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Durchbruchswagen 2

Durchbruchswagen 2

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DW_II (Stock)

Totals
170000 가격
540 HP내구도
29.93 / 33 중량
Crew
  1. 지휘관
  2. 포수
  3. 조종수
  4. 무전수
  5. 장전수
Armor
50/50/50차체 장갑(정면/측면/후면, mm)
50/50/50포탑 장갑(정면/측면/후면, mm)
Maneuver
250 마력엔진 출력
35 km/h최고/후진 속력
30 도/초회전 속도
Firepower
160 damage
43 mm평균 관통력
10.2499586161232 클립 재장전 시간
42 도/초주포 회전 속도
Communication
230 m관측 범위
500 m통신 범위
IV
Durchbruchswagen 2
170000

The Durchbruchswagen 2 is a German tier 4 heavy tank

포탑gun

포탑

단계 포탑 포탑 장갑 (정면/측면/후면, mm) 주포 회전 속도 (도/초) 관측 범위 (m) 일반 경험치 중량 (톤)
III D.W.-Versuchsturm 50/50/50 42 230 0 2750
단계 주포 평균 관통력 (mm) 연사력 100m에서의 분산도 조준 시간 일반 경험치 중량 (톤)
IV 7,5 cm Kw.K. 37 L/24 43/87/38 160/160/200 5.85 0.55 2.3 0 780
IV 5 cm Kw.K. 39 L/60 67/130/25 70/70/90 15.67 0.4 2 1530 700
단계 포탑 포탑 장갑 (정면/측면/후면, mm) 주포 회전 속도 (도/초) 관측 범위 (m) 일반 경험치 중량 (톤)
IV VK 30.01 (H) 0-Serie 50/50/50 42 230 1380 3000
단계 주포 평균 관통력 (mm) 연사력 100m에서의 분산도 조준 시간 일반 경험치 중량 (톤)
IV 7,5 cm Kw.K. 37 L/24 43/87/38 160/160/200 6.17 0.55 2.3 0 780
IV 5 cm Kw.K. 39 L/60 67/130/25 70/70/90 16.33 0.4 2 1530 700
IV 7,5 cm Kw.K. 40 L/43 103/139/38 160/160/200 7.06 0.42 1.9 2140 1437
엔진

엔진

단계 엔진 엔진 출력 (마력) 충돌 시 화재 발생 확률 일반 경험치 중량 (톤)
IV Maybach HL 108 TR R 250 20 0 850
IV Maybach HL 116 300 20 900 750
IV Maybach HL 120 TR R 265 20 800 920

단계 현가장치 한계 중량 회전 속도 (도/초) 일반 경험치 중량 (톤)
III D.W. 33 30 0 10000
IV D.W. 2 33 32 1360 10000
무전기

무전기

단계 무전기 통신 범위 (m) 일반 경험치 중량 (톤)
III FuG5_GER 500 0 50


Compatible Equipment

대형 파편 방지대
위장막
코팅 광학장비
개량형 주포 구동 장치
개량형 토션 바 (3톤급)
보조 그라우저
개량형 환기장치 3급
전차용 중구경 장전기
쌍안경
공구 상자
"습식" 탄약 적재함 2종

Compatible Consumables


Player Opinion

Pros and Cons

Pros:


  • Thick side and rear hull armor.
  • APCR is very effective,
  • Tier V maximum matchmaking
  • Effective sidescraping
  • Pretty good traverse speed with a 75% + crew



Cons:


  • Frontal hull armor isn't very thick nor does it have slope, so if you want to shine in this tank, you'll have to learn how to angle the hull properly (over the corners)
  • Penetration is inadequate for tier 4 unless using APCR
  • Poor gun selection for a heavy tank
  • Poor maneuverability especially when stock
  • Low camo rating



Performance

Due to its fairly thin armor, it is recommended to avoid taking fire whenever possible. Sidescraping is good with the 50mm side plate and should be used whenever the situation calls for taking hits or holding a choke point. Hull down is also effective due to the top turret being fairly well armored with a good mantlet but cannot be relied upon to block any guns with high penetration such as those used by tank destroyers. If caught in the open, try to angle the tank at approximately 40-45 degrees to the enemy. Although it appears that the tank is a square box, the hull is really a rectangle. Angling at 45 degrees shows too much of the side armor. To compensate for the long side armor, angle towards your enemies with the gun pointed over the fender/corner. With proper angling the tank becomes somewhat resilient to many guns that normally could pen the front head on. Other DW IIs find it very difficult to penetrate if you angle effectively, or are not shooting APCR "gold" ammo.

The tank is best used at medium ranges, as the most accurate and effective weapon, the 50mm KwK 39 L/60 lacks the accuracy to be effective at extreme ranges but can hit weakspots from close to mid range. The 75mm KwK 37 L/24 is best used in short range fighting, but is generally not the preferred choice due to low penetration for a tier IV heavy tank.

Since all of the weapons lack penetration, flanking or targeting weakspots is essential. Flanking is effective but not very viable due to very low camo ratings and a lack of both speed and agility. If one's budget allows it, APCR can really turn this tank into a deadly machine due to the very good penetration of 130mm, enough to go through the front of almost any tank, up to tier V when aimed at the correct spot.

Overall this tank should be played as a support heavy as its armor and maneuverability are both lacking. The guns have low penetration but can be viable when targeting weakspots or using APCR. Stay behind the main push, let heavier tanks take damage, and support the team.


History for this tank not found


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