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А-44
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XBOX:A44
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{{XboxTankData|Tank=A44 |This medium tank features a turret on the back of the tank. This makes it ok at side scraping with the top gun (which is the top gun from the T-150). The front upper plate on the tank when angled can reliably bounce many of the guns it will encounter just don't count on it when you're facing tanks packing tier 10 guns. One feature that most people like about this tank is that it has the highest alpha out of all the tier 7 mediums (300). |Gallery= |InTheGame_pros= * Good top speed and acceleration * Good maneuverability * Powerful for a medium tank * Rear mounted turret gives ability to sidescrape with * Extremely thick frontal hull armor combined with a very good slope makes it a tough nut to crack up front, especially for a medium tank. |InTheGame_cons= * Huge commander hatch * Frequent engine damage * Prone to gun damage * Weak ammo rack * Almost no gun depression * Slow aim time * Engine located in the front, easily knocked out |InTheGame_performance= Quite dissimilar to its predecessor, the A-44 boasts a very powerful main gun with acceptable DPM. It also loses some of its agility in exchange for improved armor. The hull can bounce shots that most of the other tier 7 mediums would be incapable of doing. Drivers would be advised to play in a TD style in early stage when WITHOUT the 107mm ZiS-6, since with the 76mm S-54's rather low pen and alpha at current tier's, making 1-2 shot drive by would had been the most likely outcome before you got tracked and wracked - especially when the unusual mounts will make flanking maneuvers fairly awkward for players never operates similar tanks, such as the SU76, Su-85B, or even the Later German Heavy TD's and Prototype's. Least to say, this tank, although an medium and "mobile", the aim time and the on the move accuracy of the 76mm and 107mm gun does not approve your flanking decisions most of the time. Alternatively, if players determined he/she still wants to try out the flanking potential, going "Cromwell" mode maybe the option - load the 76mm S-54 for a more preferable RoF in flank maneuvers, plus, the 107mm gun although might do the job better for finishing off critically wounded tanks and more reliable penetration, again the RoF and accuracy greatly demands flankers to think twice to adopt the gun for such tactics. However, doing this could prove difficult as the rear mounted turret and extremely poor gun depression make knife fights awkward. With the ZiS-6 107mm mounted, this tank becomes excellent at [[Tactics|sidescraping]] due to the excellent main gun, wide tracks, and rear-mounted turret. However, getting the angle of your tank right to do this is tricky. Angle too much and the enemy will be able to pierce your side hull. Angle too little and your front hull is exposed with little angling. This strategy is better used in a defense manner. If the enemy knows what to do, they will rush your tank, forcing you to either give them your side hull (which is loaded with ammo racks) or to withdraw. Avoiding hilly terrain and CQC in this tank is very important. Your gun is too unwieldy with the abysmal aim time and gun depression in addition to the rear-mounted turret to attempt either. Before making a move, you should plan ahead to make sure that you won't be getting yourself into an even worse position than the one you were just in. This tank works best on flat terrain with some hard cover where you can mitigate the weaknesses of this tank. Also, sniping is futile in practice with this tank. Your aim time and accuracy make hitting your targets based more on luck and less on your ability to aim. |InTheGame_research= * When starting off, the radio, V-5 Engine and 76mm S-54 should be ready to go and mounted immediately. * The good news is that all the guns and top radio carry over from the T-34 and A-43,and if you previously played T-150 or KV-2, you might already have the 107mm ZiS-6 unlocked too. * Bad news is that the 107mm gun CAN'T be immediately mounted due to its weight, so '''Priority must be given to the Tracks'''! * If, unfortunately you have not played the USSR heavies before, then the next priority would be the 107mm ZIS-6, for a much wanted huge increase in alpha damage. * Engine are already researched from the T-150, KV-2 and KV-3, and of course the predecessor A-43. Players should have already got this unlocked and there are just no excuses not to have it unlocked earlier. * Finally, mount the turret for a HP, armor, & view range buff. |InTheGame_equipment= Tank Gun Rammer, GLD, "Wet" Ammo Rack |History= The project was at Factory No. 183 by engineer I.S. Ber in April 1941. the idea behind it was to multipurpose platform that could be easily modified in to completely different vehicles. Initial idea was to create three different versions with different armor, armament, combat weight and speed; but all with the same layout. Engine was in front on the right of the machine gun gunner, left side middle was passage between driver and fighting compartment while the transmission was in front. Commanders hatch was on the middle left, while the exhaust was pushed to the middle right. The prototype was scheduled to be built by the beginning of 1942. However, the project was discontinued due to the outbreak of the Soviet-German war. |HistoricalGallery= image:A-44_drawings.png image:A44_mockup1.jpg image:1.gif image:A-44_drawings.png |Ref_references= |Ref_sources= |Ref_links= }}
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XBOX:A44
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