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{{#vardefine:tank|E-50}} unspecified:{{#vardefineecho:guns|{{#combatchars:{{#var:tank}}|guns}}}}<br /> Stock:{{#vardefineecho:turretconfig|{{#combatchars:turret:{{#var:tank}}::stock|guns}}}}<br /> Top:{{#vardefineecho:turretconfigtop|{{#combatchars:turret:{{#var:tank}}::top|guns}}}}<br /> {{#vardefineecho:gun|{{#explode:{{#var:turretconfigtop}}|;|0}}}}<br /> {{#vardefine:sidebar|yes}} {{#vardefineecho:damage1|{{#combatchars:gun:{{#var:tank}}:{{#var:gun}}|damage1}}}}<br /> {{#vardefineecho:shell1|{{#combatchars:gun:{{#var:tank}}:{{#var:gun}}|shellKind1}}}}<br /> {{#vardefineecho:shelldata1|{{#combatchars:gun:{{#var:tank}}:{{#var:gun}}|description}}}} {{#vardefineecho:pros| * Extremely thick frontal armor of 305mm. * Parts of the 305mm frontal armor are well rounded and will shrug off anything thrown at them with ease. * Large gun mantlet that will eat any shell in the game for breakfast. * Flatter parts of the 305mm armor are close to above mentioned gun mantlet, making it more likely that your enemies will hit the gun mantlet instead. * All the weakspots are very close to the best armored parts of the tank, meaning that if your enemy is even slightly missing the weakspot in question his shell will shatter like glass instead. * Heavy side armor with large spaced armor sections that will eat most HEAT shells and even AP or APCR from time to time. * Very good frontal and side armor makes HE highly ineffective, especially near misses by artillery. * Survival can be almost guaranteed if no Artillery is present and your team doesn't melt. * Powerful weapons in the 120 and 155mm guns * 155mm shells are comparable cheap for the damage they do and this in combination with the durability of the tank make it one of the cheaper Tier 9 to run. * Suprisingly good camo rating for a tank this size * Rear engine deck has excellent sloping that will bounce impressive shells, assuming the enemy is at point blank range and touching your tank * The T95 is a pretty flat tank making it difficult for some larger tanks to hit it at point blank range. For example an JPZ E100 that touches the left side of a T95 cannot get the gun down far enough to shoot the T95. }} {{#vardefineecho:explode|*{{#explode:{{#var:pros}}|*|0}} *{{#explode:{{#var:pros}}|*|1}} *{{#explode:{{#var:pros}}|*|2}} *{{#explode:{{#var:pros}}|*|3}} *{{#explode:{{#var:pros}}|*|4}} *{{#explode:{{#var:pros}}|*|5}} }}
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