<?xml version="1.0"?>
<?xml-stylesheet type="text/css" href="https://wiki.wargaming.net/skins/common/feed.css?303"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="pt-br">
		<id>https://wiki.wargaming.net/pt-br/index.php?action=history&amp;feed=atom&amp;title=Ship%3AMy%C5%8Dk%C5%8D</id>
		<title>Ship:Myōkō - Histórico de revisão</title>
		<link rel="self" type="application/atom+xml" href="https://wiki.wargaming.net/pt-br/index.php?action=history&amp;feed=atom&amp;title=Ship%3AMy%C5%8Dk%C5%8D"/>
		<link rel="alternate" type="text/html" href="https://wiki.wargaming.net/pt-br/index.php?title=Ship:My%C5%8Dk%C5%8D&amp;action=history"/>
		<updated>2026-08-31T19:26:08Z</updated>
		<subtitle>Histórico de revisões para esta página neste wiki</subtitle>
		<generator>MediaWiki 1.23.14</generator>

	<entry>
		<id>https://wiki.wargaming.net/pt-br/index.php?title=Ship:My%C5%8Dk%C5%8D&amp;diff=4294&amp;oldid=prev</id>
		<title>caduzanon:na: Criou página com '&lt;!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line)  --&gt; {{WoWs_Ship |Promo= |Anno=&lt;!-- you can write below short description for the ship. it...'</title>
		<link rel="alternate" type="text/html" href="https://wiki.wargaming.net/pt-br/index.php?title=Ship:My%C5%8Dk%C5%8D&amp;diff=4294&amp;oldid=prev"/>
				<updated>2023-02-20T07:49:46Z</updated>
		
		<summary type="html">&lt;p&gt;Criou página com &amp;#039;&amp;lt;!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it&amp;#039;s look like as this or next line)  --&amp;gt; {{WoWs_Ship |Promo= |Anno=&amp;lt;!-- you can write below short description for the ship. it...&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Página nova&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line) &lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{{WoWs_Ship&lt;br /&gt;
|Promo=&lt;br /&gt;
|Anno=&amp;lt;!-- you can write below short description for the ship. it will replace default one. --&amp;gt;&lt;br /&gt;
The first Japanese cruiser built after the Washington Naval Treaty of 1922 came into force. Unlike foreign Treaty Cruisers, ''Myoko''’s armor was good enough to withstand artillery strikes from ships of the same type. One of the features of the project was well-developed torpedo protection. Following a series of upgrades, cruisers of this class got a substantially reinforced AA and torpedo armament.&amp;lt;!-- &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;{{Model3DViewer|d171273eb20a40239ca4a1f227829b30}}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Performance={{AA Sidebar Warning Insert}}&lt;br /&gt;
For the most part, ''Myoko'' is the first proper heavy cruiser within the Japanese cruiser branch; it brings together all of the lessons captains have learned playing through ''[[Furutaka]]'' and ''[[Aoba]]''.  Her impressively low detection range will most certainly aid captains in firefights with other cruisers.  Her guns turn and load relatively slowly, and getting into a medium range firefight with a fast firing cruiser — such as  ''[[Dallas]]'', ''[[Shchors]]'', or ''[[Fiji]]'' — is inadvisable.  &lt;br /&gt;
&lt;br /&gt;
Captains should take care to remember that even as a proper heavy cruiser, ''Myoko'' is still very much prone to citadel hits, particularly from other cruisers despite having the offensive capability to do the same herself. In this aspect she can be played in two ways: an anti-cruiser and anti-destroyer escort or an aggressive raider forming ad-hoc squadrons with other cruisers or destroyers.  She must take special care when engaging battleships, and hold the range open as best as possible.&lt;br /&gt;
&lt;br /&gt;
|Pros=&amp;lt;!-- write list of positive points below. use * as in ordinary wiki-list. --&amp;gt;&lt;br /&gt;
* Largest amount of hit points for a Tier VII cruiser.&lt;br /&gt;
* Torpedo bulges cover 85% of the citadel which makes it really small and hard to hit, something that almost all non-Japanese cruisers can only dream of.&lt;br /&gt;
* Torpedo bulges which is a rare addition to a heavy cruiser shatter small shells often when they hit it rather than penetrating.&lt;br /&gt;
* The main battery's high explosive shells have high damage, penetration, and fire chance, making them effective against most targets ''Myoko'' may encounter. &lt;br /&gt;
* The ship carries six torpedo launchers per side. Additionally, her torpedoes have a high top speed and long range, making them effective for area denial or hitting distant targets.&lt;br /&gt;
* High top speed and quick rudder shift time allows the ship to dodge long range fire easily. &lt;br /&gt;
* Thick central deck armor (32 mm): only AP shells &amp;gt; 457 mm never ricochet.&lt;br /&gt;
&lt;br /&gt;
|Cons=&amp;lt;!-- write list of negative points below. use * as in ordinary wiki-list. --&amp;gt;&lt;br /&gt;
* Very weak armor for a heavy cruiser, often takes a large chunk of damage from anything fired at her.&lt;br /&gt;
* Shorter main battery range than other heavy cruisers at her tier.&lt;br /&gt;
* Rather slow reload time and turret traverse speed for a heavy cruiser.&lt;br /&gt;
* Turrets often gets knocked out or destroyed because of its thin 25mm armor.&lt;br /&gt;
* Torpedo bulges are largely useless against battleship AP shells.&lt;br /&gt;
* Torpedo mounts are also rear facing and with very narrow firing arcs, requiring the ship to expose her side to make use of them.&lt;br /&gt;
* Thin bow/stern armor (16 mm): all battleship and some cruiser AP shells (&amp;gt;228 mm) never ricochet, penetrated even by destroyer HE shells.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Research=&amp;lt;!-- write text about priority sequence of research below --&amp;gt;&lt;br /&gt;
Captains must research ''Myoko’s'' second hull upgrade. Next, captains can choose to upgrade the ship's anti aircraft armament by researching the ship's final hull upgrade, or upgrade the ship's torpedo armament by researching the torpedo module.  &lt;br /&gt;
&lt;br /&gt;
|OptimalConfiguration=&amp;lt;!-- write some general text about selection of optimal configuration below (optional)--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Upgrades=&amp;lt;!-- write text about best upgrades below --&amp;gt;&lt;br /&gt;
The recommended upgraded for ''Myoko'' are as follows:&lt;br /&gt;
&lt;br /&gt;
* '''Slot 1''': {{Main Armaments Modification 1}} keeps the guns and torpedo tubes active and firing.&lt;br /&gt;
* '''Slot 2''': {{Damage Control System Modification 1}} makes the ship more resistant to [[Ship:Fire|fires]] and [[Ship:Flooding|flooding]].&lt;br /&gt;
* '''Slot 3''': {{Main Battery Modification 2}} makes her guns more comfortable and saves a skill point that would otherwise be spent on Grease the Gears to improve her gun handling. {{Aiming Systems Modification 1}} gives her guns more accuracy and is an alternative option.&lt;br /&gt;
* '''Slot 4''': {{Steering Gears Modification 1}} allows for a faster rudder shift to dodge incoming fire.  {{Propulsion Modification 1}} can also be used to aid dodging incoming fire and torpedoes via speed juking, depending on your preferred play style.&lt;br /&gt;
&lt;br /&gt;
|CommanderSkills=&amp;lt;!-- write text about best set of Commander Skills below --&amp;gt;&lt;br /&gt;
The key skills for ''Myoko'' are similar to her predecessor and several options exist based on player preference and which upgrades were selected.  If you have opted for improving her accuracy with {{Aiming Systems Modification 1}} in Upgrade Slot 3, it's highly suggested to pick up Grease the Gears as your Level 1 skill in order to make her sluggish turret traverse more comfortable.  If you opted for using Upgrade Slot 3 to improve her turret traverse, it is suggested to either choose Gun Feeder, making it faster to switch to AP when presented with a broadside cruiser, or Incoming Fire Alert, to help with dodging incoming fire, as your Level 1 skill.  If Incoming Fire Alert was not taken at Level 1, it's suggested that you take Priority Target at Level 2 to help with situational awareness and dodging incoming fire.  Otherwise, captains are encouraged to either take Expert AA Marksman, to give her relatively weak AA suite a bit more bite, or Fill the Tubes, to increase the reload speed of her torpedoes.  While Pyrotechnician would increase her fire starting ability, the percent boost is too low and her rate of fire too slow to make it worth the points.  The key skill at Level 3 is Adrenaline Rush, boosting her relatively slow rate of fire as the ship takes damage.  Captains who find themselves exhausting their consumables in ''Myoko'' may wish to also take Superintendent; otherwise, Enhanced Torpedo Explosive Charge can be taken to buff her torpedo damage.  At Level 4, the key skill is Concealment Expert as ''Myoko'' relies on dropping off detection when she gets too much unwanted attention.  Captains may also want to take Top Grade Gunner to boost her fire rate when the enemy is too close for her to drop off detection.&lt;br /&gt;
&lt;br /&gt;
{{Commander Skills 3 CR&lt;br /&gt;
&amp;lt;!-- Ratings 1,2,3 are legit. Others are ignored.--&amp;gt; &lt;br /&gt;
| rating11 = 2 &amp;lt;!-- Grease the Gears --&amp;gt;&lt;br /&gt;
| rating12 = 1 &amp;lt;!-- Swift Fish --&amp;gt;&lt;br /&gt;
| rating13 = 0 &amp;lt;!-- Consumables Specialist --&amp;gt;&lt;br /&gt;
| rating14 = 3 &amp;lt;!-- Gun Feeder --&amp;gt;&lt;br /&gt;
| rating15 = 2 &amp;lt;!-- Incoming Fire Alert --&amp;gt;&lt;br /&gt;
| rating16 = 2 &amp;lt;!-- Last Stand --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| rating21 = 1 &amp;lt;!-- Pyrotechnician --&amp;gt;&lt;br /&gt;
| rating22 = 1 &amp;lt;!-- Fill the Tubes --&amp;gt;&lt;br /&gt;
| rating23 = 0 &amp;lt;!-- Consumables Enhancements --&amp;gt;&lt;br /&gt;
| rating24 = 0 &amp;lt;!-- Eye in the Sky --&amp;gt;&lt;br /&gt;
| rating25 = 2 &amp;lt;!-- Priority Target --&amp;gt;&lt;br /&gt;
| rating26 = 2 &amp;lt;!-- Expert AA Marksman --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| rating31 = 0 &amp;lt;!-- Heavy HE and SAP Shells --&amp;gt;&lt;br /&gt;
| rating32 = 1 &amp;lt;!-- Enhanced Torpedo Explosive Charge --&amp;gt;&lt;br /&gt;
| rating33 = 3 &amp;lt;!-- Adrenaline Rush --&amp;gt;&lt;br /&gt;
| rating34 = 1 &amp;lt;!-- Heavy AP Shells --&amp;gt;&lt;br /&gt;
| rating35 = 2 &amp;lt;!-- Superintendent --&amp;gt;&lt;br /&gt;
| rating36 = 2 &amp;lt;!-- Survivability Expert --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| rating41 = 2 &amp;lt;!-- Top Grade Gunner --&amp;gt;&lt;br /&gt;
| rating42 = 0 &amp;lt;!-- Outnumbered --&amp;gt;&lt;br /&gt;
| rating43 = 1 &amp;lt;!-- Radio Location --&amp;gt;&lt;br /&gt;
| rating44 = 0 &amp;lt;!-- Inertial Fuse for HE Shells --&amp;gt;&lt;br /&gt;
| rating45 = 3 &amp;lt;!-- Concealment Expert --&amp;gt;&lt;br /&gt;
| rating46 = 1 &amp;lt;!-- AA Gunner --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|Consumables=&amp;lt;!-- write text about selection of Consumables below --&amp;gt;&lt;br /&gt;
''{{#var:ship_name}}'' can equip the following consumables:&lt;br /&gt;
* '''Slot 1:'''  {{Damage Control Party}}&lt;br /&gt;
* '''Slot 2:'''  {{Hydroacoustic Search}} or {{Defensive AA Fire}}&lt;br /&gt;
* '''Slot 3:'''  {{Catapult Fighter}}&lt;br /&gt;
&lt;br /&gt;
Captains looking to fill an anti-destroyer role on their team should choose Hydroacoustic Search over Defensive AA Fire.  &lt;br /&gt;
&lt;br /&gt;
|Camouflage=&amp;lt;!-- write text about useful camouflage below --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{TT Ship Camo Insert|shiptier=7}}&lt;br /&gt;
&lt;br /&gt;
|Signals=&amp;lt;!-- write text about best set of signals below --&amp;gt;&lt;br /&gt;
''Myoko'' captains should mount the standard flags to improve the ship's performance in battle. To improve upon the ship's armaments, India X-Ray ({{India X-Ray|Size=18px}}), Victor Lima ({{Victor Lima|Size=18px}}), and Juliet Whiskey Unaone ({{Juliet Whiskey Unaone|Size=18px}}) flags are recommended to increase the fire chance and flooding chances respectively. To improve the ship’s survivability, captains should mount November Foxtrot ({{November Foxtrot|Size=18px}}) and India Yankee ({{India Yankee|Size=18px}}) flags. Sierra Mike ({{Sierra Mike|Size=18px}}) flags are recommended to increase the ship’s already high top speed.&lt;br /&gt;
&lt;br /&gt;
{{Signal Flags&lt;br /&gt;
| November Echo Setteseven = 2&lt;br /&gt;
| Mike Yankee Soxisix = &lt;br /&gt;
| India X-Ray = 2&lt;br /&gt;
| Juliet Whiskey Unaone = 1&lt;br /&gt;
| Victor Lima = 3&lt;br /&gt;
| Hotel Yankee = 1&lt;br /&gt;
&lt;br /&gt;
| November Foxtrot = 2&lt;br /&gt;
| Sierra Mike = 3&lt;br /&gt;
| India Delta = &lt;br /&gt;
| Juliet Yankee Bissotwo = &lt;br /&gt;
| India Yankee = 2&lt;br /&gt;
| Juliet Charlie = 1&lt;br /&gt;
&lt;br /&gt;
| X-Ray Papa Unaone = &lt;br /&gt;
| Sierra Bravo = &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|Gallery=&amp;lt;!-- write below list of files without tags. description (if necessary) for each should be separated with | --&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;|History=&amp;lt;!-- write text below --&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;thumb tright&amp;quot;&amp;gt;&lt;br /&gt;
{{AnnoWiki|content=&lt;br /&gt;
&amp;lt;h2&amp;gt; ''{{#var:ship_name}}'', 1929&amp;lt;/h2&amp;gt;&lt;br /&gt;
====Construction====&lt;br /&gt;
:Builder: Yokosuka Naval Arsenal,&amp;lt;br&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Yokosuka, Japan&lt;br /&gt;
:Laid down: 25th October 1924&lt;br /&gt;
:Launched: 16th April 1927&lt;br /&gt;
:Commissioned: 10th August 1929&lt;br /&gt;
----&lt;br /&gt;
====Specifications====&lt;br /&gt;
:11,633 tons displacement, standard&lt;br /&gt;
:201.7m length&lt;br /&gt;
:20.7m beam&lt;br /&gt;
:6.3m draft&lt;br /&gt;
----&lt;br /&gt;
====Machinery====&lt;br /&gt;
:12 Kampon oil-fired boilers&lt;br /&gt;
:Four Kampon shaft gear turbines&lt;br /&gt;
:2,470 tons of oil  &lt;br /&gt;
----&lt;br /&gt;
====Performance====&lt;br /&gt;
:36 knots at 132,000 shaft horsepower&lt;br /&gt;
:8,000nm at 14 knots&lt;br /&gt;
----&lt;br /&gt;
====Armor====&lt;br /&gt;
:Main belt: 102mm&lt;br /&gt;
:Decks: 32mm&lt;br /&gt;
:Conning Tower: 25mm&lt;br /&gt;
:Turrets: 76mm&lt;br /&gt;
:Fore and Aft Plating: 16mm&lt;br /&gt;
----&lt;br /&gt;
====Armament====&lt;br /&gt;
=====Main=====&lt;br /&gt;
:Ten (5x2) 20cm/50 3rd Year Type No.1 guns&lt;br /&gt;
=====Secondary=====&lt;br /&gt;
:Six (6x1) 12cm/45 10th Year Type guns&lt;br /&gt;
=====Anti-aircraft=====&lt;br /&gt;
:Two (2x1) 7.7mm machine guns&lt;br /&gt;
=====Torpedoes=====&lt;br /&gt;
:Twelve (4x3) 61cm Type 8 mod 1 torpedoes&lt;br /&gt;
====Aircraft Facilities====&lt;br /&gt;
:2 Kawanishi E7K1 “Alf” floatplane &lt;br /&gt;
:2 aircraft catapult&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
====Complement====&lt;br /&gt;
:47 officers, 717 sailors&lt;br /&gt;
}}&lt;br /&gt;
{{AnnoWiki|content=&lt;br /&gt;
&amp;lt;h2&amp;gt; ''{{#var:ship_name}}'', 1946&amp;lt;/h2&amp;gt;&lt;br /&gt;
====Specifications====&lt;br /&gt;
:13,300 tons displacement, standard&lt;br /&gt;
:201.7m length&lt;br /&gt;
:20.7m beam&lt;br /&gt;
:6.3m draft&lt;br /&gt;
----&lt;br /&gt;
====Armament====&lt;br /&gt;
=====Main=====&lt;br /&gt;
:Ten (5x2) 20.3cm/50 3rd Year Type mod.2 guns&lt;br /&gt;
=====Secondary=====&lt;br /&gt;
:Eight (4x2) 12.7cm/40 Type 89 mod.1 guns &lt;br /&gt;
=====Anti-aircraft=====&lt;br /&gt;
:Fifty-six (4x3, 8x2, 26x1) 25mm Type 96 AA guns&lt;br /&gt;
=====Torpedoes=====&lt;br /&gt;
:Twelve (4x3) 61cm Type 93 mod.2 torpedoes&lt;br /&gt;
====Aircraft Facilities====&lt;br /&gt;
:2 Aichi E13A “Jake” seaplanes&lt;br /&gt;
:2 aircraft catapult&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
&lt;br /&gt;
====Design====&lt;br /&gt;
The four ''Myōkō''-class cruisers (妙高型巡洋艦 Myōkō-gata jun'yōkan?) were built for the Imperial Japanese Navy in the late 1920s. Three were lost during World War II.&lt;br /&gt;
&lt;br /&gt;
The ships of this class displaced 11,633 tons (standard), were 201 m (661 ft) long, and were capable of 36 knots (67 km/h). They carried two aircraft and their main armament was ten 20-centimeter (7.9 in) guns in five twin turrets. At the time, this was the heaviest armament of any cruiser class in the world. They were also the first cruisers the Japanese Navy constructed that exceeded the (10,000 ton) limit set by the Washington Naval Treaty.&lt;br /&gt;
&lt;br /&gt;
|HistoricalGallery=&amp;lt;!-- write below list of files without tags. description (if necessary) for each should be separated with template {{!}} --&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;|Video=&amp;lt;!-- put below video clips with using template VideoYT. You can use html-tags for formatting. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Ref= &amp;lt;!-- write below --&amp;gt;&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
# [https://en.wikipedia.org/wiki/Japanese_cruiser_My%C5%8Dk%C5%8D Japanese cruiser ''Myōkō'' - Wikipedia]&lt;br /&gt;
# [https://en.wikipedia.org/wiki/My%C5%8Dk%C5%8D-class_cruiser ''Myōkō''-class cruiser - Wikipedia]&lt;br /&gt;
&lt;br /&gt;
{{WoWS Ship Changelog Insert|1=&lt;br /&gt;
*Added in Update 0.2.2.5 (alpha) as a researchable Tier VIII cruiser.&lt;br /&gt;
*Update 0.3.1:&lt;br /&gt;
**Moved from Tier VIII to Tier VII.&lt;br /&gt;
*Update 0.5.0:&lt;br /&gt;
**Main battery reload time increased from 12 to 14 s.&lt;br /&gt;
**The hull fire reduction coefficient was increased by 6.6%.&lt;br /&gt;
**The Experience and Credit earnings were reduced by a value in the range of 5-10%.&lt;br /&gt;
*Update 0.5.0.1:&lt;br /&gt;
**Torpedo tubes Type 90 mod 1 were added. An identical module is used on the destroyer Hatsuharu, so researching the module on one of the ships allows you to unlock it on the other without spending experience. Players who had the module unlocked on Hatsuharu were compensated in ship experience.&lt;br /&gt;
*Update 0.5.2:&lt;br /&gt;
**Experience earnings increased by 2%.&lt;br /&gt;
*Update 0.5.3.2:&lt;br /&gt;
**The firing range was reduced to 15.6 km.&lt;br /&gt;
*Update 0.5.6:&lt;br /&gt;
**Received a new type of permanent camouflage: &amp;quot;Type 17&amp;quot;.&lt;br /&gt;
*Update 0.5.8:&lt;br /&gt;
**The armor model of the hull was refined.&lt;br /&gt;
*Update 0.5.8.1:&lt;br /&gt;
**Fixed a bug that led to the absence of voice lines for the captain.&lt;br /&gt;
*Update 0.6.2:&lt;br /&gt;
**The national flag was moved from the stern to the mast.&lt;br /&gt;
*Update 0.6.8:&lt;br /&gt;
**Improved appearance with the use of a special technology for rendering thin elements (mainly rigging).&lt;br /&gt;
*Update 0.6.12:&lt;br /&gt;
**Detectability when firing main guns in smoke changed to 7.6 km.&lt;br /&gt;
*Update 0.6.13:&lt;br /&gt;
**Fire extinguishing time now 30 s instead of 60 s.&lt;br /&gt;
*Update 0.6.14:&lt;br /&gt;
**Reload time of Type 8 mod. 2 torpedo tubes decreased from 76 to 70 s.&lt;br /&gt;
**Reload time of Type 90 mod. 1 torpedo tubes decreased from 82 to 76 s.&lt;br /&gt;
**Improved display of thin elements. The changes do not affect the game balance in any way.&lt;br /&gt;
*Update 0.6.15:&lt;br /&gt;
**For the permanent Type 17 camouflage, the discount on ship maintenance was increased from -5% to -10%.&lt;br /&gt;
*Update 0.7.2:&lt;br /&gt;
**Players who have collected the &amp;quot;Uniform Elements&amp;quot; sub-collection of the &amp;quot;Yamomoto Isoroku&amp;quot; collection can use an alternate permanent camouflage color.&lt;br /&gt;
*Update 0.7.6:&lt;br /&gt;
**Fixed a bug where there was no torpedo protection on the base hull. Protection returned to the ship and is now equal to the indicator on the researched hull.&lt;br /&gt;
**Improved display of thin elements on the hull.&lt;br /&gt;
*Update 0.7.10:&lt;br /&gt;
**The range of the Hydroacoustic Search consumable was unified: 4 km for detecting ships, 3 km for detecting torpedoes.&lt;br /&gt;
*Update 0.7.11:&lt;br /&gt;
**Turret traverse speed increased from 4 to 5 degrees per second.&lt;br /&gt;
**Accuracy of the main battery was improved to be similar to that of Zao.&lt;br /&gt;
*Update 0.9.2:&lt;br /&gt;
**Central armor was reinforced from 16 to 25 mm. &lt;br /&gt;
*Update 0.10.0:&lt;br /&gt;
**The firing range of the secondary battery was increased to 5.6 km.&lt;br /&gt;
*Update 0.10.3:&lt;br /&gt;
**Hulls (A) and (B) were removed, Hull (C) was renamed to Hull (B). A new base hull was created on the basis of Hull (C) with a modified air defense composition.&lt;br /&gt;
*Update 0.10.5:&lt;br /&gt;
**Fixed geometry and textures of the ship.&lt;br /&gt;
*Update 0.11.9:&lt;br /&gt;
**Minor fixes to geometry and textures of the ship.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&amp;lt;!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE --&amp;gt;&lt;/div&gt;</summary>
		<author><name>caduzanon:na</name></author>	</entry>

	</feed>