Changelog: World of Tanks (PC) Patch 0.8.1
Content:
- Added base British Tech Tree: medium tanks branch with FV4202 as Tier 10 and heavy tanks with FV215 as Tier 10 tank.
- Following Premium vehicles were added to in-game store: Tier 7 Soviet TD SU-122-44, Tier 7 German MT Panther M-10, Tier 6 German MT Pz IV Schmalturm
- Following maps were reworked and optimized for new render graphics:
- Province
- El-Halluf
- Dragon Ridge
- Abbey
- ‘Dragon Ridge’ map re-introduced to random battles
- ‘Prokhorovka’ Assault map removed
- Inscriptions on USSR tanks were reworked for better visibility and entertainment value
- Inscriptions of all nations were reworked to be readable from a distance
Game Mechanics:
- Added ability to purchase premium rounds using credits in addition to the current gold variant (prices are based on 1 gold = 400 credits exchange rates) Read more here.
- ‘Insufficient credits’ status added to the module hint
- Added the ability for a platoon creator to exclude game modes for the platoon – this means that platoon will enter only the game modes which are selected in platoon creator's options
- Adjusted the rate at which the tank burns down for the majority of tanks (minor adjustment)
- Added Object 263 to the description of the ‘Lion of Sinai’ achievement
Technical Optimization:
- Many objects on several maps were optimized for new render system
- Optimized drawing speed of some small objects
- Fixed incorrect brightness effects (too dark or too light) on some maps
- Fixed the performance drop for several hardware configurations
Fixes:
- Fixed rare issue which caused player be placed into game modes they previously excluded
- Fixed the situation where selecting one of the game modes to be excluded caused the player to be excluded from a non selected game mode (ex: blocking encounter actually blocked assault)
- Fixed the bug which launched the tank into the air after it drove inside a bunker
- Fixed the errors for certain objects and lighting on maps ‘Ruinberg’, ‘Widepark’, ‘El-Halluf’, ‘Airfield’ and ‘Himmelsdorf’
- Removed tank shadow from the garage when the vehicle is still in baltte
- Removed gap between tank and surface in standard garage
- Fixed mistakes in models for the following vehicles:
- Pz IV Schmalturm
- SU-122-54
- Superpershing
- VK 3002 DB, VK 3001(H)
- Fixed mistakes in display of camouflage patters on SU-100-M1
- Fixed incorrect display of emblems and inscriptions on following vehicles:
- AMX 13F3AM
- D2, SU-122-54
- MkVII Tetrarch
- VK3601H
- Т110Е5
- AMX 50 120
- Fixed the display of the damage panel for SPGs (the display in the lower left of the battle HUD) to show an actual SPG
- Fixed the display of SU-122-54 turret armoring
- Fixed the slope angle of lower armor plate of IS-7 (changed to historical)
- Fixed the slope angle of lower armor plate of IS-3 (changed to historical) as well as bottom armor
- Fixed poor visibility of the projectile when firing in sniper mode
- Fixed rare "freeze" of the game at start of battle
- Fixed rare "freeze" of the game when exiting to garage
- Fixed severe FPS drop, which happened 2-3 seconds after entering Sniper
- Fixed water display artifacts with enabled antialiasing
- Fixed the incorrect re-initialization of dynamic shadows after switching over to the game using Alt+Tab
- Fixed the display of grass in Sniper Mode with this option disabled
- Fixed rare incorrect interaction between water and fog
- Fixed many small interface errors of after battle statistics window
- Fixed error of replaying the base capture sound during replay pause
- Fixed the rare error with stop of replay reproduction after rewinding
- Chat messages returned to replays
- Fixed battle replay is not ending when the battle is over
- Fixed inability to resume battle recording after turning it on/off
- Fixed the incorrect work of minimap in Clan Wars battles (with Fog of War enabled)
- Fixed the impossibility to reconnect to Clan Wars battle if replays are enabled
- Fixed the memory leak upon radial menu opening
- Fixed the update of tank icons in nation tree in research menu
- Fixed the incorrect status for researched modules on vehicles that have not yet been researched
- Fixed the intersection of ammo rack blow-up icon with damage numbers
- Fixed the incorrect sound for hitting a stone surface
- Fixed the loading of battle menu where it required two presses of the Esc button
- Fixed rare bug with unavailability of mouse cursor in battle menu window
- Fixed some small errors in ‘Exterior’ menu window
- Fixed some grammar errors in German inscriptions
- Fixed the problem of suspension if account was online for more than 25 hours
- Fixed incorrect display of penetration mark after ricochet
- Fixed the impossibility of taking a screenshot with active battle chat
- Fixed the display of 3 types of shells in Garage for tanks which have only 2 types of ammunition
- Upon opening the free XP conversion window, any elite vehicle that does not have all of its modules researched due to the addition or change of the *vehicle in a previous update will be unchecked by default
- Fixed emblem: added Myanmar flag, corrected description for Taiwan flag
- Clarified terms for receiving the award "Sentinel"
- Fixed hanging up of the camera when giving a command in the Radial Menu
- Fixed the missing skill training percentage when choosing a crew member
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