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StuG III Ausf. B

StuG III Ausf. B

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StuG III Ausf. B

Icon
Germany | TD | Tier IV
Battle Tier
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Overview
Mouse over "
Well, the ones further down, of course.
" for more information
130,000  Credits Cost
260260 HP Hit Points
21.94/2423.34/26.5 t Weight Limit
Crew
  1. 전차장
  2. 조종수
  3. 포수
  4. 장전수 (무전수)
Mobility
320440 hp Engine Power
40/10 km/h Speed Limit
3240 deg/s Traverse
14.5918.85 hp/t Power/Wt Ratio
YesYes Pivot
Armor
50/30/30 mm Hull Armor
Armament







{{#ifeq:HOLLOW_CHARGE|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/HEAT/HE







{{#ifeq:HOLLOW_CHARGE|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/HEAT/HE
Shells
110/110/175350/350/410 HP Damage
43/87/3864/104/53 mm Penetration



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15.38 r/m 

Standard Gun

Reload Times
Nominal: 3.9 s
50% Crew: 4.83 s
75% Crew: 4.22 s
100% Crew: 3.74 s
Rammer: 3.37 s
Vents: 3.66 s
Both: 3.29 s
Both and BiA: 3.22 s
Both and Max Crew %: 3.09 s

See Crew, Consumables, or Equipment for more information.



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6.67 r/m 

Standard Gun

Reload Times
Nominal: 9 s
50% Crew: 11.15 s
75% Crew: 9.73 s
100% Crew: 8.63 s
Rammer: 7.77 s
Vents: 8.44 s
Both: 7.6 s
Both and BiA: 7.43 s
Both and Max Crew %: 7.12 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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1691.8

Standard Gun

Using Shell Type 1 (110 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1691.8
50% Crew: 1366.2
75% Crew: 1564.2
100% Crew: 1764.4
100% Crew
Vents: 1804
Rammer: 1960.2
Both: 2004.2
Both and BiA: 2049.3
Both and Max Crew %: 2137.3

Advantageous Damage Per Minute
First-shot DPM: 1801.8
50% Crew: 1476.2
75% Crew: 1674.2
100% Crew: 1874.4
100% Crew
Rammer: 2070.2
Vents: 1914
Both: 2114.2
Both and BiA: 2159.3
Both and Max Crew %: 2247.3

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (110 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1691.8
50% Crew: 1366.2
75% Crew: 1564.2
100% Crew: 1764.4
100% Crew
Vents: 1804
Rammer: 1960.2
Both: 2004.2
Both and BiA: 2049.3
Both and Max Crew %: 2137.3

Advantageous Damage Per Minute
First-shot DPM: 1801.8
50% Crew: 1476.2
75% Crew: 1674.2
100% Crew: 1874.4
100% Crew
Rammer: 2070.2
Vents: 1914
Both: 2114.2
Both and BiA: 2159.3
Both and Max Crew %: 2247.3

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (175 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2691.5
50% Crew: 2173.5
75% Crew: 2488.5
100% Crew: 2807
100% Crew
Vents: 2870
Rammer: 3118.5
Both: 3188.5
Both and BiA: 3260.25
Both and Max Crew %: 3400.25

Advantageous Damage Per Minute
First-shot DPM: 2866.5
50% Crew: 2348.5
75% Crew: 2663.5
100% Crew: 2982
100% Crew
Rammer: 3293.5
Vents: 3045
Both: 3363.5
Both and BiA: 3435.25
Both and Max Crew %: 3575.25

See here, here, or here for more information.






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2334.5

Standard Gun

Using Shell Type 1 (350 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2334.5
50% Crew: 1883
75% Crew: 2159.5
100% Crew: 2436
100% Crew
Vents: 2492
Rammer: 2705.5
Both: 2768.5
Both and BiA: 2828
Both and Max Crew %: 2950.5

Advantageous Damage Per Minute
First-shot DPM: 2684.5
50% Crew: 2233
75% Crew: 2509.5
100% Crew: 2786
100% Crew
Rammer: 3055.5
Vents: 2842
Both: 3118.5
Both and BiA: 3178
Both and Max Crew %: 3300.5

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (350 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2334.5
50% Crew: 1883
75% Crew: 2159.5
100% Crew: 2436
100% Crew
Vents: 2492
Rammer: 2705.5
Both: 2768.5
Both and BiA: 2828
Both and Max Crew %: 2950.5

Advantageous Damage Per Minute
First-shot DPM: 2684.5
50% Crew: 2233
75% Crew: 2509.5
100% Crew: 2786
100% Crew
Rammer: 3055.5
Vents: 2842
Both: 3118.5
Both and BiA: 3178
Both and Max Crew %: 3300.5

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (410 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2734.7
50% Crew: 2205.8
75% Crew: 2529.7
100% Crew: 2853.6
100% Crew
Vents: 2919.2
Rammer: 3169.3
Both: 3243.1
Both and BiA: 3312.8
Both and Max Crew %: 3456.3

Advantageous Damage Per Minute
First-shot DPM: 3144.7
50% Crew: 2615.8
75% Crew: 2939.7
100% Crew: 3263.6
100% Crew
Rammer: 3579.3
Vents: 3329.2
Both: 3653.1
Both and BiA: 3722.8
Both and Max Crew %: 3866.3

See here, here, or here for more information.
Damage Per Minute


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0.55 m 

With 50% Crew: 0.681 m
With 75% Crew: 0.595 m
With 100% Crew: 0.527 m
With BiA: 0.516 m
With BiA and Vents: 0.505 m
Maximum possible: 0.484 m

For more details, see Crew


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0.55 m 

With 50% Crew: 0.681 m
With 75% Crew: 0.595 m
With 100% Crew: 0.527 m
With BiA: 0.516 m
With BiA and Vents: 0.505 m
Maximum possible: 0.484 m

For more details, see Crew
Accuracy


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1.7 s 

With 50% Crew: 2.106 s
With 75% Crew: 1.839 s
With 100% Crew: 1.63 s
With GLD: 1.482 s
With BiA: 1.594 s
With BiA and Vents: 1.559 s
With both and GLD: 1.418 s
Maximum possible: 1.359 s

For more details, see Crew or Equipment


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2 s 

With 50% Crew: 2.478 s
With 75% Crew: 2.163 s
With 100% Crew: 1.918 s
With GLD: 1.743 s
With BiA: 1.875 s
With BiA and Vents: 1.835 s
With both and GLD: 1.668 s
Maximum possible: 1.599 s

For more details, see Crew or Equipment
Aim time
3240 deg/s Gun Traverse Speed
24° Gun Arc
-10°/+20°-6°/+20° Elevation Arc
4428 rounds Ammo Capacity
General
2020 % Chance of Fire






310 m 

With 50% Crew: 243.6 m
With 75% Crew: 276.8 m
With 100% Crew: 310 m
With Recon and Situational Awareness: 325.7 m
With Coated Optics: 341 m
With Binocular Telescope: 387.5 m
Maximum possible: 443.8 m

For more details, see Skills or Equipment






310 m 

With 50% Crew: 243.6 m
With 75% Crew: 276.8 m
With 100% Crew: 310 m
With Recon and Situational Awareness: 325.7 m
With Coated Optics: 341 m
With Binocular Telescope: 387.5 m
Maximum possible: 443.8 m

For more details, see Skills or Equipment
View Range


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310 m 

With 50% Crew: 250.2 m
With 75% Crew: 286.6 m
With 100% Crew: 323.3 m
With 100% Signal Boost: 372 m
When affected by 100% Relaying: 341 m
Maximum possible: 465.4 m

For more details, see Skills or Equipment


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415 m 

With 50% Crew: 335 m
With 75% Crew: 383.7 m
With 100% Crew: 432.8 m
With 100% Signal Boost: 498 m
When affected by 100% Relaying: 456.5 m
Maximum possible: 623 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top


IV

annoG101_StuG_III.png

130000

The StuG III Ausf. B is a German tier 4 tank destroyer.

1935년 독일군 작전 참모인 에리히 폰 만슈타인은 루트비히 베크 장군에게 보병 부대 공격 지원용 대포 설계에 관한 계획을 보냈다. 1937년에 "zero" 계열의 시제 차량 5대가 제작되었다. Ausf.A에서 Ausf.F/8까지의 초기 모델은 1942년 12월까지 생산되었다.

The StuG III Ausf. B leads to the StuG III Ausf. G.

Modules / Available Equipment and Consumables

Modules

주포

주포

단계 주포 평균 관통력 (mm) 연사력 100m에서의 분산도 조준 시간 일반 경험치 중량 (톤) 가격,
IV 7,5 cm Kanone L/24 43/87/38 110/110/175 15.38 0.55 1.7 0 780 10450
IV 7,5 cm Stu.K. 40 L/43 103/139/38 110/110/175 15.38 0.39 1.8 2140 1437 25000
V 7,5 cm Pak 39 L/48 110/158/38 110/110/175 15.38 0.36 1.7 3400 1520 27380
V 10,5 cm Stu.H. 42 L/28 64/104/53 350/350/410 6.67 0.55 2 3800 2100 28000
엔진

엔진

단계 엔진 엔진 출력 (마력) 피격 시 화재 발생 확률 일반 경험치 중량 (톤) 가격,
IV Maybach HL 108 TR 320 20 0 450 9460
IV Maybach HL 120 TR 350 20 710 510 10430
IV Maybach HL 120 TRM 440 20 1500 510 19900
현가장치

현가장치

단계 현가장치 한계 중량 회전 속도 (도/초) 일반 경험치 중량 (톤) 가격,
III StuG III Ausf. B 24 32 0 5350 1800
IV StuG III Ausf. E 26.5 40 1115 5350 4740
무전기

무전기

단계 무전기 통신 범위 (m) 일반 경험치 중량 (톤) 가격,
III FuG 5 310 0 50 630
VI FuG 7 415 1360 70 8160

Compatible Equipment

Compatible Consumables

Player Opinion

Pros and Cons

Pros:


  • Excellent maneauverability and acceleration
  • Gun can one shot many tier 3's and can do serious damage to tier 5 and 6 tanks
  • 310m view range(though not terrific) is far better than the Hetzer's 260m
  • Above average armor for its tier(frontal 50mm thick). Keep in mind this armor shouldn't be relied on
  • Many modules can be used on the Stug III



Cons:


  • Poor-Average gun depression
  • Although it's the same gun as on the Hetzer, many soft stats of the 10.5 cm (RoF, accuracy, and aim time) are inferior to the Hetzer
  • If coming from the Marder 38t, the stock grind will be horrific
  • Gun traverse arc is not as good as the Marder 38t
  • Low HP for a tier 4 TD


Performance

The StuG III Ausf.B looks and plays a lot like its tier 5 older brother, the StuG III Ausf.G. Using the tanks high speed and maneuverability, you should generally stay away from enemies and damage them from afar with your weak armor and good mobility. Unlike the Ausf.G, the Ausf.B has two viable gun choices - the 10.5 cm howitzer, or the long-barreled 75 mm. The 75 mm lets it play as a traditional sniper with its great accuracy and good penetration, while the 105 will one-shot most tanks your tier and below, similar to the Hetzer.


Suggested Equipment


Improved VentilationTank Gun Rammer Binocular Telescope Camouflage Net 


Gallery

Historical Info

StuG III Ausf. F/8 (Sd.Kfz.142/1) at Belgrade Military Museum, Serbia

The Sturmgeschütz III (StuG III) assault gun was Germany's most produced armored fighting vehicle during World War II. It was built on the chassis of the proven Panzer III tank. Initially intended as a mobile, armored light gun for infantry support, the StuG was continually modified and widely employed as a tank-destroyer.

Development

The Sturmgeschütz III originated from German experiences in World War I, when it was discovered that during the offensives on the western front, the infantry lacked the means to effectively engage fortifications. The artillery of the time was heavy and not mobile enough to keep up with the advancing infantry to destroy bunkers, pillboxes, and other minor obstacles with direct-fire. Although the problem was well-known in the German army, it was General Erich von Manstein, who is considered the father of the Sturmartillerie, that saw the solution. The initial proposal was from (then) Colonel Erich von Manstein, and submitted to General Ludwig Beck in 1935, suggesting that Sturmartillerie ("assault artillery") units should be used in a direct-fire support role for infantry divisions. On June 15, 1936, Daimler-Benz AG received an order to develop an armored infantry-support vehicle capable of mounting a 75 mm (2.95 in) artillery piece. The gun mount's fixed, fully-integrated casemate superstructure was to allow a limited traverse of a minimum of 25° and provided overhead protection for the crew. The height of the vehicle was not to exceed that of the average man. Daimler-Benz AG used the chassis and running gear of its recently designed Pz.Kpfw. III medium tank as a basis for the new vehicle. Prototype manufacture was passed over to Alkett, which produced five examples in 1937 of the experimental 0-series StuG based upon the Pz.Kpfw. III Ausf. B. These prototypes featured a mild-steel superstructure and Krupp’s short-barreled 75 mm StuK 37 L/24 cannon. This model was known as the Sturmgeschütz Ausführung A.

Side drawing of a Assault Gun III, Variant A
Side drawing of a Assault Gun III, Variant G (December 1942)

While the StuG III was considered self-propelled artillery, it was not initially clear which arm of the Wehrmacht would handle the new weapon. The Panzer arm, who was the natural user of tracked fighting vehicles, had no resources to spare for the formation of StuG units, and neither did the infantry branch. It was agreed, after a discussion, it would best be employed as part of the artillery arm.

The StuGs were organized into battalions (later renamed "brigades" for disinformation purposes) and followed their own specific doctrine. Infantry support using direct-fire was its intended role. Later, there was also a strong emphasis on destroying enemy armor whenever encountered. As the StuG III was designed to fill an infantry close support combat role, early models were fitted with a low-velocity 75 mm StuK 37 L/24 gun to destroy soft-skin targets and fortifications. After the Germans encountered the Soviet KV-1 and T-34 tanks, the StuG III was equipped with a high-velocity 75 mm StuK 40 L/43 main gun (Spring 1942) and later, the 75 mm StuK 40 L/48 (Autumn 1942) anti-tank gun. These versions were known as the Sturmgeschütz 40 Ausführung F, Ausf. F/8, and Ausf. G. When the StuG IV entered production in late 1943 and early 1944, the "III" was added to the name to separate it from the Panzer IV-based assault guns. All previous and following models were thereafter known as Sturmgeschütz III.

Beginning with the StuG III Ausf. G, a 7.92 mm MG34 could be mounted on a shield on top of the superstructure for added anti-infantry protection from December 1942. Some of the F/8 models were retrofitted with a shield as well. Many of the later StuG III Ausf. G models were equipped with an additional coaxial 7.92 mm MG34. The vehicles of the Sturmgeschütz series were cheaper and faster to build than contemporary German tanks; at 82,500 RM, a StuG III Ausf G was cheaper than a Panzer III Ausf. M, which cost 103,163 RM. This was due to the omission of the turret, which greatly simplified manufacture and allowed the chassis to carry a larger gun than it could otherwise. By the end of the war, 10,619 StuG IIIs and StuH 42s had been built.

Operational history

A StuG III destroyed in Normandy, 1944. This vehicle likely suffered a catastrophic internal explosion.

Overall, Sturmgeschütz-series assault guns proved very successful and served on all fronts as assault guns and tank-destroyers. Although Tigers and Panthers have earned a greater notoriety, assault guns collectively destroyed more tanks. Because of their low silhouette, StuG IIIs were easy to camouflage and a difficult target. Sturmgeschütz crews were considered to be the elite of the artillery units. Sturmgeschütz units held a very impressive record of tank kills: some 20,000 enemy tanks by the spring of 1944. As of April 10, 1945, there were 1,053 StuG IIIs and 277 StuH 42s in service. Approximately 9,500 StuG IIIs of various types were produced until March 1945 by Alkett and a small number by MIAG.

In terms of the resources expended in their construction, the StuG assault guns were extremely cost-effective compared to the heavier German tanks, though in the anti-tank role, it was best used defensively, as the lack of a traversable turret would be a severe disadvantage in the assault role. As the German military situation deteriorated later in the war, more and more StuG guns were constructed in comparison to tanks: an effort to replace losses and bolster defences against the encroaching Allied forces.

In 1944, the Finnish Army received 59 StuG III Ausf. Gs from Germany (30 Stu 40 Ausf.G and 29 StuG III Ausf. G) and used them against the Soviet Union. These destroyed at least 87 enemy tanks for a loss of only 8 StuGs[2] (some of these were destroyed by their crews to avoid capture). After the war, they were the main combat vehicles of the Finnish Army until the early 1960s. These StuGs gained the nickname "Sturmi" which can be found in some plastic kit models.

Sturmgeschütz III Ausf G, captured from the Syrian Army, in Yad la-Shiryon Museum, Israel.

100 StuG III Ausf. G were delivered to Romania in the autumn of 1943. They were officially known as TAs (or TAs T3 to avoid confusion with TAs T4) in the army inventory. By February 1945, 13 units were still in use with the 2nd Armored Regiment. None of this initial batch survived the end of the war. 31 TAs were on the army inventory in November 1947. Most of them were probably StuG III Ausf. Gs and a small number of Panzer IV/70 (V)s, known as TAs T4s. These TAs were supplied by the Red Army or were damaged units repaired by the Romanian Army. All German equipment was scrapped in 1954 due to the Army's decision to use Soviet armor. StuG IIIs were also exported to other nations such as Bulgaria, Hungary, Italy, and Spain.

Many German Sturmgeschütz IIIs were captured by Yugoslav Partisans. After the war, they were used by the Yugoslav Peoples Army until the 1950s.

After the Second World War, the Soviet Union donated some of their captured German vehicles to Syria, which continued to use them, along with other war surplus AFVs (like long-barreled Panzer IVs and T-34/85s), during the fifties and up until the The War over Water against Israel in the mid 60s. By the time of the Six Days War, all of them had been either destroyed, stripped for spare parts, or interred on the Golan Heights as static pillboxes.


Historical Gallery

Sources and External Links

Germany
Light Tanks


Leichttraktor • Pz.Kpfw. II Ausf. D • MKA • Pz.Kpfw. 38H 735 (f) • Pz.Kpfw. 35 (t) • Pz.Kpfw. I • Pz.Kpfw. II • 43 M. Toldi III • Pz.Kpfw. 38 (t) • Pz.Kpfw. III Ausf. E • Pz.Kpfw. II Ausf. J • Pz.Kpfw. I Ausf. C • Pz.Kpfw. II Ausf. G • Pz.Kpfw. T 15 • Pz.Kpfw. 38 (t) n.A. • Pz.Kpfw. II Luchs • VK 16.02 Leopard • VK 28.01 • Aufklärungspanzer Panther • Spähpanzer SP I C • leKpz M 41 90 mm • leKpz M 41 90 mm GF • HWK 12 • HWK 30 • Spähpanzer Ru 251 • Rheinmetall Panzerwagen

Medium Tanks


Großtraktor - Krupp • Pz.Kpfw. IV Ausf. A • Pz.Kpfw. S35 739 (f) • Pz.Kpfw. III Ausf. J • Pz.Kpfw. IV Ausf. D • VK 20.01 (D) • Pz.Kpfw. III Ausf. K • Turán III prototípus • Pz.Kpfw. III/IV • Pz.Kpfw. IV hydrostat. • Pz.Kpfw. V/IV • Pz.Kpfw. V/IV Alpha • Pz.Kpfw. IV Ausf. H • Pz.Kpfw. T 25 • Pz.Kpfw. IV Schmalturm • VK 30.01 (P) • VK 30.01 (D) • VK 30.02 (M) • Panther/M10 • Panther • VK 30.02 (D) • Panther mit 8,8 cm L/71 • Panzer 58 • Schwarzpanzer 58 • Panzer 58 Mutz • M48A2 Räumpanzer • Indien-Panzer • Panther II • E 50 • T 55A • Kampfpanzer 50 t • Leopard Prototyp A • E 50 Ausf. M • Leopard 1

Heavy Tanks


Pz.Kpfw. B2 740 (f) • Durchbruchswagen 2 • VK 30.01 (H) • Tiger 131 • VK 36.01 (H) • VK 45.03 • Tiger I • Tiger (P) • VK 100.01 (P) • VK 168.01 (P) • VK 168.01 Mauerbrecher • VK 75.01 (K) • E 75 TS • Löwe • Tiger II • VK 45.02 (P) Ausf. A • E 75 • Mäuschen • VK 45.02 (P) Ausf. B • E 100 • Pz.Kpfw. VII • Maus • VK 72.01 (K)

Tank Destroyers


Panzerjäger I • Marder II • StuG III Ausf. B • Jagdpanzer 38(t) Hetzer • Marder 38T • StuG IV • Pz.Sfl. IVc • StuG III Ausf. G • Dicker Max • Jagdpanzer IV • Nashorn • E 25 • Krupp-Steyr Waffenträger • Jagdpanther • Sturer Emil • Ferdinand • Kanonenjagdpanzer 105 • Rheinmetall Skorpion G • Rheinmetall Skorpion • Jagdpanther II • 8,8 cm Pak 43 Jagdtiger • Rhm.-Borsig Waffenträger • Jagdtiger • Waffenträger auf Pz. IV • Grille 15 • Jagdpanzer E 100 • Waffenträger auf E 100

Self-Propelled Guns


G.Pz. Mk. VI (e) • Sturmpanzer I Bison • Wespe • Pz.Sfl. IVb • Sturmpanzer II • Grille • Hummel • G.W. Panther • G.W. Tiger (P) • G.W. Tiger • G.W. E 100

Tank Destroyers
USA


T3 HMC • T56 GMC • M8A1 • T40 • M10 Wolverine • T67 • T78 • M18 Hellcat • M36 Jackson • M56 Scorpion • T28 Concept • Super Hellcat • T25/2 • T25 AT • TS-5 • T28 • T28 Prototype • T30 • T95 • T110E3 • T110E4

UK


Universal Carrier 2-pdr • Valentine AT • Alecto • Archer • AT 2 • Churchill Gun Carrier • Achilles • AT 8 • Excalibur • Challenger • AT 15A • AT 7 • AT 15 • Charioteer • Turtle Mk. I • Tortoise • FV4004 Conway • FV215b (183) • FV4005 Stage II • FV217 Badger

Germany


Panzerjäger I • Marder II • StuG III Ausf. B • Jagdpanzer 38(t) Hetzer • Marder 38T • StuG IV • Pz.Sfl. IVc • StuG III Ausf. G • Dicker Max • Jagdpanzer IV • Nashorn • E 25 • Krupp-Steyr Waffenträger • Jagdpanther • Sturer Emil • Ferdinand • Kanonenjagdpanzer 105 • Rheinmetall Skorpion G • Rheinmetall Skorpion • Jagdpanther II • 8,8 cm Pak 43 Jagdtiger • Rhm.-Borsig Waffenträger • Jagdtiger • Waffenträger auf Pz. IV • Grille 15 • Jagdpanzer E 100 • Waffenträger auf E 100

France


Renault FT AC • FCM 36 Pak 40 • Renault UE 57 • Somua SAu 40 • M10 RBFM • S35 CA • ARL V39 • AMX AC mle. 46 • AMX AC mle. 48 • AMX Canon d'assaut 105 • AMX 50 Foch • AMX 50 Foch (155) • AMX 50 Foch B

USSR


AT-1 • SU-76M • SU-76I • SU-85A • SU-85 • SU-85I • SU-100 • SU-100Y • ISU-122S • SU-152 • SU-100M1 • SU-122-44 • ISU-152 • ISU-130 • T-103 • SU-130PM • SU-101 • Object 704 • Object 263 • Object 268 • Object 268 Version 4

China


T-26G FT • M3G FT • SU-76G FT • 60G FT • WZ-131G FT • T-34-2G FT • WZ-111-1G FT • WZ-120-1G FT • WZ-111G FT • WZ-113G FT

Japan