2014年12月4日 (四) 23:27的修訂版本 Missing period. | | 2017年1月8日 (日) 13:39的最新修訂版本 |
第 1 行: | | 第 1 行: |
| [[image:Graffiti_stickers_ussr_S.png|left|link=|]] | | | [[image:Graffiti_stickers_ussr_S.png|left|link=|]] |
? | Armored fighting vehicles designed by or imported into the Union of Soviet Socialist Republics. USSR tanks will often fall into a role-set that each class will excel at, but at the expense of being notably less capable if called into other roles at any time. The USSR designed and fielded several of the most recognizable, and in some cases ubiquitous, tanks in the history of armored warfare. | | + | 蘇聯科技樹包含由蘇聯所研發或進口至蘇聯的裝甲戰鬥車輛。雖然蘇聯戰車普遍被認為在同類型中較為突出,但這些戰車在戰場上只能發揮單一的功能,它們若要扮演其他角色會顯得非常不擅長。蘇聯研發過許多在歷史上著名而且普及於戰場上的戰車。 |
| ---- | | | ---- |
? | Soviet [[Light Tanks|light tanks]] are typically the fastest tanks at their tiers. Like most Soviet tanks, they have a small frontal profile and sloped armor. While the recent map and class changes that having shifted the game paradigm to a more brawl-focused ideal and reduced their relative power in general, they're still solid choices. | | |
| | | | |
? | Soviet [[Medium Tanks|medium tanks]] are fast and maneuverable, and equipped with accurate guns with excellent dispersion values, unlike the other lines in the Russian tree (and get even better in high tier). Most are jacks of all trades and very versatile. Unfortunately, most suffer from poor gun depression, limiting their ability to go hull down and make use of their strong frontal turret. They also have excellent soft stats such as ground resistance and camo, allowing them to perform the roles of scouting, damage dealing, and flexing across the map adequately. There are two medium lines that split after the [[T-34|T-34]] at Tier V. One line has forward or center mounted turrets with average guns but the better chassis allows them to be more flexible. The mainly rear mounted turret line has superior firepower, but at the cost of having less gun depression and inability to take advantage of many hull down positions. | | + | 蘇聯的[[Light Tanks|輕型戰車]]在同階級的戰鬥中往往是最快速的一群。正如同其他蘇聯戰車,它們的正面裝甲面積較小,並且擁有傾斜裝甲。儘管現今的地圖和階級配置讓戰鬥有更多的近距離交戰,這或許讓蘇聯戰車無法發揮他們理想中的能力,但這群輕型戰車仍然是可靠的選擇。 |
| | | | |
? | Soviet [[Heavy Tanks|heavy tanks]] have good guns, are fast, and have strong armor; their frontal armor thickness makes them quite difficult to penetrate from the front unless weakspots are targeted, and their sloping can lead to bounces even from high penetration guns. There are two lines: the KV line which offers thicker armour and standoff potential at the cost of mobility, and the IS line which has armour more reliant on angles, but better agility and alpha damage for brawling. They tend to lose out in gun handling, accuracy and DPM compared to other heavy tanks, but their prolific alpha make them excellent at peek-a-boom and side-scraping fights. | | + | 蘇聯的[[Medium Tanks|中型戰車]]同樣快速而且易於操作,它們裝備精準火砲與其他類型的蘇聯戰車相比有著較小的擴散度(這項數值的差異在越高階越明顯)。它們在各項數值方面都十分平均,是群多功能的戰鬥好手。不幸的是,它們大部分的俯角較差,使得它們在多地形上備受限制而且常常需要仰賴它們堅固的砲塔正面裝甲。蘇聯中型戰車在履帶適應性與隱蔽性上十分優異,使它們可以在戰場上扮演無論是偵查、輸出,甚至是不受阻礙地在地圖上奔馳。蘇聯有兩條中型戰車科技線,在V階的T-34後開始分支。其中一條有前置或置中砲塔,它們的火力平庸,但是裝甲較佳;另一條後置砲塔的中型戰車科技線有較佳的火力,但俯角較差,使它們在某些地形上顯得十分無力。 |
| | | | |
? | Soviet [[Tank Destroyers|tank destroyers]] generally have poor armor, but they have some of the best camouflage values in game. They're ideal for damage farming and sniping early game, and occasionally acting as makeshift assault guns later on. There are two Soviet TD lines. The more popular Object 268 line favors alpha damage, but traverses very slowly and has subpar viewrange. They also have very weak armor anywhere besides the gun mantlet, though it is strong enough to prevent penetrating hits from most non-artillery HE shells. The Object 263 line which favors mobility and some of the fastest aim times on tank destroyers. The armor is somewhat better but lucky bounces from same tier tanks are relatively rare still. Both require patience in their game-play, and like the light tanks, have also received some harmful changes, but continue to remain relevant. | | + | 蘇聯的[[Heavy Tanks|重型戰車]]有著極佳的火力,快速與強大的砲彈是它們的一大特色。它們厚重的正面裝甲除了被擊中弱點外幾乎無法被被擊穿,傾斜裝甲的設計更能讓高穿透的砲彈毫無作用。蘇聯重型戰車科技線可以分成兩條:KV系列有較厚的裝甲,卻犧牲了機動性作為代價;IS系列的裝甲必須仰賴一些角度,但在激烈的戰鬥中有著可觀的輸出和機動性。它們在精準度上和每分鐘輸出上或許比不上其他重型戰車,但它們可怕的單發傷害使得它們在偷襲上有著很好的表現。 |
| | | | |
? | Soviet [[Self-Propelled Guns|self propelled guns]] are generally quite accurate but don't do much damage. although not so much as the French. However, they also generally fire their shells in a very high arc, making their flight time long, but able to hit tanks hiding behind rocks and small buildings. They also tend to have higher firing rates than their foreign counterparts. This changes from about Tier 7 to 9, where they become much more alpha-centered, while retaining the high arcs that only the British SPGs really beat. | | + | 蘇聯的[[Tank Destroyers|驅逐戰車]]大部分裝甲薄弱,但有些卻有著遊戲中最好的隱蔽性。它們在戰鬥的初期可以提供足量的傷害輸出,並在中盤協助突破對手。蘇聯驅逐戰車科技線同樣分成兩條。較受人們喜愛的Object 268科技線有著高單發傷害,但移動速度較慢,視野也較差,除了砲盾以外的裝甲更是十分薄弱;另一條Object 263科技線有著驅逐戰車中頂尖的機動和裝填速度,同時它們的裝甲也較佳,但要使同階級砲彈跳彈的機會依然渺茫。使用這兩條科技線的驅逐戰車都考驗著耐心,不過它們絕對不會遜色。 |
| | + | |
| | + | 蘇聯的[[Self-Propelled Guns|自走砲]]普遍來說非常精準,可是傷害較為低落,儘管還是比法國自走砲優秀許多。然而,它們的砲彈有極高的射角,使砲彈飛行時間較久,但可以命中躲在岩石和低矮建築後方的敵人,它們的裝填時間也比較快。在VII到IX階的蘇聯自走砲中後會有些變化,它們變得更著重在單發傷害,只有略遜於英國自走砲的高射角被保留下來。 |
| | | | |
| ---- | | | ---- |
? | [[image:Tank Tree USSR.jpg|thumb|left|400px|0.9.4 Soviet Tank Tree]] | | + | [[image:Tank Tree USSR.jpg|thumb|left|400px|0.9.4 蘇聯科技樹]] |
| | | | |
| {{:{{PAGENAME}}/Data}} | | | {{:{{PAGENAME}}/Data}} |
2017年1月8日 (日) 13:39的最新修訂版本
蘇聯科技樹包含由蘇聯所研發或進口至蘇聯的裝甲戰鬥車輛。雖然蘇聯戰車普遍被認為在同類型中較為突出,但這些戰車在戰場上只能發揮單一的功能,它們若要扮演其他角色會顯得非常不擅長。蘇聯研發過許多在歷史上著名而且普及於戰場上的戰車。
蘇聯的輕型戰車在同階級的戰鬥中往往是最快速的一群。正如同其他蘇聯戰車,它們的正面裝甲面積較小,並且擁有傾斜裝甲。儘管現今的地圖和階級配置讓戰鬥有更多的近距離交戰,這或許讓蘇聯戰車無法發揮他們理想中的能力,但這群輕型戰車仍然是可靠的選擇。
蘇聯的中型戰車同樣快速而且易於操作,它們裝備精準火砲與其他類型的蘇聯戰車相比有著較小的擴散度(這項數值的差異在越高階越明顯)。它們在各項數值方面都十分平均,是群多功能的戰鬥好手。不幸的是,它們大部分的俯角較差,使得它們在多地形上備受限制而且常常需要仰賴它們堅固的砲塔正面裝甲。蘇聯中型戰車在履帶適應性與隱蔽性上十分優異,使它們可以在戰場上扮演無論是偵查、輸出,甚至是不受阻礙地在地圖上奔馳。蘇聯有兩條中型戰車科技線,在V階的T-34後開始分支。其中一條有前置或置中砲塔,它們的火力平庸,但是裝甲較佳;另一條後置砲塔的中型戰車科技線有較佳的火力,但俯角較差,使它們在某些地形上顯得十分無力。
蘇聯的重型戰車有著極佳的火力,快速與強大的砲彈是它們的一大特色。它們厚重的正面裝甲除了被擊中弱點外幾乎無法被被擊穿,傾斜裝甲的設計更能讓高穿透的砲彈毫無作用。蘇聯重型戰車科技線可以分成兩條:KV系列有較厚的裝甲,卻犧牲了機動性作為代價;IS系列的裝甲必須仰賴一些角度,但在激烈的戰鬥中有著可觀的輸出和機動性。它們在精準度上和每分鐘輸出上或許比不上其他重型戰車,但它們可怕的單發傷害使得它們在偷襲上有著很好的表現。
蘇聯的驅逐戰車大部分裝甲薄弱,但有些卻有著遊戲中最好的隱蔽性。它們在戰鬥的初期可以提供足量的傷害輸出,並在中盤協助突破對手。蘇聯驅逐戰車科技線同樣分成兩條。較受人們喜愛的Object 268科技線有著高單發傷害,但移動速度較慢,視野也較差,除了砲盾以外的裝甲更是十分薄弱;另一條Object 263科技線有著驅逐戰車中頂尖的機動和裝填速度,同時它們的裝甲也較佳,但要使同階級砲彈跳彈的機會依然渺茫。使用這兩條科技線的驅逐戰車都考驗著耐心,不過它們絕對不會遜色。
蘇聯的自走砲普遍來說非常精準,可是傷害較為低落,儘管還是比法國自走砲優秀許多。然而,它們的砲彈有極高的射角,使砲彈飛行時間較久,但可以命中躲在岩石和低矮建築後方的敵人,它們的裝填時間也比較快。在VII到IX階的蘇聯自走砲中後會有些變化,它們變得更著重在單發傷害,只有略遜於英國自走砲的高射角被保留下來。
Light Tanks
MS-1
BT-2
T-45
T-26
T-60
Tetrarch
BT-SV
LTP
M3 Light
BT-7 artillery
T-116
BT-5
T-127
T-46
T-70
BT-7
T-80
Valentine II
A-20
T-50
MT-25
T-50-2
LTG
LTTB
LT-432
T-54 ltwt.
T-100 LT
Medium Tanks
T-29
A-32
T-28E with F-30
T-34 with L-11
T-28
Matilda IV
T-34 shielded
M4-85
T-34
A-43
T-34-85M
T-34-85 Rudy
Loza's M4-A2 Sherman
T-34-85
A-44
KV-13
T-43
T-44-122
Object 416
T-54 first prototype
T-44-100 Igrovoy
T-44-100 (R)
STG
STG Guard
Object 274a
T-44
Object 430 Version II
Object 430
T-54
Object 140
Object 907
T-22 medium
K-91
Object 430U
T-62A
Heavy Tanks
Churchill III
KV-220-2
KV-220-2 Beta Test
KV-1
KV-1 shielded
KV-1S
KV-2
KV-2 (R)
KV-85
Object 244
T-150
IS
KV-3
KV-122
IS-2M
IS-2 shielded
IS-2
IS-3
IS-6
IS-6 B
KV-5
KV-4
IS-5 (Object 730)
IS-3A
IS-3A Peregrine
Kirovets-1
KV-4 Kreslavskiy
Object 252U Defender
Object 252U
IS-M
Object 703 Version II
IS-2-II
T-10
Object 777 Version II
Object 257
Object 705
IS-3-II
ST-I
IS-4
IS-7
Object 260
Object 705A
Object 277
Object 279 early
ST-II
Object 780
Tank Destroyers
AT-1
SU-76I
SU-85B
SU-76M
SU-85
SU-85I
SU-100
SU-100Y
ISU-122S
SU-152
SU-100M1
SU-122-44
ISU-152
ISU-130
KV-4 KTTS
T-103
SU-130PM
ISU-152K
SU-101
K-91-PT
Object 704
Object 263
Object 268
Object 268 Version V
Object 268 Version 4
Self-Propelled Guns
SU-18
SU-26
SU-5
SU-122A
SU-8
S-51
SU-14-1
SU-14-2
212A
Object 261