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Version du 11 mai 2013 à 08:17Version du 30 juin 2013 à 21:41
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  <td align="center"><b>Clutch Braking</b></td>  <td align="center"><b>Clutch Braking</b></td>
  <td align="center">Driver</td>  <td align="center">Driver</td>
? <td align="left">Increases vehicle [[Battle_Mechanics#Hull_Traverse_Speed|rotation]] speed by 0.05% per training level (up to 5%). The skill is cumulative with [[Equipment#Additional_Grousers|Additional Grousers]], a [[Consumables#Quality_Oil|Removed Speed Governor]], and any speed boosting [[Consumables|consumables]] (fuels).<br><br>''Primarily helpful with fast tanks that don't already turn plenty fast (i.e. [[Luchs]], [[T-50]]). Also useful on heavy tanks that turn really slow, such as the Soviet KV line. Very useful for non-turreted Vehicles like most Tank Destroyers and Artillery</td>+ <td align="left">Increases vehicle [[Battle_Mechanics#Hull_Traverse_Speed|rotation]] speed by 0.05% per training level (up to 5%). The skill is cumulative with [[Equipment#Additional_Grousers|Additional Grousers]], a [[Consumables#Quality_Oil|Removed Speed Governor]], and any speed boosting [[Consumables|consumables]] (fuels).<br><br>''Primarily helpful with fast tanks that don't already turn plenty fast (i.e. [[Pz.Kpfw. II Luchs]], [[T-50]]). Also useful on heavy tanks that turn really slow, such as the Soviet KV line. Very useful for non-turreted Vehicles like most Tank Destroyers and Artillery</td>
  <tr>  <tr>
  <td align="center">[[image:Driver_smoothDriving.png|link=]]</td>  <td align="center">[[image:Driver_smoothDriving.png|link=]]</td>

Version du 30 juin 2013 à 21:41

crewIconUSA.png

No vehicle in World of Tanks can operate without a complete crew. Acting as a proxy operator between the player and his vehicle, they affect the many of the vehicle's properties in battle. Each crew member is trained for a certain vehicle and role, each with their own levels of proficiencies. Through battles, a crew will gain experience the same way vehicles will. Each crew member receives experience equal to the experience the vehicle earned in a battle, possibly modified by experience bonuses and penalties. That experience is what raises a crewman's training level. Once this reaches 100%, the crew may acquire additional skills and perks.

Crews can be recruited and dismissed, trained and retrained for different vehicles, and moved from one vehicle to another. The career of an individual crew member can be checked though their personnel file while in the garage. The personnel file includes their service record (the crew member's statistics and medals awarded), training, skills, and personal data.

If a crew member is killed in battle, the vehicle's performance will suffer. If all the crew members are knocked out, the vehicle will become inoperable.