Catapult Fighter Data
Revision as of 18:13, 18 February 2019 | Latest revision as of 18:28, 6 March 2019 Number of Fighters in group new section | |||
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[[User:iDuckman:na|iDuckman:na]] ([[User talk:iDuckman:na|talk]]) 08:47, 18 February 2019 (UTC) | [[User:iDuckman:na|iDuckman:na]] ([[User talk:iDuckman:na|talk]]) 08:47, 18 February 2019 (UTC) | |||
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+ | == Number of Fighters in group == | |||
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+ | Different ships (tier/type/nation) have different number of fighters launched by catapult. We probably should add a column to the table for the number launched. [[User:iDuckman:na|iDuckman:na]] ([[User talk:iDuckman:na|talk]]) 18:28, 6 March 2019 (UTC) |
Latest revision as of 18:28, 6 March 2019
Disrupting enemy attacks??
Is this still true?
Most importantly, it slows down enemy planes, holding fighters in place and reducing torpedo and dive bomber accuracy.
iDuckman:na (talk) 23:44, 12 February 2019 (UTC)
- Answer: No. Fighter attacks no longer affect aiming etc..
- https://worldofwarships.com/en/news/development/cv8-how-to-play/#aircraft-characteristics
iDuckman:na (talk)
Non-Catapult Fighters
Glad to see carrier consumables here now. The column heading Catapult Fighter is not appropriate for carrier-launched fighters. We're using two new terms: CAP Fighter (self-defense) and Patrol Fighter (called by squadrons). I'll change the heading to 'Fighter'.
Proposed organization:
- Surface ships
- (same as previous)
- Aircraft carriers
- CAP Fighters
- (?) Aircraft data? <- this could be a link to the Aircraft article with tables
- Carrier squadrons or Strike aircraft
- Patrol Fighter
- Engine Cooling
iDuckman:na (talk) 08:47, 18 February 2019 (UTC)
Number of Fighters in group
Different ships (tier/type/nation) have different number of fighters launched by catapult. We probably should add a column to the table for the number launched. iDuckman:na (talk) 18:28, 6 March 2019 (UTC)