艦艇:勛表
勛表
Destroyed - One ribbon is awarded for destroying an enemy ship.
Target hits - One ribbon is awarded per hit to an enemy ship or installation.
One ribbon is awarded per full penetration when Detailed Ribbons and Damage Indicator is checked in settings within the game. Players must hold CTRL and hover the mouse cursor over the accumulated hit ribbons to see the current total after the immediate feedback ribbons disappear.
One ribbon is awarded per over-penetrating hit when Detailed Ribbons and Damage Indicator is checked in settings within the game. Players must hold CTRL and hover the mouse cursor over the accumulated hit ribbons to see the current total after the immediate feedback ribbons disappear.
One ribbon is awarded per non-penetrating hit when Detailed Ribbons and Damage Indicator is checked in settings within the game. Players must hold CTRL and hover the mouse cursor over the accumulated hit ribbons to see the current total after the immediate feedback ribbons disappear.
One ribbon is awarded per ricochet hit when Detailed Ribbons and Damage Indicator is checked in settings within the game. Players must hold CTRL and hover the mouse cursor over the accumulated hit ribbons to see the current total after the immediate feedback ribbons disappear.
Hits to citadel - One ribbon is awarded per fully penetrating hit to the citadel area of a target ship. Note that shells penetrating the citadel can also over-penetrate.
Incapacitations - One ribbon is awarded when a module (Engine, Rudder, etc.) is destroyed on an enemy ship. Modules will regain hit points over time and return to full functionality.
Set on fire - One ribbon is awarded per fire set on an enemy ship. The ribbon is still awarded if the fire is set during the immunity period of the target's Damage Control Party.
Target hits - One ribbon is awarded per hit obtained with guns qualifying as secondary armament.
Shot down - One ribbon is awarded per aircraft destroyed regardless of type.
Target hits - One ribbon is awarded per torpedo hit.
Caused flooding - One ribbon is awarded per torpedo hit which causes flooding. Ramming an enemy also has the potential to cause flooding and award this ribbon.
Target hits - One ribbon is awarded per bomb hit on the target.
Defended - One ribbon is awarded per hit which reduces accumulated capture points on an enemy ship within a capture point.
Assisted in capture - One ribbon is awarded for assisting in the conversion of a capture point, but not having been the only player to help convert the point.
Captured - One ribbon is awarded for being the only player to convert a capture point.
Suppressed - One ribbon is awarded for obtaining the last hit which suppresses an installation.