Modèle:SidebarDPM : Différence entre versions
Version du 27 août 2014 à 23:33 | Version du 27 août 2014 à 23:54 | |||
Ligne 17 : | Ligne 17 : | |||
{{#vardefine:RoFvalue|{{#expr:{{#expr:60/{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|reloadTime}} round 2}}}}}} | {{#vardefine:RoFvalue|{{#expr:{{#expr:60/{{#combatchars:gun:{{#var:tank}}::{{#var:gun}}|reloadTime}} round 2}}}}}} | |||
? | {{#vardefine:Nominal|{{#expr:{{#var:RoFvalue | + | {{#vardefine:Nominal|{{#expr:{{#var:RoFvalue}}}}}} | |
{{#vardefine:crew50|{{#expr:{{#expr:{{#var:Nominal}}*0.807244}}round 2}}}} | {{#vardefine:crew50|{{#expr:{{#expr:{{#var:Nominal}}*0.807244}}round 2}}}} | |||
{{#vardefine:crew75|{{#expr:{{#expr:{{#var:Nominal}}*0.9245088}}round 2}}}} | {{#vardefine:crew75|{{#expr:{{#expr:{{#var:Nominal}}*0.9245088}}round 2}}}} | |||
Ligne 27 : | Ligne 27 : | |||
{{#vardefine:RammerMaxCrew|{{#expr:{{#expr:{{#var:crew100}}/0.9*1.137279/1.042933}}round 2}}}} | {{#vardefine:RammerMaxCrew|{{#expr:{{#expr:{{#var:crew100}}/0.9*1.137279/1.042933}}round 2}}}} | |||
? | {{#vardefine:NominalFS|{{#expr:{{#var:Nominal | + | {{#vardefine:NominalFS|{{#expr:{{#var:Nominal}}}}}} | |
{{#vardefine:crew50FS|{{#expr:{{#expr:{{#var:NominalFS}}*0.807244}}round 2}}}} | {{#vardefine:crew50FS|{{#expr:{{#expr:{{#var:NominalFS}}*0.807244}}round 2}}}} | |||
{{#vardefine:crew75FS|{{#expr:{{#expr:{{#var:NominalFS}}*0.9245088}}round 2}}}} | {{#vardefine:crew75FS|{{#expr:{{#expr:{{#var:NominalFS}}*0.9245088}}round 2}}}} | |||
Ligne 40 : | Ligne 40 : | |||
{{#vardefine:AutoRoF|{{#expr:60*({{#var:magSize}}/({{#var:clipReloadTime}}+({{#var:magSize}}-1)*{{#var:magReloadTime}})) round 2}} | {{#vardefine:AutoRoF|{{#expr:60*({{#var:magSize}}/({{#var:clipReloadTime}}+({{#var:magSize}}-1)*{{#var:magReloadTime}})) round 2}} | |||
? | {{#vardefine:AutoNominal|{{#expr:{{#var:AutoRoF}} | + | {{#vardefine:AutoNominal|{{#expr:{{#var:AutoRoF}}}}}} | |
{{#vardefine:autocrew50|{{#expr:{{#expr:{{#var:AutoNominal}}*0.807244}}round 2}}}} | {{#vardefine:autocrew50|{{#expr:{{#expr:{{#var:AutoNominal}}*0.807244}}round 2}}}} | |||
{{#vardefine:autocrew75|{{#expr:{{#expr:{{#var:AutoNominal}}*0.9245088}}round 2}}}} | {{#vardefine:autocrew75|{{#expr:{{#expr:{{#var:AutoNominal}}*0.9245088}}round 2}}}} | |||
Ligne 63 : | Ligne 63 : | |||
With Vents and BiA: '''{{#var:autoVentsBiA}}''' s<br /> | With Vents and BiA: '''{{#var:autoVentsBiA}}''' s<br /> | |||
Click [[Automatic_Loader|here]] for more information.</span></div></div> | Click [[Automatic_Loader|here]] for more information.</span></div></div> | |||
? | |{{#var:Nominal}}<div class="wiki_tooltip">▲<div align="right"><span class="tooltip_brown" style="right:10px;"> | + | |{{#var:Nominal}} <div class="wiki_tooltip">▲<div align="right"><span class="tooltip_brown" style="right:10px;"> | |
<b>Standard Gun</b><br /> | <b>Standard Gun</b><br /> | |||
<br /> | <br /> | |||
Ligne 69 : | Ligne 69 : | |||
<br /> | <br /> | |||
'' Theoretical Damage Per Minute''<br /> | '' Theoretical Damage Per Minute''<br /> | |||
? | Nominal DPM: '''{{#var:Nominal}}''' s<br /> | + | Nominal DPM: '''{{#expr:{{#var:damage1}}*{{#var:Nominal}}}}''' s<br /> | |
? | 50% Crew: '''{{#var:crew50}}''' s<br /> | + | 50% Crew: '''{{#expr:{{#var:damage1}}*{{#var:crew50}}}}''' s<br /> | |
? | 75% Crew: '''{{#var:crew75}}''' s<br /> | + | 75% Crew: '''{{#expr:{{#var:damage1}}*{{#var:crew75}}}}''' s<br /> | |
? | 100% Crew: '''{{#var:crew100}}''' s<br /> | + | 100% Crew: '''{{#expr:{{#var:damage1}}*{{#var:crew100}}}}''' s<br /> | |
''100% Crew'' | ''100% Crew'' | |||
? | Vents: '''{{#var:Vents}}''' s<br /> | + | Vents: '''{{#expr:{{#var:damage1}}*{{#var:Vents}}}}''' s<br /> | |
? | Rammer: '''{{#var:Rammer}}''' s<br /> | + | Rammer: '''{{#expr:{{#var:damage1}}*{{#var:Rammer}}}}''' s<br /> | |
? | Both: '''{{#var:RammerVents}}''' s<br /> | + | Both: '''{{#expr:{{#var:damage1}}*{{#var:RammerVents}}}}''' s<br /> | |
? | Both and BiA: '''{{#var:RammerVentsBiA}}''' s<br /> | + | Both and BiA: '''{{#expr:{{#var:damage1}}*{{#var:RammerVentsBiA}}}}''' s<br /> | |
? | Both and Max Crew %: '''{{#var:RammerMaxCrew}}''' s<br /> | + | Both and Max Crew %: '''{{#expr:{{#var:damage3}}*{{#var:RammerMaxCrew}}}}''' s<br /> | |
<br /> | <br /> | |||
''Practical Damage Per Minute''<br /> | ''Practical Damage Per Minute''<br /> | |||
? | First-shot DPM: '''{{#var:NominalFS}}'''<br /> | + | First-shot DPM: '''{{#expr:{{#var:damage1}}*{{#var:NominalFS}}}}'''<br /> | |
? | 50% Crew: '''{{#var:crew50FS}}''' s<br /> | + | 50% Crew: '''{{#expr:{{#var:damage1}}*{{#var:crew50FS}}}}''' s<br /> | |
? | 75% Crew: '''{{#var:crew75FS}}''' s<br /> | + | 75% Crew: '''{{#expr:{{#var:damage1}}*{{#var:crew75FS}}}}''' s<br /> | |
? | 100% Crew: '''{{#var:crew100FS}}''' s<br /> | + | 100% Crew: '''{{#expr:{{#var:damage1}}*{{#var:crew100FS}}}}''' s<br /> | |
''100% Crew'' | ''100% Crew'' | |||
? | Rammer: '''{{#var:RammerFS}}''' s<br /> | + | Rammer: '''{{#expr:{{#var:damage1}}*{{#var:RammerFS}}}}''' s<br /> | |
? | Vents: '''{{#var:VentsFS}}''' s<br /> | + | Vents: '''{{#expr:{{#var:damage1}}*{{#var:VentsFS}}}}''' s<br /> | |
? | Both: '''{{#var:RammerVentsFS}}''' s<br /> | + | Both: '''{{#expr:{{#var:damage1}}*{{#var:RammerVentsFS}}}}''' s<br /> | |
? | Both and BiA: '''{{#var:RammerVentsBiAFS}}''' s<br /> | + | Both and BiA: '''{{#expr:{{#var:damage1}}*{{#var:RammerVentsBiAFS}}}}''' s<br /> | |
? | Both and Max Crew %: '''{{#var:RammerMaxCrewFS}}''' s<br /> | + | Both and Max Crew %: '''{{#expr:{{#var:damage1}}*{{#var:RammerMaxCrewFS}}}}''' s<br /> | |
See [[Crew|Crew]], [[Consumables|Consumables]], or [[Equipment|Equipment]] for more information.</span></div></div> | See [[Crew|Crew]], [[Consumables|Consumables]], or [[Equipment|Equipment]] for more information.</span></div></div> | |||
+ | {{#if:{{#var:damage2}}|/<div class="wiki_tooltip">▲<div align="right"><span class="tooltip_brown" style="right:10px;"> | |||
+ | <b>Standard Gun</b><br /> | |||
+ | <br /> | |||
+ | ''Using Shell Type 2 ({{#var:damage2}} Damage):''<br /> | |||
+ | <br /> | |||
+ | '' Theoretical Damage Per Minute''<br /> | |||
+ | Nominal DPM: '''{{#expr:{{#var:damage2}}*{{#var:Nominal}}}}''' s<br /> | |||
+ | 50% Crew: '''{{#expr:{{#var:damage2}}*{{#var:crew50}}}}''' s<br /> | |||
+ | 75% Crew: '''{{#expr:{{#var:damage2}}*{{#var:crew75}}}}''' s<br /> | |||
+ | 100% Crew: '''{{#expr:{{#var:damage2}}*{{#var:crew100}}}}''' s<br /> | |||
+ | ''100% Crew'' | |||
+ | Vents: '''{{#expr:{{#var:damage2}}*{{#var:Vents}}}}''' s<br /> | |||
+ | Rammer: '''{{#expr:{{#var:damage2}}*{{#var:Rammer}}}}''' s<br /> | |||
+ | Both: '''{{#expr:{{#var:damage2}}*{{#var:RammerVents}}}}''' s<br /> | |||
+ | Both and BiA: '''{{#expr:{{#var:damage2}}*{{#var:RammerVentsBiA}}}}''' s<br /> | |||
+ | Both and Max Crew %: '''{{#expr:{{#var:damage2}}*{{#var:RammerMaxCrew}}}}''' s<br /> | |||
+ | <br /> | |||
+ | ''Practical Damage Per Minute''<br /> | |||
+ | First-shot DPM: '''{{#expr:{{#var:damage2}}*{{#var:NominalFS}}}}'''<br /> | |||
+ | 50% Crew: '''{{#expr:{{#var:damage2}}*{{#var:crew50FS}}}}''' s<br /> | |||
+ | 75% Crew: '''{{#expr:{{#var:damage2}}*{{#var:crew75FS}}}}''' s<br /> | |||
+ | 100% Crew: '''{{#expr:{{#var:damage2}}*{{#var:crew100FS}}}}''' s<br /> | |||
+ | ''100% Crew'' | |||
+ | Rammer: '''{{#expr:{{#var:damage2}}*{{#var:RammerFS}}}}''' s<br /> | |||
+ | Vents: '''{{#expr:{{#var:damage2}}*{{#var:VentsFS}}}}''' s<br /> | |||
+ | Both: '''{{#expr:{{#var:damage2}}*{{#var:RammerVentsFS}}}}''' s<br /> | |||
+ | Both and BiA: '''{{#expr:{{#var:damage2}}*{{#var:RammerVentsBiAFS}}}}''' s<br /> | |||
+ | Both and Max Crew %: '''{{#expr:{{#var:damage2}}*{{#var:RammerMaxCrewFS}}}}''' s<br /> | |||
+ | See [[Crew|Crew]], [[Consumables|Consumables]], or [[Equipment|Equipment]] for more information.</span></div></div>|}} | |||
+ | {{#if:{{#var:damage3}}|/<div class="wiki_tooltip">▲<div align="right"><span class="tooltip_brown" style="right:10px;"> | |||
+ | <b>Standard Gun</b><br /> | |||
+ | <br /> | |||
+ | ''Using Shell Type 3 ({{#var:damage3}} Damage):''<br /> | |||
+ | <br /> | |||
+ | '' Theoretical Damage Per Minute''<br /> | |||
+ | Nominal DPM: '''{{#expr:{{#var:damage3}}*{{#var:Nominal}}}}''' s<br /> | |||
+ | 50% Crew: '''{{#expr:{{#var:damage3}}*{{#var:crew50}}}}''' s<br /> | |||
+ | 75% Crew: '''{{#expr:{{#var:damage3}}*{{#var:crew75}}}}''' s<br /> | |||
+ | 100% Crew: '''{{#expr:{{#var:damage3}}*{{#var:crew100}}}}''' s<br /> | |||
+ | ''100% Crew'' | |||
+ | Vents: '''{{#expr:{{#var:damage3}}*{{#var:Vents}}}}''' s<br /> | |||
+ | Rammer: '''{{#expr:{{#var:damage3}}*{{#var:Rammer}}}}''' s<br /> | |||
+ | Both: '''{{#expr:{{#var:damage3}}*{{#var:RammerVents}}}}''' s<br /> | |||
+ | Both and BiA: '''{{#expr:{{#var:damage3}}*{{#var:RammerVentsBiA}}}}''' s<br /> | |||
+ | Both and Max Crew %: '''{{#expr:{{#var:damage3}}*{{#var:RammerMaxCrew}}}}''' s<br /> | |||
+ | <br /> | |||
+ | ''Practical Damage Per Minute''<br /> | |||
+ | First-shot DPM: '''{{#expr:{{#var:damage3}}*{{#var:NominalFS}}}}'''<br /> | |||
+ | 50% Crew: '''{{#expr:{{#var:damage3}}*{{#var:crew50FS}}}}''' s<br /> | |||
+ | 75% Crew: '''{{#expr:{{#var:damage3}}*{{#var:crew75FS}}}}''' s<br /> | |||
+ | 100% Crew: '''{{#expr:{{#var:damage3}}*{{#var:crew100FS}}}}''' s<br /> | |||
+ | ''100% Crew'' | |||
+ | Rammer: '''{{#expr:{{#var:damage3}}*{{#var:RammerFS}}}}''' s<br /> | |||
+ | Vents: '''{{#expr:{{#var:damage3}}*{{#var:VentsFS}}}}''' s<br /> | |||
+ | Both: '''{{#expr:{{#var:damage3}}*{{#var:RammerVentsFS}}}}''' s<br /> | |||
+ | Both and BiA: '''{{#expr:{{#var:damage3}}*{{#var:RammerVentsBiAFS}}}}''' s<br /> | |||
+ | Both and Max Crew %: '''{{#expr:{{#var:damage3}}*{{#var:RammerMaxCrewFS}}}}''' s<br /> | |||
+ | See [[Crew|Crew]], [[Consumables|Consumables]], or [[Equipment|Equipment]] for more information.</span></div></div>|}} | |||
}} | }} | |||
Version du 27 août 2014 à 23:54
Usage
{{SidebarDPM|tankcode|gun|sidebar}}
Template for Damage-per-minute tooltip. Reports to Tankdata.
- Tank code should be used to specify the tank. The tank codes are listed here: https://wiki.wargaming.net/ru/WoT:Коды_техники in the Code column (the 3rd column).
- gun = stock or top
- sidebar = yes for autoloader explanation triangle, no for non-autoloader explanation triangle
Catégorie :