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Revision as of 10:55, 5 May 2012
Crew
Revision as of 21:07, 18 May 2012
Crew
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 ::Well, I agree with you on that the choices depend on the player and play style. That's why I said I was on the fence about whether to even add them on the forums. However, you posted info for it twice now, and Nytherr mentioned he liked them, so... At any rate, I decided that for each skill, it'd be best to ignore the questions of how many skills/perks I can take and whether or not the skill/perk is any good to begin with. Instead I'm focusing on, "If I did take this skill/perk, where would it be the most useful." That helps some, but it's still going to vary from person to person. That's also why I decided it'd be best to put it in the italic comments portion instead of in the description itself. --[[User:Trifler|Trifler]] 10:38, 5 May 2012 (UTC) ::Well, I agree with you on that the choices depend on the player and play style. That's why I said I was on the fence about whether to even add them on the forums. However, you posted info for it twice now, and Nytherr mentioned he liked them, so... At any rate, I decided that for each skill, it'd be best to ignore the questions of how many skills/perks I can take and whether or not the skill/perk is any good to begin with. Instead I'm focusing on, "If I did take this skill/perk, where would it be the most useful." That helps some, but it's still going to vary from person to person. That's also why I decided it'd be best to put it in the italic comments portion instead of in the description itself. --[[User:Trifler|Trifler]] 10:38, 5 May 2012 (UTC)
 :::Yes I understood, same thing I was saying. To me the wiki should be about facts and forums about opinion, but I know we're moving in the other direction (e.g. adding opinion to all tank pages) so go for it, I won't get involved or we'll have forum-thread long discussions here. --[[User:Snib|Snib]] 10:55, 5 May 2012 (UTC) :::Yes I understood, same thing I was saying. To me the wiki should be about facts and forums about opinion, but I know we're moving in the other direction (e.g. adding opinion to all tank pages) so go for it, I won't get involved or we'll have forum-thread long discussions here. --[[User:Snib|Snib]] 10:55, 5 May 2012 (UTC)
 +
 +
 +About the experience value for reaching 100%:
 +"To go from 50% to 100% you need 95,484 XP, and from 75% to 100% it takes 72,544 XP. The first skill takes 210,064 XP from 0% to 100%."
 +
 +If that is correct, then it would take 210064-95484 = 114580 exp from 0% to 50%, which is more than what is needed from 50% to 100%. It can't be right, because every % level requires more exp than the previous one.
 +
 +Please tell me how 105032 for the first skill is wrong.
 +
 +Cheers, kiiwi
 +(not sure how to format this page)

Revision as of 21:07, 18 May 2012

Crew

I added some tips for some of the crew skills based on what Wargaming has been doing on their page. They're very basic. Constructive thoughts and comments welcomed. --Trifler 10:04, 5 May 2012 (UTC)

Recommendations are just someone's personal preference based on their personal play style, and I typically disagree with most that are given here. Plus in the end the question isn't whether a skill & perk is helpful, just how you prioritize them because you only have a limited amount of them that you can take. So e.g. you might recommend Eagle Eye, whereas I'd say it's the least useful commander skill or perk you could possibly take. --Snib 10:20, 5 May 2012 (UTC)
Well, I agree with you on that the choices depend on the player and play style. That's why I said I was on the fence about whether to even add them on the forums. However, you posted info for it twice now, and Nytherr mentioned he liked them, so... At any rate, I decided that for each skill, it'd be best to ignore the questions of how many skills/perks I can take and whether or not the skill/perk is any good to begin with. Instead I'm focusing on, "If I did take this skill/perk, where would it be the most useful." That helps some, but it's still going to vary from person to person. That's also why I decided it'd be best to put it in the italic comments portion instead of in the description itself. --Trifler 10:38, 5 May 2012 (UTC)
Yes I understood, same thing I was saying. To me the wiki should be about facts and forums about opinion, but I know we're moving in the other direction (e.g. adding opinion to all tank pages) so go for it, I won't get involved or we'll have forum-thread long discussions here. --Snib 10:55, 5 May 2012 (UTC)


About the experience value for reaching 100%: "To go from 50% to 100% you need 95,484 XP, and from 75% to 100% it takes 72,544 XP. The first skill takes 210,064 XP from 0% to 100%."

If that is correct, then it would take 210064-95484 = 114580 exp from 0% to 50%, which is more than what is needed from 50% to 100%. It can't be right, because every % level requires more exp than the previous one.

Please tell me how 105032 for the first skill is wrong.

Cheers, kiiwi (not sure how to format this page)