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Battle Mechanics

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Revision as of 04:29, 16 March 2013
the VK 2801 is a tier 6 tank, since patch 8.4
Revision as of 14:08, 20 March 2013
fix in Large Repair Kit description
Line 949:Line 949:
 Your crew will only repair a damaged module just enough to make it operational again, i.e. it will remain in "yellow" or damaged [[#Damage_States|state]]. The exact amount of hitpoints this state represents depends on the specific module as well. Your crew will only repair a damaged module just enough to make it operational again, i.e. it will remain in "yellow" or damaged [[#Damage_States|state]]. The exact amount of hitpoints this state represents depends on the specific module as well.
  
?To get a module fully operational again and restore all of its hitpoints to it during battle you must use a [[Consumables|consumable]]. The [[Consumables#Small_Repair_Kit|Small Repair Kit]] is bought for credits and allows you to repair one module during the battle (starting from patch 0.7.4 both tracks can be repaired at once if they are both damaged). The [[Consumables#Large_Repair_Kit|Large Repair Kit]] costs [[Gold_Economy|gold]] and fully repairs all modules that are damaged at the time you use it. Starting from 0.7.4 it will also provide a bonus of 10% to the crew's repair speed after the consumable is used.+To get a module fully operational again and restore all of its hitpoints to it during battle you must use a [[Consumables|consumable]]. The [[Consumables#Small_Repair_Kit|Small Repair Kit]] is bought for credits and allows you to repair one module during the battle (starting from patch 0.7.4 both tracks can be repaired at once if they are both damaged). The [[Consumables#Large_Repair_Kit|Large Repair Kit]] costs [[Gold_Economy|gold]] and fully repairs all modules that are damaged at the time you use it. It will also provide a bonus of 10% to the crew's repair speed unless consumed.
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 {{panel content toc|title=Crew Voice Messages|content= {{panel content toc|title=Crew Voice Messages|content=

Revision as of 14:08, 20 March 2013

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This page is to provide you with as many details as possible of the core game mechanics, so that you need not search through the forums for this valuable information. The details of some game mechanics are being held "close to the vest" over at Wargaming.net. To the maximum extent possible, we have provided all the data we know about game mechanics.

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