Type 5 Heavy
2019年7月11日 (木) 09:28時点における版 | 2019年7月11日 (木) 09:28時点における最新版 | |||
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Upon reaching Account Level 2, a player is granted access to the various national tech trees<ref>A tech tree is an ordered set of increasingly powerful ships, branched by type (battleships, cruisers, destroyers, carriers) for a national navy. Your first ship is the base of that nation's tech tree.</ref> in the game, allowing him to purchase new ships and also improved modules — such as range or hull upgrades — for existing ships. | Upon reaching Account Level 2, a player is granted access to the various national tech trees<ref>A tech tree is an ordered set of increasingly powerful ships, branched by type (battleships, cruisers, destroyers, carriers) for a national navy. Your first ship is the base of that nation's tech tree.</ref> in the game, allowing him to purchase new ships and also improved modules — such as range or hull upgrades — for existing ships. | |||
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<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Account Level 3</h2> '''Random Battles'''</div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:block;"><div> | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Account Level 3</h2> '''Random Battles'''</div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:block;"><div> | |||
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Account Level 3 allows a player to fight in '''Random Battles''', potentially earning more experience and credits than in Co-op. In Random battles, players battle other players as opposed to the computer-controlled bots they previously fought. | Account Level 3 allows a player to fight in '''Random Battles''', potentially earning more experience and credits than in Co-op. In Random battles, players battle other players as opposed to the computer-controlled bots they previously fought. | |||
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<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Account Level 4</h2> '''Exterior'''</div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:block;"><div> | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Account Level 4</h2> '''Exterior'''</div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:block;"><div> | |||
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'''Signals''' provide bonuses to experience and credits earned in battle or bonuses to ship performance. | '''Signals''' provide bonuses to experience and credits earned in battle or bonuses to ship performance. | |||
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<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Account Level 5</h2> '''Containers'''</div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:block;"><div> | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Account Level 5</h2> '''Containers'''</div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:block;"><div> | |||
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'''Containers''' become available at Account Level 5, providing a player with additional opportunities to earn [[Ship:Economy#Credits|credits]], consumable items, free experience, resources, and — potentially — rare rewards like [[premium ships]]! Most containers are earned by acquiring regular ship experience in battle — up to three such per day. | '''Containers''' become available at Account Level 5, providing a player with additional opportunities to earn [[Ship:Economy#Credits|credits]], consumable items, free experience, resources, and — potentially — rare rewards like [[premium ships]]! Most containers are earned by acquiring regular ship experience in battle — up to three such per day. | |||
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<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Account Level 6</h2> '''Free XP'''</div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:block;"><div> | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Account Level 6</h2> '''Free XP'''</div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:block;"><div> | |||
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At Account Level 6, a player start earning '''Free Experience''' (FXP). Free experience can be spent on unlocking new ships and upgrades as needed, and undistributed experience can be converted to free experience using [[Ship:Economy#Doubloons|Doubloons]]{{doubloons}}. | At Account Level 6, a player start earning '''Free Experience''' (FXP). Free experience can be spent on unlocking new ships and upgrades as needed, and undistributed experience can be converted to free experience using [[Ship:Economy#Doubloons|Doubloons]]{{doubloons}}. | |||
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<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Account Level 7</h2> '''Ship Commander'''</div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:block;"><div> | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Account Level 7</h2> '''Ship Commander'''</div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:block;"><div> | |||
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'''Becomes available''': | '''Becomes available''': | |||
*[[Ship:Commander|Commanders]] | *[[Ship:Commander|Commanders]] | |||
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Account Level 7 introduces a player to one of the most important mechanics in ''World of Warships'': '''Commanders'''. Just like the ship, the commander assigned to her also earns experience in battle, acquiring skills that further customize and improve a ship's performance. | Account Level 7 introduces a player to one of the most important mechanics in ''World of Warships'': '''Commanders'''. Just like the ship, the commander assigned to her also earns experience in battle, acquiring skills that further customize and improve a ship's performance. | |||
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<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Account Level 8</h2> '''Combat Missions'''</div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:block;"><div> | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Account Level 8</h2> '''Combat Missions'''</div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:block;"><div> | |||
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Account Level 8 grants access to '''Missions''' and Challenges. These tasks provide additional rewards above and beyond those attained through regular battle, and vary from additional credits or experience, to earning a brand new ship just for playing the game! | Account Level 8 grants access to '''Missions''' and Challenges. These tasks provide additional rewards above and beyond those attained through regular battle, and vary from additional credits or experience, to earning a brand new ship just for playing the game! | |||
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<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Account Level 9</h2> '''Upgrades'''</div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:block;"><div> | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Account Level 9</h2> '''Upgrades'''</div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:block;"><div> | |||
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'''Upgrades''' become available to players at Account Level 9, allowing captains to customize and improve the performance of various aspects of the ships in their port. Ships can mount as many as six upgrades, depending on the ship tier. | '''Upgrades''' become available to players at Account Level 9, allowing captains to customize and improve the performance of various aspects of the ships in their port. Ships can mount as many as six upgrades, depending on the ship tier. | |||
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<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Account Level 10</h2> '''Campaigns'''</div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:block;"><div> | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Account Level 10</h2> '''Campaigns'''</div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:block;"><div> | |||
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Having achieved Account Level 10, a player is able to participate in '''Campaigns'''. Campaigns are long-term projects in ''World of Warships'', as players choose certain tasks to pursue towards unlocking an overall reward. Completing each task likewise awards credits, flags, free experience, and more! | Having achieved Account Level 10, a player is able to participate in '''Campaigns'''. Campaigns are long-term projects in ''World of Warships'', as players choose certain tasks to pursue towards unlocking an overall reward. Completing each task likewise awards credits, flags, free experience, and more! | |||
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<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Account Level 11</h2> '''Armory'''</div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:block;"><div> | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Account Level 11</h2> '''Armory'''</div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:block;"><div> | |||
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The '''Armory''' is an exchange where items such as ships can be exchanged for in-game currencies. | The '''Armory''' is an exchange where items such as ships can be exchanged for in-game currencies. | |||
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<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Account Level 12</h2> '''Operations'''</div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:block;"><div> | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Account Level 12</h2> '''Operations'''</div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:block;"><div> | |||
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Reaching Account Level 12 grants a player the ability to queue up for '''Operations'''. Operations are challenging PvE <small>(Player vs. Environment)</small> encounters that pit a team of 7 players against a series of increasingly difficult AI-controlled bot opponents, while working towards a list of primary and secondary objectives. Rewards for top performance include camouflage, flags, commanders, and even Premium time! | Reaching Account Level 12 grants a player the ability to queue up for '''Operations'''. Operations are challenging PvE <small>(Player vs. Environment)</small> encounters that pit a team of 7 players against a series of increasingly difficult AI-controlled bot opponents, while working towards a list of primary and secondary objectives. Rewards for top performance include camouflage, flags, commanders, and even Premium time! | |||
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<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Account Level 13</h2> '''Inventory Management'''</div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:block;"><div> | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Account Level 13</h2> '''Inventory Management'''</div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:block;"><div> | |||
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Reaching Account Level 13 grants a player access to the '''Inventory''' screen for centralized management of ship modules, [[Ship:Flags#Signals|signals]], [[Ship:Camouflage|camouflages]], [[Ship:Upgrades|upgrades]], [[Ship:Consumables|consumables]], etc. | Reaching Account Level 13 grants a player access to the '''Inventory''' screen for centralized management of ship modules, [[Ship:Flags#Signals|signals]], [[Ship:Camouflage|camouflages]], [[Ship:Upgrades|upgrades]], [[Ship:Consumables|consumables]], etc. | |||
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<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Account Level 14</h2> '''Ranked Battles'''</div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:block;"><div> | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Account Level 14</h2> '''Ranked Battles'''</div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:block;"><div> | |||
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'''Ranked Battles''' become accessible to players who have earned Account Level 14. Ranked Battles provide a more team-focused experience over Random Battles, while granting unique rewards up to and including reward ships that are only attainable by playing Ranked games! | '''Ranked Battles''' become accessible to players who have earned Account Level 14. Ranked Battles provide a more team-focused experience over Random Battles, while granting unique rewards up to and including reward ships that are only attainable by playing Ranked games! | |||
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<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Account Level 15</h2> '''Clan Battles, Training Room'''</div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:block;"><div> | <div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Account Level 15</h2> '''Clan Battles, Training Room'''</div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:block;"><div> |
2019年7月11日 (木) 09:28時点における最新版
Type 5 Heavy
Mouse over "
[Client Values; Actual values in
6,100,000 Cost |
2900580 HP Hit Points |
151.1/16083.48/160 t Weight Limit |
- 車長
- 砲手
- 操縦手
- 無線手
- 装填手
- 装填手
13701370 hp Engine Power |
25/15 km/h Speed Limit |
2020 deg/s Traverse |
9.0716.41 hp/t Power/Wt Ratio |
NoNo Pivot |
// mm Hull Armor |
280/210/200280/210/200 mm Turret Armor |
HE/HE
AP//HE Shells |
0/6400/1200
0/0/905 Shell Cost |
900/900/680600/600/770 HP Damage |
75/192/252257/290/70 mm Penetration |
r/m ▲
3 r/m Standard Gun ▲
3.51 Rate of Fire Standard Gun |
▲
Standard Gun ▼
Standard Gun ▲
2700 Standard Gun
▲
Standard Gun
▼
Standard Gun
▲
2106 Damage Per Minute Standard Gun |
m ▲
0.47 m With 50% Crew: 0.582 m ▲
0.38 Accuracy With 50% Crew: 0.471 m |
s 2.9 s 2.5 Aim time |
1818 deg/s Turret Traverse |
360° Gun Arc |
-10°/+20°-10°/+20° Elevation Arc |
4060 rounds Ammo Capacity |
2020 % Chance of Fire |
m 400 m 400 View Range |
m 750 m 750 Signal Range |
X
6100000
The Type 5 Heavy is a Japanese tier 10 heavy tank.
五式重戦車 (Type 5 Heavy、または Type 2605) は、二次大戦中に開発された超重戦車オイ (O-I) の派生型の計画案のひとつです。敵要塞に対する突破攻撃や沿岸防衛に用いるための車輌でした。
The Type 5 Heavy marks the end of its Japanese heavy line.
Modules / Available Equipment and Consumables
Modules
Tier | Engine | Engine Power (hp) |
Chance of Fire on Impact (%) |
Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|
2x Kawasaki Type 98 V-12 Kai (600) | 1370 | 20 | 1020 | 132000 |
Tier | Suspension | Load Limit (т) |
Traverse Speed (gr/sec) |
Rmin | Weight (kg) |
Price ()
| |
---|---|---|---|---|---|---|---|
X | Type 5 Heavy | 160 | 20 | B/2 | 40000 | 82500 |
Compatible Equipment
Compatible Consumables
Gallery
History for this tank not found
Light Tanks | IRenault Otsu • IIType 95 Ha-Go • IIType 97 Te-Ke • IIIType 97 Chi-Ha • IIIType 98 Ke-Ni • IVType 5 Ke-Ho |
Medium Tanks | IIChi-Ni • IIType 89 I-Go/Chi-Ro • IVType 1 Chi-He • VType 3 Chi-Nu • VType 3 Chi-Nu Kai • VIType 4 Chi-To • VIIType 5 Chi-Ri • VIIISTA-1 • VIIISTA-2 • IXType 61 • XSTB-1 |
Heavy Tanks | IIIType 91 Heavy • IVType 95 Heavy • VO-I EXPerimental • VIHeavy Tank No. VI • VIO-I • VIIO-Ni • VIIIO-Ho • IXType 4 Heavy • XType 5 Heavy |
Tank Destroyers | |
Self-Propelled Artillery |