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FV207

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FV207

Icon
UK | SPG | Tier VIII
Battle Tier
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Overview
Mouse over "
Well, the ones further down, of course.
" for more information
2,730,000  Credits Cost
43086 HP Hit Points
54.91/5628.09/63 t Weight Limit
Crew
  1. 전차장 (무전수)
  2. 포수
  3. 포수
  4. 조종수
  5. 장전수
  6. 장전수
Mobility
650750 hp Engine Power
29/10 km/h Speed Limit
1820 deg/s Traverse
11.8426.7 hp/t Power/Wt Ratio
YesYes Pivot
Armor
// mm Hull Armor
Armament







{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||



{{#ifeq:ARMOR_PIERCING|ARMOR_PIERCING||


HE/HE







{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||



{{#ifeq:ARMOR_PIERCING|ARMOR_PIERCING||


HE/HE
Shells
550/650/400650/800/480 HP Damage
35/44/21238/48/254 mm Penetration



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2.31 r/m 

Standard Gun

Reload Times
Nominal: 26 s
50% Crew: 32.21 s
75% Crew: 28.12 s
100% Crew: 24.93 s
Rammer: 22.44 s
Vents: 24.38 s
Both: 21.94 s
Both and BiA: 21.47 s
Both and Max Crew %: 20.58 s

See Crew, Consumables, or Equipment for more information.



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2 r/m 

Standard Gun

Reload Times
Nominal: 30 s
50% Crew: 37.16 s
75% Crew: 32.45 s
100% Crew: 28.77 s
Rammer: 25.89 s
Vents: 28.14 s
Both: 25.32 s
Both and BiA: 24.77 s
Both and Max Crew %: 23.74 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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1270.5

Standard Gun

Using Shell Type 1 (550 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 1270.5
50% Crew: 1023
75% Crew: 1177
100% Crew: 1325.5
100% Crew
Vents: 1353
Rammer: 1474
Both: 1507
Both and BiA: 1540
Both and Max Crew %: 1606

Advantageous Damage Per Minute
First-shot DPM: 1820.5
50% Crew: 1573
75% Crew: 1727
100% Crew: 1875.5
100% Crew
Rammer: 2024
Vents: 1903
Both: 2057
Both and BiA: 2090
Both and Max Crew %: 2156

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (650 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 1501.5
50% Crew: 1209
75% Crew: 1391
100% Crew: 1566.5
100% Crew
Vents: 1599
Rammer: 1742
Both: 1781
Both and BiA: 1820
Both and Max Crew %: 1898

Advantageous Damage Per Minute
First-shot DPM: 2151.5
50% Crew: 1859
75% Crew: 2041
100% Crew: 2216.5
100% Crew
Rammer: 2392
Vents: 2249
Both: 2431
Both and BiA: 2470
Both and Max Crew %: 2548

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (400 Damage):


Theoretical Damage Per Minute
Nominal DPM: 924
50% Crew: 744
75% Crew: 856
100% Crew: 964
100% Crew
Vents: 984
Rammer: 1072
Both: 1096
Both and BiA: 1120
Both and Max Crew %: 1168

Advantageous Damage Per Minute
First-shot DPM: 1324
50% Crew: 1144
75% Crew: 1256
100% Crew: 1364
100% Crew
Rammer: 1472
Vents: 1384
Both: 1496
Both and BiA: 1520
Both and Max Crew %: 1568

See here, here, or here for more information.






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1300

Standard Gun

Using Shell Type 1 (650 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 1300
50% Crew: 1046.5
75% Crew: 1202.5
100% Crew: 1358.5
100% Crew
Vents: 1391
Rammer: 1508
Both: 1540.5
Both and BiA: 1579.5
Both and Max Crew %: 1644.5

Advantageous Damage Per Minute
First-shot DPM: 1950
50% Crew: 1696.5
75% Crew: 1852.5
100% Crew: 2008.5
100% Crew
Rammer: 2158
Vents: 2041
Both: 2190.5
Both and BiA: 2229.5
Both and Max Crew %: 2294.5

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (800 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 1600
50% Crew: 1288
75% Crew: 1480
100% Crew: 1672
100% Crew
Vents: 1712
Rammer: 1856
Both: 1896
Both and BiA: 1944
Both and Max Crew %: 2024

Advantageous Damage Per Minute
First-shot DPM: 2400
50% Crew: 2088
75% Crew: 2280
100% Crew: 2472
100% Crew
Rammer: 2656
Vents: 2512
Both: 2696
Both and BiA: 2744
Both and Max Crew %: 2824

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (480 Damage):


Theoretical Damage Per Minute
Nominal DPM: 960
50% Crew: 772.8
75% Crew: 888
100% Crew: 1003.2
100% Crew
Vents: 1027.2
Rammer: 1113.6
Both: 1137.6
Both and BiA: 1166.4
Both and Max Crew %: 1214.4

Advantageous Damage Per Minute
First-shot DPM: 1440
50% Crew: 1252.8
75% Crew: 1368
100% Crew: 1483.2
100% Crew
Rammer: 1593.6
Vents: 1507.2
Both: 1617.6
Both and BiA: 1646.4
Both and Max Crew %: 1694.4

See here, here, or here for more information.
Damage Per Minute


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0.63 m 

With 50% Crew: 0.78 m
With 75% Crew: 0.681 m
With 100% Crew: 0.604 m
With BiA: 0.591 m
With BiA and Vents: 0.578 m
Maximum possible: 0.554 m

For more details, see Crew


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0.65 m 

With 50% Crew: 0.805 m
With 75% Crew: 0.703 m
With 100% Crew: 0.623 m
With BiA: 0.61 m
With BiA and Vents: 0.596 m
Maximum possible: 0.572 m

For more details, see Crew
Accuracy


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4.3 s 

With 50% Crew: 5.327 s
With 75% Crew: 4.651 s
With 100% Crew: 4.123 s
With GLD: 3.748 s
With BiA: 4.032 s
With BiA and Vents: 3.945 s
With both and GLD: 3.586 s
Maximum possible: 3.437 s

For more details, see Crew or Equipment


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4.5 s 

With 50% Crew: 5.575 s
With 75% Crew: 4.867 s
With 100% Crew: 4.315 s
With GLD: 3.923 s
With BiA: 4.22 s
With BiA and Vents: 4.128 s
With both and GLD: 3.753 s
Maximum possible: 3.597 s

For more details, see Crew or Equipment
Aim time
1820 deg/s Gun Traverse Speed
44° Gun Arc
-5°/+70°-1°/+50° Elevation Arc
4848 rounds Ammo Capacity
General
2020 % Chance of Fire






265 m 

With 50% Crew: 208.2 m
With 75% Crew: 236.6 m
With 100% Crew: 265 m
With Recon and Situational Awareness: 278.4 m
With Coated Optics: 291.5 m
With Binocular Telescope: 331.25 m
Maximum possible: 379.4 m

For more details, see Skills or Equipment






265 m 

With 50% Crew: 208.2 m
With 75% Crew: 236.6 m
With 100% Crew: 265 m
With Recon and Situational Awareness: 278.4 m
With Coated Optics: 291.5 m
With Binocular Telescope: 331.25 m
Maximum possible: 379.4 m

For more details, see Skills or Equipment
View Range


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550 m 

With 50% Crew: 444 m
With 75% Crew: 508.5 m
With 100% Crew: 573.6 m
With 100% Signal Boost: 660 m
When affected by 100% Relaying: 605 m
Maximum possible: 825.7 m

For more details, see Skills or Equipment


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750 m 

With 50% Crew: 605.4 m
With 75% Crew: 693.4 m
With 100% Crew: 782.2 m
With 100% Signal Boost: 900 m
When affected by 100% Relaying: 825 m
Maximum possible: 1125.9 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top

Additional Statistics
(Top Configuration)

VIII

annoGB79_FV206.png

2730000

The FV207 is a British tier 8 self-propelled gun.

A45 Conqueror를 기본으로 한 자주포 개량형이다. 폐쇄형 장갑 전투실에 105-mm, 140-mm 혹은 152-mm 곡사포를 장착하도록 계획되었다. 설계 도면으로만 존재한다.

The FV207 leads to the FV3805.

Modules / Available Equipment and Consumables

Modules

주포

주포

단계 주포 평균 관통력 (mm) 연사력 100m에서의 분산도 조준 시간 일반 경험치 중량 (톤) 가격,
VII B.L. 5.5-in. Gun 35/44/212 550/650/400 2.31 0.63 4.3 0 1869 88000
VIII Q.F. 6-in. Gun Mk. V 38/48/254 650/800/480 2 0.65 4.5 20800 6960 130000
엔진

엔진

단계 엔진 엔진 출력 (마력) 충돌 시 화재 발생 확률 일반 경험치 중량 (톤) 가격,
V Rolls-Royce Meteor Mk. IVB 650 20 0 744 16000
IX Rolls-Royce Meteor Mk. IVC 750 20 31000 744 84000
현가장치

현가장치

단계 현가장치 한계 중량 회전 속도 (도/초) 일반 경험치 중량 (톤) 가격,
VII FV206 56 18 0 20000 20000
VIII FV207 63 20 15500 20000 35000
무전기

무전기

단계 무전기 통신 범위 (m) 일반 경험치 중량 (톤) 가격,
X SR C42 750 9000 40 54000
VIII WS No. 19 Mk. III 550 0 40 22000
VIII WS No. 22 700 4500 40 25000

Compatible Equipment

Compatible Consumables

Player Opinion

Pros and Cons

Pros:


  • Gun range: stock: 1300 m, top: 1400 m
  • High ammo capacity
  • Wide gun traverse
  • The top gun's AP ammo can be effective in Tier X battles
  • Top gun's fast reload makes up for its lack of damage


Cons:


  • Weak gun for its tier
  • Big size
  • Slow


Performance

The FV207 is a hit and miss for most people. Right of the bat the first thing everyone notice is the weak alpha damage for its top gun compared to the SPG's in the same tier. However, thanks to it's wide gun arc and fast reload speed it's much easier to hit moving targets with this artillery than with any other in its tier. Also, if you hit weakspots in the enemy tanks, the FV207 can be very deadly.

Unfortunately, unlike most British artillery, this one doesn't have good mobility. Couple this with it's big size, and it makes changing positions very difficult, although it's closed armor makes it more resilient to counter battery fire.


Early Research

  • Nothing carries over from the Crusader 5.5-in. SP, but the WS No. 22 Radio carries over from the FV304. Mount it immediately.
  • The Rolls-Royce Meteor Mk. IVC Engine can be mounted without upgrading the suspension.
  • If you would prefer to increase your firepower over your manoeuvrability, instead research the FV207 Suspension, followed by the Q.F. 6-in. Gun Mk. V, then research the engine.
  • Finally, research the SR C42 Radio.


Suggested Equipment


Medium-Caliber Artillery Shell Rammer Improved Ventilation Class 3Enhanced Gun Laying Drive 


Gallery

Historical Info

Shortly after development began on the A41 Heavy Cruiser aka Centurion, the British drew up a specification for what was known as the ‘Universal’ Tank which was to be one basic hull design being adapted to suit a variety of roles in a complete series of vehicles, from heavy tanks, through self propelled guns all the way to APC's. Initial chassis was borrowed from the A45 Infantry Support tank whose development started shortly after that of the A41 Centurion tank.

FV200 series

The first prototype was the FV201, and turned out to be the most popular proposal from FV200 series. This vehicle was running in 1948 but development costs were rising and by 1949 it had been found that the Centurion had developed into an extremely versatile vehicle capable of providing most of the Universal tank variants. As a consequence the Centurion became the universal tank and development on the FV200 series was cancelled with the exception of the FV214 which was required to counter the threat posed by the Soviet IS-3. This vehicle was subsequently named 'Conqueror'.

To match the firepower of the IS-3 the Conqueror was fitted with an American 120mm gun the ammunition of which came as a separate charge and projectile. This was the first time such ammunition had been used in a british tank, unfortunately the charge came in a large brass case and took up much valuable space. The turret had a better ballistic shape than the Centurion and featured a contra-rotating commanders cupola which was located in its own compartment at the rear of the turret and effectively prevented the commander from seeing what was going on in the main turret. The commander had a cross-cupola rangefinder allowing him to select new targets whilst the gunner was observing elsewhere. The commander could then remotely traverse the turret to whatever his cupola was being used to observe. Despite the size and weight, Conqueror turned out to be more mobile than Centurion across rough ground due to low ground pressure from the very wide tracks, and massive power available from the fuel injected Meteor engine. In all 185 Conquerors were delivered to the British Army and remained in service from 1955 to 1966. They served in Germany with a maximum of nine allocated per regiment being used as long range support for Centurions.

Vickers also produced eight FV219 ARV Mk Is and 20 FV222 ARV MKIIs.

Proposed variants

FV201 - the Universal Tank

FV202 - AVRE (T)

FV203 - AVRE (L)

FV204 - Universal Flail

FV205 - SPMedium Anti-Tank Mounting

FV206 - SP Medium Artillery

FV207 - SP Heavy Artillery

FV208 - Universal Bridgelayer

FV209 - Universal ARV

FV210 - Tractor Heavy Artillery

FV212 - Assault Personnel Carrier

FV213 - Beach armoured recovery vehicle

FV214 - Conqueror Mk 1 or MK2

FV215A - Heavy armoured vehicle, Royal Engineers

FV215B - SPG heavy, 183mm anti-tank gun

FV216 - Tank, heavy, Royal Engineers, flail

FV217 - SPG medium, No 1, 120mm anti-tank gun

FV219 - Conqueror ARV Mk 1

FV221 - Caernarvon MK 1

FV221 - Caernarvon Mk 2

FV222 - Conqueror ARV Mk 2

FV223 - Bridgelayer ARK


Historical Gallery

Sources and External Links

UK
Light Tanks


Cruiser Mk. I • M2 • Cruiser Mk. II • Light Mk. VIC • Valentine • Stuart I-IV • Cruiser Mk. III • Cruiser Mk. IV • Covenanter • A46 • Crusader • GSR 3301 Setter • FV1066 Senlac • LHMTV • GSOR3301 AVR FS • Manticore

Medium Tanks


Vickers Medium Mk. I • Vickers Medium Mk. II • Vickers Medium Mk. III • Matilda • Matilda LVT • Grant • AC 1 Sentinel • Cavalier • Valiant • Sherman III • Matilda Black Prince • Sherman Firefly • Cromwell • AC 4 Experimental • Cromwell B • Sherman VC Firefly • Comet • Centurion Mk. I • FV4202 • Chieftain/T95 • Centurion Mk. 5/1 RAAC • Chimera • Cobra • Centurion Mk. 7/1 • Centurion Action X

Heavy Tanks


Churchill I • Excelsior • Churchill VII • TOG II* • Black Prince • FV201 (A45) • Charlemagne • Caliban • Gonsalo • Caernarvon • Caernarvon Action X • FV4201 Chieftain Proto • Conqueror • FV215b • Super Conqueror • T95/FV4201 Chieftain

Tank Destroyers


Universal Carrier 2-pdr • Valentine AT • Alecto • Archer • AT 2 • Churchill Gun Carrier • Achilles • AT 8 • Excalibur • Challenger • AT 15A • AT 7 • GSOR 1008 • AT 15 • Charioteer • Turtle Mk. I • Tortoise • FV4004 Conway • FV215b (183) • FV4005 Stage II • FV217 Badger

Self-Propelled Guns


Loyd Gun Carriage • Sexton II • Sexton I • Birch Gun • Bishop • FV304 • Crusader 5.5-in. SP • FV207 • FV3805 • Conqueror Gun Carriage