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		<id>https://wiki.wargaming.net/tr/index.php?action=history&amp;feed=atom&amp;title=Changelog%3A_World_of_Tanks_%28PC%29_Patch_0.9.1</id>
		<title>Changelog: World of Tanks (PC) Patch 0.9.1 - Değişiklik geçmişi</title>
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		<updated>2026-06-29T21:53:12Z</updated>
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	<entry>
		<id>https://wiki.wargaming.net/tr/index.php?title=Changelog:_World_of_Tanks_(PC)_Patch_0.9.1&amp;diff=352&amp;oldid=prev</id>
		<title>Llamaclysm:eu: 1 revizyon</title>
		<link rel="alternate" type="text/html" href="https://wiki.wargaming.net/tr/index.php?title=Changelog:_World_of_Tanks_(PC)_Patch_0.9.1&amp;diff=352&amp;oldid=prev"/>
				<updated>2014-10-30T14:57:09Z</updated>
		
		<summary type="html">&lt;p&gt;1 revizyon&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot;&gt;&lt;colgroup&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;col class=&quot;diff-separator&quot;&gt;&lt;col class=&quot;diff-content&quot;&gt;&lt;/colgroup&gt;&lt;tr style=&quot;vertical-align: top;&quot;&gt;&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Önceki hâli&lt;/td&gt;&lt;td class=&quot;diff-separator&quot;&gt;&lt;/td&gt;&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;14:57, 30 Ekim 2014 tarihindeki hâli&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;3&quot; style=&quot;text-align: center;&quot;&gt;&lt;div class=&quot;b-status b-status__info&quot;&gt;&lt;div class=&quot;b-status_item b-status_item__info&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(Fark yok)&lt;/div&gt;
&lt;/div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Llamaclysm:eu</name></author>	</entry>

	<entry>
		<id>https://wiki.wargaming.net/tr/index.php?title=Changelog:_World_of_Tanks_(PC)_Patch_0.9.1&amp;diff=351&amp;oldid=prev</id>
		<title>Haswell:na, 06:08, 28 Temmuz 2014'de</title>
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				<updated>2014-07-28T06:08:44Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Yeni sayfa&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==New Content==&lt;br /&gt;
&lt;br /&gt;
*    New Map: Kharkov&lt;br /&gt;
*    New Historical Battles: Bryansk Front, Siege of Tobruk&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Maps==&lt;br /&gt;
&lt;br /&gt;
*    Improvements and corrections added to the following maps: Arctic Region, Tundra, Komarin, Windstorm and Northwest&lt;br /&gt;
*    Chances of getting the Ruinberg on Fire map reduced&lt;br /&gt;
*    Minor defects on certain maps fixed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Changes to Vehicle Characteristics==&lt;br /&gt;
&lt;br /&gt;
*    Upper limit for the range of battles for tier IV VII light tanks reduced&lt;br /&gt;
*    Post-fire visibility factor for all tank destroyers (except Premium vehicles) brought in line (mainly increased) with the factors for the same guns on other types of vehicles&lt;br /&gt;
*    Damage with UBR-354KA shell fired by 76mm L-10, L-10U, L-10S, and KT-28 guns changed from 105 to 110 (bug with Premium shell dealing 5 more points of damage than the standard shell fixed)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''VK 28.01:'''&lt;br /&gt;
&lt;br /&gt;
*    Crossing capacity for VK 28.01 suspension on solid terrain increased by 20%&lt;br /&gt;
*    Crossing capacity for VK 28.01 suspension on medium terrain increased by 18%&lt;br /&gt;
*    Crossing capacity for VK 28.01 suspension on soft terrain increased by 10%&lt;br /&gt;
*    Crossing capacity for VK 28.01 verstärkteketten suspension on solid terrain increased by 22%&lt;br /&gt;
*    Crossing capacity for VK 28.01 verstärkteketten suspension on medium terrain increased by 20%&lt;br /&gt;
*    Crossing capacity for VK 28.01 verstärkteketten suspension on soft terrain increased by 11%&lt;br /&gt;
*    Maximum forward speed changed from 60 km/h to 68 km/h&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''M4 Sherman:'''&lt;br /&gt;
&lt;br /&gt;
*    Aiming time for 105 mm M4 gun changed from 2.3 secs to 2.5 secs&lt;br /&gt;
*    Reload time for 105 mm M4 gun changed from 8 secs to 9 secs&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''A-20:'''&lt;br /&gt;
&lt;br /&gt;
*    Two upper battle levels removed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''MT-25:'''&lt;br /&gt;
&lt;br /&gt;
*    Crossing capacity for MT-25 suspension on solid terrain increased by 12%&lt;br /&gt;
*    Crossing capacity for MT-25 suspension on medium terrain increased by 11%&lt;br /&gt;
*    Crossing capacity for MT-25 suspension on soft terrain increased by 6%&lt;br /&gt;
*    Crossing capacity for MT-25 reinforced suspension on solid terrain increased by 14%&lt;br /&gt;
*    Crossing capacity for MT-25 reinforced suspension on medium terrain increased by 12%&lt;br /&gt;
*    Crossing capacity for MT-25 reinforced suspension on soft terrain increased by 6%&lt;br /&gt;
*    V-16 engine (600 h.p.) replaced with V-16M engine (700 h.p.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&lt;br /&gt;
*    The Battle of Kursk and Battle of the Bulge Historical Battles have been removed&lt;br /&gt;
*    Five new awards introduced for Artillery: Rock Solid, Counter-Battery Fire, Gore's Medal, Cold-Blooded, and Stark's Medal&lt;br /&gt;
*    New awards added in Team Battles: Fire and Steel, Heavy Fire, Pyromaniac, Promising Fighter, No Man's Land&lt;br /&gt;
*    Conditions for Billotte's Medal, Bruno's Medal, and Tarczay's Medal clarified&lt;br /&gt;
*    The Operation Nostalgia (Karl) award moved from the Commemorative Tokens category to the Special category&lt;br /&gt;
*    Conditions for the Armored Fist award changed: it is now granted even if the player's vehicle was destroyed&lt;br /&gt;
*    Conditions for the Tactical Genius award changed: it is now always granted if the conditions are fulfilled&lt;br /&gt;
*    Crew members can be trained for skills and perks even if the vehicle is damaged&lt;br /&gt;
&lt;br /&gt;
==Graphics==&lt;br /&gt;
&lt;br /&gt;
*    Minor visual problems with textures and models for a large number of vehicles fixed.Minor visual problems with textures and models for certain objects on maps fixed&lt;br /&gt;
*    Destruction effects for certain objects fixed&lt;br /&gt;
*    Minor bugs in damage models of Valentine II and Pz.Kpfw. 38 (t) fixed.Effects of exhausts for all vehicles have been reworked&lt;br /&gt;
*    Emblem location on certain vehicles has been fixed.Marks of Excellence (rings, stars, etc. depending on the nation) on guns, for damage caused, has been added&lt;br /&gt;
*    &amp;quot;Sliding&amp;quot; of a flown-off turret from tank hull implemented&lt;br /&gt;
*    Collision of a flown-off tank turret with surface now depends on the surface type&lt;br /&gt;
*    Dynamic FoV option added.&lt;br /&gt;
*    Certain settings in the Graphics tab rearranged&lt;br /&gt;
*    Support for 5:4 aspect ratio displays with the appropriate resolution added&lt;br /&gt;
*    Start time for display of tracer effects changed&lt;br /&gt;
&lt;br /&gt;
==Sound==&lt;br /&gt;
&lt;br /&gt;
*    FMOD sound library updated&lt;br /&gt;
*    Gunfire sounds now muffled in Sniper mode (from the turret)&lt;br /&gt;
*    Different tonal characteristics added to gunfire sounds, depending on the side from which the gunfire is heard (front or back of the gun, etc.)&lt;br /&gt;
*    Sounds of turret traverse and the shell cartridge ejection after fire have been added. This is clearly heard in Sniper mode or at maximum camera zoom to the turret&lt;br /&gt;
*    Distance at which sounds are heard increased from 300 m to 600 m&lt;br /&gt;
*    Tracer sounds (when tracer flies by you) reworked&lt;br /&gt;
*    Vehicle destruction sound reworked based on feedback from players&lt;br /&gt;
&lt;br /&gt;
==Interface==&lt;br /&gt;
&lt;br /&gt;
*    Online/Offline status of a friend in the chat window will now be correctly displayed regardless of which server your friend is using&lt;br /&gt;
*    Maximum number of characters in chat messages in the Garage increased to 512&lt;br /&gt;
*    In the Summary Tab of the Achievements window, the clan icon and the date when the player joined the clan are now displayed&lt;br /&gt;
*    Corrections and improvements affecting the interface in Team Battles have been implemented&lt;br /&gt;
*    Added the display of the time period for Historical Battles&lt;br /&gt;
*    Dialogue windows for confirming changes in Graphics settings changed&lt;br /&gt;
*    In Tank Company Battles, it is no longer possible to start a battle without a Commander&lt;br /&gt;
*    Display order of parameters in the Summary tab of the Achievements window changed&lt;br /&gt;
*    The Gametrix JetSeat (accessory) settings section moved from the General tab to a new settings tab&lt;br /&gt;
*    License agreement is now displayed after login, before loading the Garage&lt;br /&gt;
&lt;br /&gt;
==Other Bugfixes and Changes==&lt;br /&gt;
&lt;br /&gt;
*    Certain game client crashes and hang-ups fixed&lt;br /&gt;
*    &amp;quot;Shaking&amp;quot; of tracks when switching between HD vehicles in the Garage fixed&lt;br /&gt;
*    Certain bugs and defects in the Graphics settings window fixed&lt;br /&gt;
*    Issue with excessive load on video card caused by minimized game client fixed&lt;br /&gt;
*    Certain bugs during battle playback fixed&lt;br /&gt;
*    Certain bugs in the missions interface fixed&lt;br /&gt;
*    Issue when in certain cases ricochet effect was displayed on penetrating armor fixed&lt;br /&gt;
*    Vehicles burning effects optimized for better performance&lt;br /&gt;
*    Issue with in-battle equipment icons displacement fixed&lt;br /&gt;
*    Issue with incorrect display of tracers fixed (when they could fly through a vehicle past the point where a shell collides with the vehicle)&lt;br /&gt;
*    Camera behavior in Arcade mode in certain cases fixed&lt;br /&gt;
*    Issue with increased map loading time when graphics settings are set to low fixed&lt;br /&gt;
*    Fixed issue with a short-term drop in performance upon switching to Sniper mode, when terrain quality is not set to maximum&lt;br /&gt;
*    Drop in performance when firing automatic guns fixed&lt;br /&gt;
*    Issue with occasional absence of effects and messages when a shell hits a tank fixed&lt;br /&gt;
*    Issue with dispersion increasing when changing from and to Artillery mode with the right mouse button pressed, fixed&lt;br /&gt;
*    Certain errors in Postmortem mode when switching between allies fixed&lt;br /&gt;
*    Quality of basic Emblems for nations improved&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:changelog]]&lt;/div&gt;</summary>
		<author><name>Haswell:na</name></author>	</entry>

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