AT 15A
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AT 15A
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5,800 Cost |
1050210 HP Hit Points |
65/6814.91/68 t Weight Limit |
- 車長
- 炮手
- 駕駛
- 通訊員
- 裝填手
- 裝填手
650650 hp Engine Power |
20/10 km/h Speed Limit |
2424 deg/s Traverse |
1043.59 hp/t Power/Wt Ratio |
YesYes Pivot |
// mm Hull Armor |
AP/APCR/HE
AP/APCR/HE Shells |
150/150/190150/150/190 HP Damage |
171/239/38171/239/38 mm Penetration |
r/m ▲
13.95 r/m Standard Gun ▲
13.95 Rate of Fire Standard Gun |
▲
Standard Gun
▼
Standard Gun
▲
2092.5 Standard Gun ▲
Standard Gun
▼
Standard Gun
▲
2092.5 Damage Per Minute Standard Gun |
m ▲
0.32 m With 50% Crew: 0.396 m ▲
0.32 Accuracy With 50% Crew: 0.396 m |
s 1.9 s 1.9 Aim time |
2424 deg/s Gun Traverse Speed |
50° Gun Arc |
-10°/+10°-10°/+10° Elevation Arc |
7070 rounds Ammo Capacity |
2020 % Chance of Fire |
m 350 m 350 View Range |
m 570 m 570 Signal Range |
VII
5800
The AT 15A is a [[英國|]] tier 7 premium 驅逐戰車.
為突破敵人防禦工事而構思的突擊戰車。設計案於 1943 年 10 月 5 日完成。雖然沒有建造過原型車,此計畫卻成為了 A39 Tortoise 重型突擊戰車的設計基礎。
It was the first British tank destroyer to be added to the game. Nicknamed the "AT-AT", this tank is a slow moving warehouse, as such, it has good frontal defense like the Ferdinand and carries a fast-firing gun. While its alpha damage is very low, its reload time and accuracy ensure that no opponent wants to stay in your line of fire and risk being punctured to death.
The AT 15A received a buff in patch 9.4.
Modules / Available Equipment and Consumables
Modules
炮管
等級 | 炮管 | 平均穿透力(毫米) | 射擊速率 | 100 公尺處擴散度 | 瞄準時間 | 經驗 | 重量 (噸) | 價格, | |
---|---|---|---|---|---|---|---|---|---|
VII | OQF 17-pdr AT Gun Mk. VII | 171/239/38 | 150/150/190 | 13.95 | 0.32 | 1.9 | 0 | 826 | 65000 |
引擎
等級 | 引擎 | 引擎功率(匹馬力) | 碰撞時火災發生機率 | 經驗 | 重量 (噸) | 價格, |
---|---|---|---|---|---|---|
V | Rolls-Royce Meteor Mk. IVB | 650 | 20 | 0 | 744 | 21300 |
懸吊
等級 | 懸吊 | 負載限制 | 迴轉速度(度/秒) | 經驗 | 重量 (噸) | 價格, |
---|---|---|---|---|---|---|
VII | AT 15A | 68 | 24 | 0 | 12000 | 29240 |
通訊設備
等級 | 通訊設備 | 通訊範圍(公尺) | 經驗 | 重量 (噸) | 價格, |
---|---|---|---|---|---|
IX | WS No. 19 Special | 570 | 0 | 40 | 29400 |
Compatible Equipment
Compatible Consumables
Player Opinion
Pros and Cons
Pros:
- Many hit points and high armor for a TD. When angled properly and opponents are in front of you, can often bounce shots
- Good rate of fire, very accurate
- Very wide gun traverse arc, good gun depression
- Immune to ramming from most tanks
- Preferential matchmaking (tier 8 maximum)
Cons:
- Very low top speed and slow turning: very susceptible to being flanked
- Roof-mounted machine gun turret is an obvious weakspot (still ~150mm though)
- Prone to ammo rack damage, loader dies often (when hit in the machine gun weakspot on roof)
- Alpha damage is very lacking for its tier
- Poor gun elevation
Performance
The high frontal armor, while sporting great-looking stats, is tempered by a huge weakspot in both the large frontal plate below the gun and also the gun slit. The effective armour of the frontal plate can be vastly improved through angling the tank and the gun slit is pretty hard to hit. When properly angled, the front armor can bounce most rounds from Tier 7 and many Tier 8 tanks. The wide gun traverse helps greatly with angling.
The gun is very accurate but rather weak in terms of penetration and damage. Knowing weakspots on enemy tanks is crucial for having success with this tank, as many opponents cannot be penetrated without hitting a weakspot.
Unfortunately, the AT 15A is slow and maneuverable, making it easy prey for artillery and flankers. The high armor on the sides and rear will save you from scouts and some Tier 5 to 6 mediums. As the ammo rack is easily damaged it's recommended to train repairs and save the repair kit for ammo rack damages or crucial situations (tracked in close combat etc.). Keep your enemies in front of you and at a distance and always travel with allies so they can hold off flankers. Also, use hard cover whenever possible, as artillery can seriously cripple you.
The income generation for the AT 15A is decent and comparable to the E25. The "damage to tracked" effect allows the AT 15A an alternative way to earn income against the targets it cannot reliably damage by instead tracking them so allies can rip them up.
Suggested Equipment
Gallery
Historical Info
Historical Gallery