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In Development (WoT)

In Development (WoT)

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This page is not an absolutely reliable source, on the other hand, the informations on this page are given by verified players. They are often uptdated to give you the most accurate and the most truthfull datas about the future projects of the game.

Tanks

  • Premium shell rebalance is being tested on the sandbox server.
  • Waffenträger auf. E100 has been reworked in HD quality, has 2 variations on the supertest (one nerfed, one as we last saw it), and now in a Game mode called The Last Waffenträger.
  • Chieftain Mk.6 tests are stopped. No more informations about it.
  • Object 279's internal tests stopped.
  • The Object 259A is currently on the supertest.
  • The TL-7-120 is currently on the supertest.
  • The K-91 Version II is currently on the supertest.

Maps

  • Fiery salient, Mittengard, Sacred valley, Stalingrad, Swamp, Windstorm, Winter himmelsdorf and Winterberg are currently out of the map rotation and will maybe be rendered in HD quality, but it's not a priority.
  • Currently on Supertest : Lillehammer, Japort, and some other ones.
  • Minsk is currently on rework in supertest
  • Snow Resort is currently on the supertest.
  • Winkelburg is currently on the supertest.

Game Modes

  • "Historical Battles", work has paused, low-priority.
  • Work in progress on bots. Is planned to introduce bots in some other modes, for example in "Historical Battles" in low tier mass battles.
  • Steel hunter has become a permanent game-mode with several rewards available.
  • Art of Strategy mode is currently released on public servers.

Graphics

  • Weather change and time change is available within the core engine, but it is not a priority to work further on it at the moment.
  • More trees and vegetation will be inplemented soon.
  • Introducing Granite SDK 4.0 technology, which will alow to add in game D textures (till 8k) and photorealistic lightening. Loading time and the occuped memory size by textures will be reduced.
  • Ray-tracing technology will be introduced soon in the encore engine. (Apparently you will not need ray-tracing graphics cards to make it work.)

Physics

  • Introduction of the tanks' hull deformations.
  • Introduction of a new physic system for the objects on the tank / turret.
  • Introduction of more objects destructions using the Havok engine in the future updates.
  • Turret and gun collision models could be implemented in the future.

In-Game Mechanics

  • Multi-turret mechanic, not a priority to work further on it at the moment.
  • Improved autoreloader mechanics will be sent to the supertest along with the new italian heavy tanks.

User Interface

  • Clearer in-game user interface, with tips and tricks to configure it as you want.
  • More simple features for the newcomming players.

Others

  • A system for Thanksgiving.
  • Roaming system, scrapped for now.

Notes

  • Remember, anything mentioned on this page is subject to change.
  • Also remember, every useless informations will be deleted from this page.


Last modifications by Heat_The_Meat (6pm 58min, 19 may 2022) ru:В_разработке_(WoT)