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FV215b
FV215b
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XBOX:GB13 FV215b
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{{XboxTankData|Tank=GB13_FV215b |Possibly the most consistently and seriously damaging heavy tank in the game, the FV215b is as quirky as it is potentially devastating. Most easily likened to the American T110E5, the 215b is outfitted with a marginally better hull than the [[Caernarvon]] and [[Conqueror]]. Nevertheless, the tank makes some spectacular leaps from its predecessor in terms of turret thickness, gun performance, general stats, and not least in agility as it receives roughly a 65% increase in traverse speed. Also, it may take some time to get used to the rear mounted turret and finds its gameplay similar that of the [[Maus]] in that aspect. The FV215b is expected to be removed from World of Tanks in a far future patch, at which time its tier X heavy place will be taken by the Chieftain Mk2 (see links below). |Gallery= |InTheGame_pros= * High DPM * High accuracy (Good on the move as well) * Very quick aim time * Can use HESH against poorly armored targets * High health pool * Turret can bounce more than you'd expect * Can mount a Super Heavy Spall Liner, which makes crew more durable * Above average gun depression * Fastest rate of fire among all tier 10 Heavies (Excluding Autoloaders) |InTheGame_cons= * Rear turret * Weak all around armor for a heavy, especially the side armor * Ammo rack is weak * Catches fire easily, with weak fuel tanks in the front * Easy to track * Very vulnerable to artillery * Subpar top speed considering the overall low armor |InTheGame_performance= The FV215b shares a few similarities with the American tier 10 heavy, the [[T110E5]]. Both have above average gun depression, both have 400 alpha guns with not-too-alien gun stats to each other, and they both have worthless side and rear armor. More often than not, the trick to playing the 215b is to play it as a medium tank. It cannot perform on the front lines due to the low alpha (for a heavy) gun, poor armor, and significant vulnerability to artillery. It performs much better as a sniper where its quick aim time, high accuracy, and DPM to cut down opponents without mercy. Should the opportunity present itself, the 215b can also hull down successfully due to the moderate (7 degrees) gun depression and tough turret. If you for example get a city map like Ruinberg and you can't hull down or snipe, you are generally out of luck as your low top speed and nonexistent camouflage values ensure you'd be bombarded by artillery or flanked if you would try to go with the medium group. At this point it's best to try staying one or two tanks behind the much more tougher heavies like the IS-7, E 100, and sometimes a side scraping IS-4. Wait for them to receive a shot, then peek out and fire back at the enemy once or twice depending on how fast your reload is compared to theirs. Despite the rear mounted turret, don't try to side scrape all the time. Your hull armor is so weak that any gold round will pierce your upper front plate and unless at autobounce angles, will also always penetrate your hull armor. The only piece of armor you can expect to work sometimes is your turret armor, and side scraping should only be used to minimize exposure rather than bounce shells, or to pray that the shot gets absorbed by the tracks. |InTheGame_research= |InTheGame_equipment= Coated optics, vertical stabilizer, tank gun rammer, vents |History=The FV215b (183) was a project variant of the FV 214, or its more known name, the Conqueror. The 183mm cannon was first tested on the FV 4005 Conway, but testing yielded unsatisfactory results despite the gun's power. A purpose built vehicle, designated FV215b was proposed to carry the gun instead. Information about the FV215b project is very limited, as the project was scrapped after a full size mock up was built and examined. This 120mm variant does not exist in the historical record. |HistoricalGallery=N/A |Ref_references= |Ref_sources= *https://en.wikipedia.org/wiki/Conqueror_tank |Ref_links= *https://ftr.wot-news.com/2014/07/30/british-tanks-final-decision/ }}
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