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Version du 2 août 2013 à 13:12
Edit and reorganize section on Major Qualification
Version du 2 août 2013 à 13:36
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?No vehicle in World of Tanks can operate without a complete crew. Acting as a proxy operator between the player and his vehicle, they affect the many of the [[Battle_Mechanics#Tank Statistics|vehicle's properties]] in battle. Each crew member is trained for a certain vehicle and role, each with their own levels of proficiencies. Through battles, a crew will gain [[Battle_Mechanics#Experience_and_Credits|experience]] the same way vehicles will. Each crew member receives experience equal to the experience the vehicle earned in a battle, possibly modified by experience bonuses and penalties. That experience is what raises a crewman's training level. Once this reaches 100%, the crew may acquire additional skills and perks. +No vehicle in World of Tanks can operate without a complete virtual crew. The crew operates the vehicle under the direction of the player. The size of a complete crew is dependant upon the requirements of a specific vehicle. In-game crews ranges from a minimum of 2 to a maximum of 6 crew members. Individual crew members fill one of five designated roles, or [[Crew#Major_Qualifications|'''<i>Major Qualifications</i>''']] within the vehicle. These roles are Commander, Gunner, Driver, Radio Operator, and Loader.
  
?Crews can be recruited and dismissed, trained and retrained for different vehicles, and moved from one vehicle to another. The career of an individual crew member can be checked though their personnel file while in the garage. The personnel file includes their service record (the crew member's statistics and medals awarded), training, skills, and personal data. +Like vehicles accumulate experience, individual crew members accumulate ''training'' in each battle they participate in. Similar to the Service Record for a player or a vehicle, each crew member has a [[Crew#Personal_File|'''<i>Personal File</i>''']], which records his own battle statistics, medals, and training level and the levels of any Skills and Perks he has acquired. An individual crew member can be trained with experience earned in battle, or with training purchased for credits or gold, until his [[Crew#Training_Level|'''<i>Training Level</i>''']] in his Major Qualification reaches 100%. Thereafter, additional battle experience is applied towards increasing the levels of certain selected [[Crew#Skills|'''<i>Skills</i>''']] or [[Crew#Perks|'''<i>Perks</i>''']] chosen by the player. The level of Skills and Perks can only be increased through battle experience and cannot be purchased with credits or gold.
  
?If a crew member is [[Battle_Mechanics#Crew Damage| killed]] in battle, the [[Battle_Mechanics#Tank Statistics|vehicle's performance]] will suffer. If all the crew members are knocked out, the vehicle will become inoperable.+The degree of [[Crew#Proficiency|'''<i>Proficiency</i>''']] that each crew member achieves through training directly affects and improves the performance of their vehicle in battle. If a crew member is [[Battle_Mechanics#Crew Damage| ''wounded or killed'']] in battle, the [[Battle_Mechanics#Tank Statistics|''vehicle's performance'']] will suffer, particularly in the area effected by his expertise. An injured or killed Driver reduces the ability of the vehicle to maneuver. If all the crew members are knocked out, the vehicle will become inoperable.
  
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Version du 2 août 2013 à 13:36

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No vehicle in World of Tanks can operate without a complete virtual crew. The crew operates the vehicle under the direction of the player. The size of a complete crew is dependant upon the requirements of a specific vehicle. In-game crews ranges from a minimum of 2 to a maximum of 6 crew members. Individual crew members fill one of five designated roles, or Major Qualifications within the vehicle. These roles are Commander, Gunner, Driver, Radio Operator, and Loader.

Like vehicles accumulate experience, individual crew members accumulate training in each battle they participate in. Similar to the Service Record for a player or a vehicle, each crew member has a Personal File, which records his own battle statistics, medals, and training level and the levels of any Skills and Perks he has acquired. An individual crew member can be trained with experience earned in battle, or with training purchased for credits or gold, until his Training Level in his Major Qualification reaches 100%. Thereafter, additional battle experience is applied towards increasing the levels of certain selected Skills or Perks chosen by the player. The level of Skills and Perks can only be increased through battle experience and cannot be purchased with credits or gold.

The degree of Proficiency that each crew member achieves through training directly affects and improves the performance of their vehicle in battle. If a crew member is wounded or killed in battle, the vehicle's performance will suffer, particularly in the area effected by his expertise. An injured or killed Driver reduces the ability of the vehicle to maneuver. If all the crew members are knocked out, the vehicle will become inoperable.