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		<title>Tank:GB40 Gun Carrier Churchill - 편집 역사</title>
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		<updated>2026-06-30T20:42:46Z</updated>
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		<id>https://wiki.wargaming.net/ko/index.php?title=Tank:GB40_Gun_Carrier_Churchill&amp;diff=5455&amp;oldid=prev</id>
		<title>2014년 11월 5일 (수) 15:25에 대한 ForcestormX의 편집</title>
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				<updated>2014-11-05T15:25:48Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;새 문서&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{TankData|Tank=GB40_Gun_Carrier_Churchill&lt;br /&gt;
|The Churchill Gun Carrier is a transitional [[Tank Destroyers|Tank Destroyer]] that can only be researched through the [[Churchill I]] Tier V [[Heavy Tanks|Heavy Tank]], allowing players to move from the British heavy line to the British tank destroyer line. It has a very powerful 32-pounder anti-tank gun, one of the most powerful guns available in its tier, but is limited by its poor mobility and armor.&lt;br /&gt;
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|Gallery=&lt;br /&gt;
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|InTheGame_pros=&lt;br /&gt;
* Accurate and high-penetration guns&lt;br /&gt;
* Good gun depression&lt;br /&gt;
* 32-pdr can be used on the AT 15&lt;br /&gt;
&lt;br /&gt;
|InTheGame_cons=&lt;br /&gt;
* Thin and flat armor all around with low possibilities of angling it&lt;br /&gt;
* Very bad mobility, struggles even on flat surfaces&lt;br /&gt;
* Poor camouflage values&lt;br /&gt;
* Horrible view range for it's tier&lt;br /&gt;
* Extremely narrow gun arc&lt;br /&gt;
* 32-pdr has long aim time&lt;br /&gt;
* Crew members are all up front and often get knocked out&lt;br /&gt;
* Researching the AT 7 from the GC does not unlock any of its guns&lt;br /&gt;
* Expensive ammo on 32-pdr &lt;br /&gt;
&lt;br /&gt;
|InTheGame_performance=&lt;br /&gt;
This thing is the definition of a &amp;quot;glass cannon&amp;quot; as the Churchill GC's fixed superstructure is only 88 mm thick, totally flat and tall allowing all tier 5 tanks and even some lower penetrate it frontally. Its narrow gun arc, slow hull traverse and long aiming time with the 32-pdr AT gun makes it ill-adapted at dealing with moving tanks. Do not engage in close quarters as tanks like the [[KV-1]] and [[KV-1S]] will make short work of the GC with their high alpha guns. Choose your position on the map carefully as the GC is ultimately slow and will not be able to quickly relocate. Sniping from behind foliage will have almost no effect as the GC is easily detected due to its very poor camouflage rating even if it's not moving.&lt;br /&gt;
&lt;br /&gt;
The 32-pdr gun is accurate and deals significant damage. However, it also has a long aiming time (2.9 seconds), which can cause it to miss if the player is not patient or is forced to fire quickly. It is strongly recommended to wait until the reticle is fully aimed to fire, as missing a shot can prove to be a costly mistake. Prioritize heavy tanks whenever possible, as the Churchill GC is one of the two tier 6 TDs that has a good chance of penetrating them frontally (the other being the [[ARL V39]] with its 90 mm gun).&lt;br /&gt;
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This vehicle also has surprisingly good gun depression, on par with most American tanks, which means it can crest over a hill, fire, and quickly retreat. Doing this will still expose most of the tank to enemy fire due to the low placement of the gun, but this allows it to peek and shoot far more quickly than attempting to round a corner. Peeking over a hill will also protect the tracks fairly well, preventing the GC from being tracked while it's exposed.&lt;br /&gt;
&lt;br /&gt;
Overall, this vehicle can be frustrating to play, but if it manages to avoid enemy fire, the Churchill GC can quickly decimate almost any vehicle within its line of sight. NEVER let this tank get to the front line.&lt;br /&gt;
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|InTheGame_research=&lt;br /&gt;
* If you elited the Churchill 1 then you should have the top engine and radio unlocked, equip them first&lt;br /&gt;
&lt;br /&gt;
* The 40.0 ton weight limit of the stock suspension allows you to mount the QF 3.7-inch AT Gun with .3 tons left to spare&lt;br /&gt;
&lt;br /&gt;
* Research the suspension&lt;br /&gt;
&lt;br /&gt;
* Research the OQF 32-pdr AT Gun&lt;br /&gt;
&lt;br /&gt;
* Go from there&lt;br /&gt;
&lt;br /&gt;
|InTheGame_equipment=&lt;br /&gt;
Tank Gun Rammer, GLD, Vents, Binocular Telescope, Coated Optics&lt;br /&gt;
&lt;br /&gt;
|History=&lt;br /&gt;
Coming out of a General Staff request in 1941 to investigate fitting high velocity guns tanks. Neither the Churchill or Valentine could mount a turret with anything larger than the 6-pdr but it was proposed that a fixed superstructure could carry a larger gun with limited traverse. Vauxhall were provided with 100 guns and given the task of producing the vehicle. The pilot vehicles were ready for testing in early 1942 and found to be satisfactory but progress with the 17-pdr Challenger cruiser tank and refocussing on a general purpose role (and 75mm gun) for the Churchill led to a reduced order. A fixed 88 mm (3.5 in) thick superstructure with the gun in a ball mount. The gun was an otherwise obsolete QF 3-inch 20 cwt anti-aircraft gun. Fifty were built in 1942 but none are known to have been used in combat- the 17 pounder anti-tank gun gave the British the necessary firepower. Some were adapted for experimentation and training with the &amp;quot;Snake&amp;quot; mine-clearing line charge device.&lt;br /&gt;
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|HistoricalGallery=&lt;br /&gt;
image:CGC 1.jpg{{!}}A Churchill Gun Carrier awaiting restoration at the Bovington Tank Museum&lt;br /&gt;
image:CGC 2.jpg{{!}}Churchill Gun Carrier&lt;br /&gt;
image:CGC 3.jpg{{!}}Churchill Gun Carrier&lt;br /&gt;
&lt;br /&gt;
|HistAcc=&lt;br /&gt;
There are no historical records of either the 3.7-inch or 32-pdr guns being developed for the Churchill Gun Carrier.&lt;br /&gt;
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|Ref_references=&lt;br /&gt;
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|Ref_sources=&lt;br /&gt;
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|Ref_links=&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>ForcestormX</name></author>	</entry>

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