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Battle Mechanics

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Revision as of 08:28, 25 October 2012
Added note on Purchasable Camouflage Patterns, feel free to edit to pieces
Revision as of 12:18, 25 October 2012
Edited Purchasable Camouflage Patterns section
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 ==== Purchasable Camouflage Patterns ==== ==== Purchasable Camouflage Patterns ====
?One can equip their tank with purchasable camouflage patterns by pressing the service icon in the garage. These skins will add a 5% bonus to the camouflage factor of the tank they are equipped on. They can be purchased either permanently for gold or temporarily for credits. These skins have 3 types corresponding to the different map types: Winter, Summer, and Dessert. The skin chosen for the tank will be used on the maps corresponding to that type. For best results it is recommended that one buy a camouflage pattern for each type allowing the tank to get a 5% camouflage bonus on every map.+Paint jobs with camouflage patterns (textures, skins, etc.) can be purchased by pressing the service button for your currently selected vehicle. These camo patterns have 3 types corresponding to the different map types: Winter, Summer, and Desert. The camo pattern chosen for the tank will be used on the maps corresponding to that type. Besides looking cool, these skins will add a 5% bonus to the camouflage factor of the tank they are equipped on, which stacks with the Camouflage Net and the Camouflage skill. Camo patterns can be purchased either permanently for gold or temporarily for credits. If you want to get the 5% bonus on every map, you'll have to buy a camouflage pattern for all three map types. However, as mentioned in the [[Battle Mechanics#Map Restrictions|Map Restrictions]] section above, tier 1 tanks and some tier 2 tanks will never play on a Winter or Desert map.
  
 ==== Tips ==== ==== Tips ====

Revision as of 12:18, 25 October 2012

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This page is to provide you with as many details as possible of the core game mechanics, so that you need not search through the forums for this valuable information. The details of some game mechanics are being held "close to the vest" over at Wargaming.net. To the maximum extent possible, we have provided all the data we know about game mechanics.

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