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		<id>https://wiki.wargaming.net/pt-br/index.php?action=history&amp;feed=atom&amp;title=Ship%3ADetona%C3%A7%C3%A3o</id>
		<title>Ship:Detonação - Histórico de revisão</title>
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		<updated>2026-06-24T18:28:57Z</updated>
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	<entry>
		<id>https://wiki.wargaming.net/pt-br/index.php?title=Ship:Detona%C3%A7%C3%A3o&amp;diff=1660&amp;oldid=prev</id>
		<title>LUSCAO_BRABO:na em 15h12min de 29 de março de 2021</title>
		<link rel="alternate" type="text/html" href="https://wiki.wargaming.net/pt-br/index.php?title=Ship:Detona%C3%A7%C3%A3o&amp;diff=1660&amp;oldid=prev"/>
				<updated>2021-03-29T15:12:01Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot;&gt;&lt;colgroup&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;col class=&quot;diff-separator&quot;&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;/colgroup&gt;&lt;tr style=&quot;vertical-align: top;&quot;&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Edição anterior&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Edição das 15h12min de 29 de março de 2021&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Linha 31:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Linha 31:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;* Monte as Modificações 1 do Paiol como o Upgrade para [[Ship:Atualizações#Modifica.C3.A7.C3.A3o_do_Paiol.C2.A01|Slot 1]]. Isso diminuirá a chance de detonação do paiol em 70%.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;* Monte as Modificações 1 do Paiol como o Upgrade para [[Ship:Atualizações#Modifica.C3.A7.C3.A3o_do_Paiol.C2.A01|Slot 1]]. Isso diminuirá a chance de detonação do paiol em 70%.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;* Monte a bandeira de sinalização Juliet Charlie; isso diminuirá a chance de detonação do paiol em 100%. Em outras palavras: '''o paiol ''não''detonará se este sinal estiver montado no navio.'''&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;* Monte a bandeira de sinalização Juliet Charlie; isso diminuirá a chance de detonação do paiol em 100%. Em outras palavras: '''o paiol ''não'' detonará se este sinal estiver montado no navio.'''&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;* Evite acertar torpedos perto de onde estão os paióis. (Os depósitos geralmente estão localizados sob as torres.)&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;* Evite acertar torpedos perto de onde estão os paióis. (Os depósitos geralmente estão localizados sob as torres.)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;* Outra maneira de reduzir a chance é '''angulando a blindagem'''. Esta tática consiste em apontar a proa do navio (ou inclinada em direção a) em direção ao inimigo ([[Ship:Resistência_da_Blindagem| observe a espessura da blindagem da proa do seu navio e a mecânica de overmatch]]). Certos navios podem inclinar ou apontar sua popa de maneira semelhante para o inimigo e também evitar detonações. Muitas detonações são causadas pela apresentação do lado plano do navio (também conhecido como &amp;quot;broadside&amp;quot;) ao inimigo; angular um navio ajudará a reduzir essa possibilidade. (Angular também pode reduzir bastante a chance de danos à cidadela. É por isso que os jogadores perceberão que, ao atirar ou mirar em um navio, ele se angula ou se afasta, reduzindo o ângulo e a capacidade de detonar e/ou atingir a cidadela.)&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;* Outra maneira de reduzir a chance é '''angulando a blindagem'''. Esta tática consiste em apontar a proa do navio (ou inclinada em direção a) em direção ao inimigo ([[Ship:Resistência_da_Blindagem| observe a espessura da blindagem da proa do seu navio e a mecânica de overmatch]]). Certos navios podem inclinar ou apontar sua popa de maneira semelhante para o inimigo e também evitar detonações. Muitas detonações são causadas pela apresentação do lado plano do navio (também conhecido como &amp;quot;broadside&amp;quot;) ao inimigo; angular um navio ajudará a reduzir essa possibilidade. (Angular também pode reduzir bastante a chance de danos à cidadela. É por isso que os jogadores perceberão que, ao atirar ou mirar em um navio, ele se angula ou se afasta, reduzindo o ângulo e a capacidade de detonar e/ou atingir a cidadela.)&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>LUSCAO_BRABO:na</name></author>	</entry>

	<entry>
		<id>https://wiki.wargaming.net/pt-br/index.php?title=Ship:Detona%C3%A7%C3%A3o&amp;diff=1659&amp;oldid=prev</id>
		<title>LUSCAO_BRABO:na em 15h11min de 29 de março de 2021</title>
		<link rel="alternate" type="text/html" href="https://wiki.wargaming.net/pt-br/index.php?title=Ship:Detona%C3%A7%C3%A3o&amp;diff=1659&amp;oldid=prev"/>
				<updated>2021-03-29T15:11:06Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot;&gt;&lt;colgroup&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;col class=&quot;diff-separator&quot;&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;/colgroup&gt;&lt;tr style=&quot;vertical-align: top;&quot;&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Edição anterior&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Edição das 15h11min de 29 de março de 2021&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Linha 5:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Linha 5:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;==Causando Detonação==&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;==Causando Detonação==&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;[[File:Spee_mag.png|right|thumb|A &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sobreposição de armadura &lt;/del&gt;na tela do porto pode ser usado para mostrar as localizações dos paióis de munição, como as do ''[[Admiral Graf Spee]]''.]]&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;[[File:Spee_mag.png|right|thumb|A &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Disposição da blindagem &lt;/ins&gt;na tela do porto pode ser usado para mostrar as localizações dos paióis de munição, como as do ''[[Admiral Graf Spee]]''.]]&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;Para causar uma detonação, o dano precisa ser causado ao paiol, que são encontrados sob as torres primárias e/ou artilharia primária. Em outras palavras, navios, como ''[[Novik]]'', que têm canhões não fechados atrás de escudos de proteção têm paióis localizados abaixo do convés. Danos aos paióis podem ser causados ​​por danos penetrantes de ataques diretos por projéteis perfurantes, danos por projeção de projéteis altamente explosivos ou mesmo [[Ship:Torpedos|torpedos]] se atingirem perto o suficiente de um cartucho abaixo da linha de água. &lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;Para causar uma detonação, o dano precisa ser causado ao paiol, que são encontrados sob as torres primárias e/ou artilharia primária. Em outras palavras, navios, como ''[[Novik]]'', que têm canhões não fechados atrás de escudos de proteção têm paióis localizados abaixo do convés. Danos aos paióis podem ser causados ​​por danos penetrantes de ataques diretos por projéteis perfurantes, danos por projeção de projéteis altamente explosivos ou mesmo [[Ship:Torpedos|torpedos]] se atingirem perto o suficiente de um cartucho abaixo da linha de água. &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Linha 15:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Linha 15:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;* Portanto, por essa lógica, os porta-aviões nunca podem ser detonados por não possuírem paiol.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;* Portanto, por essa lógica, os porta-aviões nunca podem ser detonados por não possuírem paiol.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;* Cada navio tem seu próprio valor de blindagem para os paióis, portanto, navios com blindagem de paiol mais fina inerentemente terão uma chance de detonação maior.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;* Cada navio tem seu próprio valor de blindagem para os paióis, portanto, navios com blindagem de paiol mais fina inerentemente terão uma chance de detonação maior.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;* A montagem dos [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Ship:&lt;/del&gt;Ship:Bandeiras#Lista de Sinais de Combate|sinais]] India X-Ray ({{India X-Ray|Size=18px}}) ou Juliet Whiskey Unaone ({{Juliet Whiskey Unaone|Size=18px}}) aumentam a chance de detonação do paiol.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;* A montagem dos [[Ship:Bandeiras#Lista de Sinais de Combate|sinais]] India X-Ray ({{India X-Ray|Size=18px}}) ou Juliet Whiskey Unaone ({{Juliet Whiskey Unaone|Size=18px}}) aumentam a chance de detonação do paiol.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;{{block|ii|content=A partir da [[Ship: Atualização 0.7.2|Atualização 0.7.2]], os navios que estão acima de 75% de sua saúde inicial não podem ser detonadas. Eles devem cair abaixo de 75% para ter uma chance de detonação.}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;{{block|ii|content=A partir da [[Ship:Atualização 0.7.2|Atualização 0.7.2]], os navios que estão acima de 75% de sua saúde inicial não podem ser detonadas. Eles devem cair abaixo de 75% para ter uma chance de detonação.}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;{{block|!|content=Talvez um resquício de uma época em que [[Ship:Porta-aviões|porta-aviões]] podiam montar apenas quatro sinais, eles não podem ser detonados.}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;{{block|!|content=Talvez um resquício de uma época em que [[Ship:Porta-aviões|porta-aviões]] podiam montar apenas quatro sinais, eles não podem ser detonados.}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Linha 33:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Linha 33:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;* Monte a bandeira de sinalização Juliet Charlie; isso diminuirá a chance de detonação do paiol em 100%. Em outras palavras: '''o paiol ''não''detonará se este sinal estiver montado no navio.'''&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;* Monte a bandeira de sinalização Juliet Charlie; isso diminuirá a chance de detonação do paiol em 100%. Em outras palavras: '''o paiol ''não''detonará se este sinal estiver montado no navio.'''&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;* Evite acertar torpedos perto de onde estão os paióis. (Os depósitos geralmente estão localizados sob as torres.)&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;* Evite acertar torpedos perto de onde estão os paióis. (Os depósitos geralmente estão localizados sob as torres.)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;* Outra maneira de reduzir a chance é '''angulando a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;armadura&lt;/del&gt;'''. Esta tática consiste em apontar a proa do navio (ou inclinada em direção a) em direção ao inimigo ([[Ship:Resistência_da_Blindagem| observe a espessura da &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;armadura &lt;/del&gt;proa do seu navio e a mecânica de overmatch]]). Certos navios podem inclinar ou apontar sua popa de maneira semelhante para o inimigo e também evitar detonações. Muitas detonações são causadas pela apresentação do lado plano do navio (também conhecido como &amp;quot;broadside&amp;quot;) ao inimigo; angular um navio ajudará a reduzir essa possibilidade. (Angular também pode reduzir bastante a chance de danos à cidadela. É por isso que os jogadores perceberão que, ao atirar ou mirar em um navio, ele se angula ou se afasta, reduzindo o ângulo e a capacidade de detonar e/ou atingir a cidadela.)&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;* Outra maneira de reduzir a chance é '''angulando a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;blindagem&lt;/ins&gt;'''. Esta tática consiste em apontar a proa do navio (ou inclinada em direção a) em direção ao inimigo ([[Ship:Resistência_da_Blindagem| observe a espessura da &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;blindagem da &lt;/ins&gt;proa do seu navio e a mecânica de overmatch]]). Certos navios podem inclinar ou apontar sua popa de maneira semelhante para o inimigo e também evitar detonações. Muitas detonações são causadas pela apresentação do lado plano do navio (também conhecido como &amp;quot;broadside&amp;quot;) ao inimigo; angular um navio ajudará a reduzir essa possibilidade. (Angular também pode reduzir bastante a chance de danos à cidadela. É por isso que os jogadores perceberão que, ao atirar ou mirar em um navio, ele se angula ou se afasta, reduzindo o ângulo e a capacidade de detonar e/ou atingir a cidadela.)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>LUSCAO_BRABO:na</name></author>	</entry>

	<entry>
		<id>https://wiki.wargaming.net/pt-br/index.php?title=Ship:Detona%C3%A7%C3%A3o&amp;diff=1658&amp;oldid=prev</id>
		<title>LUSCAO_BRABO:na em 15h09min de 29 de março de 2021</title>
		<link rel="alternate" type="text/html" href="https://wiki.wargaming.net/pt-br/index.php?title=Ship:Detona%C3%A7%C3%A3o&amp;diff=1658&amp;oldid=prev"/>
				<updated>2021-03-29T15:09:15Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot;&gt;&lt;colgroup&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;col class=&quot;diff-separator&quot;&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;/colgroup&gt;&lt;tr style=&quot;vertical-align: top;&quot;&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Edição anterior&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Edição das 15h09min de 29 de março de 2021&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Linha 1:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Linha 1:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;__NOTOC__&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;__NOTOC__&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;[[File:Icon_achievement_DETONATED.png|left]]&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;[[File:Icon_achievement_DETONATED.png|left]]&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Detonation in &lt;/del&gt;World of Warships &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is caused by the ignition of at least one of the Magazine modules of the ship&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Historically&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;they are where the powder charges and ammunition for the main artillery are stored&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;In game&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sufficient damage that causes one magazine to explode results in the destruction of the entire ship regardless of how much health it has remaining&lt;/del&gt;. &amp;lt;Br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;A detonação em &lt;/ins&gt;World of Warships &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;é causada pela ignição de pelo menos um dos módulos do paiol do navio&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Historicamente&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;eles são onde as cargas de pólvora e munições para a artilharia principal são armazenadas&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;No jogo&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;danos suficientes que fazem com que um carregador exploda resulta na destruição de todo a navio, independentemente de quanta saúde ainda tenha.&lt;/ins&gt;. &amp;lt;Br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;==&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Causing Detonation&lt;/del&gt;==&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;==&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Causando Detonação&lt;/ins&gt;==&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;[[File:Spee_mag.png|right|thumb|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The Armor Viewer in the Port Screen can be used to show the locations of the magazines&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;such &lt;/del&gt;as &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the ones on the &lt;/del&gt;''[[Admiral Graf Spee]]''.]]&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;[[File:Spee_mag.png|right|thumb|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;A sobreposição de armadura na tela do porto pode ser usado para mostrar as localizações dos paióis de munição&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;como &lt;/ins&gt;as &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;do &lt;/ins&gt;''[[Admiral Graf Spee]]''.]]&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;To cause a detonation to occur&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;damage needs to be dealt to the magazines&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;which are found underneath the primary turrets and&lt;/del&gt;/&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;or primary artillery&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; In other words ships&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;like &lt;/del&gt;''[[Novik]]'', &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;that have non-enclosed rifles behind blast shields have magazines located beneath the deck&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; Damage to the magazines can be caused by penetrating damage from direct hits by armor-piercing shells, splash damage from high explosive shells&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;or even &lt;/del&gt;[[Ship:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Torpedoes&lt;/del&gt;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;torpedoes&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;if they hit close enough to a magazine below the waterline&lt;/del&gt;. &lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Para causar uma detonação&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;o dano precisa ser causado ao paiol&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;que são encontrados sob as torres primárias e&lt;/ins&gt;/&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ou artilharia primária&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Em outras palavras&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;navios, como &lt;/ins&gt;''[[Novik]]'', &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;que têm canhões não fechados atrás de escudos de proteção têm paióis localizados abaixo do convés&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Danos aos paióis podem ser causados ​​por danos penetrantes de ataques diretos por projéteis perfurantes&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;danos por projeção de projéteis altamente explosivos ou mesmo &lt;/ins&gt;[[Ship:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Torpedos&lt;/ins&gt;|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;torpedos&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;se atingirem perto o suficiente de um cartucho abaixo da linha de água&lt;/ins&gt;. &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;==&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Detonation &lt;/del&gt;Chance==&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;==Chance &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;de Detonação&lt;/ins&gt;==&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;It should be noted that there is &lt;/del&gt;no &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;situation in the game that warrants a &lt;/del&gt;100% &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;detonation chance&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;With that said&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;certain actions or choices will increase the probability of Detonation&lt;/del&gt;; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a few of them are highlighted below&lt;/del&gt;: &lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Deve-se notar que não há nenhuma situação &lt;/ins&gt;no &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;jogo que justifique uma chance de detonação de &lt;/ins&gt;100%. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Com isso dito&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;certas ações ou escolhas aumentarão a probabilidade de Detonação&lt;/ins&gt;; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;alguns deles são destacados abaixo&lt;/ins&gt;:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;* &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;As stated above&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;taking damage to the magazines will increase the &lt;/del&gt;chances &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;of detonation occurring&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;When a magazine loses all of its hit-points&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/del&gt;chance &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;of detonation will increase to its maximum native value&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; Note that this is still below &lt;/del&gt;100%. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; Each ship has its own metric for calculating detonation &lt;/del&gt;chance &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;based upon magazine hit-pool&lt;/del&gt;. &lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Conforme declarado acima&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;danificar os paióis aumentará as &lt;/ins&gt;chances &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;de ocorrência de detonação&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Quando um paiol perde todos os seus pontos de vida&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a &lt;/ins&gt;chance &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;de detonação aumenta para seu valor nativo máximo&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Observe que isso ainda está abaixo de &lt;/ins&gt;100%. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Cada navio tem sua própria métrica para calcular a &lt;/ins&gt;chance &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;de detonação com base na quantidade de acertos no paiol&lt;/ins&gt;.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;* &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Therefore&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;by this logic&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;aircraft carriers can never be detonated since they have no magazine&lt;/del&gt;.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Portanto&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;por essa lógica&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;os porta-aviões nunca podem ser detonados por não possuírem paiol&lt;/ins&gt;.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;* &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Each ship has its own armor value for the magazines&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;therefore ships with thinner magazine armor will inherently have a higher detonation &lt;/del&gt;chance. &lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Cada navio tem seu próprio valor de blindagem para os paióis&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;portanto, navios com blindagem de paiol mais fina inerentemente terão uma &lt;/ins&gt;chance &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;de detonação maior&lt;/ins&gt;.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;* &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Mounting either &lt;/del&gt;India X-Ray ({{India X-Ray|Size=18px}}) &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;or &lt;/del&gt;Juliet Whiskey Unaone ({{Juliet Whiskey Unaone|Size=18px}}) &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[Ship:Flags#List_of_Signals|signal flags]] will increase magazine detonation &lt;/del&gt;chance.&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;A montagem dos [[Ship:Ship:Bandeiras#Lista de Sinais de Combate|sinais]] &lt;/ins&gt;India X-Ray ({{India X-Ray|Size=18px}}) &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ou &lt;/ins&gt;Juliet Whiskey Unaone ({{Juliet Whiskey Unaone|Size=18px}}) &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;aumentam a &lt;/ins&gt;chance &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;de detonação do paiol&lt;/ins&gt;.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;{{block|ii|content=&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;As of &lt;/del&gt;[[Ship:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Update &lt;/del&gt;0.7.2|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Update &lt;/del&gt;0.7.2]], &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ships that are above &lt;/del&gt;75% &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;of their starting health cannot be detonated&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; They must fall below &lt;/del&gt;75% &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;in order to have a &lt;/del&gt;chance &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;of detonation&lt;/del&gt;.}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;{{block|ii|content=&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;A partir da &lt;/ins&gt;[[Ship: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Atualização &lt;/ins&gt;0.7.2|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Atualização &lt;/ins&gt;0.7.2]], &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;os navios que estão acima de &lt;/ins&gt;75% &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;de sua saúde inicial não podem ser detonadas&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Eles devem cair abaixo de &lt;/ins&gt;75% &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;para ter uma &lt;/ins&gt;chance &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;de detonação&lt;/ins&gt;.}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;{{block|!|content=&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Perhaps a holdover from a time when &lt;/del&gt;[[Ship:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Aircraft Carriers&lt;/del&gt;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;aircraft carriers&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;could mount only four signals&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;they cannot be detonated&lt;/del&gt;.}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;{{block|!|content=&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Talvez um resquício de uma época em que &lt;/ins&gt;[[Ship:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Porta-aviões&lt;/ins&gt;|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;porta-aviões&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;podiam montar apenas quatro sinais&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;eles não podem ser detonados&lt;/ins&gt;.}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;==&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Detonation Damage&lt;/del&gt;== &lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;==&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Dano de Detonação&lt;/ins&gt;== &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;As stated above&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the occurrence of &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;magazine detonation will also detonate the entire ship&lt;/del&gt;; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;resulting in a complete depletion of the ship’s health pool&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;To further emphasize&lt;/del&gt;: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;even the detonation of &lt;/del&gt;'''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;one&lt;/del&gt;''' &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;magazine is enough to cause an explosion of the entire ship&lt;/del&gt;. &lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Como afirmado acima&lt;/ins&gt;, a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ocorrência de uma detonação no paiol também detonará todo o navio&lt;/ins&gt;; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;resultando em um esgotamento completo da reserva de saúde do navio&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Para enfatizar ainda mais&lt;/ins&gt;: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;mesmo a detonação de &lt;/ins&gt;'''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;um&lt;/ins&gt;''' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;paiol é suficiente para causar uma explosão de todo o navio&lt;/ins&gt;. &lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;[[File:PCEF010_JC_SignalFlag.png|right|thumb|Juliet Charlie]]&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;[[File:PCEF010_JC_SignalFlag.png|right|thumb|Juliet Charlie]]&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;==&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Mitigating Detonation&lt;/del&gt;==&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;==&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Evitando A Detonação&lt;/ins&gt;==&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The &lt;/del&gt;chance &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;of detonation can be decreased in three ways&lt;/del&gt;: &lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;A &lt;/ins&gt;chance &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;de detonação pode ser diminuída de três maneiras&lt;/ins&gt;:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;* &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Mount Magazine Modifications 1 &lt;/del&gt;as &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/del&gt;Upgrade &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;for &lt;/del&gt;[[Ship:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Upgrades&lt;/del&gt;#&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Tier_I&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2B_Equipment_&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;28Slot_1&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;29&lt;/del&gt;|Slot 1]]. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;This will decrease the &lt;/del&gt;chance &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;of magazine detonation by &lt;/del&gt;70%. &lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Monte &lt;/ins&gt;as &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Modificações 1 do Paiol como o &lt;/ins&gt;Upgrade &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;para &lt;/ins&gt;[[Ship:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Atualizações&lt;/ins&gt;#&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Modifica&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;C3&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;A7&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;C3.A3o_do_Paiol.C2.A01&lt;/ins&gt;|Slot 1]]. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Isso diminuirá a &lt;/ins&gt;chance &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;de detonação do paiol em &lt;/ins&gt;70%.&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;* &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Mount the &lt;/del&gt;Juliet Charlie &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;signal flag&lt;/del&gt;; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;this will decrease the &lt;/del&gt;chance &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;of magazine detonation by &lt;/del&gt;100%. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;In other words&lt;/del&gt;: '''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the magazine will &lt;/del&gt;''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;not&lt;/del&gt;'' &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;detonate if this signal is mounted on the ship&lt;/del&gt;.'''&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Monte a bandeira de sinalização &lt;/ins&gt;Juliet Charlie; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;isso diminuirá a &lt;/ins&gt;chance &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;de detonação do paiol em &lt;/ins&gt;100%. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Em outras palavras&lt;/ins&gt;: '''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;o paiol &lt;/ins&gt;''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;não&lt;/ins&gt;''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;detonará se este sinal estiver montado no navio&lt;/ins&gt;.'''&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;* &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Avoid taking torpedo hits near where the magazines are&lt;/del&gt;. (&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The magazines are usually located under the turrets&lt;/del&gt;.)&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Evite acertar torpedos perto de onde estão os paióis&lt;/ins&gt;. (&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Os depósitos geralmente estão localizados sob as torres&lt;/ins&gt;.)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;* &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Another way to reduce the &lt;/del&gt;chance &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is by &lt;/del&gt;'''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;armor angling&lt;/del&gt;'''. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; This tactic consists of pointing the bow of the ship at &lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;or angled towards&lt;/del&gt;) &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;towards the enemy &lt;/del&gt;([[Ship:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Armor_thresholds&lt;/del&gt;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;take note of your bow armor thickness and the &lt;/del&gt;overmatch &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;mechanics&lt;/del&gt;]]). &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; Certain ships can similarly angle or point their sterns towards the enemy and prevent detonations as well&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; Many detonations are caused by presenting the flat side of the ship &lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;aka &lt;/del&gt;&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sailing &lt;/del&gt;broadside&amp;quot;) &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to the enemy&lt;/del&gt;; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;angling &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ship will help reduce this possibility&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Angling can also greatly reduce the &lt;/del&gt;chance &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;of citadel damage&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; This is why players will notice when shooting at or aiming at &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ship it will turn in or away reducing the angle and ability to detonate and&lt;/del&gt;/&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;or hit the citadel&lt;/del&gt;.)&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Outra maneira de reduzir a &lt;/ins&gt;chance &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;é &lt;/ins&gt;'''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;angulando a armadura&lt;/ins&gt;'''. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Esta tática consiste em apontar a proa do navio &lt;/ins&gt;(&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ou inclinada em direção a&lt;/ins&gt;) &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;em direção ao inimigo &lt;/ins&gt;([[Ship:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Resistência_da_Blindagem&lt;/ins&gt;| &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;observe a espessura da armadura proa do seu navio e a mecânica de &lt;/ins&gt;overmatch]]). &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Certos navios podem inclinar ou apontar sua popa de maneira semelhante para o inimigo e também evitar detonações&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Muitas detonações são causadas pela apresentação do lado plano do navio &lt;/ins&gt;(&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;também conhecido como &lt;/ins&gt;&amp;quot;broadside&amp;quot;) &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ao inimigo&lt;/ins&gt;; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;angular um navio ajudará &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;reduzir essa possibilidade&lt;/ins&gt;. (&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Angular também pode reduzir bastante a &lt;/ins&gt;chance &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;de danos à cidadela&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;É por isso que os jogadores perceberão que, ao atirar ou mirar em um navio, ele se angula ou se afasta, reduzindo o ângulo e &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;capacidade de detonar e&lt;/ins&gt;/&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ou atingir a cidadela&lt;/ins&gt;.)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;{{block|i|content=  &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The &lt;/del&gt;Juliet Charlie &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;signal flag is awarded to players whom earned the '''Detonation''' &lt;/del&gt;[[Ship:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Achievements&lt;/del&gt;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;achievement&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;: their magazines had detonated in a match&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; The &lt;/del&gt;'''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;achievement can be obtained once per battle&lt;/del&gt;'''. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The &lt;/del&gt;'''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;signal flags can only be obtained once per day&lt;/del&gt;''' &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;as a bundle of &lt;/del&gt;10.}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;{{block|i|content=  &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;A bandeira de &lt;/ins&gt;Juliet Charlie &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;é concedida aos jogadores que ganharam a &lt;/ins&gt;[[Ship:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Conquistas&lt;/ins&gt;| &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;conquista&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''Detonação''' seus paióis detonaram em uma partida&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;A conquista &lt;/ins&gt;'''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;pode ser obtida uma vez por batalha&lt;/ins&gt;'''. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Os sinais &lt;/ins&gt;'''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;só podem ser obtidos uma vez por dia&lt;/ins&gt;''' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;em um pacote de &lt;/ins&gt;10.}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;[[Categoria:Regras]]&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;[[Categoria:Regras]]&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>LUSCAO_BRABO:na</name></author>	</entry>

	<entry>
		<id>https://wiki.wargaming.net/pt-br/index.php?title=Ship:Detona%C3%A7%C3%A3o&amp;diff=1642&amp;oldid=prev</id>
		<title>LUSCAO_BRABO:na em 03h08min de 29 de março de 2021</title>
		<link rel="alternate" type="text/html" href="https://wiki.wargaming.net/pt-br/index.php?title=Ship:Detona%C3%A7%C3%A3o&amp;diff=1642&amp;oldid=prev"/>
				<updated>2021-03-29T03:08:16Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot;&gt;&lt;colgroup&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;col class=&quot;diff-separator&quot;&gt;&lt;col class=&quot;diff-marker&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;/colgroup&gt;&lt;tr style=&quot;vertical-align: top;&quot;&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Edição anterior&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Edição das 03h08min de 29 de março de 2021&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Linha 38:&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Linha 38:&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;{{block|i|content=  The Juliet Charlie signal flag is awarded to players whom earned the '''Detonation''' [[Ship:Achievements|achievement]]: their magazines had detonated in a match.  The '''achievement can be obtained once per battle'''. The '''signal flags can only be obtained once per day''' as a bundle of 10.}}&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;{{block|i|content=  The Juliet Charlie signal flag is awarded to players whom earned the '''Detonation''' [[Ship:Achievements|achievement]]: their magazines had detonated in a match.  The '''achievement can be obtained once per battle'''. The '''signal flags can only be obtained once per day''' as a bundle of 10.}}&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;?&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Category&lt;/del&gt;:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Rules pages&lt;/del&gt;]]&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker diff-marker__current&quot;&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Categoria&lt;/ins&gt;:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Regras&lt;/ins&gt;]]&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>LUSCAO_BRABO:na</name></author>	</entry>

	<entry>
		<id>https://wiki.wargaming.net/pt-br/index.php?title=Ship:Detona%C3%A7%C3%A3o&amp;diff=1641&amp;oldid=prev</id>
		<title>LUSCAO_BRABO:na: Criou página com '__NOTOC__ left Detonation in World of Warships is caused by the ignition of at least one of the Magazine modules of the ship. Historica...'</title>
		<link rel="alternate" type="text/html" href="https://wiki.wargaming.net/pt-br/index.php?title=Ship:Detona%C3%A7%C3%A3o&amp;diff=1641&amp;oldid=prev"/>
				<updated>2021-03-29T03:05:18Z</updated>
		
		<summary type="html">&lt;p&gt;Criou página com &amp;#039;__NOTOC__ &lt;a href=&quot;/pt-br/Arquivo:Icon_achievement_DETONATED.png&quot; title=&quot;Arquivo:Icon achievement DETONATED.png&quot;&gt;left&lt;/a&gt; Detonation in World of Warships is caused by the ignition of at least one of the Magazine modules of the ship. Historica...&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Página nova&lt;/b&gt;&lt;/p&gt;&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Icon_achievement_DETONATED.png|left]]&lt;br /&gt;
Detonation in World of Warships is caused by the ignition of at least one of the Magazine modules of the ship. Historically, they are where the powder charges and ammunition for the main artillery are stored. In game, sufficient damage that causes one magazine to explode results in the destruction of the entire ship regardless of how much health it has remaining. &amp;lt;Br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Causing Detonation==&lt;br /&gt;
&lt;br /&gt;
[[File:Spee_mag.png|right|thumb|The Armor Viewer in the Port Screen can be used to show the locations of the magazines, such as the ones on the ''[[Admiral Graf Spee]]''.]]&lt;br /&gt;
To cause a detonation to occur, damage needs to be dealt to the magazines, which are found underneath the primary turrets and/or primary artillery.  In other words ships, like ''[[Novik]]'', that have non-enclosed rifles behind blast shields have magazines located beneath the deck.  Damage to the magazines can be caused by penetrating damage from direct hits by armor-piercing shells, splash damage from high explosive shells, or even [[Ship:Torpedoes|torpedoes]] if they hit close enough to a magazine below the waterline. &lt;br /&gt;
&lt;br /&gt;
==Detonation Chance==&lt;br /&gt;
&lt;br /&gt;
It should be noted that there is no situation in the game that warrants a 100% detonation chance. With that said, certain actions or choices will increase the probability of Detonation; a few of them are highlighted below: &lt;br /&gt;
&lt;br /&gt;
* As stated above, taking damage to the magazines will increase the chances of detonation occurring. When a magazine loses all of its hit-points, the chance of detonation will increase to its maximum native value.  Note that this is still below 100%.  Each ship has its own metric for calculating detonation chance based upon magazine hit-pool. &lt;br /&gt;
* Therefore, by this logic, aircraft carriers can never be detonated since they have no magazine.&lt;br /&gt;
* Each ship has its own armor value for the magazines, therefore ships with thinner magazine armor will inherently have a higher detonation chance. &lt;br /&gt;
* Mounting either India X-Ray ({{India X-Ray|Size=18px}}) or Juliet Whiskey Unaone ({{Juliet Whiskey Unaone|Size=18px}}) [[Ship:Flags#List_of_Signals|signal flags]] will increase magazine detonation chance.&lt;br /&gt;
&lt;br /&gt;
{{block|ii|content=As of [[Ship:Update 0.7.2|Update 0.7.2]], ships that are above 75% of their starting health cannot be detonated.  They must fall below 75% in order to have a chance of detonation.}}&lt;br /&gt;
&lt;br /&gt;
{{block|!|content=Perhaps a holdover from a time when [[Ship:Aircraft Carriers|aircraft carriers]] could mount only four signals, they cannot be detonated.}}&lt;br /&gt;
&lt;br /&gt;
==Detonation Damage== &lt;br /&gt;
&lt;br /&gt;
As stated above, the occurrence of a magazine detonation will also detonate the entire ship; resulting in a complete depletion of the ship’s health pool. To further emphasize: even the detonation of '''one''' magazine is enough to cause an explosion of the entire ship. &lt;br /&gt;
[[File:PCEF010_JC_SignalFlag.png|right|thumb|Juliet Charlie]]&lt;br /&gt;
&lt;br /&gt;
==Mitigating Detonation==&lt;br /&gt;
&lt;br /&gt;
The chance of detonation can be decreased in three ways: &lt;br /&gt;
&lt;br /&gt;
* Mount Magazine Modifications 1 as the Upgrade for [[Ship:Upgrades#Tier_I.2B_Equipment_.28Slot_1.29|Slot 1]]. This will decrease the chance of magazine detonation by 70%. &lt;br /&gt;
* Mount the Juliet Charlie signal flag; this will decrease the chance of magazine detonation by 100%. In other words: '''the magazine will ''not'' detonate if this signal is mounted on the ship.'''&lt;br /&gt;
* Avoid taking torpedo hits near where the magazines are. (The magazines are usually located under the turrets.)&lt;br /&gt;
* Another way to reduce the chance is by '''armor angling'''.  This tactic consists of pointing the bow of the ship at (or angled towards) towards the enemy ([[Ship:Armor_thresholds|take note of your bow armor thickness and the overmatch mechanics]]).  Certain ships can similarly angle or point their sterns towards the enemy and prevent detonations as well.  Many detonations are caused by presenting the flat side of the ship (aka &amp;quot;sailing broadside&amp;quot;) to the enemy; angling a ship will help reduce this possibility.  (Angling can also greatly reduce the chance of citadel damage.  This is why players will notice when shooting at or aiming at a ship it will turn in or away reducing the angle and ability to detonate and/or hit the citadel.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{block|i|content=  The Juliet Charlie signal flag is awarded to players whom earned the '''Detonation''' [[Ship:Achievements|achievement]]: their magazines had detonated in a match.  The '''achievement can be obtained once per battle'''. The '''signal flags can only be obtained once per day''' as a bundle of 10.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Rules pages]]&lt;/div&gt;</summary>
		<author><name>LUSCAO_BRABO:na</name></author>	</entry>

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