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Modèle:MapData : Différence entre versions

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Version du 20 juin 2012 à 20:35
Widepark to Munchen
Version du 21 août 2012 à 05:46
Added 7.5 maps
Ligne 149 :Ligne 149 :
 |s=600m x 600m |s=600m x 600m
 |d=Opposing bases on this map are separated by cliffs and rocky ridges. A variety of cover allows for focused attacks in crucial directions. The direct route may seem ideal for a breakthrough assault, but do not neglect your flanks! |d=Opposing bases on this map are separated by cliffs and rocky ridges. A variety of cover allows for focused attacks in crucial directions. The direct route may seem ideal for a breakthrough assault, but do not neglect your flanks!
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 +{{#ifeq:{{{map}}}|Seaport|{{{{{template}}}|m={{{map}}}
 +|n=Seaport
 +|s=1000m x 1000m
 +|d=The setting is an industrial area of a port city. Teams begin the battle surrounded by factory buildings, warehouses, and docks. An open space in the center of the map consists of a hilly, open area and railroad tracks. Train cars can provide cover during combat. The most direct route to the enemy base is along the two highway bridges above the railway tracks. Common tactics on this map might include ambush and firing from defilade positions. Surprise attacks to the enemy's rear can break a deadlock.
 +}}|
 +{{#ifeq:{{{map}}}|Highway|{{{{{template}}}|m={{{map}}}
 +|n=Highway
 +|s=1000m x 1000m
 +|d=The diverse landscape of this map makes it peculiar and complex, and also encourages a wide range of tactics. Multiple defilades are favorable for surprise attacks, while the city blocks are advantageous for close combat.
 +}}|
 +{{#ifeq:{{{map}}}|Serene Coast|{{{{{template}}}|m={{{map}}}
 +|n=Serene Coast
 +|s=1000m x 1000m
 +|d=This coastal area is bounded by ocean and mountains. A railroad crosses the territory from north to south. Woody hills on the western flank are favorable for a swift attack. A straight road connecting the bases passes through a small town, which often becomes a contested piece of terrain. The bases are protected by the hills from direct attacks. However, the flanks of the bases are insecure and must be protected.
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 <noinclude> <noinclude>

Version du 21 août 2012 à 05:46



Notes

  • Maps must have two images associated with them and properly named (see existing maps for details):
    • map.jpg - 512x512 map
    • map screen.jpg - 1920x1200 loading screen
    • the map name (*n) is a link to a page by the same name.
  • m - {{#ifeq:{{{map}}}|the actual file name (ie. "Hills")|{{{{{template}}}|m={{{map}}}
  • n - map name in game, (ie. "Mines", note, most will have the same name as the file name, but be careful of spaces)
  • s - map size, in meters (ie. "1000m x 1000m")
  • d - map description (ie. "This map has ...")
  • x - map is in development and not released (ie. "yes" or nothing)

Template

{{#ifeq:{{{map}}}||{{{{{template}}}|m={{{map}}}
|n=
|s=
|d=
|x=
}}|
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