Baltimore
203 mm/55 Mk.15 em uma torre3 х 3 pçs. |
Taxa de Fogo6 tiros/min. |
Tempo de Recarga10 seg. |
Velocidade de Rotação6 graus/seg. |
Tempo para Virar 180 Graus30 sec. |
Distância Máxima14.39 km. |
Dispersão Máxima132 m. |
Projétil HE203 mm HE/HC Mk25 |
Dano Máximo do Projétil HE2 800 |
Chance de Incendiar com HE14 % |
Velocidade Inicial do Projétil HE823 m/s |
Peso do Projétil HE118 kg. |
Projétil AP203 mm AP Mk21 |
Dano Máximo do Projétil AP5 000 |
Velocidade Inicial do Projétil AP762 m/s |
Peso do Projétil AP152 kg. |
127 mm/38 Mk.12 em uma torreta Mk.326 х 2 pçs. |
Distância Máxima6.6 km. |
Taxa de Fogo10 tiros/min. |
Tempo de Recarga6 seg. |
Projétil HE127 mm HE Mk32 |
Dano Máximo do Projétil HE1 800 |
Velocidade inicial do Projétil HE792 m/s |
Chance de Incendiar com HE5 % |
127 mm/38 Mk.12 em uma torreta Mk.326 х 2 pcs. |
. . . Dano Médio por Segundo90.6 |
. . . Distância Máxima5.01 km. |
20 mm Oerlikon em uma torreta Mk.423 х 1 pcs. |
. . . Dano Médio por Segundo82.8 |
. . . Distância Máxima2.01 km. |
40 mm/56 Bofors em uma torreta Mk.112 х 2 pcs. |
. . . Dano Médio por Segundo135.6 |
. . . Distância Máxima3.51 km. |
Velocidade Máxima32.5 nós |
Raio da curva730 m. |
Tempo de virada do leme10.2 seg. |
Distância de detecção em Superfície12.22 km. |
Distância de detecção no Ar7.26 km. |
Baltimore — Cruzador Americano Tier VIII.
Designed after the treaty limitations had been lifted and built using the experience gained in World War II. Greater dimensions of the cruiser improved her survivability owing to a reinforced armor deck and enhanced protection for the propulsion. In addition to the main battery guns, the ship received dual-purpose artillery mounts.
Módulos
Atualizações Compatíveis
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Slot 4 | |||||
Slot 5 |
Opinião dos Jogadores
Performance
Following on the heels of New Orleans at Tier VII, Tier VIII's Baltimore represents the new era of cruisers from the United States Navy. Not only was the firepower and protection improved, but in-game she also gets access to the Surveillance Radar which makes her a strong team player. Baltimore cannot, however, single handedly deal with destroyers lit up by her radar due to a 10 second reload. Team play and focusing targets is a must. The armor-piercing shells get a very special taste, as she is the first cruiser in the branch to have the famous super-heavy AP shells that retain great penetration even at range. As a trade-off these shells are slower however, and require more lead than the shells used on preceding 203mm armed ships.
Her play style focuses around the objectives and island cover. Captains should stay close behind an island and be a threat to anyone approaching their position thanks to Surveillance Radar , Defensive AA Fire , and Baltimore’s shell arcs. It is important that a central position is chosen in order to maximize her impact on the match; captains should avoid long range, open-water combat under most circumstances, as her low shell velocity will make it easy for opponents to evade incoming fire while Baltimore is unlikely to do the same. Played effectively, Baltimore can be an excellent cruiser and destroyer killer.Prós:
- Strong main battery firepower in an AB-X layout that allows her to use the majority of her firepower while remaining heavily angled.
- Excellent AP shells combined with 10 second reload time on her main battery. Very potent against broadside battleships and cruisers at medium ranges.
- Shells actually do not have quite as high of an arc as her sister ship Cleveland, making aiming at range a bit easier.
- Among the best in terms of AA firepower at Tier VIII.
- Excellent support ship with utility tools like Surveillance Radar and Defensive AA Fire .
- High shell arcs allow Baltimore to use islands as cover.
- Added resistance against 380/381mm AP shells thanks to her 27mm plating, a common caliber for many same-tier battleships.
- Armor belt of 152mm is the thickest of any Tier VIII cruiser.
- Effectively no citadel under turrets, plus its low positioning and unusual shape, make Baltimore quite difficult to citadel when angled.
- With a full concealment build, the detection range of Baltimore becomes a touch smaller than the range of her Surveillance Radar .
Contras:
- Relatively high shell arcs, plus slower shells, mean Baltimore still has to lead targets almost as much as Cleveland, and makes island cover very important.
- Ship has a high freeboard, which makes Baltimore a much bigger target for incoming fire compared to Japanese cruisers, for example. Extremely vulnerable against high-DPM HE spam, heavy HE, or overmatching battleship AP.
- Has no torpedoes nor other means of high burst damage against battleships at close range, making Baltimore susceptible to battleship rushes if position isn't supported by teammates.
- Arguably tied for second slowest of all tier 8 cruisers with her CL cousin Cleveland. Charles Martel, while also having a top speed of 32.5 knots, has Engine Boost .
- Even though it appears possible, the rear turret cannot rotate a full 360 Degrees.
Pesquisar
Availability of researchable upgrades for Baltimore is as follows:
- Hull: Upgrade to Hull (B) for a big boost in hit points, an upgraded AA suite, and improved rudder shift time. Research of this module unlocks progression to Buffalo.
- Gun Fire Control System: Upgrade to Mk8 mod. 2 for an extra 10% range on the main battery.
Melhor Configuração
Atualizações
The recommended upgrades for Baltimore are as follows:
- Slot 1: Predefinição:Main Armaments Modification 1 keeps her guns active and firing.
- Slot 2: Predefinição:Damage Control System Modification 1 lessens the fire damage taken. Predefinição:Surveillance Radar Modification 1 is also an option for those willing to invest the coal.
- Slot 3: Predefinição:Aiming Systems Modification 1 improves her accuracy. Alternatively, Predefinição:AA Guns Modification 1 improves her outer AA envelope.
- Slot 4: Predefinição:Propulsion Modification 1 improves her acceleration performance.
- Slot 5: Predefinição:Concealment System Modification 1 reduces her surface detectablilty.
Generalist Build: Captains focusing on making Baltimore a more well-rounded ship will opt for Predefinição:Main Armaments Modification 1 in Slot 1 and Predefinição:Aiming Systems Modification 1 in Slot 3 to increase her accuracy. This is especially useful when firing at destroyers detected during the short period that Surveillance Radar is active. Baltimore’s base AA is still quite powerful without any AA-specific upgrades.
Anti-Aircraft Build: A popular build for this ship, captains focusing on improving Baltimore’s AA will opt for Predefinição:Auxiliary Armaments Modification 1 in Slot 1 to increase her anti-aircraft armament durability, and Predefinição:AA Guns Modification 1 in Slot 3 to increase her medium- and long-range AA power. Although her AA is a powerful deterrent, its usefulness depends on whether there is a carrier in the game. To ensure these upgrades aren't wasted, consider divisioning with a Tier VIII carrier.
Habilidades de Comandante
Predefinição:Commander Skills 3 CR
Consumíveis
Baltimore can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Defensive AA Fire or Hydroacoustic Search
- Slot 3: Caça or Surveillance Radar
Camuflagem
Type 1, 2, or 5 camouflage can be equipped for Credits ; Types 1 or 5 are recommended at a minimum to reduce detection range.
Players who wish to spend doubloons can equip Baltimore with Type 18 camouflage that lowers her detection range, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.
Sinais
Sinais de Combate Recomendados | |||||
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★★ |
★★ |
★ |
★ |
★★★ |
★★★ |
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★★★ |
★★ |
★★ |
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Notas:
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Legenda: ★★★ - Extremamente Útil ★★ - Frequentemente Útil ★ - Ocasionalmente Útil Sem estrelas - Não é Útil |
Galeria
Informações Históricas
Galeria Histórica
Referências