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Charles Martel

Charles Martel

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Legends_Charles_Martel_splash.png
Tier VII | Type: Cruiser
Preceded bySucceeded by
AlgérieSaint-Louis
Cost 18 000 000
XP Required210 000
Stock Stats
Upgraded Stats
Survivability
Hitpoints38 000 
Armor6 - 140 
Torpedo Damage Reduction16 %
Artillery
Main Battery
203mm/55 Mle 19343x3 
Firing Range15.8 km
Reload Time9.5 s
180 Turn Time25.7 s
HE Max Damage2800 
HE Fire Chance15 %
HE Penetration34 mm
AP Max Damage4900 
Secondary Armament 1
100 mm/45 Mle 19315x2 
Firing Rangekm
Reload Times
HE Max Damage1400 
HE Fire Chance%
HE Penetration17 mm
AA Defense
AA Armament 1
20 mm/70 Mk416x1 
DPS58 
Rangekm
AA Armament 2
37 mm/70 ACAD Mle 19364x2 
DPS48 
Range3.5 km
AA Armament 3
40 mm/56 Bofors Mk34x1 
DPS64 
Range3.5 km
AA Armament 4
100 mm/45 Mle 19315x2 
DPS34 
Rangekm
Maneuverability
Maximum Speed32.5 kn
Turning Circle Radius590 m
Rudder Shift Time9.8 s
Concealment
Detectability by Sea13.4 km
Detectability by Airkm
Detectability firing in smoke7.8 km
Legends_Charles_Martel.png

Charles Martel — French Tech Tree Tier VII Cruiser.

A heavy cruiser project (Project C5A3) designed to rival potential adversaries: new ships of this type that were being built in Germany. The main difference from the previous ships was manifestedin the enhancements of the ship's main guns located in triple turrets.


Year of Design: 1939


Ship Traits
Legends_Sure_Shot_trait.png Legends_Broad_Launch_trait.png Legends_Fast_trait.png
Sure Shot:
Shells with a good ballistic trajectory maintain velocity, making aiming easier.
Broad Launch:
Wider maximum spread of the torpedo launcher.
Fast:
Above average maximum movement speed.


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Torpedo Launchers Rudder Shift (s) Purchase Price
Stock 30 800 6 140 16 3x3 2 13.8 0
Hull B 38 000 6 140 16 3x3 2 9.8 3 600 000
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage Purchase Price
203mm/50 Mle 1931 3x3 11 30 2800 15 4800 0
203mm/55 Mle 1934 3x3 9.5 25.7 2800 15 4900 450 000
Legends_Fire_Control.png Firing Range Increase (%) Main Battery Firing Range Purchase Price
Stock 0 % 14.4 km 0
Targeting System 7 Mle 2 10 % 15.8 km 450 000
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
550mm tube lance-torpilles 2x3 90s 7.2s 15 833 10 60 1.3
Legends_Engine.png Maximum Speed
Stock 32.5 kn

Modifications

SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing +20%
  • Dispersion of Secondary Battery -20%
Legends_AA_Guns_Mod_2.png
AA Guns Mod 2
  • AA guns firing range +20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
Legends_Steering_Gears_Mod_3.png
Steering Gears Mod 3
  • Rudder shift time -40%
  • Steering gear repair time -80%
SLOT 4
Legends_Main_Battery_Mod_3.png
Main Battery Mod 3
  • Main battery reload time -10%
  • Main battery traverse speed -15%
Legends_Torpedo_Tube_Mod_3.png
Torpedo Tube Mod 3
  • Torpedo tubes reload -15%
  • Risk of torpedo tubes becoming incapacitated +50%
Legends_Secondary_Battery_Mod_3.png
Secondary Battery Mod 3
  • Secondary battery reload time -20%
Legends_Gun_Fire_Control_System_Mod_2.png
Gun Fire Control System Mod 2
  • Dispersion of Main Battery -3%
  • Range of main guns +5%
Legends_AA_Guns_Mod_3.png
AA Guns Mod 3
  • Average AA damage +25%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
  • Duration: 5s
  • Reload time: 60s
  • The number of consumables is unlimited
Legends_Sonar.png
Sonar
Legends_dpadup.png
Increases the range of guaranteed acquisition of enemy ships and torpedoes, including those within smoke screens.
  • Detection of torpedoes: 3.1km
  • Detection of ships: 4.4km
  • Duration: 96s
  • Reload time: 180s
  • Number of consumables: 2
Legends_Repair_Party.png
Repair Party
Legends_dpadright.png
Partially restores the ship's HP by repairing light damage.
  • HP per second: +189
  • Duration: 28s
  • Reload time: 80s
  • Number of consumables: 2
Legends_Engine_Boost.png
Engine Boost
Legends_dpaddown.png
Temporarily increases the maximum ship speed.
  • Maximum speed: +20%
  • Duration: 180s
  • Reload time: 120s
  • Number of consumables: 2
Legends_MBRB.png
Main Battery Reload Booster
Legends_dpadup.png
Temporarily accelerates the reload speed of the main battery guns.
  • Main battery reload time: -50%
  • Duration: 15s
  • Reload time: 180s
  • Number of consumables: 2
Legends_Catapult_Fighter.png
Catapult Fighter
Legends_dpadright.png
Follows the ship and automatically attacks enemy aircraft.
  • Duration: 90s
  • Reload time: 80s
  • Number of consumables: 3
Legends_DFAA.png
Defensive AA Fire
Legends_dpadup.png
Increases the efficiency of AA fire.
  • Average AA damage: +200%
  • Duration: 40s
  • Reload time: 160s
  • Number of consumables: 2

Player Opinion

Performance

Changes

May 2020

  • A non-buffed Repair Party is now available instead of Catapult Fighter.
  • Rudder-shift time lowered by 10% for both hulls.

New Horizons

  • Main Battery Reload Booster consumable added as an alternative to Sonar in the 1st slot

All in Black

  • Stock main battery reload time reduced from 12 s to 11 s
  • Upgraded main battery reload time reduced from 10 s to 9.5 s

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png

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