Difference between revisions of "Gun"
Revision as of 22:59, 11 April 2011 | Revision as of 23:01, 11 April 2011 | |||
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|23mm VJa, 2, AP/APCR, 12/12, 32/42, 109.09, 0.47, 1.5, 2 750, 71, {{contour|BT-7, BT-2, MS-1, T-26}} | |23mm VJa, 2, AP/APCR, 12/12, 32/42, 109.09, 0.47, 1.5, 2 750, 71, {{contour|BT-7, BT-2, MS-1, T-26}} | |||
|37mm ZiS-19S, 2, AP/APCR/HE, 40/40/50, 58/92/19, 33.33, 0.31, 1.0, 2 750, 200, {{contour|AT-1}} | |37mm ZiS-19S, 2, AP/APCR/HE, 40/40/50, 58/92/19, 33.33, 0.31, 1.0, 2 750, 200, {{contour|AT-1}} | |||
? | |45mm mod. 1932 | + | |45mm mod. 1932, 2, AP/APCR/HE, 47/47/62, 50/84/23, 24, 0.40, 2.0, 2 050, 240, {{contour|MS-1}} | |
|45mm 20K, 2, AP/APCR/HE, 47/47/62, 51/84/23, 30, 0.40, 2.0, 2 530, 250, {{contour|BT-7, BT-2, A-20, T-46, T-26}} | |45mm 20K, 2, AP/APCR/HE, 47/47/62, 51/84/23, 30, 0.40, 2.0, 2 530, 250, {{contour|BT-7, BT-2, A-20, T-46, T-26}} | |||
|45mm 20KL, 2, AP/APCR/HE, 47/47/62, 51/84/23, 30, 0.37, 1.5, premium, 250, {{contour|Valentine}} | |45mm 20KL, 2, AP/APCR/HE, 47/47/62, 51/84/23, 30, 0.37, 1.5, premium, 250, {{contour|Valentine}} |
Revision as of 23:01, 11 April 2011
The vehicle's gun, also known as a cannon, is the vehicle's main weapon. The gun caliber is not the only factor in its overall performance: one must also look at the penetration and rate of fire as very important considerations when choosing a gun. Longer guns tend to have more accuracy and penetration because more of the gunpowder is burned while the shell is in the barrel. Not all guns available for a tank can be mounted on any turret. If there is a turret module preceding a gun on a tank tech tree, you will probably need to research, buy, and install it before mounting the gun. A destroyed gun module will prevent the tank from firing until it is repaired, and a damaged gun module will fire with drastically-reduced accuracy.
Gun characteristics:
Damage - The amount of hit points the shell takes from the enemy tank with a hit. Measured in HP (Hit Points), The gun damage statistics are usually written in a format such as #/#/#: referring to the shell types available for the gun, usually AP/HE/APCR ammo types.
Penetration - The penetration of the weapon refers to the amount of flat metal armor the gun can penetrate in millimeters (mm). Penetration is calculated as if firing at flat armor at a range of 100m, and is usually written in the #/#/# format. Again, this refers to the different shell types available for the gun.
Rate of Fire - The rate of fire of a gun is the amount of shells that can be fired in a particular span of time, also known as RoF. The RoF of a gun is measured in rounds per minute, and is another way to to state the reload time.
Accuracy - The accuracy of the gun is the maximum shell dispersion when the sights are fully closed/contracted. The accuracy of a gun is measured in meters, indicating the amount of dispersion when fired at a target at a distance of 100m. The shell dispersion is also effected by Gaussian distribution.
Aim Time - The time it takes in seconds for a gun to come to full aim.
Shells - The available shell types for the guns are determined by the color of the damage and penetration attributes: AP, APCR, HE, HEAT, HE premium. For more info, see Ammo.German Guns
Tier | Name | Ammo | Damage | Penetration | Rate of Fire | Accuracy | Aim Time | Price | Weight | Compatibility |
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Soviet Guns
Tier | Name | Ammo | Damage | Penetration | Rate of Fire | Accuracy | Aim Time | Price | Weight | Compatibility |
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American Guns
Tier | Name | Ammo | Damage | Penetration | Rate of Fire | Accuracy | Aim Time | Price | Weight | Compatibility |
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