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Modèle:SidebarDPM : Différence entre versions

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Version du 27 août 2014 à 15:29Version actuelle en date du 12 octobre 2016 à 04:07 
26 révisions intermédiaires par 2 utilisateurs non affichées
Ligne 4 :Ligne 4 :
 {{#vardefine:gun|{{{2|}}}}} {{#vardefine:gun|{{{2|}}}}}
 {{#vardefine:sidebar|{{{3|}}}}} {{#vardefine:sidebar|{{{3|}}}}}
?{{#vardefine:damage1|{{#combatchars:{{#var:tank}}::{{#var:gun}}|damage1}}}}+{{#vardefine:damage1|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|damage1}}}}
?{{#vardefine:damage2|{{#combatchars:{{#var:tank}}::{{#var:gun}}|damage2}}}}+{{#vardefine:damage2|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|damage2}}}}
?{{#vardefine:damage3|{{#combatchars:{{#var:tank}}::{{#var:gun}}|damage3}}}}+{{#vardefine:damage3|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|damage3}}}}
 +{{#vardefine:shell1|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|shellKind1}}}}
 +{{#vardefine:shell2|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|shellKind2}}}}
 +{{#vardefine:shell3|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|shellKind3}}}}
  
 {{#if:{{#pos:{{#combatchars:{{#var:tank}}|crew}}|Commander (|}}}}| {{#if:{{#pos:{{#combatchars:{{#var:tank}}|crew}}|Commander (|}}}}|
Ligne 20 :Ligne 23 :
 {{#vardefine:burstLength|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|burstCount}}}} {{#vardefine:burstLength|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|burstCount}}}}
 {{#vardefine:magSize|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|clipCount}}}} {{#vardefine:magSize|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|clipCount}}}}
?{{#vardefine:clipReloadTime|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|reloadTime}}}}+{{#vardefine:clipReloadTime|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|rate}}}}
?{{#vardefine:magRoF|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|clipFiringRate}}}}+{{#vardefine:magRoF|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|rate}}}}
 {{#vardefine:magReloadTime|{{#expr:{{#expr:60/{{#var:magRoF}}}}round2}}}} {{#vardefine:magReloadTime|{{#expr:{{#expr:60/{{#var:magRoF}}}}round2}}}}
?{{#vardefine:ReloadTime|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|reloadTime}}}}+{{#vardefine:ReloadTime|{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|rate}}}}
 {{#vardefine:ReloadTimeRammer|{{#expr:{{#var:ReloadTime}}*0.9}}}} {{#vardefine:ReloadTimeRammer|{{#expr:{{#var:ReloadTime}}*0.9}}}}
?{{#vardefine:RoFvalue|{{#expr:{{#expr:60/{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|reloadTime}} round 2}}}}}}+{{#vardefine:RoFvalue|{{#expr:{{#expr:{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|rate}} round 2}}}}}}
  
?{{#vardefine:Nominal|{{#expr:60/{{#var:ReloadTime}}*{{var:damage1}}}}+{{#vardefine:Nominal|{{#expr:{{#var:RoFvalue}}}}}}
?{{#vardefine:crew50|{{#expr:{{#expr:{{#var:Nominal}}/0.807244}}round 2}}}}+{{#vardefine:crew50|{{#expr:{{#expr:{{#var:Nominal}}*0.807244}}round 2}}}}
?{{#vardefine:crew75|{{#expr:{{#expr:{{#var:Nominal}}/0.9245088}}round 2}}}}+{{#vardefine:crew75|{{#expr:{{#expr:{{#var:Nominal}}*0.9245088}}round 2}}}}
?{{#vardefine:crew100|{{#expr:{{#expr:{{#var:Nominal}}/1.042933}}round 2}}}}+{{#vardefine:crew100|{{#expr:{{#expr:{{#var:Nominal}}*1.042933}}round 2}}}}
?{{#vardefine:Rammer|{{#expr:{{#expr:{{#var:crew100}}*0.9}}round 2}}}}+{{#vardefine:Rammer|{{#expr:{{#expr:{{#var:crew100}}/0.9}}round 2}}}}
?{{#vardefine:Vents|{{#expr:{{#expr:{{#var:crew100}}/1.066431*1.042933}}round 2}}}}+{{#vardefine:Vents|{{#expr:{{#expr:{{#var:crew100}}*1.066431/1.042933}}round 2}}}}
?{{#vardefine:RammerVents|{{#expr:{{#expr:{{#var:crew100}}*0.9/1.066431*1.042933}}round 2}}}}+{{#vardefine:RammerVents|{{#expr:{{#expr:{{#var:crew100}}/0.9*1.066431/1.042933}}round 2}}}}
?{{#vardefine:RammerVentsBiA|{{#expr:{{#expr:{{#var:crew100}}*0.9/1.090106*1.042933}}round 2}}}}+{{#vardefine:RammerVentsBiA|{{#expr:{{#expr:{{#var:crew100}}/0.9*1.090106/1.042933}}round 2}}}}
?{{#vardefine:RammerMaxCrew|{{#expr:{{#expr:{{#var:crew100}}*0.9/1.137279*1.042933}}round 2}}}}+{{#vardefine:RammerMaxCrew|{{#expr:{{#expr:{{#var:crew100}}/0.9*1.137279/1.042933}}round 2}}}}
  
?{{#vardefine:NominalFS|{{#expr:{{#var:Nominal}}+{{#var:damage1}}}}+{{#vardefine:NominalFS|{{#expr:{{#var:Nominal}}}}}}
?{{#vardefine:crew50FS|{{#expr:{{#expr:{{#var:NominalFS}}/0.807244}}round 2}}}}+{{#vardefine:crew50FS|{{#expr:{{#expr:{{#var:NominalFS}}*0.807244}}round 2}}}}
?{{#vardefine:crew75FS|{{#expr:{{#expr:{{#var:NominalFS}}/0.9245088}}round 2}}}}+{{#vardefine:crew75FS|{{#expr:{{#expr:{{#var:NominalFS}}*0.9245088}}round 2}}}}
?{{#vardefine:crew100FS|{{#expr:{{#expr:{{#var:NominalFS}}/1.042933}}round 2}}}}+{{#vardefine:crew100FS|{{#expr:{{#expr:{{#var:NominalFS}}*1.042933}}round 2}}}}
?{{#vardefine:RammerFS|{{#expr:{{#expr:{{#var:crew100FS}}*0.9}}round 2}}}}+{{#vardefine:RammerFS|{{#expr:{{#expr:{{#var:crew100FS}}/0.9}}round 2}}}}
?{{#vardefine:VentsFS|{{#expr:{{#expr:{{#var:crew100FS}}/1.066431*1.042933}}round 2}}}}+{{#vardefine:VentsFS|{{#expr:{{#expr:{{#var:crew100FS}}*1.066431/1.042933}}round 2}}}}
?{{#vardefine:RammerVentsFS|{{#expr:{{#expr:{{#var:crew100FS}}*0.9/1.066431*1.042933}}round 2}}}}+{{#vardefine:RammerVentsFS|{{#expr:{{#expr:{{#var:crew100FS}}/0.9*1.066431/1.042933}}round 2}}}}
?{{#vardefine:RammerVentsBiAFS|{{#expr:{{#expr:{{#var:crew100FS}}*0.9/1.090106*1.042933}}round 2}}}}+{{#vardefine:RammerVentsBiAFS|{{#expr:{{#expr:{{#var:crew100FS}}/0.9*1.090106/1.042933}}round 2}}}}
?{{#vardefine:RammerMaxCrewFS|{{#expr:{{#expr:{{#var:crew100FS}}*0.9/1.137279*1.042933}}round 2}}}}+{{#vardefine:RammerMaxCrewFS|{{#expr:{{#expr:{{#var:crew100FS}}/0.9*1.137279/1.042933}}round 2}}}}
?{{#vardefine:RushOnlyFS|{{#expr:{{#expr:{{#var:crew100FS}}/1.091}}round 2}}}}+{{#vardefine:RushOnlyFS|{{#expr:{{#expr:{{#var:crew100FS}}*1.091}}round 2}}}}
?{{#vardefine:RammerMaxCrewRushFS|{{#expr:{{#expr:{{#var:crew100FS}}*0.9/1.13/1.091}}round 2}}}}+{{#vardefine:RammerMaxCrewRushFS|{{#expr:{{#expr:{{#var:crew100FS}}/0.9*1.13/1.091}}round 2}}}}
  
?{{#vardefine:AutoRoF|{{#expr:60*({{#var:magSize}}/({{#var:clipReloadTime}}+({{#var:magSize}}-1)*{{#var:magReloadTime}})) round 2}}+{{#vardefine:AutoRoF|{{#expr:60*({{#var:magSize}}/({{#var:clipReloadTime}}+({{#var:magSize}}-1)*{{#var:magReloadTime}})) round 2}}}}
?{{#vardefine:AutoNominal|{{#expr:{{#var:AutoRoF}}*{{#var:Damage1}}}}+{{#vardefine:AutoNominal|{{#expr:{{#var:AutoRoF}}}}}}
?{{#vardefine:autocrew50|{{#expr:{{#expr:{{#var:AutoNominal}}/0.807244}}round 2}}}}+{{#vardefine:autocrew50|{{#expr:60*({{#var:magSize}}/({{#var:clipReloadTime}}/0.807244+({{#var:magSize}}-1)*{{#var:magReloadTime}})) round 2}}}}
?{{#vardefine:autocrew75|{{#expr:{{#expr:{{#var:AutoNominal}}/0.9245088}}round 2}}}}+{{#vardefine:autocrew75|{{#expr:60*({{#var:magSize}}/({{#var:clipReloadTime}}/0.9245088+({{#var:magSize}}-1)*{{#var:magReloadTime}})) round 2}}}}
?{{#vardefine:autocrew100|{{#expr:{{#expr:{{#var:AutoNominal}}/1.042933}}round 2}}}}+{{#vardefine:autocrew100|{{#expr:60*({{#var:magSize}}/({{#var:clipReloadTime}}/1.042933+({{#var:magSize}}-1)*{{#var:magReloadTime}})) round 2}}}}
?{{#vardefine:autoVents|{{#expr:{{#expr:{{#var:autocrew100}}/1.066431*1.042933}}round 2}}}}+{{#vardefine:autoVents|{{#expr:60*({{#var:magSize}}/({{#var:clipReloadTime}}/1.066431*1.042933+({{#var:magSize}}-1)*{{#var:magReloadTime}})) round 2}}}}
?{{#vardefine:autoVentsBiA|{{#expr:{{#expr:{{#var:autocrew100}}/1.090106*1.042933}}round 2}}}}+{{#vardefine:autoVentsBiA|{{#expr:60*({{#var:magSize}}/({{#var:clipReloadTime}}/1.090106*1.042933+({{#var:magSize}}-1)*{{#var:magReloadTime}})) round 2}}}}
?{{#vardefine:autoMaxCrewRush|{{#expr:{{#expr:{{#var:autocrew100}}/1.13*1.04/1.091}}round 2}}}}+{{#vardefine:autoMaxCrewRush|{{#expr:60*({{#var:magSize}}/({{#var:clipReloadTime}}/1.13*1.04/1.091+({{#var:magSize}}-1)*{{#var:magReloadTime}})) round 2}}}}
 + 
 +{{#vardefine:AutoRoFFS|{{#expr:{{#var:magSize}}+((60-({{#var:magSize}}-1)*{{#var:magReloadTime}})*({{#var:magSize}}/({{#var:clipReloadTime}}+({{#var:magSize}}-1)*{{#var:magReloadTime}}))) round 2}}}}
 +{{#vardefine:AutoNominalFS|{{#expr:{{#var:AutoRoFFS}}}}}}
 +{{#vardefine:autocrew50FS|{{#expr:{{#var:magSize}}+((60-({{#var:magSize}}-1)*{{#var:magReloadTime}})*({{#var:magSize}}/({{#var:clipReloadTime}}/0.807244+({{#var:magSize}}-1)*{{#var:magReloadTime}}))) round 2}}}}
 +{{#vardefine:autocrew75FS|{{#expr:{{#var:magSize}}+((60-({{#var:magSize}}-1)*{{#var:magReloadTime}})*({{#var:magSize}}/({{#var:clipReloadTime}}/0.9245088+({{#var:magSize}}-1)*{{#var:magReloadTime}}))) round 2}}}}
 +{{#vardefine:autocrew100FS|{{#expr:{{#var:magSize}}+((60-({{#var:magSize}}-1)*{{#var:magReloadTime}})*({{#var:magSize}}/({{#var:clipReloadTime}}/1.042933+({{#var:magSize}}-1)*{{#var:magReloadTime}}))) round 2}}}}
 +{{#vardefine:autoVentsFS|{{#expr:{{#var:magSize}}+((60-({{#var:magSize}}-1)*{{#var:magReloadTime}})*({{#var:magSize}}/({{#var:clipReloadTime}}/1.066431*1.042933+({{#var:magSize}}-1)*{{#var:magReloadTime}}))) round 2}}}}
 +{{#vardefine:autoVentsBiAFS|{{#expr:{{#var:magSize}}+((60-({{#var:magSize}}-1)*{{#var:magReloadTime}})*({{#var:magSize}}/({{#var:clipReloadTime}}/1.090106*1.042933+({{#var:magSize}}-1)*{{#var:magReloadTime}}))) round 2}}}}
 +{{#vardefine:autoMaxCrewRushFS|{{#expr:{{#var:magSize}}+((60-({{#var:magSize}}-1)*{{#var:magReloadTime}})*({{#var:magSize}}/({{#var:clipReloadTime}}/1.13*1.04/1.091+({{#var:magSize}}-1)*{{#var:magReloadTime}}))) round 2}}}}
 + 
 + 
 + 
 + 
 + 
 + 
 +{{#if: {{#var:crewcheck1}} {{#var:crewcheck2}}|
 +{{#vardefine:Nominal|{{#expr:{{#var:RoFvalue}}}}}}
 +{{#vardefine:crew50|{{#expr:{{#expr:{{#var:Nominal}}*0.785689}}round 2}}}}
 +{{#vardefine:crew75|{{#expr:{{#expr:{{#var:Nominal}}*0.892933}}round 2}}}}
 +{{#vardefine:crew100|{{#expr:{{#expr:{{#var:Nominal}}}}round 2}}}}
 +{{#vardefine:Rammer|{{#expr:{{#expr:{{#var:crew100}}/0.9}}round 2}}}}
 +{{#vardefine:Vents|{{#expr:{{#expr:{{#var:crew100}}*1.0234}}round 2}}}}
 +{{#vardefine:RammerVents|{{#expr:{{#expr:{{#var:crew100}}/0.9*1.0234}}round 2}}}}
 +{{#vardefine:RammerVentsBiA|{{#expr:{{#expr:{{#var:crew100}}/0.9*1.042933}}round 2}}}}
 +{{#vardefine:RammerMaxCrew|{{#expr:{{#expr:{{#var:crew100}}/0.9*1.0879}}round 2}}}}
 + 
 +{{#vardefine:NominalFS|{{#expr:{{#var:Nominal}}}}}}
 +{{#vardefine:crew50FS|{{#expr:{{#expr:{{#var:NominalFS}}*0.785689}}round 2}}}}
 +{{#vardefine:crew75FS|{{#expr:{{#expr:{{#var:NominalFS}}*0.892933}}round 2}}}}
 +{{#vardefine:crew100FS|{{#expr:{{#expr:{{#var:NominalFS}}}}round 2}}}}
 +{{#vardefine:RammerFS|{{#expr:{{#expr:{{#var:crew100FS}}/0.9}}round 2}}}}
 +{{#vardefine:VentsFS|{{#expr:{{#expr:{{#var:crew100FS}}*1.0234}}round 2}}}}
 +{{#vardefine:RammerVentsFS|{{#expr:{{#expr:{{#var:crew100FS}}/0.9*1.0234}}round 2}}}}
 +{{#vardefine:RammerVentsBiAFS|{{#expr:{{#expr:{{#var:crew100FS}}/0.9*1.042933}}round 2}}}}
 +{{#vardefine:RammerMaxCrewFS|{{#expr:{{#expr:{{#var:crew100FS}}/0.9*1.0879}}round 2}}}}
 +{{#vardefine:RushOnlyFS|{{#expr:{{#expr:{{#var:crew100FS}}*1.091}}round 2}}}}
 +{{#vardefine:RammerMaxCrewRushFS|{{#expr:{{#expr:{{#var:crew100FS}}/0.9*1.13/1.091}}round 2}}}}
 + 
 +{{#vardefine:AutoRoF|{{#expr:60*({{#var:magSize}}/({{#var:clipReloadTime}}+({{#var:magSize}}-1)*{{#var:magReloadTime}})) round 2}}}}
 +{{#vardefine:AutoNominal|{{#expr:{{#var:AutoRoF}}}}}}
 +{{#vardefine:autocrew50|{{#expr:60*({{#var:magSize}}/({{#var:clipReloadTime}}/0.785689+({{#var:magSize}}-1)*{{#var:magReloadTime}})) round 2}}}}
 +{{#vardefine:autocrew75|{{#expr:60*({{#var:magSize}}/({{#var:clipReloadTime}}/0.892933+({{#var:magSize}}-1)*{{#var:magReloadTime}})) round 2}}}}
 +{{#vardefine:autocrew100|{{#expr:60*({{#var:magSize}}/({{#var:clipReloadTime}}+({{#var:magSize}}-1)*{{#var:magReloadTime}})) round 2}}}}
 +{{#vardefine:autoVents|{{#expr:60*({{#var:magSize}}/({{#var:clipReloadTime}}/1.0234+({{#var:magSize}}-1)*{{#var:magReloadTime}})) round 2}}}}
 +{{#vardefine:autoVentsBiA|{{#expr:60*({{#var:magSize}}/({{#var:clipReloadTime}}/1.042933+({{#var:magSize}}-1)*{{#var:magReloadTime}})) round 2}}}}
 +{{#vardefine:autoMaxCrewRush|{{#expr:60*({{#var:magSize}}/({{#var:clipReloadTime}}/1.0879/1.091+({{#var:magSize}}-1)*{{#var:magReloadTime}})) round 2}}}}
 + 
 +{{#vardefine:AutoRoFFS|{{#expr:{{#var:magSize}}+((60-({{#var:magSize}}-1)*{{#var:magReloadTime}})*({{#var:magSize}}/({{#var:clipReloadTime}}+({{#var:magSize}}-1)*{{#var:magReloadTime}}))) round 2}}}}
 +{{#vardefine:AutoNominalFS|{{#expr:{{#var:AutoRoFFS}}}}}}
 +{{#vardefine:autocrew50FS|{{#expr:{{#var:magSize}}+((60-({{#var:magSize}}-1)*{{#var:magReloadTime}})*({{#var:magSize}}/({{#var:clipReloadTime}}/0.785689+({{#var:magSize}}-1)*{{#var:magReloadTime}}))) round 2}}}}
 +{{#vardefine:autocrew75FS|{{#expr:{{#var:magSize}}+((60-({{#var:magSize}}-1)*{{#var:magReloadTime}})*({{#var:magSize}}/({{#var:clipReloadTime}}/0.892933+({{#var:magSize}}-1)*{{#var:magReloadTime}}))) round 2}}}}
 +{{#vardefine:autocrew100FS|{{#expr:{{#var:magSize}}+((60-({{#var:magSize}}-1)*{{#var:magReloadTime}})*({{#var:magSize}}/({{#var:clipReloadTime}}+({{#var:magSize}}-1)*{{#var:magReloadTime}}))) round 2}}}}
 +{{#vardefine:autoVentsFS|{{#expr:{{#var:magSize}}+((60-({{#var:magSize}}-1)*{{#var:magReloadTime}})*({{#var:magSize}}/({{#var:clipReloadTime}}/1.0234+({{#var:magSize}}-1)*{{#var:magReloadTime}}))) round 2}}}}
 +{{#vardefine:autoVentsBiAFS|{{#expr:{{#var:magSize}}+((60-({{#var:magSize}}-1)*{{#var:magReloadTime}})*({{#var:magSize}}/({{#var:clipReloadTime}}/1.042933+({{#var:magSize}}-1)*{{#var:magReloadTime}}))) round 2}}}}
 +{{#vardefine:autoMaxCrewRushFS|{{#expr:{{#var:magSize}}+((60-({{#var:magSize}}-1)*{{#var:magReloadTime}})*({{#var:magSize}}/({{#var:clipReloadTime}}/1.0879/1.091+({{#var:magSize}}-1)*{{#var:magReloadTime}}))) round 2}}}}
 +|}}
 </div> </div>
  
 {{#ifeq:{{#var:sidebar}}|yes {{#ifeq:{{#var:sidebar}}|yes
?|<div class="wiki_tooltip">▲<div align="right"><span class="tooltip_brown" style="right:10px;">+|{{#expr:{{#var:damage1}}*{{#var:AutoNominal}}}} <div class="wiki_tooltip">▲<div align="right"><span class="tooltip_brown" style="right:20px;">
?<b>{{#if:{{#var:burstLength}}|Clip-fed Gun|Autoloaded Gun}}</b><br />+<b>{{#if:{{#var:burstLength}}|Magazine-fed Gun|Autoloaded Gun}}</b><br />
 <br /> <br />
?''Using Shell Type 1''<br />+''Using Shell Type 1 ({{#var:damage1}} Damage):''<br />
 +{{#ifeq:{{#var:shell1}}|HIGH_EXPLOSIVE|<span style="color:maroon"><big>With wholly penetrating hits</big></span><br />|}}
 <br /> <br />
 ''Theoretical Damage Per Minute''<br /> ''Theoretical Damage Per Minute''<br />
?Nominal: '''{{#var:AutoNominal}}'''&nbsp;s<br />+Nominal: '''{{#expr:{{#var:damage1}}*{{#var:AutoNominal}}}}'''<br />
?50%&nbsp;Crew: '''{{#var:autocrew50}}'''&nbsp;s<br />+50%&nbsp;Crew: '''{{#expr:{{#var:damage1}}*{{#var:autocrew50}}}}'''<br />
?75%&nbsp;Crew: '''{{#var:autocrew75}}'''&nbsp;s<br />+75%&nbsp;Crew: '''{{#expr:{{#var:damage1}}*{{#var:autocrew75}}}}'''<br />
?100%&nbsp;Crew: '''{{#var:autocrew100}}'''&nbsp;s<br />+100%&nbsp;Crew: '''{{#expr:{{#var:damage1}}*{{#var:autocrew100}}}}'''<br />
?With&nbsp;Vents: '''{{#var:autoVents}}'''&nbsp;s<br />+With&nbsp;Vents: '''{{#expr:{{#var:damage1}}*{{#var:autoVents}}}}'''<br />
?With&nbsp;Vents&nbsp;and&nbsp;BiA:&nbsp;'''{{#var:autoVentsBiA}}'''&nbsp;s<br />+With&nbsp;Vents&nbsp;and&nbsp;BiA:&nbsp;'''{{#expr:{{#var:damage1}}*{{#var:autoVentsBiA}}}}'''<br />
 +<br />
 +''Advantageous Damage Per Minute''<br />
 +Loaded-mag DPM: '''{{#expr:{{#var:damage1}}*{{#var:AutoNominalFS}}}}'''<br />
 +50%&nbsp;Crew: '''{{#expr:{{#var:damage1}}*{{#var:autocrew50FS}}}}'''<br />
 +75%&nbsp;Crew: '''{{#expr:{{#var:damage1}}*{{#var:autocrew75FS}}}}'''<br />
 +100%&nbsp;Crew: '''{{#expr:{{#var:damage1}}*{{#var:autocrew100FS}}}}'''<br />
 +With&nbsp;Vents: '''{{#expr:{{#var:damage1}}*{{#var:autoVentsFS}}}}'''<br />
 +With&nbsp;Vents&nbsp;and&nbsp;BiA:&nbsp;'''{{#expr:{{#var:damage1}}*{{#var:autoVentsBiAFS}}}}'''<br />
 Click [[Automatic_Loader|here]] for more information.</span></div></div> Click [[Automatic_Loader|here]] for more information.</span></div></div>
?|<div class="wiki_tooltip">▲<div align="right"><span class="tooltip_brown" style="right:10px;">+{{#if:{{#var:damage2}}|<div class="wiki_tooltip">▼<div align="right"><span class="tooltip_brown" style="right:15px;">
 +<b>{{#if:{{#var:burstLength}}|Magazine-fed Gun|Autoloaded Gun}}</b><br />
 +<br />
 +''Using Shell Type 2 ({{#var:damage2}} Damage):''<br />
 +{{#ifeq:{{#var:shell2}}|HIGH_EXPLOSIVE|<span style="color:maroon"><big>With wholly penetrating hits</big></span><br />|}}
 +<br />
 +''Theoretical Damage Per Minute''<br />
 +Nominal: '''{{#expr:{{#var:damage2}}*{{#var:AutoNominal}}}}'''<br />
 +50%&nbsp;Crew: '''{{#expr:{{#var:damage2}}*{{#var:autocrew50}}}}'''<br />
 +75%&nbsp;Crew: '''{{#expr:{{#var:damage2}}*{{#var:autocrew75}}}}'''<br />
 +100%&nbsp;Crew: '''{{#expr:{{#var:damage2}}*{{#var:autocrew100}}}}'''<br />
 +With&nbsp;Vents: '''{{#expr:{{#var:damage2}}*{{#var:autoVents}}}}'''<br />
 +With&nbsp;Vents&nbsp;and&nbsp;BiA:&nbsp;'''{{#expr:{{#var:damage2}}*{{#var:autoVentsBiA}}}}'''<br />
 +<br />
 +''Advantageous Damage Per Minute''<br />
 +Loaded-mag DPM: '''{{#expr:{{#var:damage2}}*{{#var:AutoNominalFS}}}}'''<br />
 +50%&nbsp;Crew: '''{{#expr:{{#var:damage2}}*{{#var:autocrew50FS}}}}'''<br />
 +75%&nbsp;Crew: '''{{#expr:{{#var:damage2}}*{{#var:autocrew75FS}}}}'''<br />
 +100%&nbsp;Crew: '''{{#expr:{{#var:damage2}}*{{#var:autocrew100FS}}}}'''<br />
 +With&nbsp;Vents: '''{{#expr:{{#var:damage2}}*{{#var:autoVentsFS}}}}'''<br />
 +With&nbsp;Vents&nbsp;and&nbsp;BiA:&nbsp;'''{{#expr:{{#var:damage2}}*{{#var:autoVentsBiAFS}}}}'''<br />
 +Click [[Automatic_Loader|here]] for more information.</span></div></div>|}}
 +{{#if:{{#var:damage3}}|<div class="wiki_tooltip">▲<div align="right"><span class="tooltip_brown" style="right:10px;">
 +<b>{{#if:{{#var:burstLength}}|Magazine-fed Gun|Autoloaded Gun}}</b><br />
 +<br />
 +''Using Shell Type 3 ({{#var:damage3}} Damage):''<br />
 +{{#ifeq:{{#var:shell3}}|HIGH_EXPLOSIVE|<span style="color:maroon"><big>With wholly penetrating hits</big></span><br />|}}
 +<br />
 +''Theoretical Damage Per Minute''<br />
 +Nominal: '''{{#expr:{{#var:damage3}}*{{#var:AutoNominal}}}}'''<br />
 +50%&nbsp;Crew: '''{{#expr:{{#var:damage3}}*{{#var:autocrew50}}}}'''<br />
 +75%&nbsp;Crew: '''{{#expr:{{#var:damage3}}*{{#var:autocrew75}}}}'''<br />
 +100%&nbsp;Crew: '''{{#expr:{{#var:damage3}}*{{#var:autocrew100}}}}'''<br />
 +With&nbsp;Vents: '''{{#expr:{{#var:damage3}}*{{#var:autoVents}}}}'''<br />
 +With&nbsp;Vents&nbsp;and&nbsp;BiA:&nbsp;'''{{#expr:{{#var:damage3}}*{{#var:autoVentsBiA}}}}'''<br />
 +<br />
 +''Advantageous Damage Per Minute''<br />
 +Loaded-mag DPM: '''{{#expr:{{#var:damage3}}*{{#var:AutoNominalFS}}}}'''<br />
 +50%&nbsp;Crew: '''{{#expr:{{#var:damage3}}*{{#var:autocrew50FS}}}}'''<br />
 +75%&nbsp;Crew: '''{{#expr:{{#var:damage3}}*{{#var:autocrew75FS}}}}'''<br />
 +100%&nbsp;Crew: '''{{#expr:{{#var:damage3}}*{{#var:autocrew100FS}}}}'''<br />
 +With&nbsp;Vents: '''{{#expr:{{#var:damage3}}*{{#var:autoVentsFS}}}}'''<br />
 +With&nbsp;Vents&nbsp;and&nbsp;BiA:&nbsp;'''{{#expr:{{#var:damage3}}*{{#var:autoVentsBiAFS}}}}'''<br />
 +Click [[Automatic_Loader|here]] for more information.</span></div></div>|}}
 +|{{#expr:{{#var:damage1}}*{{#var:Nominal}}}} <div class="wiki_tooltip">▲<div align="right"><span class="tooltip_brown" style="right:20px;">
 <b>Standard Gun</b><br /> <b>Standard Gun</b><br />
 <br /> <br />
 ''Using Shell Type 1 ({{#var:damage1}} Damage):''<br /> ''Using Shell Type 1 ({{#var:damage1}} Damage):''<br />
 +{{#ifeq:{{#var:shell1}}|HIGH_EXPLOSIVE|<span style="color:maroon"><big>With wholly penetrating hits</big></span><br />|}}
 +<br />
 +'' Theoretical Damage Per Minute''<br />
 +Nominal DPM: '''{{#expr:{{#var:damage1}}*{{#var:Nominal}}}}'''<br />
 +50% Crew: '''{{#expr:{{#var:damage1}}*{{#var:crew50}}}}'''<br />
 +75% Crew: '''{{#expr:{{#var:damage1}}*{{#var:crew75}}}}'''<br />
 +100% Crew: '''{{#expr:{{#var:damage1}}*{{#var:crew100}}}}'''<br />
 +''100% Crew''<br />
 +Vents: '''{{#expr:{{#var:damage1}}*{{#var:Vents}}}}'''<br />
 +Rammer: '''{{#expr:{{#var:damage1}}*{{#var:Rammer}}}}'''<br />
 +Both: '''{{#expr:{{#var:damage1}}*{{#var:RammerVents}}}}'''<br />
 +Both and BiA: '''{{#expr:{{#var:damage1}}*{{#var:RammerVentsBiA}}}}'''<br />
 +Both&nbsp;and&nbsp;Max&nbsp;Crew&nbsp;%:&nbsp;'''{{#expr:{{#var:damage1}}*{{#var:RammerMaxCrew}}}}'''<br />
 +<br />
 +''Advantageous Damage Per Minute''<br />
 +First-shot DPM: '''{{#expr:{{#var:damage1}}*{{#var:NominalFS}}+{{#var:damage1}}}}'''<br />
 +50% Crew: '''{{#expr:{{#var:damage1}}*{{#var:crew50FS}}+{{#var:damage1}}}}'''<br />
 +75% Crew: '''{{#expr:{{#var:damage1}}*{{#var:crew75FS}}+{{#var:damage1}}}}'''<br />
 +100% Crew: '''{{#expr:{{#var:damage1}}*{{#var:crew100FS}}+{{#var:damage1}}}}'''<br />
 +''100% Crew''<br />
 +Rammer: '''{{#expr:{{#var:damage1}}*{{#var:RammerFS}}+{{#var:damage1}}}}'''<br />
 +Vents: '''{{#expr:{{#var:damage1}}*{{#var:VentsFS}}+{{#var:damage1}}}}'''<br />
 +Both: '''{{#expr:{{#var:damage1}}*{{#var:RammerVentsFS}}+{{#var:damage1}}}}'''<br />
 +Both and BiA: '''{{#expr:{{#var:damage1}}*{{#var:RammerVentsBiAFS}}+{{#var:damage1}}}}'''<br />
 +Both&nbsp;and&nbsp;Max&nbsp;Crew&nbsp;%:&nbsp;'''{{#expr:{{#var:damage1}}*{{#var:RammerMaxCrewFS}}+{{#var:damage1}}}}'''<br />
 +See [[Crew|here]], [[Consumables|here]], or [[Equipment|here]] for more information.</span></div></div>
 +{{#if:{{#var:damage2}}|<div class="wiki_tooltip">▼<div align="right"><span class="tooltip_brown" style="right:15px;">
 +<b>Standard Gun</b><br />
 +<br />
 +''Using Shell Type 2 ({{#var:damage2}} Damage):''<br />
 +{{#ifeq:{{#var:shell2}}|HIGH_EXPLOSIVE|<span style="color:maroon"><big>With wholly penetrating hits</big></span><br />|}}
 +<br />
 +'' Theoretical Damage Per Minute''<br />
 +Nominal DPM: '''{{#expr:{{#var:damage2}}*{{#var:Nominal}}}}'''<br />
 +50% Crew: '''{{#expr:{{#var:damage2}}*{{#var:crew50}}}}'''<br />
 +75% Crew: '''{{#expr:{{#var:damage2}}*{{#var:crew75}}}}'''<br />
 +100% Crew: '''{{#expr:{{#var:damage2}}*{{#var:crew100}}}}'''<br />
 +''100% Crew''<br />
 +Vents: '''{{#expr:{{#var:damage2}}*{{#var:Vents}}}}'''<br />
 +Rammer: '''{{#expr:{{#var:damage2}}*{{#var:Rammer}}}}'''<br />
 +Both: '''{{#expr:{{#var:damage2}}*{{#var:RammerVents}}}}'''<br />
 +Both and BiA: '''{{#expr:{{#var:damage2}}*{{#var:RammerVentsBiA}}}}'''<br />
 +Both&nbsp;and&nbsp;Max&nbsp;Crew&nbsp;%:&nbsp;'''{{#expr:{{#var:damage2}}*{{#var:RammerMaxCrew}}}}'''<br />
 +<br />
 +''Advantageous Damage Per Minute''<br />
 +First-shot DPM: '''{{#expr:{{#var:damage2}}*{{#var:NominalFS}}+{{#var:damage2}}}}'''<br />
 +50% Crew: '''{{#expr:{{#var:damage2}}*{{#var:crew50FS}}+{{#var:damage2}}}}'''<br />
 +75% Crew: '''{{#expr:{{#var:damage2}}*{{#var:crew75FS}}+{{#var:damage2}}}}'''<br />
 +100% Crew: '''{{#expr:{{#var:damage2}}*{{#var:crew100FS}}+{{#var:damage2}}}}'''<br />
 +''100% Crew''<br />
 +Rammer: '''{{#expr:{{#var:damage2}}*{{#var:RammerFS}}+{{#var:damage2}}}}'''<br />
 +Vents: '''{{#expr:{{#var:damage2}}*{{#var:VentsFS}}+{{#var:damage2}}}}'''<br />
 +Both: '''{{#expr:{{#var:damage2}}*{{#var:RammerVentsFS}}+{{#var:damage2}}}}'''<br />
 +Both and BiA: '''{{#expr:{{#var:damage2}}*{{#var:RammerVentsBiAFS}}+{{#var:damage2}}}}'''<br />
 +Both&nbsp;and&nbsp;Max&nbsp;Crew&nbsp;%:&nbsp;'''{{#expr:{{#var:damage2}}*{{#var:RammerMaxCrewFS}}+{{#var:damage2}}}}'''<br />
 +See [[Crew|here]], [[Consumables|here]], or [[Equipment|here]] for more information.</span></div></div>|}}
 +{{#if:{{#var:damage3}}|<div class="wiki_tooltip">▲<div align="right"><span class="tooltip_brown" style="right:10px;">
 +<b>Standard Gun</b><br />
 +<br />
 +''Using Shell Type 3 ({{#var:damage3}} Damage):''<br />
 +{{#ifeq:{{#var:shell3}}|HIGH_EXPLOSIVE|<span style="color:maroon"><big>With wholly penetrating hits</big></span><br />|}}
 <br /> <br />
 '' Theoretical Damage Per Minute''<br /> '' Theoretical Damage Per Minute''<br />
?Nominal DPM: '''{{#var:Nominal}}'''&nbsp;s<br />+Nominal DPM: '''{{#expr:{{#var:damage3}}*{{#var:Nominal}}}}'''<br />
?50% Crew: '''{{#var:crew50}}'''&nbsp;s<br />+50% Crew: '''{{#expr:{{#var:damage3}}*{{#var:crew50}}}}'''<br />
?75% Crew: '''{{#var:crew75}}'''&nbsp;s<br />+75% Crew: '''{{#expr:{{#var:damage3}}*{{#var:crew75}}}}'''<br />
?100% Crew: '''{{#var:crew100}}'''&nbsp;s<br />+100% Crew: '''{{#expr:{{#var:damage3}}*{{#var:crew100}}}}'''<br />
?''100% Crew''+''100% Crew''<br />
?Vents: '''{{#var:Vents}}'''&nbsp;s<br />+Vents: '''{{#expr:{{#var:damage3}}*{{#var:Vents}}}}'''<br />
?Rammer: '''{{#var:Rammer}}'''&nbsp;s<br />+Rammer: '''{{#expr:{{#var:damage3}}*{{#var:Rammer}}}}'''<br />
?Both: '''{{#var:RammerVents}}'''&nbsp;s<br />+Both: '''{{#expr:{{#var:damage3}}*{{#var:RammerVents}}}}'''<br />
?Both and BiA: '''{{#var:RammerVentsBiA}}'''&nbsp;s<br />+Both and BiA: '''{{#expr:{{#var:damage3}}*{{#var:RammerVentsBiA}}}}'''<br />
?Both&nbsp;and&nbsp;Max&nbsp;Crew&nbsp;%:&nbsp;'''{{#var:RammerMaxCrew}}'''&nbsp;s<br />+Both&nbsp;and&nbsp;Max&nbsp;Crew&nbsp;%:&nbsp;'''{{#expr:{{#var:damage3}}*{{#var:RammerMaxCrew}}}}'''<br />
 <br /> <br />
?''Practical Damage Per Minute''<br />+''Advantageous Damage Per Minute''<br />
?First-shot DPM: '''{{#var:NominalFS}}'''<br />+First-shot DPM: '''{{#expr:{{#var:damage3}}*{{#var:NominalFS}}+{{#var:damage3}}}}'''<br />
?50% Crew: '''{{#var:crew50FS}}'''&nbsp;s<br />+50% Crew: '''{{#expr:{{#var:damage3}}*{{#var:crew50FS}}+{{#var:damage3}}}}'''<br />
?75% Crew: '''{{#var:crew75FS}}'''&nbsp;s<br />+75% Crew: '''{{#expr:{{#var:damage3}}*{{#var:crew75FS}}+{{#var:damage3}}}}'''<br />
?100% Crew: '''{{#var:crew100FS}}'''&nbsp;s<br />+100% Crew: '''{{#expr:{{#var:damage3}}*{{#var:crew100FS}}+{{#var:damage3}}}}'''<br />
?''100% Crew''+''100% Crew''<br />
?Rammer: '''{{#var:RammerFS}}'''&nbsp;s<br />+Rammer: '''{{#expr:{{#var:damage3}}*{{#var:RammerFS}}+{{#var:damage3}}}}'''<br />
?Vents: '''{{#var:VentsFS}}'''&nbsp;s<br />+Vents: '''{{#expr:{{#var:damage3}}*{{#var:VentsFS}}+{{#var:damage3}}}}'''<br />
?Both: '''{{#var:RammerVentsFS}}'''&nbsp;s<br />+Both: '''{{#expr:{{#var:damage3}}*{{#var:RammerVentsFS}}+{{#var:damage3}}}}'''<br />
?Both and BiA: '''{{#var:RammerVentsBiAFS}}'''&nbsp;s<br />+Both and BiA: '''{{#expr:{{#var:damage3}}*{{#var:RammerVentsBiAFS}}+{{#var:damage3}}}}'''<br />
?Both&nbsp;and&nbsp;Max&nbsp;Crew&nbsp;%:&nbsp;'''{{#var:RammerMaxCrewFS}}'''&nbsp;s<br />+Both&nbsp;and&nbsp;Max&nbsp;Crew&nbsp;%:&nbsp;'''{{#expr:{{#var:damage3}}*{{#var:RammerMaxCrewFS}}+{{#var:damage3}}}}'''<br />
?See [[Crew|Crew]], [[Consumables|Consumables]], or [[Equipment|Equipment]] for more information.</span></div></div>+See [[Crew|here]], [[Consumables|here]], or [[Equipment|here]] for more information.</span></div></div>|}}
 }} }}
  
Ligne 107 :Ligne 280 :
 ==Usage== ==Usage==
 <pre> <pre>
?{{AutoRoF|tankcode|gun|sidebar}}+{{SidebarDPM|tankcode|gun|sidebar}}
 </pre> </pre>
 Template for Damage-per-minute tooltip. Reports to Tankdata. Template for Damage-per-minute tooltip. Reports to Tankdata.

Version actuelle en date du 12 octobre 2016 à 04:07

Usage

{{SidebarDPM|tankcode|gun|sidebar}}

Template for Damage-per-minute tooltip. Reports to Tankdata.

  • Tank code should be used to specify the tank. The tank codes are listed here: https://wiki.wargaming.net/ru/WoT:Коды_техники in the Code column (the 3rd column).
  • gun = stock or top
  • sidebar = yes for autoloader explanation triangle, no for non-autoloader explanation triangle
Catégorie :