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旗幟(戰艦世界)

旗幟(戰艦世界):修訂版本之間的差異

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2018年3月19日 (一) 03:12的修訂版本
新頁面: {{AnnoWiki|content= leftAt Account Level 10, captains unlock the ability to fly '''signals and flags''' on their ship that g...
 
2019年4月19日 (五) 12:49的最新修訂版本 
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 {{AnnoWiki|content= {{AnnoWiki|content=
?[[File:Icon_4.png|left]]At [[Ship:Account Level#Account Level 10|Account Level 10]], captains unlock the ability to fly '''signals and flags''' on their ship that grant small bonuses to gameplay. }}+[[File:Icon_4.png|left]]<br>At [[Ship:Account Level#Account Level 10|Account Level 10]], captains unlock the ability to fly '''signals''' on their ships that grant small bonuses to gameplay and rewards. <br>
 +<br> On achieving [[Ship:Account Level#Account Level 14|Account Level 14]], captains can display non-national '''flags'''. }}
  
 __TOC____NOEDITSECTION__ __TOC____NOEDITSECTION__
  
 == Signals == == Signals ==
?In order to equip signals, click the "Exterior" tab under the BATTLE! button in the top center of the screen, then select "SIGNALS" from the menu at left. This will display a list of available flags with quantities of each. Click on the desired signal, then press the "Mount" button. You can also choose to auto-resupply your signals, so that after each battle, another signal is automatically mounted on your ship. If you do not select this option, your ship will have no signals mounted when you return to port after your next battle. A maximum of eight (8) signals can be flown simultaneously on battleships, cruisers and destroyers; aircraft carriers are limited to four (4) signals in a match. +Signals are small flag-like pennants, displayed individually or as a set, that nominally are used to communicate to other ships. In game, they confer combat or economic bonuses to the ship flying them. A maximum of eight (8) signals can be flown simultaneously on battleships, cruisers, and destroyers; aircraft carriers are limited to four (4) signals.
  
?Signals can be earned as follows:+{{Block|i|content=With the release of Update 0.8.0 you can use up to 8 signals on aircraft carriers, as with other ship types.}}
  
?* [[Ship:Achievements|In-game achievements]]. Each achievement (except Devastating Strike) grants ten (10) of the corresponding signal, except for First Blood which only gives one (1) Zulu signal. Each achievement can only grant signals once per 24-hour period (same as daily win bonus and containers). For example: the first time each day that a captain earned the "Confederate" [[Ship:Achievements|achievement]], they would be awarded 10 "Zulu Hotel" flags. Additional "Confederate" achievements within the 24 hour window would not award additional flags. +Signals are consumed after use. They can be obtained as follows:
?* Some signals may be purchased from the Premium Shop depending on server.+
?* Signals can be acquired through the Signals & Camouflage and Try Your Luck [[Ship:Container|containers]], as well as supercontainers.+
?* Campaigns, challenges, and combat missions may reward signals.+
?* Playing one battle in a Public Test will grant 3 of every non-special signal. Additional Public Test missions may give special signals.+
  
 +* [[Ship:Achievements|In-game achievements]]. Each achievement (except Devastating Strike) grants signals once per 24-hour period. (For example: the first time each day that a captain earns the "Confederate" [[Ship:Achievements|achievement]], he would be awarded 10 "Zulu Hotel" signals. A second "Confederate" within the 24 hour window would yield no signals.)
 +* All signals (except Special Signals) can be purchased in the [[Ship:Arsenal|Arsenal]] for Coal.
 +* Some signals may be purchased from the Premium Shop (depending on server).
 +* Signals can be acquired from [[Ship:Container|containers]], especially the Signals & Camouflage containers.
 +* Campaigns, challenges, and combat missions often reward signals.
 +* Playing one battle in a Public Test will grant 3 of every non-special signal. Additional Public Test missions may give Special Signals.
 +* Economic Signals can be purchased at the time of mounting for in-game currency{{Doubloons}} if Auto-Resupply is enabled.
 +* Special Signals can be obtained only through containers, events, or missions.
  
?{{block|i|content= Special signals can only be obtained through containers or events (such as the [https://worldofwarships.com/en/news/common/b-day-coming/ World of Warships Birthday Event]).}}+Signals may be sold for credits, though this is generally not worthwhile, especially for Economic Signals.
  
?Signals may be sold for credits, though this is generally not worthwhile, especially for economic signals.+In order to equip signals, click the "Exterior" tab under the BATTLE! button in the top center of the screen, then select "SIGNALS" from the menu at left. This will display a list of available signals with quantities of each. Click on the desired signal, then press the "Mount" button. You can also choose to Auto-Resupply your signals, so that after each battle, a replacement signal is automatically mounted on your ship. If you do not select this option, your ship will have no signals mounted when you return to port after your next battle.
  
?===Available Signals===+<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h3>List of Combat Signals</h3></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div>
 {{Ship:List of Combat Signals}} {{Ship:List of Combat Signals}}
 +</div></div></div>
 +
 +<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h3>List of Economic Signals</h3></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div>
 {{Ship:List of Economic Signals}} {{Ship:List of Economic Signals}}
 +</div></div></div>
 +
 +<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h3>List of Special Signals</h3></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div>
 {{Ship:List of Special Signals}} {{Ship:List of Special Signals}}
 +</div></div></div>
  
 == Flags == == Flags ==
?Flags differ from Signals in a couple of key ways. For starters, players are limited to displaying one (1) flag on their ship at a time. Additionally, flags do not have a limited number of charges; once awarded, players can equip that flag over and over again without losing it. Flags that have an effect are quite rare; Signals all serve a function of some kind, but Flags are largely cosmetic.+=== National Flags ===
 +Each ship in the tech tree of a single nation flies the national flag or naval ensign of that nation.
 +Ships from tech trees that cover multiple nations — such as [[Ship:Ships of Commonwealth|Commonwealth]] or [[Ship:Ships of Pan-Asia|Pan-Asia]] — can choose to fly either the "national" flag shown in the tech tree, or the ensign of the nation they actually represent.
 + 
 +=== Non-national Flags ===
 +Beginning at [[Ship:Account Level#Account Level 14|Account Level 14]] captains may elect to hoist a non-national flag alongside the ship's national flag. These flags may be obtained from a variety of sources: from in-game events, to special flags available in certain ship bundles in the store, to contests or events on the regional forums.
 + 
 +Flags differ from Signals in key ways.
 +* Signals are functional where flags are cosmetic. (The few flags that affect rewards are rare and generally unavailable.)
 +* A player is limited to displaying one (1) non-national flag on each ship. (The ability to display two may be earned through some [[Ship:Collections|Collections]].)
 +* A flag is not consumed when displayed; it stays hoisted until the captain hauls it down.
 +* The same flag may be displayed on more than one ship at a time.
  
?Flags are awarded from a variety of different sources, from in-game events, to special flags that are only available with certain ship bundles in the store, to contests or events on the regional forums. +The below are all non-national flags:
  
 <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h3>List of Ranked Flags</h3></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div> <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h3>List of Ranked Flags</h3></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div>

2019年4月19日 (五) 12:49的最新修訂版本

Icon_4.png

At Account Level 10, captains unlock the ability to fly signals on their ships that grant small bonuses to gameplay and rewards.

On achieving Account Level 14, captains can display non-national flags.

Signals

Signals are small flag-like pennants, displayed individually or as a set, that nominally are used to communicate to other ships. In game, they confer combat or economic bonuses to the ship flying them. A maximum of eight (8) signals can be flown simultaneously on battleships, cruisers, and destroyers; aircraft carriers are limited to four (4) signals.

With the release of Update 0.8.0 you can use up to 8 signals on aircraft carriers, as with other ship types.

Signals are consumed after use. They can be obtained as follows:

  • In-game achievements. Each achievement (except Devastating Strike) grants signals once per 24-hour period. (For example: the first time each day that a captain earns the "Confederate" achievement, he would be awarded 10 "Zulu Hotel" signals. A second "Confederate" within the 24 hour window would yield no signals.)
  • All signals (except Special Signals) can be purchased in the Arsenal for Coal.
  • Some signals may be purchased from the Premium Shop (depending on server).
  • Signals can be acquired from containers, especially the Signals & Camouflage containers.
  • Campaigns, challenges, and combat missions often reward signals.
  • Playing one battle in a Public Test will grant 3 of every non-special signal. Additional Public Test missions may give Special Signals.
  • Economic Signals can be purchased at the time of mounting for in-game currency Doubloons if Auto-Resupply is enabled.
  • Special Signals can be obtained only through containers, events, or missions.

Signals may be sold for credits, though this is generally not worthwhile, especially for Economic Signals.

In order to equip signals, click the "Exterior" tab under the BATTLE! button in the top center of the screen, then select "SIGNALS" from the menu at left. This will display a list of available signals with quantities of each. Click on the desired signal, then press the "Mount" button. You can also choose to Auto-Resupply your signals, so that after each battle, a replacement signal is automatically mounted on your ship. If you do not select this option, your ship will have no signals mounted when you return to port after your next battle.

List of Combat Signals

List of Economic Signals

List of Special Signals

Flags

National Flags

Each ship in the tech tree of a single nation flies the national flag or naval ensign of that nation. Ships from tech trees that cover multiple nations — such as Commonwealth or Pan-Asia — can choose to fly either the "national" flag shown in the tech tree, or the ensign of the nation they actually represent.

Non-national Flags

Beginning at Account Level 14 captains may elect to hoist a non-national flag alongside the ship's national flag. These flags may be obtained from a variety of sources: from in-game events, to special flags available in certain ship bundles in the store, to contests or events on the regional forums.

Flags differ from Signals in key ways.

  • Signals are functional where flags are cosmetic. (The few flags that affect rewards are rare and generally unavailable.)
  • A player is limited to displaying one (1) non-national flag on each ship. (The ability to display two may be earned through some Collections.)
  • A flag is not consumed when displayed; it stays hoisted until the captain hauls it down.
  • The same flag may be displayed on more than one ship at a time.

The below are all non-national flags:

List of Ranked Flags

List of Promotional Flags

List of Special Flags

List of Ship Flags

List of Charity Flags