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<includeonly><div id="Panel" class="Tank"> <h3>{{#if:{{{name|}}}|{{#ifeq:{{lc:{{{premium}}}}}|yes|[[image:PremiumIcon.png|link=|Premium]] {{{name}}}|{{{name}}}}}|{{PAGENAME}}}}</h3> [[image:{{#ifexist:Image:Wot_{{PAGENAME}}_render.jpg|Wot_{{PAGENAME}}_render.jpg{{!}}232px{{!}}Render|{{#ifexist:Image:{{{nation}}}-{{{shortname}}}.png|{{{nation}}}-{{{shortname}}}.png{{!}}Icon|NoRender.png|Missing Image}}}}|center]] <table class="NTC"><tr> <td>{{#switch:{{lc:{{{nation}}}}} |germany=Germany |ussr=USSR |usa=USA |france=France |china=China |#default=<span class="error">nation</span>}}</td> <td>{{#switch:{{lc:{{{class}}}}} |light=Light Tank |medium=Medium Tank |heavy=Heavy Tank |spg=SPG |td=TD |ttd=Turreted TD |#default=<span class="error">class</span>}}</td> <td>{{#switch:{{lc:{{{tier}}}}} |i=[[:Category:Tier I Tanks|Tier I]]|1=Tier I |ii=[[:Category:Tier II Tanks|Tier II]]|2=Tier II |iii=[[:Category:Tier III Tanks|Tier III]]|3=Tier III |iv=[[:Category:Tier IV Tanks|Tier IV]]|4=Tier IV |v=[[:Category:Tier V Tanks|Tier V]]|5=Tier V |vi=[[:Category:Tier VI Tanks|Tier VI]]|6=Tier VI |vii=[[:Category:Tier VII Tanks|Tier VII]]|7=Tier VII |viii=[[:Category:Tier VIII Tanks|Tier VIII]]|8=Tier VIII |ix=[[:Category:Tier IX Tanks|Tier IX]]|9=Tier IX |x=[[:Category:Tier X Tanks|Tier X]]|10=Tier X |#default=<span class="error">tier</span>}} </td></tr></table> <table style="text-indent:0;"> <tr><th class="spacer"></th><td></td></tr> <tr><th colspan="2"><center>Totals</center></th></tr> <tr><th class="spacer"></th><td></td></tr> <tr><th>Cost</th> <td>{{#if:{{{cost|}}}|{{#ifeq:{{{premium}}}|yes|{{{cost}}} [[image:GoldIcon.png|12px|link=|Gold]]|{{{cost}}} [[image:Credits.png|12px|link=|Credits]]}}|<span class="error">cost</span>}}</td></tr> <tr><th class="spacer"></th><td></td></tr> <tr><th>Health</th> <td>{{#if:{{{health|}}}|{{{health}}}|<span class="error">health</span>}}</td></tr> <tr><th class="spacer"></th><td></td></tr> <tr><th>Weight/Load Limit</th> <td>{{#if:{{{weight|}}}|{{{weight}}}<span style="color:gray">t</span>|<span class="error">weight</span>}}</td></tr> <tr><th class="spacer"></th><td></td></tr> <tr><th colspan="2"><center>Crew</center></th> <tr><td colspan="2"><center>{{#if:{{{crew|}}}|{{{crew}}}|<span class="error">crew</span>}}</center></td></tr> <tr><th class="spacer"></th><td></td></tr> <tr><th colspan="2"><center>Mobility</center></th></tr> <tr><th class="spacer"></th><td></td></tr> <tr><th>Engine Power</th> <td>{{#if:{{{engine|}}}|{{{engine}}}<span style="color:gray">hp</span>|<span class="error">engine</span>}}</td></tr> <tr><th class="spacer"></th><td></td></tr> <tr><th>Speed Limit</th> <td>{{#if:{{{speed|}}}|{{{speed}}}<span style="color:gray">km/h</span>|<span class="error">speed</span>}}</td></tr> <tr><th class="spacer"></th><td></td></tr> <tr><th>Traverse Speed</th> <td>{{#if:{{{traverse|}}}|{{{traverse}}}<span style="color:gray">deg/s</span>|<span class="error">traverse</span>}}</td></tr> <tr><th class="spacer"></th><td></td></tr> <tr><th>Pivot</th> <td>{{#if:{{{pivot|}}}|{{{pivot}}}|<span class="error">pivot</span>}}</td></tr> <tr><th class="spacer"></th><td></td></tr> <tr><th colspan="2"><center>Armor</center></th></tr> <tr><th class="spacer"></th><td></td></tr> <tr><th>Hull Armor</th> <td>{{#if:{{{armor|}}}|{{{armor}}}<span style="color:gray">mm</span>|<span class="error">armor</span>}}</td></tr> <tr><th class="spacer"></th><td></td></tr> {{#switch:{{lc:{{{class}}}}} |td= |spg= |#default=<tr><th>Turret Armor</th><td>{{#if:{{{turretArmor|}}}|{{{turretArmor}}}<span style="color:gray">mm</span>|<span class="error">turretArmor</span>}}</td></tr> <tr><th class="spacer"></th><td></td></tr>}} <tr><th colspan="2"><center>Armament</center></th></tr> <tr><th class="spacer"></th><td></td></tr> <tr><th>Damage</th> <td>{{#if:{{{damage|}}}|{{{damage}}}<span style="color:gray">HP</span>|<span class="error">damage</span>}}</td></tr> <tr><th class="spacer"></th><td></td></tr> <tr><th>Penetration</th> <td>{{#if:{{{penetration|}}}|{{{penetration}}}<span style="color:gray">mm</span>|<span class="error">penetration</span>}}</td></tr> <tr><th class="spacer"></th><td></td></tr> <tr><th>Rate of Fire</th> <td>{{#if:{{{rof|}}}|{{{rof}}}<span style="color:gray">r/m</span>|<span class="error">rof</span>}}</td></tr> <tr><th class="spacer"></th><td></td></tr> <tr><th>Accuracy</th> <td>{{#if:{{{accuracy|}}}|{{{accuracy}}}<span style="color:gray">m</span>|<span class="error">accuracy</span>}}</td></tr> <tr><th class="spacer"></th><td></td></tr> <tr><th>Aim time</th> <td>{{#if:{{{aim|}}}|{{{aim}}}<span style="color:gray">s</span>|<span class="error">aim</span>}}</td></tr> <tr><th class="spacer"></th><td></td></tr> {{#switch:{{lc:{{{class}}}}} |td=<tr><th>Gun Traverse</th> |spg=<tr><th>Gun Traverse</th> |#default=<tr><th>Turret Traverse</th>}} {{#switch:{{lc:{{{class}}}}} |td=<td>{{#if:{{{gunTraverse|}}}|{{{gunTraverse}}}<span style="color:gray">deg/s</span>|<span class="error">gunTraverse</span></td></tr>}} |spg=<td>{{#if:{{{gunTraverse|}}}|{{{gunTraverse}}}<span style="color:gray">deg/s</span>|<span class="error">gunTraverse</span></td></tr>}} |#default=<td>{{#if:{{{turretTraverse|}}}|{{{turretTraverse}}}<span style="color:gray">deg/s</span>|<span class="error">turretTraverse</span></td></tr>}}}} <tr><th class="spacer"></th><td></td></tr> <tr><th>Gun Traverse Arc</th> <td>{{#if:{{{gunTraverseArc|}}}|{{{gunTraverseArc}}}<span style="color:gray">°</span>|<span class="error">gunTraverseArc</span>}}</td></tr> <tr><th class="spacer"></th><td></td></tr> <tr><th>Gun Vertical Limits</th> <td>{{#if:{{{gunVerticalLimits|}}}|{{{gunVerticalLimits}}}<span style="color:gray">°</span>|<span class="error">gunVerticalLimits</span>}}</td></tr> <tr><th class="spacer"></th><td></td></tr> <tr><th>Ammo Capacity</th> <td>{{#if:{{{ammo|}}}|{{{ammo}}}<span style="color:gray">pcs</span>|<span class="error">ammo</span>}}</td></tr> <tr><th class="spacer"></th><td></td></tr> <tr><th colspan="2"><center>General</center></th></tr> <tr><th class="spacer"></th><td></td></tr> <tr><th>Chance of Fire</th> <td>{{#if:{{{fire|}}}|{{{fire}}}<span style="color:gray">%</span>|<span class="error">fire</span>}}</td></tr> <tr><th class="spacer"></th><td></td></tr> <tr><th>View Range</th> <td>{{#if:{{{view|}}}|{{{view}}}<span style="color:gray">m</span>|<span class="error">view</span>}}</td></tr> <tr><th class="spacer"></th><td></td></tr> <tr><th>Signal Range</th> <td>{{#if:{{{signal|}}}|{{{signal}}}<span style="color:gray">m</span>|<span class="error">signal</span>}}</td></tr> <tr><th class="spacer"></th><td></td></tr> <tr><th>Parent</th> <td>{{#if:{{{parent|}}}|{{#ifeq:{{{parent}}}|none|<span style="color:gray">none</span>|{{{parent}}}}}|<span class="error">parent</span>}}</td></tr> <tr><th class="spacer"></th><td></td></tr> <tr><th>Child</th> <td>{{#if:{{{child|}}}|{{#ifeq:{{{child}}}|none|<span style="color:gray">none</span>|{{{child}}}}}|<span class="error">child</span>}}</td></tr> <tr><th class="spacer"></th><td></td></tr> </table> <div class="note"><big>'''Values Are Stock // Top'''</big></div> </div></includeonly><noinclude> ==Notes== *Missing or incorrect input will be red *Add only the numerical statistic (ie. "32" not "32km/h") *All tank info and related module info should be of the stock model *Leave empty if stat is currently unavailable *Inputs are limited by the format, example for Leichttraktor: **'''name''' = in-game tank name; acceptable - nothing or name of tank (ie. "Leichttraktor"), if nothing template will use page name **'''shortname''' = WG's internal designation for the tank (used for image file name lookup) **'''image''' = official tank render image; name of uploaded image or nothing if render is unavailable (ie. "Wot_leichttraktor_render.jpg" not <nowiki>"[[image:Wot_leichttraktor_render.jpg|232px]]"</nowiki>) **'''nation''' = nation tree of tank; acceptable input = "germany", "ussr", "usa", "Germany", "USSR", "USA" etc. (ie. "germany") **'''class''' = tank class; acceptable input = "light", "medium", "heavy", "spg", "td", "ttd", "Light", "Medium", "Heavy" etc. (ie. "light") **'''tier''' = tank tier; acceptable input = "I"..."X", "i"..."x", "1"..."10" (ie. "1") **'''cost''' = tank cost in store; (ie. "0") **'''premium''' = premium yes|no **'''crew''' = <nowiki>crew members (seperated by <br />); (ie. "1. Commander (Radio, Gunner)<br /> 2. Driver<br /> 3. Loader")</nowiki> **'''health''' = tank health/hit points; (ie. "110") **'''weight''' = tank weight and load limit (weight/load limit); (ie. "7.5/9.2") **'''engine''' = engine horse power; (ie. "51") **'''speed''' = tank speed limit; (ie. "32") **'''traverse''' = tank traverse speed; (ie. "34") **'''pivot''' = tank can pivot/turn around center **'''turretTraverse''' = turret traverse speed; (ie. "40") (not used for TDs or SPGs) **'''gunTraverse''' = gun traverse speed; (ie. "40") (used only for TDs or SPGs) **'''gunTraverseArc''' = gun traverse arc; (ie. "360") **'''gunVerticalLimits''' = gun vertical limits (gun elevation and depression); (ie. "-5 +10") **'''armor''' = tank armor (front/side/rear); (ie."14/12/12") **'''turretArmor''' = turret armor (front/side/rear); (ie."14/12/12") **'''damage''' = standard shell damage (min-max); (ie."22-42") **'''penetration''' = standard shell penetration (min-max); (ie."24-44") **'''rof''' = rate of fire; (ie. "30") **'''ammo''' = ammo count; (ie. "105") **'''view''' = view range; (ie. "270") **'''signal''' = radio signal range; (ie. "100") **'''accuracy''' = gun dispersion @ 100m; (ie. "0.4") **'''aim''' = aim focus time; (ie. "1.5") **'''fire''' = change of engine fire; (ie. "25") **'''parent''' = vehicles that lead to this one in research tree, use [[Template:Contour|contour template]] (ie. <nowiki>{{contour|PzKpfw II}}</nowiki>) **'''child''' = vehicles that this vehicle leads to in research tree, use [[Template:Contour|contour template]] (ie. <nowiki>{{contour|PzKpfw II}}</nowiki>) ==Template== <pre> {{Tank |name = |shortname = |image = |premium = |nation = |class = |tier = |cost = |premium= |crew = |health = |weight = |engine = |speed = |traverse = |pivot = |turretTraverse = |armor = |turretArmor = |damage = |penetration = |rof = |ammo = |view = |signal = |accuracy = |aim = |fire = |parent = |child = }} </pre> [[Category:C/P Templates]] __NOTOC__ </noinclude>
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