + | |n=Sacred Valley | |
|s=1000m x 1000m | |s=1000m x 1000m | |||
|c=Winter | |c=Winter |
Version du 18 juin 2013 à 06:41
Notes
- All variables are caps sensitive.
- Maps must have two images associated with them and properly named (see existing maps for details):
- map.jpg - 512x512 map
- map screen.jpg - 1920x1200 loading screen
- the map name (*n) is a link to a page by the same name.
- m - {{#ifeq:{{{map}}}|the actual file name (ie. "Hills")|{{{{{template}}}|m={{{map}}}
- n - map name in game, (i.e. "Mines", note, most will have the same name as the file name, but be careful of spaces)
- s - map size, in meters (i.e. "1000m x 1000m")
- c - map camouflage type (i.e. Winter, Summer, or Desert)
- d - map description (i.e. "This map has ...")
- x - map is in development and not released (i.e. "yes" or nothing)
Template
{{#ifeq:{{{map}}}||{{{{{template}}}|m={{{map}}} |n= |s= |c= |d= |x= }}|
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