Alaska
305 mm/50 Mk.8 em uma torre3 х 3 pçs. |
Taxa de Fogo3 tiros/min. |
Tempo de Recarga20 seg. |
Velocidade de Rotação6 graus/seg. |
Tempo para Virar 180 Graus30 sec. |
Distância Máxima18.97 km. |
Dispersão Máxima207 m. |
Projétil HE305 mm HE Mk17 mod. 1 |
Dano Máximo do Projétil HE4 300 |
Chance de Incendiar com HE27 % |
Velocidade Inicial do Projétil HE808 m/s |
Peso do Projétil HE462.3 kg. |
Projétil AP305 mm AP Mk18 mod. 1 |
Dano Máximo do Projétil AP8 900 |
Velocidade Inicial do Projétil AP762 m/s |
Peso do Projétil AP517 kg. |
127 mm/38 Mk.12 em uma torreta Mk.326 х 2 pçs. |
Distância Máxima6.95 km. |
Taxa de Fogo10 tiros/min. |
Tempo de Recarga6 seg. |
Projétil HE127 mm HE Mk32 |
Dano Máximo do Projétil HE1 800 |
Velocidade inicial do Projétil HE792 m/s |
Chance de Incendiar com HE5 % |
127 mm/38 Mk.12 em uma torreta Mk.326 х 2 pcs. |
. . . Dano Médio por Segundo90.6 |
. . . Distância Máxima5.01 km. |
40 mm/56 Bofors em uma torreta Mk.214 х 4 pcs. |
. . . Dano Médio por Segundo222.6 |
. . . Distância Máxima3.51 km. |
20 mm Oerlikon em uma torreta Mk.434 х 1 pcs. |
. . . Dano Médio por Segundo122.4 |
. . . Distância Máxima2.01 km. |
Velocidade Máxima33 nós |
Raio da curva850 m. |
Tempo de virada do leme13 seg. |
Distância de detecção em Superfície15.04 km. |
Distância de detecção no Ar9.72 km. |
Alaska — Cruzador Americano Promo Premium Tier IX.
An instance of a special type of ship, somewhere between a cruiser and a battleship. Officially classified as a "large cruiser", she was armed with 305 mm guns, had a high speed, and powerful AA defenses. On the other hand, she had relatively weak protection for her size.
Alaska was first made available with Update 0.8.1 on 27 February 2019. She was retired and is no longer available as of patch 0.10.1 (Feb 2021).
Módulos
Atualizações Compatíveis
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Slot 3 | |||||
Slot 4 | |||||
Slot 5 | |||||
Slot 6 |
Opinião dos Jogadores
Performance
USS Alaska was the second Tier IX ship available for Free Experience ( ) in the American tech tree, and was the first Free XP ship to be priced at 1,000,000 .
On paper, many aspects of Alaska will resemble those of her counterparts, Kronshtadt and Azuma. In game, however, captains will find that Alaska has a play style more similar to that of German heavy cruisers (such as Roon). Armed with nine 305mm guns, she lacks the ability to go "AP only" in battle; something that her Russian counterpart can do quite easily. Captains are highly encouraged to invest in the Expert Loader skill in order to make the most of her main battery. In this respect, Alaska is quite similar to normal cruisers in that she will regularly change shell types depending on the chosen target.
As far as her armor goes, she keeps the trend of high-tier American cruisers having 27mm plating at their extremities, as well as possessing an overmatch-proof middle deck. Despite having 10,000 fewer hit points than Kronshtadt, Alaska has similar — if not superior — survivability to due to her armor layout and better stealth. Alaska also has a below-the-waterline citadel, allowing her to frequently avoid citadel hits at close range. Still her armor is quite weak, and when taking battleship-caliber fire at range, her citadel remains very vulnerable. Captains should keep an eye on enemy battleship positions, and either angle or make use of concealment accordingly.
Much of Alaska’s playstyle is based on choosing fights wisely. Although she has great armor — for a cruiser — and solid guns, she will still be out damaged by equal and higher tier cruisers due to her slower rate-of-fire. Her armor loses much of its strength when facing off against high-tier battleships; captains should avoid thinking that her large guns and good armor can allow her to carry an engagement. Early game for Alaska is much the same as it is for any other cruiser, while in the late game a healthy Alaska can make the difference between a loss and a win. Learning when Alaska can safely engage targets in one-on-one duels and win is an important skill for captains looking to maximize her gameplay. Alaska is a monstrous cruiser killer due to her improved AP angles combined with her high caliber armament, so engaging in 1 on 1 fights against other cruisers is heavily in your favour, but if it comes down to a DPM battle, then Alaska is almost certain to lose, but there is an exception to this, a fight at mid range will be in the favor in the Alaska since the Alaska is maneuverable enough to dodge those shots. While Alaska is a cruiser hunter, she can also fulfill different tasks like a cruiser. Overall, Alaska is good ship to use in high tiers.Prós:
- Large 305mm main battery armament.
- Alaska’s large health pool, good concealment, and sturdy armor allow her freedom in positioning and the ability to withstand fire from equivalent tier cruisers.
- Strong AA suite can protect her from most enemy aircraft and are hard to destroy.
- Excellent accuracy and the same improved AP angles found in same tier US cruisers on her main battery armament reinforces her role of a cruiser-killer.
- Has access to Surveillance Radar .
- Guns are powerful enough to citadel some battleships at close range.
Contras:
- Increased fire duration (60 seconds) and vulnerability to multiple fires when under HE spam compared to other cruisers.
- Large size and more sluggish maneuverability makes her an easier target for both enemy shells and torpedoes.
- Her large size also makes her an easy target to hit, even when actively maneuvering.
- Armor is not thick enough to let her tank battleship fire and HE spam in open combat. Alaska can tank fire from many battleships if angled and at range, but Tier VII-X battleships with 406mm guns or more can still overmatch her bow and stern plating, as well as her upper belt.
- While she has Surveillance Radar , her extremely long gun reload time of 20 seconds means that players will need to fire accurately and try and get help from teammates when fighting destroyers.
LittleWhiteMouse's Premium Ship Review: Alaska from the NA forums
Pesquisar
Melhor Configuração
Atualizações
The recommended upgrades for Alaska are as follows:
- Slot 1: Predefinição:Main Armaments Modification 1 *
- Slot 2: Predefinição:Surveillance Radar Modification 1 *
- Slot 3: Predefinição:Aiming Systems Modification 1
- Slot 4: Predefinição:Damage Control System Modification 2 *
- Slot 5: Predefinição:Concealment System Modification 1
- Slot 6: Predefinição:Main Battery Modification 3
Upgrade Slot 1 provides players with two viable choices. Predefinição:Main Armaments Modification 1 is generally recommended; however, for anti-aircraft duties, players should take Predefinição:Auxiliary Armaments Modification 1.
Upgrade Slot 2 allows players to extend the duration of the Surveillance Radar consumable if they have the appropriate upgrade available in the Armory. Otherwise, Predefinição:Damage Control System Modification 1 is recommended.
Upgrade Slot 4 provides several viable options. For increased survivability, Predefinição:Damage Control System Modification 2 is a good choice. Many players utilize Predefinição:Steering Gears Modification 1 to increase the maneuverability of the ship, while others will opt for Predefinição:Propulsion Modification 1 in order to get Alaska moving quickly when stationary. Choosing between these upgrades will be determined by the intended play style.
The default pick for many players in Upgrade Slot 5 will be Predefinição:Concealment System Modification 1, but as a cruiser, Alaska also has access to Predefinição:Steering Gears Modification 2. When stacked with Predefinição:Steering Gears Modification 1 in Upgrade Slot 4, Alaska becomes highly maneuverable and can sometimes juke and dodge incoming fire at longer ranges. This is a valuable ability to have in the early stages of a match, and captains who feel comfortable eschewing a maximum stealth build are encouraged to try it.
Habilidades de Comandante
Unique American commanders with the buffed version of Gun Feeder (-75% instead of -50%) are highly recommended for Alaska given the long reload duration on her main battery.
Predefinição:Commander Skills 3 CR
Consumíveis
Alaska can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Defensive AA Fire or Hydroacoustic Search
- Slot 3: Repair Party
- Slot 4: Surveillance Radar or Caça or Spotting Aircraft
Camuflagem
As a premium ship, Alaska comes included with Type 10 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.
Sinais
Alaska captains should mount standard signal flags to improve the ship's performance in battle. Sierra Mike () flags are highly recommended to increase the ship's top speed. India Delta () and India Yankee () flags should be mounted to improve the ship's survivability. November Foxtrot () flags can also be mounted to decrease consumable cooldown time. Lastly, economic and special signal flags can be mounted to increase the ship's economic gains per battle.
Sinais de Combate Recomendados | |||||
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★★★ |
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★★★ |
★★ |
★★★ |
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Notas:
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Legenda: ★★★ - Extremamente Útil ★★ - Frequentemente Útil ★ - Ocasionalmente Útil Sem estrelas - Não é Útil |
Galeria
Informações Históricas
Galeria Histórica
Vídeo
Referências
- USS Alaska (CB-1) - Wikipedia
- Alaska-class cruiser - Wikipedia
- Armada 2.0: USS Alaska - News - World of Warships
- Armada: Alaska - World of Warships Official Channel - YouTube