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Ammo (WoWP)

Ammo (WoWP)

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Standard: Moderately effective at all distances. No chance of setting opponent on fire.

Armor-Piercing: Higher damage at greater distances. No chance of setting opponent on fire.

Incendiary: Lower damage at greater distances. Average chance to set opponent on fire.

Solid Core Armor-Piercing: Significantly higher damage at greater distances. No chance to set opponent on fire.

Armor-Piercing-Incendiary: Slightly more damage at greater distances. Low chance to set opponent on fire.

High Explosive-Incendiary: Less damage at short distances. Significantly more damage at greater distances. Low chance to set opponent on fire.

High Explosive: Less damage at short distances. Even higher damage at greater distances. High chance to set opponent on fire.