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		<id>https://wiki.wargaming.net/tr/index.php?action=history&amp;feed=atom&amp;title=Changelog%3A_World_of_Tanks_%28PC%29_Patch_0.8.2</id>
		<title>Changelog: World of Tanks (PC) Patch 0.8.2 - Değişiklik geçmişi</title>
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		<updated>2026-06-28T09:05:45Z</updated>
		<subtitle>Viki üzerindeki bu sayfanın değişiklik geçmişi.</subtitle>
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	<entry>
		<id>https://wiki.wargaming.net/tr/index.php?title=Changelog:_World_of_Tanks_(PC)_Patch_0.8.2&amp;diff=334&amp;oldid=prev</id>
		<title>Llamaclysm:eu: 1 revizyon</title>
		<link rel="alternate" type="text/html" href="https://wiki.wargaming.net/tr/index.php?title=Changelog:_World_of_Tanks_(PC)_Patch_0.8.2&amp;diff=334&amp;oldid=prev"/>
				<updated>2014-10-30T14:57:09Z</updated>
		
		<summary type="html">&lt;p&gt;1 revizyon&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot;&gt;&lt;colgroup&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;col class=&quot;diff-separator&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;/colgroup&gt;&lt;tr style=&quot;vertical-align: top;&quot;&gt;&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Önceki hâli&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;14:57, 30 Ekim 2014 tarihindeki hâli&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;3&quot; style=&quot;text-align: center;&quot;&gt;&lt;div class=&quot;b-status b-status__info&quot;&gt;&lt;div class=&quot;b-status_item b-status_item__info&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(Fark yok)&lt;/div&gt;
&lt;/div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Llamaclysm:eu</name></author>	</entry>

	<entry>
		<id>https://wiki.wargaming.net/tr/index.php?title=Changelog:_World_of_Tanks_(PC)_Patch_0.8.2&amp;diff=333&amp;oldid=prev</id>
		<title>Haswell:na, 10:08, 28 Temmuz 2014'de</title>
		<link rel="alternate" type="text/html" href="https://wiki.wargaming.net/tr/index.php?title=Changelog:_World_of_Tanks_(PC)_Patch_0.8.2&amp;diff=333&amp;oldid=prev"/>
				<updated>2014-07-28T10:08:06Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Yeni sayfa&lt;/b&gt;&lt;/p&gt;&lt;div&gt;===New content:===&lt;br /&gt;
&lt;br /&gt;
*New line of American tanks: light Т21, light Т71, medium Т69, medium Т54E1, heavy T57 (one can start researching this line from the medium М7 tank).&lt;br /&gt;
*New premium tanks available for purchase: British heavy tank TOG-2 (Tier VI), British TD АТ-15А (Tier VII), French heavy tank 1945 FCM 50t (Tier VIII).&lt;br /&gt;
*The following maps been reworked to take advantage of the new rendering system: &lt;br /&gt;
**Prokhorovka &lt;br /&gt;
**Redshire&lt;br /&gt;
**Erlenberg &lt;br /&gt;
**Ruinberg&lt;br /&gt;
*Added the &amp;quot;Patton Valley&amp;quot; achievement for the destruction of 100 M46 Pattons or M48A1 Patton IIIs. After the update's release, all previously destroyed tanks (of this type) will be counted.&lt;br /&gt;
*Added &amp;quot;Commemoratives&amp;quot; -- achievements without a grade, which can be granted to a number of players several times per battle:&lt;br /&gt;
*'Lucky' -- Witness the destruction of an enemy vehicle by an enemy team player. You must be 10 meters or less from the enemy vehicle at the moment of its destruction.&lt;br /&gt;
*'Cool-Headed' -- Survive at least 10 ricochets and non-penetrations in a row from enemy players.&lt;br /&gt;
*'Spartan' -- Survive a ricochet or non-penetration from an enemy team player. Your vehicle must have less than 10% of its hit points left, and you have to survive in the battle.&lt;br /&gt;
*'Ranger' -- Destroy all enemy light tanks (at least three) in the course of one battle.&lt;br /&gt;
*New sounds for when shells hit various landscape objects&lt;br /&gt;
*New sounds for low-caliber guns.&lt;br /&gt;
*Increased the radius at which guns can be heard.&lt;br /&gt;
*Changed the characteristics of gun sounds at greater distances.&lt;br /&gt;
*Noise of fans was removed from Premium Hangar.&lt;br /&gt;
*Added Jordanian flag to emblems.&lt;br /&gt;
*Reworked minimap for Dragon Ridge.&lt;br /&gt;
&lt;br /&gt;
===Game mechanic changes:===&lt;br /&gt;
&lt;br /&gt;
*Fallen trees are counted as masking cover (like bushes) for the visibility system (fallen trees were previously excluded from the calculation of visibility).&lt;br /&gt;
*Reduced or completely removed tank vibration when traveling over ruins, rails, and small objects.&lt;br /&gt;
*Decreased the time of tank stabilization on hillsides.&lt;br /&gt;
*Patrol Duty achievement is now counted in the Kay's Medal achievement.&lt;br /&gt;
*The Panther M10 is added to the Hunter achievement.&lt;br /&gt;
*Steel Wall medal is no longer granted after a death due to suicide.&lt;br /&gt;
*Brothers In Arms perk now gives a bonus to Mentor perk.&lt;br /&gt;
*You are no longer able to retrain crewmen to tanks which are researched but are not present in the Garage.&lt;br /&gt;
&lt;br /&gt;
===Graphic and technical improvements:===&lt;br /&gt;
&lt;br /&gt;
*Draw distance (settings/graphics/draw distance) increased for minimum graphics quality settings from 400 to 600 meters, and from 1000 to 1400 meters for maximum graphics quality.&lt;br /&gt;
*Improved rendering performance of trees and vegetation -- this should reduce loss of FPS in sniper mode when one has a large amount of vegetation on the screen.&lt;br /&gt;
*Low performance fixed for some configurations (mainly for Radeon VGAs) for the following maps: Steppes, South Coast, Highway, Mines, Widepark, Abbey.&lt;br /&gt;
*Reworked and optimized some destruction effects for buildings and objects.&lt;br /&gt;
*Added shadows for vehicles in the garage.&lt;br /&gt;
*Decreased brightness and density of emblems and inscriptions while in postmortem mode.&lt;br /&gt;
&lt;br /&gt;
===User interface:===&lt;br /&gt;
&lt;br /&gt;
*Module icons will now have an animated repair progress indicator while in battle.&lt;br /&gt;
*The tank tech tree will be condensed to better fit on the screen.&lt;br /&gt;
*On the tank tech tree, a flag icon will allow you to return to the nation specific tree from the tank specific tree. This replaces the 'Back to Tech *Tree' link.&lt;br /&gt;
*On the tech tree, the research and credit/gold cost of tanks and their modules will be displayed regardless of whether they've been purchased.&lt;br /&gt;
*On the tech tree, if there is a shortage of resources or experience, a pop up will show how much experience or credits is still necessary.&lt;br /&gt;
*On the tech tree, vehicle specific experience has been made more prominent.&lt;br /&gt;
*Changed armor thickness display (without changing the armoring itself) of the following vehicles: &lt;br /&gt;
**SU-5 &lt;br /&gt;
**T-46 &lt;br /&gt;
**КV-13&lt;br /&gt;
**SU-85B&lt;br /&gt;
**SU-101 &lt;br /&gt;
**Object 268&lt;br /&gt;
**KV-2&lt;br /&gt;
**KV-3&lt;br /&gt;
**IS-3&lt;br /&gt;
**KV-4&lt;br /&gt;
**IS-8&lt;br /&gt;
**IS-7&lt;br /&gt;
**ISU-152&lt;br /&gt;
**VK 4502 A&lt;br /&gt;
**PzV Panther&lt;br /&gt;
**Centurion&lt;br /&gt;
**Centurion Mk3&lt;br /&gt;
**FV4202 &lt;br /&gt;
**Covenanter&lt;br /&gt;
**Cruiser MkI&lt;br /&gt;
**Valentine&lt;br /&gt;
**Caernarvon&lt;br /&gt;
**Centurion&lt;br /&gt;
**M6&lt;br /&gt;
*Restructured the visualization British tank names.&lt;br /&gt;
*Fully reworked the design of the tank selling window.&lt;br /&gt;
*Removed display of damage to allies from after-battle statistics.&lt;br /&gt;
*For postmortem mode:&lt;br /&gt;
**Fixed drowning indicator display.&lt;br /&gt;
**Added the display for an 'empty ammo rack'.&lt;br /&gt;
**Added to the a display for status of tank modules and crew members.&lt;br /&gt;
*The login message &amp;quot;Cannot connect. Connection is blocked by firewall&amp;quot; has been changed to &amp;quot;Unable to connect to the server. Either the server is down for maintenance, or a connection settings check is required.&amp;quot;&lt;br /&gt;
*The old message received when attempting to login with an older version of the client has been changed from &amp;quot;The login packet sent to the server was malformed&amp;quot; to &amp;quot;Error in authorization game server. Your game client version may be outdated or damaged.&amp;quot;&lt;br /&gt;
*The '0' character has been removed from the kill counter displayed on the battle HUD. Instead, a blank space will appear when a player has no kills.&lt;br /&gt;
&lt;br /&gt;
===Vehicle rebalancing and changes:===&lt;br /&gt;
&lt;br /&gt;
*Fixed small error in armoring (mainly observation devices and settings of TDs and SPGs open turrets/hulls) of the following vehicles:&lt;br /&gt;
**France: AMX 38, AMX 40, ARL 44, D1, Hotchkiss H35, RenaultFT, Lorraine 39 L AM, Lorraine 40t, AMX 13F3AM, AMX 105AM, &lt;br /&gt;
AMX 13-75&lt;br /&gt;
**Germany: PzKpfw B2 740 (f), E-100, PzKpfw 38H735 (f), Löwe, Leichttraktor, Panther-M10, PzKpfw 38 nA, PzKpfw 38 (t), PzKpfw III/IV, PzKpfw V-IV, PzKpfw VI Tiger, T-15б T-25, VK 1602 Leopard, VK 2801, VK 3001 (H), VK 3001 (P), &lt;br /&gt;
VK 3002 (DB), VK 3601 (H), Wespe, Gw Panther, Grille&lt;br /&gt;
**USA: M18 Hellcat, M36 Jackson, M46 Patton, M48A1 Patton, M5 Stuart, M6A2E1, M26 Pershing, Ram II, M4A3E2, T25/2, T49, T92&lt;br /&gt;
**USSR:  А-32, М3 Light, IS-6, SU-85I, Т-50-2, Т-34-85, Tetrarch, Object 212, Object 704, S-51&lt;br /&gt;
*The following tanks have been moved to a 16 group armor system: &lt;br /&gt;
**PzKpfw 35 (t),&lt;br /&gt;
**PzKpfw II,&lt;br /&gt;
**PzKpfw III Ausf. A&lt;br /&gt;
*Renamed the M36 Slugger to M36 Jackson.&lt;br /&gt;
*Renamed the Churchill premium tank to Churchill III.&lt;br /&gt;
*Reduced the research cost of the 2x Leyland E164 engine for Matilda tank to 310 experience points.&lt;br /&gt;
*Increased the research cost of the Churchill tank after the Matilda tank to 11,500 experience points.&lt;br /&gt;
*The Lowe has been rescaled according to historical references: height increased by 21cm and gun barrel length increased by 10cm.&lt;br /&gt;
*Load capacity of FV221A suspension of Caernarvon tank changed from 62,000kg to 63,000kg.&lt;br /&gt;
*Armor penetration of  British APDS Mk. 1T shell of OQF 77mm Gun Mk. II decreased from 226mm to 208mm.&lt;br /&gt;
*HE Mk. 10T shell added as compatible with Matilda Black Prince tank gun.&lt;br /&gt;
*The price of M103 tank Continental AV-1790-5B engine changed from 65,500 to 80,000 credits.&lt;br /&gt;
*Load capacity of T25/2 suspension T25/2T1 suspension chanced from 43,800kg to 43,805kg.&lt;br /&gt;
*Price of SU-122-44 camouflage patterns decreased by 12%.&lt;br /&gt;
*SU-101 repairs cost decreased by 9%, profitability increased by 10%.&lt;br /&gt;
*Fixed the armoring of Matilda tank sides. Now damage is not necessarily dealt upon penetration of spaced armor.&lt;br /&gt;
&lt;br /&gt;
===Vehicle Rebalancing===&lt;br /&gt;
&lt;br /&gt;
====Chinese Vehicles:====&lt;br /&gt;
&lt;br /&gt;
Type 59:&lt;br /&gt;
*Increased the traverse speed from 45 to 46 deg/sec.&lt;br /&gt;
*Reduced the gun dispersion during vehicle rotation by 5%.&lt;br /&gt;
*Reduced ground resistance by 10%.&lt;br /&gt;
*Changed the Norinco 12150L engine tier from IX to VIII.&lt;br /&gt;
*Repair cost of Norinco 12150L engine has been increased by 22%.&lt;br /&gt;
*Weight of the hull increased from 15,400kg to 16,478kg.&lt;br /&gt;
*Armoring of the Type 59 turret increased from 104mm to 130mm.&lt;br /&gt;
*Armoring of the Type 59 hull sides decreased  from 65mm to 60mm.&lt;br /&gt;
*Reloading time of the Type 59 100mm gun increased from 8.0 sec to 8.7sec.&lt;br /&gt;
*Increased the aiming time for the 100 mm Type 59 gun from 2.86 sec to 2.9 sec.&lt;br /&gt;
*Increased the damage value of the Chuan bei-412 shell from 230 to 250 points.&lt;br /&gt;
*Increased the penetration value of the Chuan bei-412 shell from 175mm to 181mm.&lt;br /&gt;
*Increased the damage value of the Chuan chao-412 shell from 230 to 250 points.&lt;br /&gt;
*Increased the penetration value of the Chuan chao-412 shell from 235mm to 241mm.&lt;br /&gt;
*Increased the tower traverse speed from 45 to 46 deg/sec.&lt;br /&gt;
&lt;br /&gt;
Type 62:&lt;br /&gt;
*Load capacity of Type 62 suspension increased from 21,850kg to 24,000kg.&lt;br /&gt;
*Turning time of Type 62 suspension increased from 45 to 54.&lt;br /&gt;
*Gun dispersion on move or turning of Type 62 decreased by 16%.&lt;br /&gt;
*Maneuverability on hard soils decreased on 34%.&lt;br /&gt;
*Maneuverability on medium soils decreased on 32%.&lt;br /&gt;
*Maneuverability on hard soft decreased on 23%.&lt;br /&gt;
*Tier of Norinco 12150L-3 engine changed from VII to V.&lt;br /&gt;
*Repair cost of Norinco 12150L-3 engine decreased by 56%.&lt;br /&gt;
*Weight of the tank increased from 7400 to 7860 kg.&lt;br /&gt;
*Type 62 moved to Tier VII.&lt;br /&gt;
*Max speed increased from 50 km/h to 60 km/h.&lt;br /&gt;
*Armoring of the lower front part of Type 62 turret decreased from 50mm to 45mm.&lt;br /&gt;
*Armoring of Type 62 gun mantlet decreased from 90-115mm to 45mm.&lt;br /&gt;
*Armoring of Type 62 turret rear side decreased from 32-36mm to 20mm.&lt;br /&gt;
*Armoring of the top part of Type 62 hull front increased from 25mm to 35mm.&lt;br /&gt;
*Armoring of the low part of Type 62 hull front increased from 25mm to 30mm.&lt;br /&gt;
*Armoring of Type 62 hull sides decreased from 25mm to 20mm.&lt;br /&gt;
*Armoring of Type 62 hull rear increased from 16mm to 20mm.&lt;br /&gt;
*Armoring of Type 62 suspension increased from 10mm to 25mm.&lt;br /&gt;
*Aiming time of Type 62-85TS increased from 2.29 sec to 2.3 sec.&lt;br /&gt;
*Reloading time of Type 62-85TS decreased from 5.71 sec to 5.7 sec.&lt;br /&gt;
*Dispersion of Type 62-85TS decreased from 0.39m to 0.37m.&lt;br /&gt;
*Damage dealt by Po-365 shell increased from 160 to 180.&lt;br /&gt;
*Armor penetration of Po-365 shell increased from 205mm to 250mm.&lt;br /&gt;
*Damage dealt by Chuan bei-367 shell increased from 160 to 180.&lt;br /&gt;
*Armor penetration of Chuan bei-367 shell increased from 130mm to 145mm.&lt;br /&gt;
*Damage dealt by Sha bao-367 shell increased from 280 to 300 mm.&lt;br /&gt;
*Rotation speed of Type 62 turret increased from 46 degree per second to 48 degree per second&lt;br /&gt;
*Turret weight increased from 3,000kg to 5,000kg.&lt;br /&gt;
*Durability increased from 690 to 880.&lt;br /&gt;
&lt;br /&gt;
====British Vehicle:====&lt;br /&gt;
&lt;br /&gt;
FV215b:&lt;br /&gt;
*Load capacity of FV215b suspension increased from 68,000kg to 73,000kg.&lt;br /&gt;
*Gun dispersion on move and rotation increased by 25%.&lt;br /&gt;
*Weight of tank hull increased from 35,270kg to 37,358kg.&lt;br /&gt;
*Armoring of FV215b turret front increased from 152mm to 254mm.&lt;br /&gt;
*Armoring of FV215b turret 'cheekbones' increased from 112-130mm to 203-228mm.&lt;br /&gt;
*Armoring of FV215b turret gun mantlet increased from 200mm to 254mm.&lt;br /&gt;
*Armoring of FV215b turret sides increased from 89mm to 152.4mm.&lt;br /&gt;
*Armoring of FV215b turret rear increased from 70mm to 101.6mm.&lt;br /&gt;
*Commander's hatch armoring increase from 70-112mm to 101.6-152.4mm.&lt;br /&gt;
*Armoring of top of hull front increased from 130mm to 152.4mm.&lt;br /&gt;
*Armoring of top sloped side of hull front increased from 51mm to 101.6mm.&lt;br /&gt;
*Armoring of hull sides increased from 130mm to 152.4mm.&lt;br /&gt;
*Armoring of hull rear increased from 51mm to 76.2mm.&lt;br /&gt;
*Reloading time of 120mm Gun L1A1 increased from 7.5 sec. to 8.7 sec.&lt;br /&gt;
*Dispersion of 120mm Gun L1A1 increased by 14%.&lt;br /&gt;
*Dispersion of 120mm Gun L1A1 on turret rotation increased by 60%.&lt;br /&gt;
*Dispersion of 120mm Gun L1A1 increased from 0.32m to 0.33m.&lt;br /&gt;
*Turret weight changed from 13,800kg to 16,500kg.&lt;br /&gt;
*Durability decreased from 2,600 to 2,500.&lt;br /&gt;
&lt;br /&gt;
====Soviet Vehicles:====&lt;br /&gt;
&lt;br /&gt;
IS:&lt;br /&gt;
*Armoring of sides and rear of IS-122 and IS-85 turrets decreased from 100mm to 90mm.&lt;br /&gt;
*Armoring of gun mantlet of IS-122 and IS-85 turrets decreased from 100mm to 60mm.&lt;br /&gt;
&lt;br /&gt;
KV-1S:&lt;br /&gt;
*Armoring of sides and read of KV-85 turret decreased from 100mm to 90mm.&lt;br /&gt;
*Armoring of gun mantlet of KV-85 turret decreased from 100mm to 60mm.&lt;br /&gt;
*Armoring of commander's hatch decreased from 100mm to 90mm.&lt;br /&gt;
&lt;br /&gt;
Т-34:&lt;br /&gt;
*Armoring of T34 mod. 1942 turret front and gun mantlet decreased from 60mm to 52mm.&lt;br /&gt;
*Armoring of T34 mod. 1942 turret sides increased from 45mm to 52mm.&lt;br /&gt;
&lt;br /&gt;
===Fixes:===&lt;br /&gt;
&lt;br /&gt;
*Fixed some hints in the Store.&lt;br /&gt;
*Fixed incorrect auto-detect of the Texture Quality in the Graphics quality menu.&lt;br /&gt;
*Fixed some errors in models and textures for the following vehicles: Object 268, Т-46, IS-8, T2 med, FV215b, M36 Jackson, Grille, Tiger II.&lt;br /&gt;
*Fixed some names for American vehicles.&lt;br /&gt;
*Fixed mechanics for receiving the &amp;quot;Sniper&amp;quot; achievement. Now shots on platoon mates, which caused no damage, are not counted.&lt;br /&gt;
*Fixed sudden camera angle change when interacting with other objects (e.g. tanks).&lt;br /&gt;
*Fixed the bug causing some shells to vanish after penetrating the mantlet striking the gun but not damaging it.&lt;br /&gt;
*Fixed the bug causing shells to vanish after penetrating spaced armor and rebounding from the main armor.&lt;br /&gt;
*Fixed &amp;quot;flying&amp;quot; tanks at high ping and significant loss of data packets.&lt;br /&gt;
*Fixed the display and collision models discrepancy with some buildings and objects.&lt;br /&gt;
*Fixed displacement and &amp;quot;tugging&amp;quot; of aim in the sniper mode.&lt;br /&gt;
*Fixed an abnormally high damage from ramming in certain cases.&lt;br /&gt;
*Fixed a low cost of repair of the tank after drowning.&lt;br /&gt;
*Fixed the blocking of tank for CW after drowning.&lt;br /&gt;
*Fixed a bug allowing a destroyed tank to continue gathering XP for spotting enemy vehicles.&lt;br /&gt;
*Fixed camouflage errors of the Pz V/IV, A-32, M6A2E1 tanks.&lt;br /&gt;
*Fixed inscriptions and emblems of the KV-5, M5 Stuart tanks.&lt;br /&gt;
*Fixed incorrect displaying of hit/penetration marks on the KV-1S, Т110Е4.&lt;br /&gt;
*Fixed incorrect shot effects of the 8.8cm KwK43 L/71 gun for the Tiger tank, 120 mm Gun T122 and 120 mm Gun M58 for the M103 tank.&lt;br /&gt;
*Fixed incorrect exhaust effect of the В-2К engine for the KV engine.&lt;br /&gt;
*Fixed the description of the &amp;quot;Top Gun&amp;quot; and &amp;quot;Sniper&amp;quot; achievements requirements.&lt;br /&gt;
*Fixed the description of the &amp;quot;de Langlade's Medal&amp;quot; achievement.&lt;br /&gt;
*Fixed the rare issue causing players to be placed into excluded game modes.&lt;br /&gt;
*Fixed the disappearance burning effects on nearby vehicles.&lt;br /&gt;
*Fixed the collision models for some buildings and objects.&lt;br /&gt;
*Fixed the problem of entering 'pre-battle UI' during special battles, which one could leave afterward.&lt;br /&gt;
*Fixed the discrepancies of W/L ratio percentage in different statistics windows.&lt;br /&gt;
*Removed the damage dealt to own vehicle form the battle efficiency tab.&lt;br /&gt;
*Fixed the rare occurence of an ammo rack critical hit not being counted in the after-battle statistics.&lt;br /&gt;
*Fixed the erroneous display of an SPG as a Tank on the mini map.&lt;br /&gt;
*The sniper reticle settings no longer influce the arcade reticle settings.&lt;br /&gt;
*Fixed some errors in the complaints list of the after-battle statistics.&lt;br /&gt;
*Fixed an issue with the connection indicator.&lt;br /&gt;
*Fixed the rare bug allowing a high-speed aim while using auto-aim during a full-stop of the vehicle.&lt;br /&gt;
&lt;br /&gt;
[[category:changelog]]&lt;/div&gt;</summary>
		<author><name>Haswell:na</name></author>	</entry>

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