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		<id>https://wiki.wargaming.net/ja/index.php?action=history&amp;feed=atom&amp;title=%E3%83%86%E3%83%B3%E3%83%97%E3%83%AC%E3%83%BC%E3%83%88%3ASidebarDPM</id>
		<title>テンプレート:SidebarDPM - 変更履歴</title>
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		<updated>2026-08-09T09:50:57Z</updated>
		<subtitle>このウィキのこのページに関する変更履歴</subtitle>
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		<id>https://wiki.wargaming.net/ja/index.php?title=%E3%83%86%E3%83%B3%E3%83%97%E3%83%AC%E3%83%BC%E3%83%88:SidebarDPM&amp;diff=62&amp;oldid=prev</id>
		<title>keep_on_trying:ru: ページの作成:「&lt;includeonly&gt; &lt;div style=&quot;display:none&quot;&gt; {{#vardefine:tank|{{{1|}}}}} {{#vardefine:gun|{{{2|}}}}} {{#vardefine:sidebar|{{{3|}}}}} {{#vardefine:damage1|{{#combatchars:gun:...」</title>
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				<updated>2019-07-01T09:53:54Z</updated>
		
		<summary type="html">&lt;p&gt;ページの作成:「&amp;lt;includeonly&amp;gt; &amp;lt;div style=&amp;quot;display:none&amp;quot;&amp;gt; {{#vardefine:tank|{{{1|}}}}} {{#vardefine:gun|{{{2|}}}}} {{#vardefine:sidebar|{{{3|}}}}} {{#vardefine:damage1|{{#combatchars:gun:...」&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新規ページ&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:none&amp;quot;&amp;gt;&lt;br /&gt;
{{#vardefine:tank|{{{1|}}}}}&lt;br /&gt;
{{#vardefine:gun|{{{2|}}}}}&lt;br /&gt;
{{#vardefine:sidebar|{{{3|}}}}}&lt;br /&gt;
{{#vardefine:damage1|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|damage1}}}}&lt;br /&gt;
{{#vardefine:damage2|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|damage2}}}}&lt;br /&gt;
{{#vardefine:damage3|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|damage3}}}}&lt;br /&gt;
{{#vardefine:shell1|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|shellKind1}}}}&lt;br /&gt;
{{#vardefine:shell2|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|shellKind2}}}}&lt;br /&gt;
{{#vardefine:shell3|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|shellKind3}}}}&lt;br /&gt;
&lt;br /&gt;
{{#if:{{#pos:{{#combatchars:{{#var:tank}}|crew}}|Commander (|}}}}|&lt;br /&gt;
{{#vardefine:crewcheck1|{{#pos:{{#combatchars:{{#var:tank}}|crew}}|Loader,|}}}}&lt;br /&gt;
{{#vardefine:crewcheck2|{{#pos:{{#combatchars:{{#var:tank}}|crew}}|Loader)|}}}}&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{#if:{{#pos:{{#combatchars:{{#var:tank}}|crew}}|Gunner (|}}}}|&lt;br /&gt;
{{#vardefine:crewcheck3|{{#pos:{{#combatchars:{{#var:tank}}|crew}}|Loader,|}}}}&lt;br /&gt;
{{#vardefine:crewcheck4|{{#pos:{{#combatchars:{{#var:tank}}|crew}}|Loader)|}}}}&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
{{#vardefine:burstLength|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|burstCount}}}}&lt;br /&gt;
{{#vardefine:magSize|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|clipCount}}}}&lt;br /&gt;
{{#vardefine:clipReloadTime|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|rate}}}}&lt;br /&gt;
{{#vardefine:magRoF|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|rate}}}}&lt;br /&gt;
{{#vardefine:magReloadTime|{{#expr:{{#expr:60/{{#var:magRoF}}}}round2}}}}&lt;br /&gt;
{{#vardefine:ReloadTime|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|rate}}}}&lt;br /&gt;
{{#vardefine:ReloadTimeRammer|{{#expr:{{#var:ReloadTime}}*0.9}}}}&lt;br /&gt;
{{#vardefine:RoFvalue|{{#expr:{{#expr:{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|rate}} round 2}}}}}}&lt;br /&gt;
&lt;br /&gt;
{{#vardefine:Nominal|{{#expr:{{#var:RoFvalue}}}}}}&lt;br /&gt;
{{#vardefine:crew50|{{#expr:{{#expr:{{#var:Nominal}}*0.807244}}round 2}}}}&lt;br /&gt;
{{#vardefine:crew75|{{#expr:{{#expr:{{#var:Nominal}}*0.9245088}}round 2}}}}&lt;br /&gt;
{{#vardefine:crew100|{{#expr:{{#expr:{{#var:Nominal}}*1.042933}}round 2}}}}&lt;br /&gt;
{{#vardefine:Rammer|{{#expr:{{#expr:{{#var:crew100}}/0.9}}round 2}}}}&lt;br /&gt;
{{#vardefine:Vents|{{#expr:{{#expr:{{#var:crew100}}*1.066431/1.042933}}round 2}}}}&lt;br /&gt;
{{#vardefine:RammerVents|{{#expr:{{#expr:{{#var:crew100}}/0.9*1.066431/1.042933}}round 2}}}}&lt;br /&gt;
{{#vardefine:RammerVentsBiA|{{#expr:{{#expr:{{#var:crew100}}/0.9*1.090106/1.042933}}round 2}}}}&lt;br /&gt;
{{#vardefine:RammerMaxCrew|{{#expr:{{#expr:{{#var:crew100}}/0.9*1.137279/1.042933}}round 2}}}}&lt;br /&gt;
&lt;br /&gt;
{{#vardefine:NominalFS|{{#expr:{{#var:Nominal}}}}}}&lt;br /&gt;
{{#vardefine:crew50FS|{{#expr:{{#expr:{{#var:NominalFS}}*0.807244}}round 2}}}}&lt;br /&gt;
{{#vardefine:crew75FS|{{#expr:{{#expr:{{#var:NominalFS}}*0.9245088}}round 2}}}}&lt;br /&gt;
{{#vardefine:crew100FS|{{#expr:{{#expr:{{#var:NominalFS}}*1.042933}}round 2}}}}&lt;br /&gt;
{{#vardefine:RammerFS|{{#expr:{{#expr:{{#var:crew100FS}}/0.9}}round 2}}}}&lt;br /&gt;
{{#vardefine:VentsFS|{{#expr:{{#expr:{{#var:crew100FS}}*1.066431/1.042933}}round 2}}}}&lt;br /&gt;
{{#vardefine:RammerVentsFS|{{#expr:{{#expr:{{#var:crew100FS}}/0.9*1.066431/1.042933}}round 2}}}}&lt;br /&gt;
{{#vardefine:RammerVentsBiAFS|{{#expr:{{#expr:{{#var:crew100FS}}/0.9*1.090106/1.042933}}round 2}}}}&lt;br /&gt;
{{#vardefine:RammerMaxCrewFS|{{#expr:{{#expr:{{#var:crew100FS}}/0.9*1.137279/1.042933}}round 2}}}}&lt;br /&gt;
{{#vardefine:RushOnlyFS|{{#expr:{{#expr:{{#var:crew100FS}}*1.091}}round 2}}}}&lt;br /&gt;
{{#vardefine:RammerMaxCrewRushFS|{{#expr:{{#expr:{{#var:crew100FS}}/0.9*1.13/1.091}}round 2}}}}&lt;br /&gt;
&lt;br /&gt;
{{#vardefine:AutoRoF|{{#expr:60*({{#var:magSize}}/({{#var:clipReloadTime}}+({{#var:magSize}}-1)*{{#var:magReloadTime}})) round 2}}}}&lt;br /&gt;
{{#vardefine:AutoNominal|{{#expr:{{#var:AutoRoF}}}}}}&lt;br /&gt;
{{#vardefine:autocrew50|{{#expr:60*({{#var:magSize}}/({{#var:clipReloadTime}}/0.807244+({{#var:magSize}}-1)*{{#var:magReloadTime}})) round 2}}}}&lt;br /&gt;
{{#vardefine:autocrew75|{{#expr:60*({{#var:magSize}}/({{#var:clipReloadTime}}/0.9245088+({{#var:magSize}}-1)*{{#var:magReloadTime}})) round 2}}}}&lt;br /&gt;
{{#vardefine:autocrew100|{{#expr:60*({{#var:magSize}}/({{#var:clipReloadTime}}/1.042933+({{#var:magSize}}-1)*{{#var:magReloadTime}})) round 2}}}}&lt;br /&gt;
{{#vardefine:autoVents|{{#expr:60*({{#var:magSize}}/({{#var:clipReloadTime}}/1.066431*1.042933+({{#var:magSize}}-1)*{{#var:magReloadTime}})) round 2}}}}&lt;br /&gt;
{{#vardefine:autoVentsBiA|{{#expr:60*({{#var:magSize}}/({{#var:clipReloadTime}}/1.090106*1.042933+({{#var:magSize}}-1)*{{#var:magReloadTime}})) round 2}}}}&lt;br /&gt;
{{#vardefine:autoMaxCrewRush|{{#expr:60*({{#var:magSize}}/({{#var:clipReloadTime}}/1.13*1.04/1.091+({{#var:magSize}}-1)*{{#var:magReloadTime}})) round 2}}}}&lt;br /&gt;
&lt;br /&gt;
{{#vardefine:AutoRoFFS|{{#expr:{{#var:magSize}}+((60-({{#var:magSize}}-1)*{{#var:magReloadTime}})*({{#var:magSize}}/({{#var:clipReloadTime}}+({{#var:magSize}}-1)*{{#var:magReloadTime}}))) round 2}}}}&lt;br /&gt;
{{#vardefine:AutoNominalFS|{{#expr:{{#var:AutoRoFFS}}}}}}&lt;br /&gt;
{{#vardefine:autocrew50FS|{{#expr:{{#var:magSize}}+((60-({{#var:magSize}}-1)*{{#var:magReloadTime}})*({{#var:magSize}}/({{#var:clipReloadTime}}/0.807244+({{#var:magSize}}-1)*{{#var:magReloadTime}}))) round 2}}}}&lt;br /&gt;
{{#vardefine:autocrew75FS|{{#expr:{{#var:magSize}}+((60-({{#var:magSize}}-1)*{{#var:magReloadTime}})*({{#var:magSize}}/({{#var:clipReloadTime}}/0.9245088+({{#var:magSize}}-1)*{{#var:magReloadTime}}))) round 2}}}}&lt;br /&gt;
{{#vardefine:autocrew100FS|{{#expr:{{#var:magSize}}+((60-({{#var:magSize}}-1)*{{#var:magReloadTime}})*({{#var:magSize}}/({{#var:clipReloadTime}}/1.042933+({{#var:magSize}}-1)*{{#var:magReloadTime}}))) round 2}}}}&lt;br /&gt;
{{#vardefine:autoVentsFS|{{#expr:{{#var:magSize}}+((60-({{#var:magSize}}-1)*{{#var:magReloadTime}})*({{#var:magSize}}/({{#var:clipReloadTime}}/1.066431*1.042933+({{#var:magSize}}-1)*{{#var:magReloadTime}}))) round 2}}}}&lt;br /&gt;
{{#vardefine:autoVentsBiAFS|{{#expr:{{#var:magSize}}+((60-({{#var:magSize}}-1)*{{#var:magReloadTime}})*({{#var:magSize}}/({{#var:clipReloadTime}}/1.090106*1.042933+({{#var:magSize}}-1)*{{#var:magReloadTime}}))) round 2}}}}&lt;br /&gt;
{{#vardefine:autoMaxCrewRushFS|{{#expr:{{#var:magSize}}+((60-({{#var:magSize}}-1)*{{#var:magReloadTime}})*({{#var:magSize}}/({{#var:clipReloadTime}}/1.13*1.04/1.091+({{#var:magSize}}-1)*{{#var:magReloadTime}}))) round 2}}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{#if: {{#var:crewcheck1}} {{#var:crewcheck2}}|&lt;br /&gt;
{{#vardefine:Nominal|{{#expr:{{#var:RoFvalue}}}}}}&lt;br /&gt;
{{#vardefine:crew50|{{#expr:{{#expr:{{#var:Nominal}}*0.785689}}round 2}}}}&lt;br /&gt;
{{#vardefine:crew75|{{#expr:{{#expr:{{#var:Nominal}}*0.892933}}round 2}}}}&lt;br /&gt;
{{#vardefine:crew100|{{#expr:{{#expr:{{#var:Nominal}}}}round 2}}}}&lt;br /&gt;
{{#vardefine:Rammer|{{#expr:{{#expr:{{#var:crew100}}/0.9}}round 2}}}}&lt;br /&gt;
{{#vardefine:Vents|{{#expr:{{#expr:{{#var:crew100}}*1.0234}}round 2}}}}&lt;br /&gt;
{{#vardefine:RammerVents|{{#expr:{{#expr:{{#var:crew100}}/0.9*1.0234}}round 2}}}}&lt;br /&gt;
{{#vardefine:RammerVentsBiA|{{#expr:{{#expr:{{#var:crew100}}/0.9*1.042933}}round 2}}}}&lt;br /&gt;
{{#vardefine:RammerMaxCrew|{{#expr:{{#expr:{{#var:crew100}}/0.9*1.0879}}round 2}}}}&lt;br /&gt;
&lt;br /&gt;
{{#vardefine:NominalFS|{{#expr:{{#var:Nominal}}}}}}&lt;br /&gt;
{{#vardefine:crew50FS|{{#expr:{{#expr:{{#var:NominalFS}}*0.785689}}round 2}}}}&lt;br /&gt;
{{#vardefine:crew75FS|{{#expr:{{#expr:{{#var:NominalFS}}*0.892933}}round 2}}}}&lt;br /&gt;
{{#vardefine:crew100FS|{{#expr:{{#expr:{{#var:NominalFS}}}}round 2}}}}&lt;br /&gt;
{{#vardefine:RammerFS|{{#expr:{{#expr:{{#var:crew100FS}}/0.9}}round 2}}}}&lt;br /&gt;
{{#vardefine:VentsFS|{{#expr:{{#expr:{{#var:crew100FS}}*1.0234}}round 2}}}}&lt;br /&gt;
{{#vardefine:RammerVentsFS|{{#expr:{{#expr:{{#var:crew100FS}}/0.9*1.0234}}round 2}}}}&lt;br /&gt;
{{#vardefine:RammerVentsBiAFS|{{#expr:{{#expr:{{#var:crew100FS}}/0.9*1.042933}}round 2}}}}&lt;br /&gt;
{{#vardefine:RammerMaxCrewFS|{{#expr:{{#expr:{{#var:crew100FS}}/0.9*1.0879}}round 2}}}}&lt;br /&gt;
{{#vardefine:RushOnlyFS|{{#expr:{{#expr:{{#var:crew100FS}}*1.091}}round 2}}}}&lt;br /&gt;
{{#vardefine:RammerMaxCrewRushFS|{{#expr:{{#expr:{{#var:crew100FS}}/0.9*1.13/1.091}}round 2}}}}&lt;br /&gt;
&lt;br /&gt;
{{#vardefine:AutoRoF|{{#expr:60*({{#var:magSize}}/({{#var:clipReloadTime}}+({{#var:magSize}}-1)*{{#var:magReloadTime}})) round 2}}}}&lt;br /&gt;
{{#vardefine:AutoNominal|{{#expr:{{#var:AutoRoF}}}}}}&lt;br /&gt;
{{#vardefine:autocrew50|{{#expr:60*({{#var:magSize}}/({{#var:clipReloadTime}}/0.785689+({{#var:magSize}}-1)*{{#var:magReloadTime}})) round 2}}}}&lt;br /&gt;
{{#vardefine:autocrew75|{{#expr:60*({{#var:magSize}}/({{#var:clipReloadTime}}/0.892933+({{#var:magSize}}-1)*{{#var:magReloadTime}})) round 2}}}}&lt;br /&gt;
{{#vardefine:autocrew100|{{#expr:60*({{#var:magSize}}/({{#var:clipReloadTime}}+({{#var:magSize}}-1)*{{#var:magReloadTime}})) round 2}}}}&lt;br /&gt;
{{#vardefine:autoVents|{{#expr:60*({{#var:magSize}}/({{#var:clipReloadTime}}/1.0234+({{#var:magSize}}-1)*{{#var:magReloadTime}})) round 2}}}}&lt;br /&gt;
{{#vardefine:autoVentsBiA|{{#expr:60*({{#var:magSize}}/({{#var:clipReloadTime}}/1.042933+({{#var:magSize}}-1)*{{#var:magReloadTime}})) round 2}}}}&lt;br /&gt;
{{#vardefine:autoMaxCrewRush|{{#expr:60*({{#var:magSize}}/({{#var:clipReloadTime}}/1.0879/1.091+({{#var:magSize}}-1)*{{#var:magReloadTime}})) round 2}}}}&lt;br /&gt;
&lt;br /&gt;
{{#vardefine:AutoRoFFS|{{#expr:{{#var:magSize}}+((60-({{#var:magSize}}-1)*{{#var:magReloadTime}})*({{#var:magSize}}/({{#var:clipReloadTime}}+({{#var:magSize}}-1)*{{#var:magReloadTime}}))) round 2}}}}&lt;br /&gt;
{{#vardefine:AutoNominalFS|{{#expr:{{#var:AutoRoFFS}}}}}}&lt;br /&gt;
{{#vardefine:autocrew50FS|{{#expr:{{#var:magSize}}+((60-({{#var:magSize}}-1)*{{#var:magReloadTime}})*({{#var:magSize}}/({{#var:clipReloadTime}}/0.785689+({{#var:magSize}}-1)*{{#var:magReloadTime}}))) round 2}}}}&lt;br /&gt;
{{#vardefine:autocrew75FS|{{#expr:{{#var:magSize}}+((60-({{#var:magSize}}-1)*{{#var:magReloadTime}})*({{#var:magSize}}/({{#var:clipReloadTime}}/0.892933+({{#var:magSize}}-1)*{{#var:magReloadTime}}))) round 2}}}}&lt;br /&gt;
{{#vardefine:autocrew100FS|{{#expr:{{#var:magSize}}+((60-({{#var:magSize}}-1)*{{#var:magReloadTime}})*({{#var:magSize}}/({{#var:clipReloadTime}}+({{#var:magSize}}-1)*{{#var:magReloadTime}}))) round 2}}}}&lt;br /&gt;
{{#vardefine:autoVentsFS|{{#expr:{{#var:magSize}}+((60-({{#var:magSize}}-1)*{{#var:magReloadTime}})*({{#var:magSize}}/({{#var:clipReloadTime}}/1.0234+({{#var:magSize}}-1)*{{#var:magReloadTime}}))) round 2}}}}&lt;br /&gt;
{{#vardefine:autoVentsBiAFS|{{#expr:{{#var:magSize}}+((60-({{#var:magSize}}-1)*{{#var:magReloadTime}})*({{#var:magSize}}/({{#var:clipReloadTime}}/1.042933+({{#var:magSize}}-1)*{{#var:magReloadTime}}))) round 2}}}}&lt;br /&gt;
{{#vardefine:autoMaxCrewRushFS|{{#expr:{{#var:magSize}}+((60-({{#var:magSize}}-1)*{{#var:magReloadTime}})*({{#var:magSize}}/({{#var:clipReloadTime}}/1.0879/1.091+({{#var:magSize}}-1)*{{#var:magReloadTime}}))) round 2}}}}&lt;br /&gt;
|}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{#ifeq:{{#var:sidebar}}|yes&lt;br /&gt;
|{{#expr:{{#var:damage1}}*{{#var:AutoNominal}}}} &amp;lt;div class=&amp;quot;wiki_tooltip&amp;quot;&amp;gt;▲&amp;lt;div align=&amp;quot;right&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;tooltip_brown&amp;quot; style=&amp;quot;right:20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;{{#if:{{#var:burstLength}}|Magazine-fed Gun|Autoloaded Gun}}&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
''Using Shell Type 1 ({{#var:damage1}} Damage):''&amp;lt;br /&amp;gt;&lt;br /&gt;
{{#ifeq:{{#var:shell1}}|HIGH_EXPLOSIVE|&amp;lt;span style=&amp;quot;color:maroon&amp;quot;&amp;gt;&amp;lt;big&amp;gt;With wholly penetrating hits&amp;lt;/big&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;|}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
''Theoretical Damage Per Minute''&amp;lt;br /&amp;gt;&lt;br /&gt;
Nominal: '''{{#expr:{{#var:damage1}}*{{#var:AutoNominal}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
50%&amp;amp;nbsp;Crew: '''{{#expr:{{#var:damage1}}*{{#var:autocrew50}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
75%&amp;amp;nbsp;Crew: '''{{#expr:{{#var:damage1}}*{{#var:autocrew75}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
100%&amp;amp;nbsp;Crew: '''{{#expr:{{#var:damage1}}*{{#var:autocrew100}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
With&amp;amp;nbsp;Vents: '''{{#expr:{{#var:damage1}}*{{#var:autoVents}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
With&amp;amp;nbsp;Vents&amp;amp;nbsp;and&amp;amp;nbsp;BiA:&amp;amp;nbsp;'''{{#expr:{{#var:damage1}}*{{#var:autoVentsBiA}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
''Advantageous Damage Per Minute''&amp;lt;br /&amp;gt;&lt;br /&gt;
Loaded-mag DPM: '''{{#expr:{{#var:damage1}}*{{#var:AutoNominalFS}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
50%&amp;amp;nbsp;Crew: '''{{#expr:{{#var:damage1}}*{{#var:autocrew50FS}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
75%&amp;amp;nbsp;Crew: '''{{#expr:{{#var:damage1}}*{{#var:autocrew75FS}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
100%&amp;amp;nbsp;Crew: '''{{#expr:{{#var:damage1}}*{{#var:autocrew100FS}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
With&amp;amp;nbsp;Vents: '''{{#expr:{{#var:damage1}}*{{#var:autoVentsFS}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
With&amp;amp;nbsp;Vents&amp;amp;nbsp;and&amp;amp;nbsp;BiA:&amp;amp;nbsp;'''{{#expr:{{#var:damage1}}*{{#var:autoVentsBiAFS}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Click [[Automatic_Loader|here]] for more information.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{{#if:{{#var:damage2}}|&amp;lt;div class=&amp;quot;wiki_tooltip&amp;quot;&amp;gt;▼&amp;lt;div align=&amp;quot;right&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;tooltip_brown&amp;quot; style=&amp;quot;right:15px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;{{#if:{{#var:burstLength}}|Magazine-fed Gun|Autoloaded Gun}}&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
''Using Shell Type 2 ({{#var:damage2}} Damage):''&amp;lt;br /&amp;gt;&lt;br /&gt;
{{#ifeq:{{#var:shell2}}|HIGH_EXPLOSIVE|&amp;lt;span style=&amp;quot;color:maroon&amp;quot;&amp;gt;&amp;lt;big&amp;gt;With wholly penetrating hits&amp;lt;/big&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;|}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
''Theoretical Damage Per Minute''&amp;lt;br /&amp;gt;&lt;br /&gt;
Nominal: '''{{#expr:{{#var:damage2}}*{{#var:AutoNominal}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
50%&amp;amp;nbsp;Crew: '''{{#expr:{{#var:damage2}}*{{#var:autocrew50}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
75%&amp;amp;nbsp;Crew: '''{{#expr:{{#var:damage2}}*{{#var:autocrew75}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
100%&amp;amp;nbsp;Crew: '''{{#expr:{{#var:damage2}}*{{#var:autocrew100}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
With&amp;amp;nbsp;Vents: '''{{#expr:{{#var:damage2}}*{{#var:autoVents}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
With&amp;amp;nbsp;Vents&amp;amp;nbsp;and&amp;amp;nbsp;BiA:&amp;amp;nbsp;'''{{#expr:{{#var:damage2}}*{{#var:autoVentsBiA}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
''Advantageous Damage Per Minute''&amp;lt;br /&amp;gt;&lt;br /&gt;
Loaded-mag DPM: '''{{#expr:{{#var:damage2}}*{{#var:AutoNominalFS}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
50%&amp;amp;nbsp;Crew: '''{{#expr:{{#var:damage2}}*{{#var:autocrew50FS}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
75%&amp;amp;nbsp;Crew: '''{{#expr:{{#var:damage2}}*{{#var:autocrew75FS}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
100%&amp;amp;nbsp;Crew: '''{{#expr:{{#var:damage2}}*{{#var:autocrew100FS}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
With&amp;amp;nbsp;Vents: '''{{#expr:{{#var:damage2}}*{{#var:autoVentsFS}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
With&amp;amp;nbsp;Vents&amp;amp;nbsp;and&amp;amp;nbsp;BiA:&amp;amp;nbsp;'''{{#expr:{{#var:damage2}}*{{#var:autoVentsBiAFS}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Click [[Automatic_Loader|here]] for more information.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;|}}&lt;br /&gt;
{{#if:{{#var:damage3}}|&amp;lt;div class=&amp;quot;wiki_tooltip&amp;quot;&amp;gt;▲&amp;lt;div align=&amp;quot;right&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;tooltip_brown&amp;quot; style=&amp;quot;right:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;{{#if:{{#var:burstLength}}|Magazine-fed Gun|Autoloaded Gun}}&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
''Using Shell Type 3 ({{#var:damage3}} Damage):''&amp;lt;br /&amp;gt;&lt;br /&gt;
{{#ifeq:{{#var:shell3}}|HIGH_EXPLOSIVE|&amp;lt;span style=&amp;quot;color:maroon&amp;quot;&amp;gt;&amp;lt;big&amp;gt;With wholly penetrating hits&amp;lt;/big&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;|}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
''Theoretical Damage Per Minute''&amp;lt;br /&amp;gt;&lt;br /&gt;
Nominal: '''{{#expr:{{#var:damage3}}*{{#var:AutoNominal}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
50%&amp;amp;nbsp;Crew: '''{{#expr:{{#var:damage3}}*{{#var:autocrew50}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
75%&amp;amp;nbsp;Crew: '''{{#expr:{{#var:damage3}}*{{#var:autocrew75}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
100%&amp;amp;nbsp;Crew: '''{{#expr:{{#var:damage3}}*{{#var:autocrew100}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
With&amp;amp;nbsp;Vents: '''{{#expr:{{#var:damage3}}*{{#var:autoVents}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
With&amp;amp;nbsp;Vents&amp;amp;nbsp;and&amp;amp;nbsp;BiA:&amp;amp;nbsp;'''{{#expr:{{#var:damage3}}*{{#var:autoVentsBiA}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
''Advantageous Damage Per Minute''&amp;lt;br /&amp;gt;&lt;br /&gt;
Loaded-mag DPM: '''{{#expr:{{#var:damage3}}*{{#var:AutoNominalFS}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
50%&amp;amp;nbsp;Crew: '''{{#expr:{{#var:damage3}}*{{#var:autocrew50FS}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
75%&amp;amp;nbsp;Crew: '''{{#expr:{{#var:damage3}}*{{#var:autocrew75FS}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
100%&amp;amp;nbsp;Crew: '''{{#expr:{{#var:damage3}}*{{#var:autocrew100FS}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
With&amp;amp;nbsp;Vents: '''{{#expr:{{#var:damage3}}*{{#var:autoVentsFS}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
With&amp;amp;nbsp;Vents&amp;amp;nbsp;and&amp;amp;nbsp;BiA:&amp;amp;nbsp;'''{{#expr:{{#var:damage3}}*{{#var:autoVentsBiAFS}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Click [[Automatic_Loader|here]] for more information.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;|}}&lt;br /&gt;
|{{#expr:{{#var:damage1}}*{{#var:Nominal}}}} &amp;lt;div class=&amp;quot;wiki_tooltip&amp;quot;&amp;gt;▲&amp;lt;div align=&amp;quot;right&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;tooltip_brown&amp;quot; style=&amp;quot;right:20px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Standard Gun&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
''Using Shell Type 1 ({{#var:damage1}} Damage):''&amp;lt;br /&amp;gt;&lt;br /&gt;
{{#ifeq:{{#var:shell1}}|HIGH_EXPLOSIVE|&amp;lt;span style=&amp;quot;color:maroon&amp;quot;&amp;gt;&amp;lt;big&amp;gt;With wholly penetrating hits&amp;lt;/big&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;|}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'' Theoretical Damage Per Minute''&amp;lt;br /&amp;gt;&lt;br /&gt;
Nominal DPM: '''{{#expr:{{#var:damage1}}*{{#var:Nominal}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
50% Crew: '''{{#expr:{{#var:damage1}}*{{#var:crew50}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
75% Crew: '''{{#expr:{{#var:damage1}}*{{#var:crew75}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
100% Crew: '''{{#expr:{{#var:damage1}}*{{#var:crew100}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
''100% Crew''&amp;lt;br /&amp;gt;&lt;br /&gt;
Vents: '''{{#expr:{{#var:damage1}}*{{#var:Vents}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Rammer: '''{{#expr:{{#var:damage1}}*{{#var:Rammer}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Both: '''{{#expr:{{#var:damage1}}*{{#var:RammerVents}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Both and BiA: '''{{#expr:{{#var:damage1}}*{{#var:RammerVentsBiA}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Both&amp;amp;nbsp;and&amp;amp;nbsp;Max&amp;amp;nbsp;Crew&amp;amp;nbsp;%:&amp;amp;nbsp;'''{{#expr:{{#var:damage1}}*{{#var:RammerMaxCrew}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
''Advantageous Damage Per Minute''&amp;lt;br /&amp;gt;&lt;br /&gt;
First-shot DPM: '''{{#expr:{{#var:damage1}}*{{#var:NominalFS}}+{{#var:damage1}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
50% Crew: '''{{#expr:{{#var:damage1}}*{{#var:crew50FS}}+{{#var:damage1}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
75% Crew: '''{{#expr:{{#var:damage1}}*{{#var:crew75FS}}+{{#var:damage1}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
100% Crew: '''{{#expr:{{#var:damage1}}*{{#var:crew100FS}}+{{#var:damage1}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
''100% Crew''&amp;lt;br /&amp;gt;&lt;br /&gt;
Rammer: '''{{#expr:{{#var:damage1}}*{{#var:RammerFS}}+{{#var:damage1}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Vents: '''{{#expr:{{#var:damage1}}*{{#var:VentsFS}}+{{#var:damage1}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Both: '''{{#expr:{{#var:damage1}}*{{#var:RammerVentsFS}}+{{#var:damage1}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Both and BiA: '''{{#expr:{{#var:damage1}}*{{#var:RammerVentsBiAFS}}+{{#var:damage1}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Both&amp;amp;nbsp;and&amp;amp;nbsp;Max&amp;amp;nbsp;Crew&amp;amp;nbsp;%:&amp;amp;nbsp;'''{{#expr:{{#var:damage1}}*{{#var:RammerMaxCrewFS}}+{{#var:damage1}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
See [[Crew|here]], [[Consumables|here]], or [[Equipment|here]] for more information.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{{#if:{{#var:damage2}}|&amp;lt;div class=&amp;quot;wiki_tooltip&amp;quot;&amp;gt;▼&amp;lt;div align=&amp;quot;right&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;tooltip_brown&amp;quot; style=&amp;quot;right:15px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Standard Gun&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
''Using Shell Type 2 ({{#var:damage2}} Damage):''&amp;lt;br /&amp;gt;&lt;br /&gt;
{{#ifeq:{{#var:shell2}}|HIGH_EXPLOSIVE|&amp;lt;span style=&amp;quot;color:maroon&amp;quot;&amp;gt;&amp;lt;big&amp;gt;With wholly penetrating hits&amp;lt;/big&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;|}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'' Theoretical Damage Per Minute''&amp;lt;br /&amp;gt;&lt;br /&gt;
Nominal DPM: '''{{#expr:{{#var:damage2}}*{{#var:Nominal}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
50% Crew: '''{{#expr:{{#var:damage2}}*{{#var:crew50}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
75% Crew: '''{{#expr:{{#var:damage2}}*{{#var:crew75}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
100% Crew: '''{{#expr:{{#var:damage2}}*{{#var:crew100}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
''100% Crew''&amp;lt;br /&amp;gt;&lt;br /&gt;
Vents: '''{{#expr:{{#var:damage2}}*{{#var:Vents}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Rammer: '''{{#expr:{{#var:damage2}}*{{#var:Rammer}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Both: '''{{#expr:{{#var:damage2}}*{{#var:RammerVents}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Both and BiA: '''{{#expr:{{#var:damage2}}*{{#var:RammerVentsBiA}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Both&amp;amp;nbsp;and&amp;amp;nbsp;Max&amp;amp;nbsp;Crew&amp;amp;nbsp;%:&amp;amp;nbsp;'''{{#expr:{{#var:damage2}}*{{#var:RammerMaxCrew}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
''Advantageous Damage Per Minute''&amp;lt;br /&amp;gt;&lt;br /&gt;
First-shot DPM: '''{{#expr:{{#var:damage2}}*{{#var:NominalFS}}+{{#var:damage2}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
50% Crew: '''{{#expr:{{#var:damage2}}*{{#var:crew50FS}}+{{#var:damage2}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
75% Crew: '''{{#expr:{{#var:damage2}}*{{#var:crew75FS}}+{{#var:damage2}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
100% Crew: '''{{#expr:{{#var:damage2}}*{{#var:crew100FS}}+{{#var:damage2}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
''100% Crew''&amp;lt;br /&amp;gt;&lt;br /&gt;
Rammer: '''{{#expr:{{#var:damage2}}*{{#var:RammerFS}}+{{#var:damage2}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Vents: '''{{#expr:{{#var:damage2}}*{{#var:VentsFS}}+{{#var:damage2}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Both: '''{{#expr:{{#var:damage2}}*{{#var:RammerVentsFS}}+{{#var:damage2}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Both and BiA: '''{{#expr:{{#var:damage2}}*{{#var:RammerVentsBiAFS}}+{{#var:damage2}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Both&amp;amp;nbsp;and&amp;amp;nbsp;Max&amp;amp;nbsp;Crew&amp;amp;nbsp;%:&amp;amp;nbsp;'''{{#expr:{{#var:damage2}}*{{#var:RammerMaxCrewFS}}+{{#var:damage2}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
See [[Crew|here]], [[Consumables|here]], or [[Equipment|here]] for more information.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;|}}&lt;br /&gt;
{{#if:{{#var:damage3}}|&amp;lt;div class=&amp;quot;wiki_tooltip&amp;quot;&amp;gt;▲&amp;lt;div align=&amp;quot;right&amp;quot;&amp;gt;&amp;lt;span class=&amp;quot;tooltip_brown&amp;quot; style=&amp;quot;right:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Standard Gun&amp;lt;/b&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
''Using Shell Type 3 ({{#var:damage3}} Damage):''&amp;lt;br /&amp;gt;&lt;br /&gt;
{{#ifeq:{{#var:shell3}}|HIGH_EXPLOSIVE|&amp;lt;span style=&amp;quot;color:maroon&amp;quot;&amp;gt;&amp;lt;big&amp;gt;With wholly penetrating hits&amp;lt;/big&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;|}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'' Theoretical Damage Per Minute''&amp;lt;br /&amp;gt;&lt;br /&gt;
Nominal DPM: '''{{#expr:{{#var:damage3}}*{{#var:Nominal}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
50% Crew: '''{{#expr:{{#var:damage3}}*{{#var:crew50}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
75% Crew: '''{{#expr:{{#var:damage3}}*{{#var:crew75}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
100% Crew: '''{{#expr:{{#var:damage3}}*{{#var:crew100}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
''100% Crew''&amp;lt;br /&amp;gt;&lt;br /&gt;
Vents: '''{{#expr:{{#var:damage3}}*{{#var:Vents}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Rammer: '''{{#expr:{{#var:damage3}}*{{#var:Rammer}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Both: '''{{#expr:{{#var:damage3}}*{{#var:RammerVents}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Both and BiA: '''{{#expr:{{#var:damage3}}*{{#var:RammerVentsBiA}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Both&amp;amp;nbsp;and&amp;amp;nbsp;Max&amp;amp;nbsp;Crew&amp;amp;nbsp;%:&amp;amp;nbsp;'''{{#expr:{{#var:damage3}}*{{#var:RammerMaxCrew}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
''Advantageous Damage Per Minute''&amp;lt;br /&amp;gt;&lt;br /&gt;
First-shot DPM: '''{{#expr:{{#var:damage3}}*{{#var:NominalFS}}+{{#var:damage3}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
50% Crew: '''{{#expr:{{#var:damage3}}*{{#var:crew50FS}}+{{#var:damage3}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
75% Crew: '''{{#expr:{{#var:damage3}}*{{#var:crew75FS}}+{{#var:damage3}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
100% Crew: '''{{#expr:{{#var:damage3}}*{{#var:crew100FS}}+{{#var:damage3}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
''100% Crew''&amp;lt;br /&amp;gt;&lt;br /&gt;
Rammer: '''{{#expr:{{#var:damage3}}*{{#var:RammerFS}}+{{#var:damage3}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Vents: '''{{#expr:{{#var:damage3}}*{{#var:VentsFS}}+{{#var:damage3}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Both: '''{{#expr:{{#var:damage3}}*{{#var:RammerVentsFS}}+{{#var:damage3}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Both and BiA: '''{{#expr:{{#var:damage3}}*{{#var:RammerVentsBiAFS}}+{{#var:damage3}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Both&amp;amp;nbsp;and&amp;amp;nbsp;Max&amp;amp;nbsp;Crew&amp;amp;nbsp;%:&amp;amp;nbsp;'''{{#expr:{{#var:damage3}}*{{#var:RammerMaxCrewFS}}+{{#var:damage3}}}}'''&amp;lt;br /&amp;gt;&lt;br /&gt;
See [[Crew|here]], [[Consumables|here]], or [[Equipment|here]] for more information.&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;|}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
==Usage==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{SidebarDPM|tankcode|gun|sidebar}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Template for Damage-per-minute tooltip. Reports to Tankdata.&lt;br /&gt;
&lt;br /&gt;
*Tank code should be used to specify the tank. The tank codes are listed here: https://wiki.wargaming.net/ru/WoT:Коды_техники in the Code column (the 3rd column).&lt;br /&gt;
*gun = ''stock'' or ''top''&lt;br /&gt;
*sidebar = ''yes'' for autoloader explanation triangle, ''no'' for non-autoloader explanation triangle&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:C/P Templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>keep_on_trying:ru</name></author>	</entry>

	</feed>