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		<title>使用者:ForcestormX:na/AddedStatsVarList - 修訂沿革</title>
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		<updated>2026-08-13T02:05:27Z</updated>
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		<id>https://wiki.wargaming.net/zh-tw/index.php?title=%E4%BD%BF%E7%94%A8%E8%80%85:ForcestormX:na/AddedStatsVarList&amp;diff=63409&amp;oldid=prev</id>
		<title>ForcestormX 在 2014年8月9日 (六) 04:31</title>
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				<updated>2014-08-09T04:31:09Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新頁面&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The full list of advanced stats inputs and their various uses and syntax.&lt;br /&gt;
&lt;br /&gt;
|Sidebar_GunAlt= is used if the gun which is used before differs from the 'top' configuration (normally the only piece of equipment that will and will be tested, on average, but we'll see). GunAlt should be input with the full name of the module, eg '105mm T5E1'&lt;br /&gt;
&lt;br /&gt;
For all Camo, Passability, and Dispersion inputs, all that is required is the numerical value, rounded to 2 decimal places.&lt;br /&gt;
&lt;br /&gt;
For subarc_count, list the number of areas which have different D/E values.&lt;br /&gt;
&lt;br /&gt;
For each subarc (use only the number you need), use the example below:&lt;br /&gt;
&lt;br /&gt;
|Sidebar_SubArc_1=Yes (MUST be Yes with no spaces or the arc will not display!)&lt;br /&gt;
&lt;br /&gt;
|Sidebar_SubArc_1_Start= 0 (Starting angle for 1st arc is 0, all others is the previous end value)&lt;br /&gt;
&lt;br /&gt;
|Sidebar_SubArc_1_End= 55 (End angle is measured clockwise from starting angle)&lt;br /&gt;
&lt;br /&gt;
|Sidebar_SubArc_1_Dep= 5 (does not need signage)&lt;br /&gt;
&lt;br /&gt;
|Sidebar_SubArc_1_Elv= 20 (does not need signage)&lt;br /&gt;
&lt;br /&gt;
For the moment, the script supports up to 6 unique gun arcs.&lt;br /&gt;
&lt;br /&gt;
The full list of input lines, without commentary:&lt;br /&gt;
|Sidebar_GunAlt=&lt;br /&gt;
&lt;br /&gt;
|Sidebar_Camostop=&lt;br /&gt;
&lt;br /&gt;
|Sidebar_Camomove=&lt;br /&gt;
&lt;br /&gt;
|Sidebar_Camofire=&lt;br /&gt;
&lt;br /&gt;
|Sidebar_Passhard=&lt;br /&gt;
&lt;br /&gt;
|Sidebar_Passmed=&lt;br /&gt;
&lt;br /&gt;
|Sidebar_Passsoft=&lt;br /&gt;
&lt;br /&gt;
|Sidebar_DispTurret=&lt;br /&gt;
&lt;br /&gt;
|Sidebar_DispRecoil=&lt;br /&gt;
&lt;br /&gt;
|Sidebar_DispAccel=&lt;br /&gt;
&lt;br /&gt;
|Sidebar_DispTurning=&lt;br /&gt;
&lt;br /&gt;
|Sidebar_SubArc_Count=&lt;br /&gt;
&lt;br /&gt;
|Sidebar_SubArc_1=&lt;br /&gt;
&lt;br /&gt;
|Sidebar_SubArc_1_Start=&lt;br /&gt;
&lt;br /&gt;
|Sidebar_SubArc_1_End=&lt;br /&gt;
&lt;br /&gt;
|Sidebar_SubArc_1_Dep=&lt;br /&gt;
&lt;br /&gt;
|Sidebar_SubArc_1_Elv=&lt;br /&gt;
&lt;br /&gt;
|Sidebar_SubArc_2=&lt;br /&gt;
&lt;br /&gt;
|Sidebar_SubArc_2_Start=&lt;br /&gt;
&lt;br /&gt;
|Sidebar_SubArc_2_End=&lt;br /&gt;
&lt;br /&gt;
|Sidebar_SubArc_2_Dep=&lt;br /&gt;
&lt;br /&gt;
|Sidebar_SubArc_2_Elv=&lt;br /&gt;
&lt;br /&gt;
|Sidebar_SubArc_3=&lt;br /&gt;
&lt;br /&gt;
|Sidebar_SubArc_3_Start=&lt;br /&gt;
&lt;br /&gt;
|Sidebar_SubArc_3_End=&lt;br /&gt;
&lt;br /&gt;
|Sidebar_SubArc_3_Dep=&lt;br /&gt;
&lt;br /&gt;
|Sidebar_SubArc_3_Elv=&lt;br /&gt;
|Sidebar_SubArc_4=&lt;br /&gt;
&lt;br /&gt;
|Sidebar_SubArc_4_Start=&lt;br /&gt;
&lt;br /&gt;
|Sidebar_SubArc_4_End=&lt;br /&gt;
&lt;br /&gt;
|Sidebar_SubArc_4_Dep=&lt;br /&gt;
&lt;br /&gt;
|Sidebar_SubArc_4_Elv=&lt;br /&gt;
&lt;br /&gt;
|Sidebar_SubArc_5=&lt;br /&gt;
&lt;br /&gt;
|Sidebar_SubArc_5_Start=&lt;br /&gt;
&lt;br /&gt;
|Sidebar_SubArc_5_End=&lt;br /&gt;
&lt;br /&gt;
|Sidebar_SubArc_5_Dep=&lt;br /&gt;
&lt;br /&gt;
|Sidebar_SubArc_5_Elv=&lt;br /&gt;
&lt;br /&gt;
|Sidebar_SubArc_6=&lt;br /&gt;
&lt;br /&gt;
|Sidebar_SubArc_6_Start=&lt;br /&gt;
&lt;br /&gt;
|Sidebar_SubArc_6_End=&lt;br /&gt;
&lt;br /&gt;
|Sidebar_SubArc_6_Dep=&lt;br /&gt;
&lt;br /&gt;
|Sidebar_SubArc_6_Elv=&lt;/div&gt;</summary>
		<author><name>ForcestormX</name></author>	</entry>

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