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MS-1

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MS-1 (Stock)

Icon
Totals
0 가격
90 내구력
4.69 / 4.89 kg중량
Crew
  1. 지휘관
Armor
18/16/16차체 장갑(정면/측면/후면, mm)
18/16/16포탑 장갑(정면/측면/후면, mm)
Maneuver
60 마력엔진 출력
32 km/h최대 속력
46 도/초회전 속도
Firepower
30 기본 포탄 공격력
34 mm기본 포탄 관통력
2.5 클립 재장전 시간
43 도/초포탑 회전 속도
Communication
240 m관측 범위
90 m통신 범위
I
MS-1
0

It is the smallest and lightest of the tier 1 tanks, and with its tail and hat, possibly the most visually distinctive. It also has a satisfying rumbling "put-put-put" engine sound. When equipped with the 45mm gun it can kill any other tier 1 in around three shots making this tank a very deadly tier 1 to come across. It also has the best penetration of any tier 1.


Compatible Equipment

소형 파편 방지대
위장막
코팅 광학장비
개량형 주포 구동 장치
사이클론 필터
개량형 환기장치 1급
쌍안경
공구 상자

Compatible Consumables

자동 소화기
수동 소화기
대형 구급 상자
대형 수리 도구
무기대여 연료
추가 전투 식량
속도 조절기 제거
소형 구급 상자
소형 수리 도구

Player Opinion

Pros and Cons

Pros:


  • Good armor (for a Tier 1 tank).
  • Powerful and fairly accurate top gun in the 45 mm mod. 1932, with the best penetration of all the Tier 1 tank guns.
  • Decent hull traverse and excellent turret traverse speeds.
  • Small size and good camouflage values, making it easy to hide and difficult to detect and hit.


Cons:


  • Lowest HP of all the Tier 1 tanks.
  • Fairly slow.
  • Long aim time.
  • Poor view range.


Performance

The MS-1 is a very capable Tier 1 tank, and also quite beginner-friendly, making it an excellent starter tank. Stock, it is slower and weaker than the American and German starter tanks, but it has the thickest armor. The frontal armor is almost twice as thick as the T1 Cunningham's (although 18 mm of armor is not going to stop much incoming fire). Against this, the MS-1 has the lowest HP of all the Tier 1 tanks, and cannot take too many hits.

The starting gun, the 37 mm Hotchkiss, is decent enough against other Tier 1 tanks, but is very inaccurate. The 37 mm B-3 is a great improvement, offering superior penetration, damage, and accuracy to the Hotchkiss gun, while the 45 mm mod. 1932 is the probably best single-shot weapon available to any Tier 1 tank. It has the highest damage and penetration for its tier and will have no problem penetrating all but the most heavily armored tanks the MS-1 faces. Sniping with this gun can be very effective. The high damage per shot also makes it excellent for taking "snap shots" while playing "peek-a-boom" (moving out of cover, taking a quick shot at close range, then moving into cover again). All the single-shot guns have very long aim times (2.5 s), with only the QF 3-pounder on the Medium Mk I having a longer aim time. The MS-1 is not particularly well-suited to the play styles that autocannons demand, especially since it is one of the slower Tier 1 tanks. Despite this, the 20 mm TNSh and 23 mm VYa are still viable if the MS-1 can close the distance.

The MS-1 has the lowest horsepower of all the Tier 1 tanks, and is one of the slowest for its tier. It is decently maneuverable, with fair hull traverse and excellent turret traverse speeds, but can have trouble climbing steep slopes. Combined with the excellent single-shot guns it has access to, this makes the MS-1 well-suited to a more careful and deliberate play style, as opposed to the more aggressive play styles of the Leichttraktor or T1.

The MS-1 is also one of the smallest tanks in the game, making it much more difficult to both detect and hit, compared to the other Tier 1 tanks. With a Camouflage Net, it is nearly invisible until it fires.

Please note the Map Restrictions for tier 1 tanks when purchasing a camouflage skin/paint job for the MS-1.

Crew Skills

  • Camouflage is highly recommended on both crew members as their first skills. It turns the MS-1 into a near-invisible tank.
  • The combination of Snap Shot (Commander/Gunner/Radio Operator/Loader) and Smooth Ride (Driver) is probably the only other viable option for a first skills, allowing the MS-1 to get its shot off faster after coming to a halt. The other skills and perks are not particularly useful for the MS-1.
  • Upon reaching 100% on the first skills, dropping the commander's skill for Sixth Sense is highly recommended.
  • Brothers-in-Arms is a good perk to have on any tank, but requires all crew members to have it at 100% before it works. The bonus to crew skills is particularly noticeable when combined with Improved Ventilation.


Early Research

  • The 37 mm B-3 is required to unlock the modernized turret, which in turn unlocks the 45 mm mod. 1932 and T-26.
  • Upgrading to the GAZ-M1 engine is very helpful since it is both more powerful and weighs less.
  • The T-18 suspension provides a welcome increase in the fairly low load limit, and is required to unlock the SU-18.
  • The 45 mm mod. 1932 is required to unlock the AT-1 tank destroyer, and is highly recommended.
  • The 20 mm TNSh and 23 mm VYa autocannons are not required to unlock anything, and are not necessary except to provide the MS-1 with elite status, or if a more aggressive close combat play style is preferred.
  • The AMO-3 engine does not provide much significant benefits over the GAZ-M1, and can be saved for last. It is required to unlock the BT-2.
  • The 71-TK-1 radio is unlocked automatically on the BT-2, T-26, AT-1, and SU-18 as their stock radios, so researching it on the MS-1 is completely unnecessary.


Historical Info

The MS-1, Russian: Maliy Soprovozhdeniya-Perviy, "First Small [Vehicle for] Support") was a late 1920's designed Soviet light tank. Produced from 1928–31, it was based on the Renault FT-17, with the addition of a vertically sprung suspension. At this point in time, Russia did not have any specific armored warfare divisions or units, so a new Special Bureau was specifically created and its first specification tender was for a 3 ton, 2-man light tank capable of 7.5 mph (12.1 km/h). It would be protected by 16 mm of armor and equipped with a 37 mm (1.5 in) gun. By early 1925, the total weight had increased to 5 tons.

Development

A "Tank Bureau" was formed in May 1924 for the development of Soviet tanks. A specification was issued for a 3-tonne two-man light tank capable of 7.5 mph (12.1 km/h). It would be protected by 16 mm of armor and equipped with a 37 mm (1.5 in) gun. By 1925 the allowable weight had increased to 5 tonnes.

The tank was designed by Professor V. Zaslavsky at a new Tank Bureau set up under the Central Directorate of Military Industries. The 35-horsepower truck engine (a copy of the Italian FIAT 15 ter) was supplied by the Moscow AMO Factory, and the gun was a modified copy of the French 37 mm Puteaux SA 18 cannon. The sprung suspension which would allow a tank to travel faster over rough ground was the biggest improvement over the Renault. A prototype called the T-16 was tested in June 1927.

The T-16 was deemed a failure, as it had problems with its transmission failing too often and its inability to cross trenches more than 1.5 meters wide. The T-16's maneuverability was only marginally better than that of the Renault. Meanwhile the КБ ОАТ drew up plans for an improved version of the T-16 which was accepted for production in July as the T-18, with the tank additionally noted as an MC-1 ("low maintenance type 1").

It was the first Soviet tank adopted for serial production. 959 vehicles were produced from 1928 through 1931.

Operating History

Service in the forces of the first Soviet tanks did not leave behind a large number of clear combat examples. An experimental company equipped with T-18s took part in defending the Far Eastern Railway against Manchurian forces in 1929. They were removed from service in 1932 and given over to training. Following the German invasion of the Soviet Union a number of MS-1s were given 45 mm (1.8 in) guns and entered service as the T-18M.


Historical Gallery

Sources and External Links

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