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Charlemagne

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Legends_Charlemagne_splash.png


Tier VI | Type: Cruiser
Cost (Doubloons)12 500
Stock Stats
Survivability
Hitpoints30 000 
Armor6 - 140 mm
Torpedo Damage Reduction16 %
Artillery
Main Battery
203mm/50 Mle 19313x3 
Firing Range15.2 km
Reload Time13 s
180 Turn Time30 s
HE Max Damage2600 
HE Fire Chance14 %
HE Penetration34 mm
AP Max Damage4800 
Sigma2.0 
Secondary Armament 1
100mm/45 Mle 19315x2 
Firing Range4.5 km
Reload Times
HE Max Damage1400 
HE Fire Chance%
HE Penetration17 mm
Torpedo
550mm lance-torpilles2x3 
Reload Time90 s
Max Damage15 833 
Detectability by Sea1.3 km
Range10 km
Speed60 kn
AA Defense
AA Armament 1
20mm/70 Mk48x1 
DPS29 
Rangekm
AA Armament 2
37mm/70 ACAD Mle 19364x2 
DPS48 
Range3.5 km
AA Armament 3
40mm/56 Bofors Mk34x1 
DPS30 
Range3.5 km
AA Armament 4
100mm/45 Mle 19315x2 
DPS34 
Rangekm
Maneuverability
Maximum Speed32 kn
Turning Circle Radius690 m
Rudder Shift Time14.2 s
Concealment
Detectability by Sea12.4 km
Detectability by Air7.8 km
Detectability firing in smoke7.4 km
Legends_Charlemagne.png

Charlemagne — French Premium Tier VI Cruiser.

A heavy cruiser project (Project C5A3) designed to rival potential adversaries: new ships of this type that were being built in Germany. The main difference from the previous ships was manifestedin the enhancements of the ship's main guns located in triple turrets.


Year of Design: 1939


Ship Traits Premium
Legends_Broad_Launch_trait.png Legends_Fast_trait.png Legends_Money_Maker_trait.png
Broad Launch:
Wider maximum spread of the torpedo launcher.
Fast:
Above average maximum movement speed.
Money Maker:
Grants a significant bonus to XP and credit earnings.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s)
Stock 30 000 6 140 16 3x3 2 14.2
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
203mm/50 Mle 1931 3x3 13 30 2600 14 4800
Legends_Fire_Control.png Main Battery Firing Range
Stock 15.2 km
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
550mm lance-torpilles 2x3 90s 7.2s 15 833 10 60 1.3
Legends_Engine.png Maximum Speed
Stock 32 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
Legends_Steering_Gears_Mod_3.png
Steering Gears Mod 3
  • Rudder shift time -40%
  • Steering gear repair time -80%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 60s
  • The number of consumables is unlimited
Legends_Sonar.png
Sonar
Legends_dpadup.png
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens.
  • Detection of torpedoes: 2.9km
  • Detection of ships: 4.2km
  • Duration: 94s
  • Reload time: 180s
  • Number of consumables: 2
Legends_Catapult_Fighter.png
Catapult Fighter
Legends_dpadright.png
Follows the ship and automatically attacks enemy aircraft.
  • Duration: 90s
  • Reload time: 80s
  • Number of consumables: 3
Legends_Engine_Boost.png
Engine Boost
Legends_dpaddown.png
Temporarily increases the maximum ship speed.
  • Maximum speed: +15%
  • Duration: 180s
  • Reload time: 120s
  • Number of consumables: 2
Legends_DFAA.png
Defensive AA Fire
Legends_dpadup.png
Increases the efficiency of AA fire.
  • Average AA damage: +200%
  • Duration: 40s
  • Reload time: 160s
  • Number of consumables: 2

Player Opinion

Performance

Changes

February 2021

  • Main battery reload decreased from 13 to 12 seconds.
  • Extremity armor improved from 16 to 25 mm.

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png

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