Ammo (WoWP)
Standard: Moderately effective at all distances. No chance of setting opponent on fire.
Armor-Piercing: Higher damage at greater distances. No chance of setting opponent on fire.
Incendiary: Lower damage at greater distances. Average chance to set opponent on fire.
Solid Core Armor-Piercing: Significantly higher damage at greater distances. No chance to set opponent on fire.
Armor-Piercing-Incendiary: Slightly more damage at greater distances. Low chance to set opponent on fire.
High Explosive-Incendiary: Less damage at short distances. Significantly more damage at greater distances. Low chance to set opponent on fire.
High Explosive: Less damage at short distances. Even higher damage at greater distances. High chance to set opponent on fire.