Changelog: World of Tanks (PC) Patch 0.7.2
Content
 Added new maps: Province (a small Italian map) and Live Oaks (first American map).
 Added American tank destroyers with turning turrets: M8A1, T49, M18, T252, and T28 prototype.
 The T34 is rebalanced and moved to premium vehicles; it is removed from American Tech Tree. M103 substitutes T34 as an American tier 9 heavy tank.
 The T30 is rebalanced; it becomes an American tier 9 tank destroyer with a turning turret. T110E5 substitutes T30 as an American tier 10 heavy tank.c
 Added one camouflage for each nation.
 Added 22 new crew skills and perks (details can be viewed in a crew member's Personal File). You can learn more about new skills and perks here.
 Added two premium vehicles for testing: tier 2 SPG 10.5cm leFH18 B2 and tier 3 TD FCM 36 Pak 40. Please note that these vehicles will be available only for players partaking in supertest.
 Added a display of records of experience earned on a certain vehicle (the so called qualification badges). You can learn more about qualification badges here.
 Added a tutorial for newcomers, which teaches basic principles of garage interface (availalble only for new accounts, i.e. for players who enter the game for the first time).
 Added name Ilya for Russian crew members.
Tank models
 Fixed or reworked visual tank models of : IS, IS7, T34, Panther II, A20, T127, IS3, ISU152, AMX 40, B1, M3 Stuart, VK 1602, AMX 13 90, JagdTiger, JagdPanther.
 The following vehicles are resized to historical dimensions: IS3, IS4, IS7, ISU152, Object 704, S51, T54, Type 59, Tiger II.
 Changed visual model of the second turret of T32.
Fixed or reworked damaged models of the following vehicles:
 USSR: IS, IS3, IS4, IS7, Object 704, T502, SU5, T26, SU100, KV1S, SU85, A32, BT2, ISU152.
 Germany: VK 3601H, Hetzer, PzKpfw V Panther, Grille, Marder II, PanzerJager I, PzKpfw VI Tiger (P), PzKpfw IV, PzKpfw 38NA, PzKpfw V/IV, StuG III, PzKpfw II Luchs, VK3001H, VK 4502A, PzKpfw VI Tiger, PzKpfw 38H735(F).
 US: M3 Stuart, M3 Lee, T20, M4A2E4, T95.
 France: B1.
Game mechanics
 The following parameters revised for most vehicles: profitability, cost, cost of research, cost of repair, cost of modules, cost of module research. The detailed changes can be found below.
 All crew skills, trained prior to 7.2 update release, have been reset; all experience, spent on training, is given as "free experience", which can be used for training either new or old skills.
 Added an option of a crew member's skills reset, purchased for gold (100% experience saved), for credits (90% experience saved) and for free (80% experience saved).
 Parameters of all tanks renormed (reduced) to fit 100% trained crew, without matters increasing crew skills (Commander's skills, consumables and etc.). Real game parameters of tanks remain the same.
 Now spaced armor reduces damage from HE shell according to its thickness and position (in 7.1 version spaced armor just moved farther the shell explosion point and did not reduce damage caused with it).
 Armor absorption (blocking) of HE shell damage reduced by 20%.
 T502 top turret front armor reduced from 60 to 45 mm.
 FuG37 radio action range changed: now it comprises 290 meters (was 360 meters).
 Equipment module of KV220 “Heavy gun ramming device” is changed to “Medium gun ramming device”.
 Matchmaking level reduced by 1 for KV220, T14 and Churchill.
 Distance to a gun marker is always displayed in a howitzer’s reticle.
 Changed format of replay recording. Replays from version 7.1 update won’t be reproduced in version 7.2.
 Added cooldown for sending the fast messages with buttons ‘F4’ (‘Follow me!’) and ‘F7’ (Help!), if they were used frequently.
 Added the display of information about enemy Team Kill for ‘Fog of War’ feature in Clan Wars.
 Changed the flag color on bases. Now the flag color will be always green for allied base and red for the enemy base.
 The following french tanks received some modifications:
Renault FT:
 first turrent turning speed reduced by 1.375 grad/sec;
 second turret turning speed reduced by 1 grad/sec;
 first turret view range increased by 13.75 m.
Hotchkiss H35:
 turrent turning speed increased by 0.5 grad/sec;
 view range increased by 2.5 m;
 gun elevation angle changed from 16 to 20 degrees upwards and from 10 to 13 degrees downwards.
D1:
 durability with first turret on increased by 5 points;
 first turret turning speed increased by 1 grad/sec;
 second turret turning speed increased by 0.25 grad/sec;
 second turret view range increased by 2.5 m;
 gun 37mm APX SA18 reload time in second turret reduced by 0.21 sec.
D2:
 first turret turning speed reduced by 1.5 grad/sec;
 first turret view range reduced by 2.5 m;
 second turret turning speed reduced by 1.25 grad/sec;
 second turret view range increased by 5 m.
B1:
 durability with first turret on increased by 10 points;
 turning speed increased by 2 grad/sec;
 splash from motion and turning reduced by 10%;
 first turret turning speed increased by 1.5 grad/sec;
 second turret turning speed increased by 1 grad/sec;
 first turret view range reduced by 15 m;
 second turret view range reduced by 12.5 m;
 gun elevation angle changed from 10 to 18 degrees downwards;
 reload time of gun 47mm SA34 in first turret reduced by 0.21 sec;
 reload time of gun 47mm SA35 in first turret reduced by 0.21 sec;
 reload time of gun 47mm SA34 in the second turret reduced by 0.08 sec;
 reload time of gun 47mm SA35 in the second turret reduced by 0.08 sec;
 reload time of gun 47mm SA37 in the second turret reduced by 0.21 sec.
BDR G1B:
 durability with first turret on increased by 20 points;
 durability with second turret on increased by 10 points;
 reduced durability of midsuspension;
 first turret view range reduced by 6.25 m;
 second turret view range reduced by 3.75 m;
 second turret turning speed increased by 0.25 grad/sec;
 reload time of gun 75mm SA32 in the first turret reduced by 0.08 sec;
 reload time of gun 75mm Long 44 in the first turret reduced by 0.08 sec;
 reload time of gun 90mm canon DCA 30 in the second turret reduced by 0.21 sec;
 aiming time of gun 90mm canon DCA 30 in the second turret reduced by 0.35 sec.
ARL 44:
 first turret turning speed reduced by 1 grad/sec;
 first turret view range increased by 5 m;
 second turret turning speed reduced by 0.75 grad/sec;
 second turret view range reduced by 2.5 m.
AMX M4 1945:
 turning speed increased by 2 grad/sec;
 durability of midsuspension reduced;
 first turret turning speed increased by 0.5 grad/sec;
 second turret turning speed increased by 0.25 grad/sec;
 first turret view range increased by 2.5 m;
 second turret view range increased by 1.25 m.
AMX 50 100:
 tank durability reduced by 50 points;
 turning speed reduced by 2 grad/sec;
 splash from motion and turning increased by 10%;
 turret turning speed increased by 0.5 grad/sec;
 view range increased by 12.5 m;
 reload time of gun 90mm F3 increased by 0.7 sec;
 aiming time for gun 90mm F3 increased by 0.14 sec;
 firing speed in the autoloader for gun 90mm F3 reduced by 10%;
 reload time of gun 90mm canon DCA 45 increased by 0.7 sec;
 aiming time for gun 90mm canon DCA 45 increased by 0.14 sec;
 firing speed in the autoloader for gun 90mm canon DCA 45 reduced by 10%;
 reload time of gun 100mm SA 47 increased by 0.85 sec;
 aiming time for gun 100mm SA 47 increased by 0.14 sec;
 firing speed in the autoloader for gun 100mm SA 47 reduced by 10%.
AMX 50 120:
 tank durability reduced by 50 points;
 turning speed reduced by 2 grad/sec;
 splash from motion and turning increased by 10%;
 turret turning speed increased by 0.5 grad/sec;
 view range increased by 15 m;
 guns elevation angle changed from 7 to 6 degrees downwards;
 reload time of gun 90mm canon DCA 45 increased by 2.6 sec;
 aiming time for gun 90mm canon DCA 45 increased by 0.14 sec;
 firing speed in the autoloader for gun 90mm canon DCA 45 reduced by 10%;
 reload time of gun 100mm SA 47 reduced by 1.4 sec;
 aiming time for gun 100mm SA 47 increased by 0.14 sec;
 firing speed in the autoloader for gun 100mm SA 47 reduced by 10%;
 reload time of gun 120mm SA 46 increased by 0.7 sec;
 aiming time for gun 120mm SA 46 increased by 0.14 sec;
 firing speed in the autoloader for gun 120mm SA 46 reduced by 10%.
AMX 50B:
 tank durability reduced by 100 points;
 splash from motion and turning increased by 10%;
 turret turning speed increased by 0.5 grad/sec;
 view range reduced by 2.5 m;
 guns elevation angles changed from 8 to 6 degrees downwards;
 reload time of gun increased by 1.4 sec;
 aiming time increased by 0.14 sec;
 firing rate in the autoloader reduced by 10%.
AMX 38:
 turret turning speed reduced by 0.25 grad/sec;
 view range increased by 5 m;
 reload time of gun 37mm SA38 increased by 0.12 sec;
 reload time of gun 25mm Canon Raccourci Mle.1934 increased by 0.09 sec;
 reload time of gun 47mm SA34 reduced by 0.35 sec;
 reload time of gun 47mm SA35 increased by 0.12 sec.
AMX 40:
 first turret turning speed increased by 0.5 grad/sec;
 first turret view range increased by 5 m;
 second turret turning speed reduced by 0.25 grad/sec;
 second turret view range increased by 25 m.
AMX 12t:
 tank durability reduced by 10 points;
 turret turning speed increased by 0.25 grad/sec;
 view range reduced by 7.5 m;
 guns elevation angles changed from 4 to 12 degrees upwards;
 reload time of all gun reduced by 0.28 sec;
 firing speed in the autoloader for all guns reduced by 10%;
 aiming time for all guns increased by 0.22 sec.
AMX 13 75:
 tank durability reduced by 30 points;
 turret turning speed increased by 0.25 grad/sec;
 view range reduced by 5 m;
 guns elevation angles changed from 6 to 9 degrees upwards and from 8 to 6 degrees downwards;
 reload time of gun 75mm SA49 L48 reduced by 0.7 sec;
 firing speed in the autoloader for gun 75mm SA49 L48 reduced by 9%;
 aiming time for gun 75mm SA49 L48 increased by 0.22 sec;
 reload time of gun 75mm SA50 increased by 1 sec;
 firing speed in the autoloader for gun 75mm SA50 reduced by 10%;
 aiming time for gun 75mm SA50 increased by 0.22 sec.
AMX 13 90:
 tank durability reduced by 50 points;
 durability of midsuspension reduced;
 splash from motion and turning for top suspension increased by 5%;
 turret turning speed increased by 0.25 grad/sec;
 view range reduced by 2.5 m;
 guns elevation angle changed from 8 to 9 degrees upwards and from 9 to 6 degrees downwards;
 reload time of gun 75mm SA50 increased by 1.7 sec;
 firing speed in the autoloader for gun 75mm SA50 reduced by 10%;
 splash for gun 75mm SA50 caused by turret turning increased by 25%;
 aiming time for gun 75mm SA50 increased by 0.22 sec;
 reload time of gun 90mm F3 increased by 0.9 sec;
 firing speed in the autoloader for gun 90mm F3 reduced by 10%;
 splash for gun 90mm F3 caused by turret turning increased by 25%;
 aiming time of gun 90mm F3 increased by 0.15 sec.
Lorraine 40t:
 tank durability reduced by 50 points;
 turning speed reduced by 4 grad/sec;
 splash from motion and turning on first suspension increased by 5%;
 splash from motion and turning on second suspension increased by 15%;
 turret turning speed reduced by 1 grad/sec;
 view range reduced by 2.5 m;
 reload time of gun 90mm F3 increased by 2.3 sec;
 firing speed in the autoloader for gun 90mm F3 reduced by 10%;
 aiming time for gun 90mm F3 increased by 0.14 sec;
 reload time of gun 90mm canon DCA 45 increased by 2.3 sec;
 firing speed in the autoloader for gun 90mm canon DCA 45 reduced by 10%;
 aiming time for gun 90mm canon DCA 45 increased by 0.14 sec;
 reload time of gun 100mm SA 47 increased by 0.6 sec;
 firing speed in the autoloader for gun 100mm SA 47 reduced by 15%;
 aiming time of gun 100mm SA 47 increased by 0.14 sec.
Bat Chatillon 25t:
 tank durability reduced by 100 points;
 splash from motion and turning on first suspension increased by 5%;
 splash from motion and turning on second suspension increased by 20%;
 turret turning speed reduced by 0.5 grad/sec;
 view range reduced by 2.5 m;
 guns elevation angles changed from 9 to 6 degrees downwards;
 reload time of gun 90mm F3 increased by 2.6 sec;
 firing speed in the autoloader for gun 90mm F3 reduced by 10%;
 aiming time for gun 90mm F3 increased by 0.14 sec;
 reload time of gun 90mm canon DCA 45 increased by 2.6 sec;
 firing speed in the autoloader for gun 90mm canon DCA 45 reduced by 10%;
 aiming time for gun 90mm canon DCA 45 increased by 0.14 sec;
 reload time of gun 100mm SA 47 increased by 3.4 sec;
 firing speed in the autoloader for gun 100mm SA 47 reduced by 10%;
 aiming time for gun 100mm SA 47 increased by 0.14 sec.
Interface
 Added an icon (triangle) to a crew member's image, which denotes what crew member will get experience for a battle at accelerated training.
 Reworked the design of “tank band” in garage. Changed filter buttons of tanks display in the “band”.
 Added advanced tooltips for the tanks in the "carousel" tanks in the hangar
 Added platoon markers and clan tags to “wide” team view mode.
 Team list width in “wide” view mode matches the longest nickname on the list (team list width used to remain maximal).
 Inbattle team list background is made more transparent.
 Added animation to changing from “wide” to “narrow” team lists appearing at a battle start.
 Added new display of teams in battle list: [Frags scored] [Vehicle name] [Tank icon].
 Added extended popup hints for tanks in the “band”. Now it covers minimap.
 Added extended tank marker adjustment in main and extended modes (at pressing “Alt” key).
 Added extended adjustment of reticle in sniper mode.
 Added indicator of shells remaining in rotating drum (cassette/cartridge) to reticle.
 Produced small changes to the reticle adjustment.
 When you press “TAB”, a “wide” team view mode is displayed instead of a team list table.
 Added an option of moving all the crew in the tank to the barracks in the context menu.
 Buttons of equipment “mount/demount” are moved to the equipment item slots.
 Removed the display of unnecessary messages and tank markers in the mode with turnedoff userinterface (key ‘V’ per default) .
 Changed premium account purchase window design.
 Added ‘Help’ button in the battle menu, which will show the help page with controls after pressing.
 Renamed ‘Statistics’ garage menu tab to ‘Achievements’.
 Reworked the minimap frame.
 Changed the format of message about battle results during Specials (for example, after receiving the x5 XP).
 Increased the place for text messages over Minimap to avoid the display of them with players nicknames in 3 and more lines.
Graphics
 Reworked some effect of hitting the ground with a shell.
 Improved effects of fire on the vehicles.
 Improved ‘wave’ effects while vehicle moves in water.
 Reworked special effects for shells hitting snow and sand.
 Added different levels of graphics, based on the distance, for some special effects.
 Added birds for some old maps.
 Removed HE shell penetration marker rendering when the vehicle is not damaged.
Fixes
 Fixed incorrect display of ISU152 armor parameters in interface.
 Fixed shooting effects and sounds of guns of several tanks.
 Fixed partial tank nonpenetration at gun hit after spaced armor penetration (mantlet or gun armor).
 Fixed “detection” of a tank in a destroyed tank’s afterbattle statistics window.
 Reworked colours and geometry of several German camouflages for a better conformity to actual historical camouflages.
 "Demountable" equipment renamed to "Complex" in all interface elements.
 Fixed ‘twitching’ during the battle replay.
 Fixed mistiming of the reticle , when the replay is on ‘Paused’.
 Fixed the message, when removing equipment for gold.
 Fixed the work of ‘Postmortem mode’ posteffect on Low Quality setting of graphics.
 Fixed view marker sticking on minimap.
 Fixed the activation of Camouflage net and Binocular Telescope icons before and after the battle.
 Fixed collisions of tanks with buildings and some other objects.
 Fixed the error of the standard ammunition load during the purchase and with the tick enabled in the checkbox for the vehicles with the autoloader device.
 Fixed the display of the message for recruiting new crew members.
 Fixed the option of tank selling, with equipment demounting with gold when there is no gold on account.
 Fixed the bug when a crew member received preferments at skills reset and retrain.
 Fixed the not matching of the sum of battles played on all vehicles and the common result in the ‘Battle’ tabs, if player participated in nonfinished battles (for example, battles, which were interrupted by the unscheduled server maintenance).
 Cancelled the option of retraining Chinese crew members for nonexisting tanks.
 Removed modules of several premium and top tanks from store.
 Fixed the opportunity to select notation text in dialogue windows.
 Fixed small interface errors in the camouflages window.
 Fixed the error of the text display ‘Last battle’ with the year 1970 in the player profile, if he has no battles played.
 Fixed the description of ‘Sharpshooter’, ‘Master Gunner’, ‘Confederate’, ‘Reaper’, ‘Invader’, ‘Kamikaze’, ‘Survivor’, ‘Invincible’ achievements.
 Fixed the description of Billotte’s Medal, Burda’s Medal, and Halonen's Medal.
 Fixed errors in the system message about camouflage expiring.
 Fixed text descriptions of several camouflages.
 Removed notifications about zero cost for shells or consumables resupply.
 Fixed incorrect message and equipment demounting from a damaged vehicle.
 Fixed several incorrect text notifications appearing during equipment managing.
 Tuned the volume for the destruction sound of some objects.
 At critical hit the voice notification says just "Penetration".
 Removed the detracking sound reproduction while switching on the detracked vehicle in ‘Postmortem Mode’.
 Fixed rare issue with incorrect display (moved horizontally and vertically) of vehicle on long distance.
 Fixed inability to repeatedly change anisotropic filtration in graphics settings.
 Fixed some errors in dynamic shadows algorithm.
 Fixed some points of inbattle help page (button ‘F1’ per default).
 Fixed rare game client failure occuring due to archiving implemented with 7.1.1 update.
 Fixed an occasional bug when a vehicle did not enter battle (hang up during the map loading).
 Fixed a rare bug with client failure at entering garage.
Incomplete works
 On some computers (when a PC is more than 8 years) the game client might face partial issues with graphics. Works on the fix are being held at the moment.
Detailed changes as per game economy v.2.0
1. Changes in the vehicle profitability
References
 +44% — profitability of a vehicle increased by 44%;
 8% — profitability of a vehicle decreased by 8%;
 *(10%) — vehicle repair cost reduced by 10%;
 *(+10%) — vehicle repair cost increased by 10%.
Remarks
 Vehicle that are not on the list have not changed their profitability.
Germany  

Light tanks  Medium tanks  Heavy tanks  Tank destroyers 
SPG 
Tier 1  Leichttraktor +90%  
Tier 2  PzKpfw II +58%  Panzerjager I +36%  Sturmpanzer I Bison +57%  
PzKpfw 38H735 (f) +10%  
PzKpfw 35(t) +42%  
Tier 3  PzKpfw 38(t) +30%  Marder II +5%  Wespe +34%  
PzKpfw II Luchs +44%  Sturmpanzer II +40%  
T15 +6%  
PzKpfw III Ausf. A +43%  
Tier 4  PzKpfw 38 nA +25%  PzKpfw III +35%  Hetzer +4%  Grille +14%  
VK 1602 +40%  
Tier 5  VK2801 +14%  PzKpfw III/IV +3%  Stug III 5%  Hummel +5%  
PzKpfw IV 2%  
Tier 6  VK3001(H) 8% *( 8,8%)  JagdPz IV 6%  GWPanther +3%  
VK3601(H) 8% *( 9,75%)  
VK3001(P) 8%  
Tier 7  VK 3002 (DB) +10% * (+10%)  Pz VI Tiger +5% *(+10%)  Jagdpanther 3%  
Pz V Panther *(+5%)  Pz VI Tiger (P) 3% *(+10%)  
Tier 8  Panther II 5% * (5%)  VK4502(P)Ausf. A +5%  GW Typ E +7% *(15%)  
Pz VIB Tiger II +5% *(5%)  
Tier 9  T50 +5%  VK4502(P)Ausf. B *(+8%)  
E75 *(+8%)  
Tier 10  Maus +5% *(10%)  
E100 +5% *(5%) 
US  
Light tanks  Medium tanks  Heavy tanks  Tank destroyers  SPG  
Tier 1  T1 Cunningham +95%  
Tier 2  M2 Light Tank +26%  T2 Medium Tank +40%  T18 +56%  T57 +40%  
T2 LT +10%  
Tier 3  
M3 Stuart +7%  M2 Medium Tank +16%  T82 +26%  M37 +35%  
M 22 Locust +10%  
Tier 4  M5 Stuart +20%  M3 Lee +12%  T40 +10%  M7 Priest +8%  
Tier 5  M4 Sherman 8%  T14 +15%  M10 Wolverine 5%  
RAMII +5%  
Tier 6  M4A3E2 8% *(+25%)  M6 5%  M36 Slugger 6%  
M4A3E8 8% *(+25%)  
Tier 7  T20 10%  T29 5% *(+10%)  T25 AT 3%  
Tier 8  M26 Pershing 7% *(+3%)  T32 3%  T92 +8%  
Tier 9  M46 Patton +5% 
USSR  
Light tanks  Medium tanks  Heavy tanks  Tank destroyers  SPG  
Tier 1  MS1 +82%  
Tier 2  T26 +46%  AT1 +52%  SU18 +60%  
Tetrarch +10%  
BT2 +44%  
Tier 3  BT7 +52%  SU76 +30%  SU26 +42%  
T46 +46%  
T127 +15%  
M3 Stuart +10%  
Tier 4  A20 +37%  T28 +10%  SU85I +3%  SU5 +13%  
T50 +36%  
Tier 5  T502 +14%  Matilda +5%  Churchill +6%  SU85 5%  
T34 +5%  KV220 +6%  
Tier 6  T3485 8% *(+10%)  KV1S 5% *(5%)  SU100 6%  
KV3 5%  
Tier 7  KV13 7% *(+15%)  IS +12% *(+5%)  SU152 3%  Object 212 *(+10%)  
T43 *(10%)  
Tier 8  T44 5%  IS3 +5%  Object 261 +10%  
Tier 9  T54 +10%  IS4 *(+8%)  Object 704 5% 

Tier 10  IS7 +5% *(5%) 
France  
Light tanks  Medium tanks  Heavy tanks  
Tier 1  RenaultFT +92%  
Tier 2  Hotchkiss H35 +44%  
D1 +55%  
Tier 3  AMX38 +51%  D2 +35%  
Tier 4  AMX40 +21%  B1 +20%  
Tier 5  BDR G1B +20%  
Tier 6  AMX: 13 75 13% *(+10%)  ARL44 12%  
Tier 7  AMX 13 90 +10%  AMX M4 1945 *(+13%)  
Tier 8  
Tier 9  Bat Chat. 25t *(15%)  
Tier 10  AMX 50B +5% *(10%) 
2. Changes in the amount of experience, required for vehicle research
References
 SU18: 125>>>180 — change of amount of experience, required for vehicle research
Change of experience, required for vehicle research 


USSR  Germany 
US 
Tier 2 
SU18: 125>>>180  Sturmpanzer I Bison: 125>>>160  T57: 125>>>160 
BT2: 115>>>120  Panzerjager I: 125>>>130  T18: 135>>>110  
AT1: 75>>>110  PzKpfw 35(t): 125>>>120  M2 LT: 90>>>120  
T26: 115>>>135  PzKpfw II: 90>>>100  T2 MT: 90>>>120  
Tier 3  BT7: 1090>>>1500 
Wespe: 1005>>>3500 (from PzII)  M37: 2725>>>3235 
T46: 705>>>1400  PzKpfw III Ausf A: 835>>>1500  M2 MT: 725>>>1140  
SU26: 3605>>>3500  PzKpfw II Luchs: 1005>>>1480  T82: 570>>>1050  
SU76: 615>>>1100  PzKpfw 38(t): 1020>>>1250  T82: 3003>>>4000 (from M3)  
Marder II: 745>>>1600  
Sturmpanzer II: 3500>>>3600  
Tier 4 
SU85B: 2490>>>3100  Hetzer: 3145>>>3600  M5 Stuart: 4120>>>4500 
Hetzer: 2120>>>5000 (from Pz38NA)  
A20: 3040>>>3200  Grille: 14445>>>14500 (from Stpz II)  M3 Lee: 3385>>>3500  
SU5: 13950>>>10550  Grille: 12925>>>12300 (from Wespe)  T40: 2270>>>3300  
T50: 3200>>>4800  Pz38NA 4: 3590>>>3800  M7 Priest: 13160>>>11500  
T28: 3280>>>3600  VK1602 Leopard: 3860>>>5000  M7 Priest: 30385>>>33200 (from M3)  
Pz III: 3860>>>3800  
Tier 5  KV: 13985>>>14985  PzKpwf IV: 14040>>>15000  T1 Heavy: 13055>>>14055 
T34: 13025>>>11500  VK3001 (H): 26055>>>27800  M4 Sherman: 13055>>>14055  
SU85: 9770>>>12500  VK 2801: 56230>>>52100  M10 Wolverine: 12430>>>14430  
SU85: 40480>>>23500 (from T34)  Hummel: 43215>>>50000 (from Pz III/IV)  
SU8: 47160>>>42500  M4A3E8: 28550>>>30500  
T502: 54700>>>62500  M4A3E8: 25260>>>28700 (from M7)  
Tier 6  KV3: 21330>>>18500  JagdPz IV: 30685>>>31100  M12: 112250>>>106000 
KV1S: 26830>>>23800  GWPanther: 116580>>>109500  M36 Slugger: 58910>>>51900 (from M4A3E8)  
SU100: 25285>>>26500  VK3601(H): 13225>>>8500 (from VK3001(H))  M6: 14605>>>22500 (from M4A3E2)  
SU14: 112890>>>109000  
Tier 7  SU152: 34425>>>31500  PzKpfw VI Tiger(P): 41180>>>45100  T29: 35070>>>42070 
KV13: 63300>>>53300 (from KV1S)  PzKpfw V Panther: 47145>>>48600  T20: 51690>>>55500 (from M4A3E8 and M4A3E2)  
Object 212: 185570>>>146000 (from S51)  VK3002(DB): 41180>>>25000 (from VK3001(H))  T25 AT: 55820>>>45000  
Object 212: 185570>>>146000 (from SU14)  VK3002(DB): 39750>>>21000 (from VK3601(H))  M40/M43: 148720>>>165000  
T43: 57285>>>53000  Jagdpanther: 64400>>>60500  M26 Pershing: 100750>>>98100  
T43: 26520>>>22200 (from KV13)  GwTiger: 166000>>>162000  T28: 74875>>>87000  
PzKpfw V Panther: 24535>>>20000 (from VK3002DB)  
Tier 8  IS3: 80575>>>77000  PzKpfw VIB Tiger II: 83365>>>78000  T92: 313820>>>326000 
ISU152: 79135>>>75000  VK4502(P) Ausf. A: 99550>>>90000  
Object 261: 311100>>>320000  Panther II: 98800>>>88500  
Ferdinand: 72630>>>77500  
Gw typ E: 251000>>>264000  
Tier 9  IS4: 168665>>>164700  Jagdtiger: 176240>>>150300  T95: 178900>>>165000 
T54: 167025>>>160100  E75: 163490>>>154000 

Object 704: 152900>>>176500  
Tier 10 
IS7: 178445>>>189200 
3. Changes in vehicles cost
References
 SU18: 5300>>>3400 — change in the amount of credits, required for the purchase of a vehicle
Changes in cost (credits) 

USSR 
US 
Germany 

Tier 2 
T26: 4500>>>3700  T18: 4100>>>3000  Sturmpanzer I Bison: 6000>>>3500 
BT2: 7400>>>3500  T57: 5400>>>3100  Panzerjager I: 3800>>>3200  
AT1: 4400>>>3000  T2 Med: 5100>>>3500  PzKpfw 35(t): 4300>>>3600  
SU18: 5300>>>3400  M2 LT: 4100>>>3400  PzKpfw II: 4100>>>3000  
Tier 3 
BT7: 60200>>>37000  T82: 56900>>>30000  Pz II Luchs: 55200>>>39000 
T46: 47400>>>38500  M3 Stuart: 53400>>>37500  PzKpfw III Ausf A: 53100>>>35000  
SU76: 65000>>>35500  M2 Med: 45600>>>31000  PzKpfw 38(t): 36000>>>33000  
SU26: 54300>>>53000  M37: 55800>>>47000  Marder II: 52100>>>42000  
Sturmpanzer II: 45000>>>51000  
Wespe: 53500>>>48000  
Tier 4 
T50: 189300>>>200000  M3 Lee: 155300>>>126000  Pz III: 182500>>>138000 
T28: 189200>>>135000  M5 Stuart: 188700>>>143000  Pz38NA: 185600>>>145000  
A20: 197700>>>134000  T40: 163700>>>125000  VK1602 Leopard: 255100>>>210000  
SU85B: 158300>>>124000  M7 Priest: 149300>>>175000  Hetzer: 164800>>>127000  
SU5: 142100>>>172000  Grille: 147100>>>177000  
Tier 5 
KV: 333200>>>410000  M4 Sherman: 250500>>>350500  PzKpfw III/IV: 190800>>>315000 
T34: 256700>>>356700  T1 Heavy: 315800>>>435000  VK 2801: 621200>>>705000  
SU85: 360900>>>414000  M7: 240500>>>355000  PzKpwf IV: 244300>>>373000  
SU8: 505000>>>685000  M24 Chaffee: 537550>>>687550  Stug III: 340600>>>422000  
T502: 506400>>>725000  M10 Wolverine: 361200>>>415000  Hummel: 512700>>>692700  
M41: 520000>>>700000  
Tier 6  T3485: 708800>>>915000  M4A3E8: 710500>>>930500  VK3001 (P): 720400>>>920000 
KV3: 1078200>>>1055000  M4A3E2: 794700>>>975000  VK3601 (H): 736500>>>935000  
KV1S: 623100>>>850000  M6: 640300>>>885000  VK3001 (H): 623100>>>845000  
SU100: 858900>>>908900  M36 Slugger: 834200>>>884200  JagdPz IV: 840500>>>910500  
SU14: 1117900>>>1460000  M12: 1120800>>>1400000  GWPanther: 1250000>>>1500000  
S51: 1072500>>>1200000  
Tier 7 
T43: 1305300>>>1355000  T20: 1290000>>>1340000  PzKpfw VI Tiger(P): 1276500>>>1395000 
SU152: 1383200>>>1305000  M40/M43: 2438000>>>2838000  PzKpfw VI Tiger: 1256700>>>1390000  
Object 212: 2490000>>>2860000  PzKpfw V Panther: 1411800>>>1380000  
VK3002(DB): 1386100>>>1369000  
Jagdpanther: 1304200>>>1345000  
GwTiger: 2560000>>>2910000  
Tier 8 
T44: 2010000>>>2085000  PzKpfw VIB Tiger II: 2392000>>>2450000  
Object 261: 3548000>>>3430000  VK4502(P) Ausf. A: 2378700>>>2435000  
Tier 9 
Object 704: 3547000>>>3660000  T95: 3560000>>>3500000  E50: 2890000>>>2990000 
Jagdtiger: 3550000>>>3450000  
E75: 3561000>>>3480000  
VK 4502 (P) Ausf. B: 3557000>>>3598000  
Tier 10 
E100: 6154000>>>6100000 
4. Changes in the amount of experience, required for modules research
References
 105 mm Howitzer M4: 1550>>>2500 — change in the amount of experience, required for module research
Change in the amount of experience, required for a module's research  
USSR  US  Germany 

Gun  23 mm VY: 180>>>140  20mm HispanoSuiza Birgikt gun: 180>>>140  2 cm Flak 38 L/112: 180>>>160 
45 mm VT42: 550>>>850  37mm Gun M5: 40>>>90  3,7 cm KwK 38 (t) L/47: 40>>>120  
57 mm ZIS2: 3200>>>4000  75 mm Howitzer M1A1: 330>>>660  5 cm PaK 39 L/60: 550>>>350  
37 mm ZiS19S: 240>>>160  Ordnance QF 2pdr AT Gun Mk.X: 525>>>500  7,6 cm PaK 36 (r): 3200>>>2600  
85 mm LB2S: 4500>>>5100  75mm Howitzer M3: 1100>>>700  10,5 cm leFH 18 L/28: 1500>>>2500  
152 mm Howitzer ML20 1931: 5550>>>8600  105 mm Howitzer M4: 1550>>>2500  5 cm KwK 39 L/60: 550>>>350  
122 mm A19 1937: 21500>>>18600  57 mm Gun M1 L/50: 2040>>>2350  15 cm sFH 18 L/30: 5200>>>7800  
122 mm D25S 1944: 26700>>>21400  155 mm Gun M1918M1: 12500>>>8800  7,5 cm StuK 42 L/70: 4800>>>4600  
155 mm Gun M1A1: 35000>>>15500  7,5 cm PaK 39 L/48: 4100>>>3400  
90mm Gun M3: 9500>>>14000  
76 mm AT Gun M1A1: 4750>>>4600  
76 mm AT Gun M1A2: 6100>>>5800  
105 mm AT SPH M4 L23: 1550>>>1500  
90 mm AT Gun M3: 16070>>>14000  
105 mm Gun T5E1: 40700>>>18100  
105 mm AT Gun T5E1: 41000>>>18100  
120 mm AT Gun T53: 63000>>>51000  
Suspension  SU26B: 100>>>300  Cunningham E2: 85>>>70  Leichtetraktorketten B: 90>>>70 
T28A: 1470>>>1220  T18E2: 300>>>100  VK2801Ketten Ausf. B: 6750>>>5600  
SU5bis: 100>>>1000  VVSS T36E8: 1500>>>1200  M36T42: 4950>>>6950  
T502M: 7640>>>6500  T25T2: 9025>>>13800  VK 4502 (P) verstarkte Ketten: 18890>>>23300  
SU8A: 1625>>>2100  
Turret  T136: 9600>>>12100  Cunningham D2: 50>>>40  PzIIturm ausf F 3: 340>>>320 
IS122: 9500>>>12200  PzKpfwIIITurm Ausf. C 3: 375>>>400  
PzKpfw38(t)Turm Ausf.G: 940>840  
PzKpfwIILGrossturm: 830>>>930  
VK3001(P)Porsche Turm: 9800>>>7400  
PzKpfwV Schmalturm: 11620>>>10100  
Radio  KRSTB: 4700>>>5800  
Engine  GAZM1: 30>>>35  Cunningham V8: 100>>>60  Krupp M311: 60>>>50 
AMO3: 45>40  Continental W6707: 500>>>190  Maybach HL 62 TR: 140>>>145  
T26F: 125>>>95  Wright Continental R975C2: 850>>>350  Maybach HL 62 TRM: 170>>>180  
T26F: 175>>>130  Continental W670: 720>>>310  Skoda T15: 150>>>325  
M17F: 500>>>850  Continental R975C1: 850>>>550  Maybach HL 38 TR: 100>>>80  
V234: 2000>>>5000  Wright G200 M781C9GC1: 10900>>>15100  Maybach HL 120 TR: 850>>>710  
V2K: 2200>>>5100  Continental AV17903: 23000>>>19000  Praga EPA/2: 750>>>550  
M5400F Bis: 840>>>1200  AV17905A: 12000>>>31000  Praga EPA/3: 1200>>>1000  
M17E: 5600>>>6000  Maybach HL 230 P 45: 23000>>>18800 
5. Changes in the modules cost
References
 152 mm M10: 70820>>>58000 — change in the amount of credits, required for the purchase of the module
Changes in the cost of modules (credits)  
USSR  US  Germany  
Gun  45 mm 1932: 2350>>>2000  37mm Gun M5: 2400>>>2000  2 cm Breda: 3570>>>1970 
20 mm TNSH: 2580>>>2380  Ordnance QF 2pdr AT Gun Mk.X: 20150>>>17200  2 cm KwK 38 L/55: 2390>>>1920  
122 mm Howitzer 1930: 25000>>>35000  57 mm Gun M1 L/50: 38230>>>33000  5 cm KwK 38 L/42: 6970>>>9970  
76 mm L10S: 10090>>>10310  155 mm Gun M1A1: 130800>>>111500  10,5 cm StuH 42 L/28: 22460>>>28000  
57 mm ZiS8: 21980>>>22910  90 mm AT Gun M3: 127300>>>81000  8,8 cm KwK 36 L/56: 81000>>>66000  
152 mm M10: 70820>>>58000  90 mm Gun M3: 93000>>>81000  8,8 cm PaK 36 L/56: 81000>>>66000  
122 mm M30S: 63340>>>42500  76mm Gun M1A2: 64000>>>62000  7,5 cm KwK 42 L/70: 64000>>>53000  
85 mm LB2S: 86550>>>62600  76 mm AT Gun M1A1: 52100>>>50330  7,5 cm StuK 42 L/70: 56000>>>53000  
203 mm B4: 118800>>>150000  76 mm AT Gun M1A2: 64000>>>62000  10,5 cm KwK 42 L/28: 40100>>>28000  
85 mm D5S85A: 81930>>>59000  105 mm AT SPH M4 L23: 42100>>>40300  7,5 cm KwK 40 L/48: 32360>>>27380  
107 mm ZiS6S: 70850>>>68290  105 mm Gun T5E1: 158000>>>118000  12,8 cm PaK 44 L/55: 309000>>>310000  
122 mm A19 1937: 101990>>>94000  105 mm AT Gun T5E1: 179300>>>118000  
122 mm BL9S: 181000>>>178500  120 mm Gun T53: 302000>>>250000  
120 mm AT Gun T53: 310000>>>250000  
203mm Howitzer M1: 119000>>>150000  
Turret  T502M: 9660>>>16500  Cunningham D2: 300>>>200  Verbesserter Turm: 480>>>280 
T34 1942: 7300>>>10000  T37: 12100>>>15500  PzIIturm ausf F 3: 1803>>>1700  
T54 1949: 22000>>>52000  T136: 20750>>>25500  PzKpfwIIITurm Ausf. C 3: 2200>>>2000  
IS122: 20460>>>26300  PzKpfwIILGrossturm: 4627>>>4700  
VK2801Turm Ausf. F: 11100>>>17500  
VK3001(P)Porsche Turm: 23110>>>21200  
PzKpfwV Schmalturm: 27570>>>22300  
Suspension  T28A: 6250>>>5250  T82T55E4: 550>>>1850  PzKpfw 38(t) verstarkte Ketten: 1720>>>1620 
T502M: 9100>>>17100  VVSS T36E8: 6350>>>5050  Luchsketten Ausf B: 4626>>>4650  
T348560: 12500>>>9500  M43: 36950>>>30000  VK2801Ketten Ausf. B: 9210>>>15000  
Object 212M: 22300>>>29700  VK 4502 (P) verstarkte Ketten: 48000>>>60000  
GTigerKetten Ausf. B: 37520>>>30400  
Engine  T26F: 830>>>1230  Cunningham V8: 1100>>>650  Krupp M311: 300>>>400 
T26F: 900>>>1500  Continental W6707: 7600>>>5600  Maybach HL 38 TR: 410>>>500  
V2K: 23050>>>28300  Wright Continental R975C2: 10200>>>9200  Maybach HL 62 TRM: 4960>>>5000  
V234M: 36000>>>29500  Continental W670: 6200>>>8200  Maybach HL 38 TR: 500>>>700  
M5400F BiS: 11560>>>16100  Wright G2X M781C9GC1: 34700>>>30000  Maybach HL 120 TRM: 13900>>>19900  
M17E: 25540>>>29300  Continental AV17903: 67000>>>59000  Maybach HL90: 18400>>>16400  
AV17905A: 81000>>>99000  Maybach HL 157P: 22300>>>20000  
Maybach HL 230 P 45: 66750>>>55000  
Maybach HL 234: 98730>>>80000  
Radio  KRSTB: 30150>>>37500 
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